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- +5 Electric Spell Power
- +5 Fire Spell Power
- +5 Force Spell Power
- Every point spent in the Arcanotechnician tree provides you with:
- +1 Universal Spell Power.
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| 1 | 1 | 0 |
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| Activation Cost: 5 Spell Points Cooldown: 30 seconds
Nearby allies receive:
- 20 Temporary Hit Points plus 2 per Artificer level
- 10 Temporary Spell Points plus 1 per two Artificer levels
- Last one minute, or until affected creatures rest.
Passive:
- +5 Electric Spell Power
- +5 Fire Spell Power
- +5 Force Spell Power
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| 1 | 1 | 5 |
- Artificer 3
- Arcanotechnician
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|
You receive:
- 1 Temporary Spell Point per spell or infusion cast
- This lasts one minute, until consumed or until you rest.
Passive:
- +5 Electric Spell Power
- +5 Fire Spell Power
- +5 Force Spell Power
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| 1 | 1 | 10 |
- Artificer 6
- Palliative Admixture
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| Spell-Like Ability: Lightning Bolt Metamagic: Embolden, Empower, Eschew Materials, Heighten, Intensify, Maximize, Quicken Cooldown: 7 Seconds Activation Cost: 6 Spell Points
A powerful stroke of electrical energy deals 1d6+3 electricity damage per caster level (up to a max of 10d6+30 damage at caster level 10) to targets in its path. A successful Reflex Save save reduces the damage by half. For each enemy this spell strikes it has a 50% chance to fork, replicating the spell's effect on that target. This can only happen once. This spell is a bolt and has double range. | | Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost. |
Passive:
- +5 Electric Spell Power
- +5 Fire Spell Power
- +5 Force Spell Power
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| 1 | 1 | 20 |
- Artificer 12
- Thaumaturgical Battery
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|
- +1 Evocation DCs
- +2 to Caster Level and Max Caster Level of electric spells
- +2 Rune Arm DCs
- +5 Electric Spell Power
- +5 Fire Spell Power
- +5 Force Spell Power
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| 1 | 1 | 30 |
- Artificer 18
- Lightning Bolt
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- +4 Intelligence
- +5 Spellcraft
- Increased caster level for non-scroll items that cast spells
- Non-Scroll items that cast spells increase saves DC: 10 + Spell Level + Intelligence Modifier
- +5 Electric Spell Power
- +5 Fire Spell Power
- +5 Force Spell Power
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| 1 | 1 | 40 |
- Artificer 20
- Runic Efficacy
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