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Vanguard (Paladin) Tree

From DDO Compendium
Tree For: Paladin
Unlock
Free
Vanguard (Paladin) Tree.png
Overview

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Core enhancements


EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement To the Fore! Icon.png
To the Fore!
  • When you have a shield equipped, you gain +1 to hit and damage with your main hand weapons and with your shield bash attacks.
110
  • Paladin 1
Enhancement Shield Combat I Icon.png
Shield Combat I
  • +10% chance to make a secondary shield bash
115
  • To the Fore!
  • Paladin 3
Enhancement Vicious Shield I Icon.png
Vicious Shield I
  • +10% chance to make a secondary shield bash
  • When you have a shield equipped, +5% Combat Style bonus to Melee Attack Speed.
1110
  • Shield Combat I
  • Paladin 6
Enhancement Shield Combat II Icon.png
Shield Combat II
  • +10% chance to make a secondary shield bash
  • When you have a shield equipped, 5% Combat Style bonus to Melee Attack Speed
  • Your shield gains +1[W].
1120
  • Vicious Shield I
  • Paladin 12
Enhancement Vicious Shield II Icon.png
Vicious Shield II
  • Your shield gains +1 critical threat range, +1 critical pultiplier, and +1[W].
  • When you have a shield equipped, 5% Combat Style bonus to Melee Attack Speed
1130
  • Shield Combat II
  • Paladin 18
Enhancement Shield Champion Icon.png
Shield Champion
  • When you have a shield equipped, you gain:
    • +2 Attack
    • +2 Damage
    • +5% Doublestrike
    • +5% Combat Style bonus to Melee Attack Speed
  • Your shield gains +1[W].
  • You shield bashes stunds eneies 10% of the time
    • DC: 10 + 1/2 Character Level + Strength Modifier + Stun Bonus
1140
  • Vicious Shield II
  • Paladin 20
Tier 1 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Shield Specialization I Icon.png
Shield Specialization I
  • While you have a shield equipped, you gain +1 to hit, damage, and armor class.
121
  • Paladin 1
Enhancement No Weakness Icon.png
No Weakness
Rank 1:
  • +1 Fortitude Saving Throw
Rank 2:
  • +2 Fortitude Saving Throw
Rank 3:
  • +3 Fortitude Saving Throw
311
  • Paladin 1
Enhancement Shield Smash Icon.png
Shield Smash
While you have a shield equipped, Activate: Melee attack with your shield:
Rank 1:
  • Cooldown: 12 Seconds
  • +1[W] damage
  • On Damage, your PRR and MRR are increased by 2 for 12 seconds.
Rank 2:
  • Cooldown: 9 Seconds
  • +2[W] damage
  • On Damage, your PRR and MRR are increased by 4 for 12 seconds.
Rank 3:
  • Cooldown: 6 Seconds
  • +3[W] damage
  • On Damage, your PR and MRR are increased by 6 for 12 seconds.
311
  • Paladin 1
Enhancement Unbalancing Shove Icon.png
Unbalancing Shove
Rank 1:
  • When you shield bash, damaged enemies get -1 to Saving Throws for 2 seconds.
Rank 2:
  • When you shield bash, damaged enemies get -1 to Saving Throws for 4 seconds.
Rank 3:
  • When you shield bash, damaged enemies get -1 to Saving Throws for 6 seconds.
311
  • Paladin 1
Enhancement Armor Training Icon.png
Armor Training
Rank 1:
  • +1 Balance
  • +1 Intimidate
  • +1 Jump
  • Reduces total penalty for skills from armor and shield by 1.
Rank 2:
  • +2 Balance
  • +2 Intimidate
  • +2 Jump
  • Reduces total penalty for skills from armor and shield by 2.
Rank 3:
  • +3 Balance
  • +3 Intimidate
  • +3 Jump
  • Reduces total penalty for skills from armor and shield by 3.
311
  • Paladin 1
Tier 2 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Shield Specialization II Icon.png
Shield Specialization II
  • While you have a shield equipped, you gain +1 to hit, damage, and armor class.
125
  • Shield Specialization I
  • Paladin 2
Enhancement Brutality Icon.png
Brutality
Rank 1:
  • +1 to the DC of your Stunning abilities (such as Stunning Blow and Stunning Shield)
Rank 2:
  • +2 to the DC of your Stunning abilities (such as Stunning Blow and Stunning Shield)
Rank 3:
  • +3 to the DC of your Stunning abilities (such as Stunning Blow and Stunning Shield)
315
  • Paladin 2
Enhancement Stunning Shield Icon.png
Stunning Shield
While you have a shield equipped, Activate: Melee shield bash attack with your shield. This attack stuns enemies unless they make a saving throw:
  • Fortitude DC: 10 + Character Level + Highest Ability Score Modifier + Stunning Bonus.
Rank 1:
  • Cooldown: 1 Minute
  • +1[W] Damage
Rank 2:
  • Cooldown: 45 Seconds
  • +2[W] Damage
Rank 3:
  • Cooldown: 30 Seconds
  • +3[W] Damage
315
  • Paladin 2
Enhancement Missile Shield Icon.png
Missile Shield
While you have a shield equipped, you gain the benefits of the Deflect Arrows Feat.
Rank 1:
  • You can know aside one incoming projectile that would have struck you ever 6 seconds.
Rank 2:
  • You can know aside one incoming projectile that would have struck you ever 4 seconds.
Rank 3:
  • You can know aside one incoming projectile that would have struck you ever 2 seconds.
315
  • Paladin 2
Antirequisite
  • Deflect Arrows Feat
Action Boost- Power Icon.png
Action Boost: Melee/Ranged Power
Activation Cost: 1 Action Boost
Cooldown: 30 seconds
Rank 1:
  • Action Boost- Power Icon.png Action Boost: Power: Activate to gain a +10 Action Boost bonus to Melee and Ranged power for 20 seconds.
Rank 2:
  • Action Boost- Power Icon.png Action Boost: Power: Activate to gain a +20 Action Boost bonus to Melee and Ranged power for 20 seconds.
Rank 3:
  • Action Boost- Power Icon.png Action Boost: Power: Activate to gain a +30 Action Boost bonus to Melee and Ranged power for 20 seconds.
315
  • Paladin 2
Tier 3 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Shield Specialization III Icon.png
Shield Specialization III
  • While you have a shield equipped, you gain +1 to hit, damage, and armor class.
1210
  • Shield Specialization II
  • Paladin 3
Enhancement Follow Up Icon.png
Follow Up
When you hit an enemy with an activated attack with certain stunning abilities (such as Stunning Blow and Stunning Shield), your melee power is increased for 12 seconds whether the stun works or not.
Rank 1:
  • Increase melee power by 3
Rank 2:
  • Increase melee power by 6
Rank 3:
  • Increase melee power by 9
3110
  • Paladin 3
Enhancement Fatal Bulwark Icon.png
Fatal Bulwark
  • Your shield gains +1 critical threat range
1210
  • Paladin 3
Enhancement Shield Riposte Icon.png
Shield Riposte
When missed in melee while wearing a shield:
Rank 1:
  • Deals 1d4 bludgeoning damage to your attacker. Scales with melee power.
Rank 2:
  • Deals 1d6 bludgeoning damage to your attacker. Scales with melee power.
Rank 3:
  • Deals 1d8 bludgeoning damage to your attacker. Scales with melee power.
3110
  • Paladin 3
Increase Ability (Strength-Dexterity) Icon.png
Increase Ability

