Knight of the Chalice Tree

From DDO Compendium


Tree For:
Unlock
  • Free
Knight of the Chalice Tree.png
Overview

A knight of the Chalice is a member of an elite knightly organization devoted to fighting demons. Motivated by a pious hatred of these creatures that embody the principles of chaos and evil, knights of the Chalice learn tactics and gain special abilities to help them in their crusade.

Knights of the Chalice are often lone crusaders, maintaining only loose connections to their order. NPC knights sometimes gather adventuring bands around themselves for combat support. A knight of the Chalice could become a temporary ally of a player character party while the party is engaged in a campaign against a demon.

Core enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Slayer of Evil I Icon.png
Slayer of Evil I

Cooldown: 3 seconds

Imbue Toggle: While using a Favored Weapon:

  • +1d6 additional Light Damage
    • Scales with 200% Melee or Ranged Power (whichever is higher)


Passive:

  • While attacking evil creatures:
    • +1 Attack
    • +2 bonus to saves against spells
    • +2 bonus to saves against effects
110
  • Paladin 1
Enhancement Courage of Heaven Icon.png
Courage of Heaven
  • Aura of Courage now grants:
    • +2 Sacred bonus to saves against Fear
    • +2 Sacred bonus to saves against Enchantment
  • +1 To Hit
  • +1 Imbue Dice
115
  • Slayer of Evil I
  • Paladin 3
Enhancement Slayer of Evil Icon.png
Slayer of Evil II
  • When attacking evil creatures, Slayer of Evil is updated to:
    • +2 Attack
  • When attacked by evil creatures:
    • +2 bonus to saves against spells
    • +2 bonus to saves against effects
  • Weapons gain Ghost Touch
  • +1 Imbue Dice
  • Remove Disease gains:
    • +4 Charges
    • Applies Greater Restoration at the same time
1110
  • Courage of Heaven
  • Paladin 6
Enhancement Improved Courage of Heaven Icon.png
Improved Courage of Heaven
  • Aura of Courage now grants an additional:
    • +2 Sacred bonus to saves vs Fear
    • +2 Sacred bonus to saves vs Enchantment
  • +2 To Hit
  • Immunity to Energy Drain
  • +1 Imbue Dice
1120
  • Slayer of Evil II
  • Paladin 12
Enhancement Slayer of Evil Icon.png
Slayer of Evil III
  • +1 Imbue Dice
  • When attacking evil creatures, Slayer of Evil is updated to:
    • +4 Attack
  • When attacked by evil creatures:
    • +4 bonus to saves against spells
    • +4 bonus to saves against effects
  • When Undead are vorpaled:
    • +500 Damage
1130
  • Improved Courage of Heaven
  • Paladin 18
Enhancement Bastion of Purity Icon.png
Champion of Good
  • Gain:
    • +4 Charisma
    • +10 Melee Power
    • +10 Ranged Power
    • +1 Imbue Dice
    • While wielding a weapon:
      • It becomes Good aligned for purposes of bypassing damage reduction
  • Courage of Heaven is updated to:
    • Additional +2 Saves vs Fear
    • Additional +2 Saves vs Enchantment
  • Aura of Courage now grants:
    • +3% Sacred Bonus to Melee and Ranged Damage
  • Ascendancy is updated to:
    • Blessed Purpose now stacks up to 25 times
1140
  • Slayer of Evil III
  • Paladin 20
Tier 1 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Holy Combatant I Icon.png
Holy Combatant I
  • While wielding Favored Weapons:
    • +1 Attack
    • +1 Damage
121
  • Paladin 1
Enhancement Extra Smite Icon.png
Extra Smite
Per rest:
Rank 1:
  • +2 uses of Smite Evil
Rank 2:
  • +4 uses of Smite Evil
Rank 3:
  • +6 uses of Smite Evil
311
  • Paladin 1
Feat Two Handed Fighting Icon.png
Improved Second Strikes
Rank 1:
  • +5% Strikethrough Chance
Rank 2:
  • +10% Strikethrough Chance
Rank 3:
  • +20% Strikethrough Chance
311
  • Paladin 1
Enhancement Shieldbreaker Icon.png
Shieldbreaker
Rank 1:
  • +1 to Sunder DCs
Rank 2:
  • +2 to Sunder DCs
Rank 3:
  • +3 to Sunder DCs
311
  • Paladin 1
Enhancement Knight's Authority Icon.png
Knight's Authority
Rank 1:
  • +1 Intimidate
  • +1 Diplomacy
  • +1 Concentration
Rank 2:
  • +2 Intimidate
  • +2 Diplomacy
  • +2 Concentration
Rank 3:
  • +3 Intimidate
  • +3 Diplomacy
  • +3 Concentration
  • +1 Fortitude Save
311
  • Paladin 1
Tier 2 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Adept Combatant Icon.png
Adept Combatant
  • +1 Attack
  • +1 Damage
  • The following are now considered Favored Weapons:
    • Long Sword
    • Battle Axe
    • Heavy Mace
    • Morningstar
    • War Hammer
125
  • Paladin 2
Enhancement Divine Might Icon.png
Divine Might
Cooldown: 20 Seconds

