Spellsinger Tree

From DDO Compendium


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Spellsinger Tree.png
Overview
Spellsingers are rare practitioners of an ancient elven bardic tradition. Spellsingers work magic with song and poetics, and spellsingers are truly part of the Weave. As such, spellsingers can work magic through music with greater effect and flexibility than other bards.
Core enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Spellsinger Icon.png
Spellsinger
  • +1 Universal Spell Power per point spent in tree
  • +1 Bard Level when singing Bardic Inspiration
110
  • Bard 1
Enhancement Music of the Sewers Icon.png
Music of the Sewers
  • Fascinate gains:
    • The power to mesmerize Oozes
    • They are not susceptible to suggestion
  • When casting Enchantment, Evocation, and Illusion spells:
    • +1 DC
  • When casting Sonic or Positive Spells:
    • +2% critical chance
  • +1 Bard Level when singing Bardic Inspiration
  • +1 Diplomacy
  • +1 Listen
  • +1 Perform
  • +1 Use Magic Device
115
  • Spellsinger
  • Bard 3
Enhancement Music of the Dead Icon.png
Music of the Dead
  • Fascinate gains:
    • The power to mesmerize Undead
    • They are not susceptible to suggestion
  • Sustaining Song melody now:
    • Works on Undead Allies
    • Adds Negative heal over time
  • Inspire Greatness now:
    • +10 Music bonus to Negative Healing Amplification
  • When casting Enchantment, Evocation, and Illusion spells:
    • 1 DC
  • When casting Sonic and Positive Spells:
    • +2% critical chance
  • +1 Diplomacy
  • +1 Listen
  • +1 Perform
  • +1 Use Magic Device
  • +1 Bard Level when singing Bardic Inspiration
1110
  • Music of the Sewers
  • Bard 6
Enhancement Music of the Makers Icon.png
Music of the Makers
  • Fascinate gains:
    • The power to mesmerize Constructs
    • They are not susceptible to suggestion
  • Sustaining Song now works on Construct and Living Construct Allies
    • Provides them with a Repair over time
  • Inspire Greatness now:
    • Provides a +10 Music bonus to Repair Amplification
  • When casting Enchantment, Evocation, and Illusion spells:
    • +1 Difficulty Check
  • When casting Sonic or Postive Spells:
    • +2% Critical Chance
  • +1 Diplomacy
  • +1 Listen
  • +1 Perform
  • +1 Use Magic Device
  • +1 Bard Level when singing Bardic Inspiration
1120
  • Music of the Dead
  • Bard 12
Enhancement Virtuoso Icon.png
Virtuoso
  • Regenerate 1 Song every 5 minutes
  • +2 Songs per rest
  • When casting Enchantment, Evocation, and Illusion spells:
    • +1 Difficulty Check
  • When casting Sonic or Postive Spells:
    • +2% Critical Chance
  • +1 Diplomacy
  • +1 Listen
  • +1 Perform
  • +1 Use Magic Device
  • +3 Bard Level when singing Bardic Inspiration
1130
  • Music of the Makers
  • Bard 18
Enhancement Maestro of Life and Death Icon.png
Maestro of Life and Death
  • Spell Heal Icon.png The spell Heal is added to the Bard spellbook as a level 6 spell.
  • Spell Wail of the Banshee Icon.png The spell Wail of the Banshee is added to the Bard spellbook as a level 6 spell.
  • +4 Charisma.
  • When casting Sonic or Postive Spells:
    • +2% Critical Chance
  • +1 Diplomacy
  • +1 Listen
  • +1 Perform
  • +1 Use Magic Device
1140
  • Virtuoso
  • Bard 20
Tier 1 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Haunting Melody Icon.png
Haunting Melody
Fascinated creatures are Haunted:
Rank 1:
  • Lasts 20 seconds
Rank 2:
  • Lasts 40 seconds
Rank 3:
  • Lasts 60 seconds
Haunted: -2 on all Saving Throws, Skill checks and attack rolls.
311
  • Bard 1
Magical Studies Icon.png
Studies

Multiple Selection

+30/60/100 Spell Points or +1/2/3 Bard Songs
311
  • Bard 1
Antirequisite
  • Magical Training for third tier of Magical Studies
Enhancement Lingering Songs Icon.png
Lingering Songs
Bardic Inspiration sung at:
Rank 1:
  • +2 Levels of Bard
Rank 2:
  • +4 Levels of Bard
Rank 3:
  • +6 Levels of Bard
311
  • Bard 1
Spell Sonic Blast Icon.png
Spell Like Ability I

Multiple Selection

Gain Cure Light Wounds or Sonic Blast as an SLA
311
  • Bard 1
Enhancement Charlatan Icon.png
Charlatan
Rank 1:
  • +1 Concentration
  • +1 Perform
  • +1 Haggle
Rank 2:
  • +2 Concentration
  • +2 Perform
  • +2 Haggle
Rank 3:
  • +3 Concentration
  • +3 Perform
  • +3 Haggle
311
  • Bard 1
Tier 2 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Sharp Note Icon.png
Sharp Note
Fascinate now grants nearby allies:
Rank 1:
  • +1 Damage
Rank 2:
  • +2 Damage
Rank 3:
  • +3 Damage
Lasts 60 Seconds
315
  • Bard 2
Enhancement Flicker Icon.png
Flicker/Willful