Select from one of the following:

  • Enhancement Dexterity Icon.png Dexterity: +1 Dexterity
  • Enhancement Strength Icon.png Strength: +1 Strength
1210
  • Paladin 3
Tier 4 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Shield Specialization IV Icon.png
Shield Specialization IV
  • While you have a shield equipped, you gain +1 to hit, damage, and armor class.
1220
  • Shield Specialization III
  • Paladin
Enhancement Armor Mastery (Opposite) Icon.png
Vanguard Armor Mastery
Rank 1:
  • +1 Armor Class
  • +1 Armor Maximum Dexterity Bonus
Rank 2:
  • +2 Armor Class
  • +2 Armor Maximum Dexterity Bonus
Rank 3:
  • +3 Armor Class
  • +3 Armor Maximum Dexterity Bonus
3120
  • Paladin 4
Enhancement Shield Charge Icon.png
Shield Charge
While you have a shield equipped, Activate: Rush forward up to 30 feet to your selected opponent and deliver a shield attack that hits enemies around you.
Rank 1:
  • Cooldown: 36 Seconds
  • +1[W] Damage
Rank 2:
  • Cooldown: 24 Seconds
  • +2[W] Damage
Rank 3:
  • Cooldown: 12 Seconds
  • +3[W] Damage
3120
  • Paladin 4
Enhancement Myrmidon's Edge Icon.png
Myrmidon's Edge
Rank 1:
  • +1 to attack rolls to confirm critical hits
  • +1 damage on critical hits (before weapon multipliers).
Rank 2:
  • +2 to attack rolls to confirm critical hits
  • +2 damage on critical hits (before weapon multipliers).
Rank 3:
  • +3 to attack rolls to confirm critical hits
  • +3 damage on critical hits (before weapon multipliers).
3120
  • Paladin 4
Increase Ability (Strength-Dexterity) Icon.png
Increase Ability

Select from one of the following:

  • Enhancement Dexterity Icon.png Dexterity: +1 Dexterity
  • Enhancement Strength Icon.png Strength: +1 Strength
1220
  • Increased Ability (Tier 3)
  • Paladin 4
Tier 5 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Shield to the Face Icon.png
Shield to the Face
  • +10% chance to make a secondary shield bash
1230
  • Character Level 12
  • Paladin 5
Enhancement Disorienting Smash Icon.png
Disorienting Smash
When you shield bash, damaged enemies gain 1 stack of Vulnerability.
Rank 1:
  • This can occur at most once every 3 seconds.
Rank 2:
  • This can occur at most once every 2 seconds.
Rank 3:
  • This can occur at most once every 1 seconds.
Vulnerability: You take 1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.
3130
  • Character Level 12
  • Paladin 5
Enhancement Shield Rush Icon.png
Shield Rush
While you have a shield equipped, Activate: Move forward in a line, delivering a shield bash attack to every creature hit. Each opponent is knocked down and takes:
Rank 1:
  • Cooldown: 1 Minute
  • +2[W] Damage
Rank 2:
  • Cooldown: 45 Seconds
  • +4[W] Damage
Rank 3:
  • Cooldown: 25 Seconds
  • +6[W] Damage
The knockdown is negated on a saving throw Fortitude DC: 20 + Class Level + Highest Attribute Modifier + Trip Attacks Bonus
3130
  • Character Level 12
  • Paladin 5
Enhancement Armored Strength Icon.png
Armored Strength
  • +10 Melee Power
1230
  • Character Level 12
  • Paladin 5