Battle Trance: Gain 1/2 Charisma modifier Insight bonus to:

  • Attack
  • Damage
  • DCs of tactical feats
Rank 1:
  • Activation Cost: 21 Spell Points
  • Lasts 30 seconds
Rank 2:
  • Activation Cost: 18 Spell Points
  • Lasts 60 seconds
Rank 3:
  • Activation Cost: 15 Spell Points
  • Lasts 120 seconds
315
  • Paladin 2
Antirequisite
  • Any other Battle Trance enhancements
Enhancement Critical Mastery Icon.png
Critical Mastery
Rank 1:
  • +1 to Confirm Critical Hits
  • +1 Damage on Critical Hits
Rank 2:
  • +2 to Confirm Critical Hits
  • +2 Damage on Critical Hits
Rank 3:
  • +3 to Confirm Critical Hits
  • +3 Damage on Critical Hits
315
  • Paladin 1
Enhancement Exalted Cleave Icon.png
Exalted Attack

Multiple Selection

Choose a Melee Cleave or Ranged Attack
125
  • Paladin 2
Action Boost- Power Icon.png
Action Boost

Multiple Selection

Choose between Action Boost: Attack and Action Boost: Power
315
  • Paladin 2
Tier 3 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Holy Combatant II Icon.png
Holy Combatant II
  • While wielding Favored Weapons:
    • +2 Attack
    • +2 Damage
  • Greatsword is now considered a Favored Weapon
1210
  • Paladin 3
Enhancement Divine Sacrifice Icon.png
Divine Sacrifice

Multiple Selection

Select a Melee or Ranged Attack
3110
  • Paladin 3
Enhancement Lead the Charge Icon.png
Lead the Charge
Cooldown: 12 Seconds
Melee Rush Attach: Rush forward up to 30 feet to attack the selected target with:
Rank 1:
  • +20% Damage
Rank 2:
  • +30% Damage
Rank 3:
  • +50% Damage
Shares a cooldown with Shield Charge
3110
  • Paladin 3
Enhancement Exalted Smite Icon.png
Exalted Smite

Multiple Selection

Select a Melee or Ranged Smite
3210
  • Paladin 3
Increase Ability (Dexterity-Charisma) Icon.png
Ability Score

Multiple Selection

+1 Charisma or Strength
1210
  • Paladin 3
Tier 4 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Knight's Training Icon.png
Knight's Training
1220
  • Paladin 4
Enhancement Censure Demons Icon.png
Censure Demons

When attacking Chaotic Evil Outsiders:

  • On Vorpal: Stun
  • Lasts 3 Seconds
1120
  • Paladin 4
Enhancement Vigor of Life Icon.png
Vigor of Life
  • +30 Positive Healing Amplification
  • -30 Negative Healing Amplification
1220
  • Paladin 4
Enhancement Improved Turning Icon.png
Improved Turning
When using Turn Undead:
Rank 1:
  • +1 Level
  • +2 Hit Dice
  • +6d6 Light Damage
Rank 2:
  • +2 Level
  • +4 Hit Dice
  • +12d6 Light Damage
Rank 3:
  • +3 Level
  • +6 Hit Dice
  • +18d6 Light Damage
Damage Scales with 200% of highest Melee or Ranged Power
3120
  • Paladin 4
Increase Ability (Dexterity-Charisma) Icon.png
Ability Score

Multiple Selection

+1 Charisma or Strength
1220
  • Ability Score (Tier 3)
  • Paladin 4
Tier 5 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Ascendancy Icon.png
Ascendancy
  • +2 Attack
  • +2 Damage
  • +15% Fortification Bypass
  • While wielding a Favored Weapon gain an additional:
  • Whenever an Undead or Evil Outsider is attacked with a Favored Weapon, gain:
    • One stack of Blessed Purpose
      • +3 Sacred Bonus to Melee Power
      • +3 Sacred Bonus to Ranged Power
    • Stacks up to 15 times
    • Switching to a non-Favored weapon will reset the stacks
    • Lasts for 6 seconds
1230
  • Character Level 12
  • Knight's Training
  • Paladin 5
Enhancement Censure Outsiders Icon.png
Censure Outsiders
  • +10 Melee Power
  • When attacking Chaotic or Evil Outsiders, gain:
    • On Vorpal: Stun Chaotic Evil Outsiders
    • Lasts 3 Seconds
1130
  • Character Level 12
  • Censure Demons
  • Paladin 5
Enhancement Vigor of Life Icon.png
Vigor of Life
  • +30 Positive Healing Amplification
  • -30 Negative Healing Amplification
  • +25% Competence bonus to Maximum Hit Points
1230
  • Character Level 12
  • Vigor of Life (Tier 4)
  • Paladin 5
Enhancement Avenging Cleave Icon.png
Avenging Attack

Multiple Selection

Choose a Melee Cleave or Ranged Attack
1230
  • Character Level 12
  • Paladin 5
Enhancement Holy Retribution Icon.png
Holy Retribution

Multiple Selection

Choose a Melee or Ranged Attack
1230
  • Character Level 12
  • Paladin 5