Multiple Selection

Invisiblity Chance or Will Saves
315
  • Bard 2
Spell Suggestion Icon.png
Spell Like Ability II

Multiple Selection

Choose a Spell-Like Ability
315
  • Bard 2
Enhancement Wand and Scroll Mastery Icon.png
Wand and Scroll Mastery
When using a Scroll or Wand:
Rank 1:
  • +25% Healing
  • +25% Damage
  • +1 Save DC
Rank 2:
  • +50% Healing
  • +50% Damage
  • +3 Save DC
Rank 3:
  • +75% Healing
  • +75% Damage
  • +6 Save DC
315
  • Bard 2
Antirequisite
  • Wand and Scroll Mastery taken in any other tree.
Enhancement Yellow Marigold Crown Icon.png
Marigold Crown

Multiple Selection

+1 Enchantment/Illusion/Evocation DC
125
  • Bard 2
Tier 3 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Enthrallment Icon.png
Enthrallment

Activation Cost: 1 Bardic Music
Cooldown: 10 seconds

  • Sing to enthrall multiple enemies. Enthralled enemies stop what they're doing and have a chance of breaking free when damaged.
  • Enthralled enemies suffer a -2 penalty to attack rolls and Will saves for 24 seconds + 6 seconds per Bard level, even after being disrupted from their reverie.
  • This ability uses a Perform check as the Will save DC.
1210
  • Bard 3
Enhancement Reviving Verse Icon.png
Reviving Verse

Multiple Selection

Choose permanent bonuses, or improvements to Bardic Inspiration
3110
  • Bard 3
Spell Shout Icon.png
Spell Like Ability III

Multiple Selection

Choose a Spell-Like Ability
3110
  • Bard 3
Enhancement Spell Song Trance Icon.png
Spell Song Trance
  • When singing Bardic Inspiration, target gains:
  • Passive:
    • +1 Bard Level when singing Bardic Inspiration
1210
  • Bard 3
Enhancement Charisma Icon.png
Charisma
+1 Charisma
1210
  • Bard 3
Tier 4 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Sustaining Song Icon.png
Sustaining Song
  • When singing Bardic Inspiration, target gains:
    • Temporary fast-healing effect
  • Passive:
    • +1 Bard Level when singing Bardic Inspiration
1220
  • Bard 4
Feat Spell Penetration Icon.png
Spell Penetration

Multiple Selection

Choose who to give additional Spell Penetration
3120
  • Bard 4
Enhancement Frolic Icon.png
Frolic
  • When singing Bardic Inspiration, target gains:
    • Freedom of Movement
    • This is a musical effect and cannot be dispelled.
  • Passive:
    • +1 Bard Level when singing Bardic Inspiration
1220
  • Bard 4
Enhancement Song of Arcane Might Icon.png
Song of Arcane Might
  • When signing Bardic Inspiration, target gains:
    • +1 morale bonus to caster level for spells
  • Passive:
    • +1 Bard Level when singing Bardic Inspiration
1220
  • Spell Song Trance
  • Bard 4
Enhancement Charisma Icon.png
Charisma
+1 Charisma
1220
  • Charisma (Tier 3)
  • Bard 4
Tier 5 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Song of Capering Icon.png
Song of Capering

Activation Cost: 1 Bardic Music
Cooldown: 10 seconds

Activate:

  • Makes a single enemy dance helplessly
  • Lasts 6 seconds plus 2 seconds per Bard level
  • A successful Will save negates this effect
1230
  • Character Level 12
  • Bard 5
Advanced Musical Studies Icon.png
Advanced Musical Studies
1230
  • Character Level 12
  • Bard 5
Enhancement Prodigy Icon.png
Prodigy
Rank 1:
  • +1 Concentration
  • +1 Perform
  • +1 Spell Penetration
  • +1 Enchantment DCs
Rank 2:
  • +2 Concentration
  • +2 Perform
  • +2 Spell Penetration
  • +2 Enchantment DCs
Rank 3:
  • +3 Concentration
  • +3 Perform
  • +3 Spell Penetration
  • +3 Enchantment DCs
  • +1 Bard Level when singing Bardic Inspiration
  • When finishing singing a Bard Song, Party Members and Pets gain:
3130
  • Character Level 12
  • Bard 5
Enhancement Tune of the Weave Icon.png
Spell Song Vigor
  • +1 Bard Level when singing Bardic Inspiration
  • When singing Bardic Inspiration, target gains:
1230
  • Song of Arcane Might
  • Character Level 12
  • Bard 5
Spell Horn of Thunder Icon.png
Horn of Thunder
Enhancement Fear my Vengeance Icon.pngSpell-Like Ability:
Horn of Thunder
Metamagic: Embolden, Heighten, Intensify, Maximize, Quicken

Horn of Thunder blasts your foes with 1d6+3 Sonic and 1d6+3 Electric damage per caster level (max caster level: 25). Sonic damage is doubled vs. Oozes, as the thunderous pressure disrupt there amorphous structure. Creatures making a reflex save take half damage.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
Rank 1:
  • Activation Cost: 30 Spell Points
  • Cooldown: 20 Seconds
Rank 2:
  • Activation Cost: 25 Spell Points
  • Cooldown: 16 Seconds
Rank 3:
  • Activation Cost: 20 Spell Points
  • Cooldown: 12 Seconds
3130
  • Character Level 12
  • Bard 5