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Dwarf Tree

From DDO Compendium
Tree For: Dwarf
Unlock
Free
Dwarf Tree.png
Overview
Core enhancements


EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Toughness Icon.png
Dwarven Toughness I
  • +10 Hit Points
110
  • Character Level 1
Enhancement Constitution Icon.png
Dwarven Constitution I
  • +1 Constitution
120
  • Dwarven Toughness I
  • Character Level 4
Enhancement Toughness Icon.png
Dwarven Toughness II
  • +10 Hit Points
110
  • Dwarven Constitution I
  • Character Level 7
Enhancement Constitution Icon.png
Dwarven Constitution II
  • +1 Constitution
120
  • Dwarven Toughness II
  • Character Level 11
Enhancement Toughness Icon.png
Dwarven Toughness III
  • +10 Hit Points
110
  • Dwarven Constitution II
  • Character Level 16
Tier 1 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Kundarak Dragonmark Focus Icon.png
Kundarak Dragonmark Focus
Rank 1:
  • +1 Dragonmark Use Per Day
  • +1 Search
Rank 2:
  • +2 Dragonmark Use Per Day
  • +2 Search
Rank 3:
  • +3 Dragonmark Use Per Day
  • +3 Search
311
Enhancement Iron Stomach Icon.png
Iron Stomach
When you drink, you gain:
Rank 1:
  • The Neutralize poison effect
Rank 2:
  • The Neutralize poison effect
  • The Remove disease effect
Rank 3:
  • The Neutralize poison effect
  • The Remove disease effect
  • The Heroism effect
Lasts for 2 Minutes
311
Dwarven Feats Icon.png
Stout
Rank 1:
  • +1 Balance
  • +1 Saves against Poison
Rank 2:
  • +2 Balance
  • +2 Saves against Poison
Rank 3:
  • +3 Balance
  • +3 Saves against Poison
311 None
Enhancement Axe Training Icon.png
Dwarven Weapon Training

Choose a set of weapons to gain bonuses:

  • Enhancement Axe Training Icon.png Axe Training:
    • +1 to hit and damage with battle axes, dwarven waraxes, hand axes, throwing axes, and greataxes
  • Enhancement Pick and Hammer Training Icon.png Pick and Hammer Training:
    • +1 to hit and damage with heavy picks, light hammer,light picks, mauls, throwing hammers, and warhammers
121 None
Enhancement Armor Mastery Icon.png
Dwarven Armor Mastery
Rank 1:
  • +1 Armor Class
  • +1 Armor Maximum Dexterity Bonus
Rank 2:
  • +2 Armor Class
  • +2 Armor Maximum Dexterity Bonus
Rank 3:
  • +3 Armor Class
  • +3 Armor Maximum Dexterity Bonus
311 None
Tier 2 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Lesser Dragonmark of Warding Icon.png
Lesser Dragonmark of Warding

Cooldown: 10 Seconds

  • Spell Spell Resistance Icon.png Spell-Like Ability: Spell Resistance
    You may use Metamagic Feats when casting Spell-Like Abilities at no additional cost.
125
  • Kundarak Dragonmark Focus
Feat Tactical Training Icon.png
Dwarven Tactics
Rank 1:
  • +1 to the DC's of your Tactical abilities
Rank 2:
  • +2 to the DC's of your Tactical abilities
Rank 3:
  • +3 to the DC's of your Tactical abilities
325 None
Enhancement Child of the Mountain Icon.png
Child of the Mountain
Rank 1:
  • +2% Maximum Health
  • +1 Fortitude Save
Rank 2:
  • +3% Maximum Health
  • +2 Fortitude Save
Rank 3:
  • +4% Maximum Health
  • +3 Fortitude Save
325 None
Enhancement Axe Training Icon.png
Dwarven Weapon Training

Choose a set of weapons to gain bonuses:

  • Enhancement Axe Training Icon.png Axe Training:
    • +1 to hit and damage with battle axes, dwarven waraxes, hand axes, throwing axes
    • +1 to hit and +2 damage greataxes
  • Enhancement Pick and Hammer Training Icon.png Pick and Hammer Training:
    • +1 to hit and damage with heavy picks, light hammer,light picks, throwing hammers, and warhammers
    • +1 to hit and +2 damage with mauls
125
  • Dwarven Weapon Training (Tier 1)
Enhancement Shield Mastery Icon.png
Shield Mastery
Rank 1:
  • +5% Shield Armor Class
  • +1 Tower Shield Maximum Dexterity Bonus
Rank 2:
  • +10% Shield Armor Class
  • +2 Tower Shield Maximum Dexterity Bonus
Rank 3:
  • +15% Shield Armor Class
  • +3 Tower Shield Maximum Dexterity Bonus
315
  • Dwarven Armor Mastery
Tier 3 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Greater Dragonmark of Warding Icon.png
Greater Dragonmark of Warding

Cooldown: 6 Seconds

  • Spell Radiant Forcefield Icon.png Spell-Like Ability: Radiant Forcefield
    You may use Metamagic Feats when casting Spell-Like Abilities at no additional cost.
1210
  • Lesser Dragonmark of Warding
Enhancement Dwarven Runes Icon.png
Dwarven Runes
Rank 1:
  • +1 to saves against spell effects
Rank 2:
  • +2 to saves against spell effects
Rank 3:
  • +3 to saves against spell effects
3110 None
Enhancement Stand Like Stone Icon.png
Stand Like Stone
Activation Cost: 1 Action Boost
Cooldown: 3 Minutes
Action Boost:
Rank 1:
  • For 12 seconds you gain:
    • +10 Balance
    • +10 Physical Resistance Rating
    • +10 Stacking Energy Resistance
Rank 2:
  • For 15 seconds you gain:
    • +20 Balance
    • +20 Physical Resistance Rating
    • +20 Stacking Energy Resistance
Rank 3:
  • For 20 seconds you gain:
    • +30 Balance
    • +30 Physical Resistance Rating
    • +30 Stacking Energy Resistance
You also have a 50% penalty to movement speed, sink in water, and cannot fly
3110
  • Child of the Mountain
Enhancement Axe Training Icon.png
Dwarven Weapon Training

Choose a set of weapons to gain bonuses:

  • Enhancement Axe Training Icon.png Axe Training:
    • +1 to hit and damage with battle axes, dwarven waraxes, hand axes, throwing axes, and greataxes
  • Enhancement Pick and Hammer Training Icon.png Pick and Hammer Training:
    • +1 to hit and damage with heavy picks, light hammer,light picks, mauls, throwing hammers, and warhammers
1210
  • Dwarven Weapon Training (Tier 2)
Tier 4 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Hands of Stone Icon.png
Hands of Stone

Activation Cost: 1 Dragonmark
Cooldown: 30 Seconds

  • Earthen hands grasp your corporeal foe, rendering him helpless
    • Deals bludgeoning damage over time on a failed save
    • Reflex DC: 10 + Character Level + Constitution Modifier + Transmutation Bonus
1115
  • Greater Dragonmark of Warding
Enhancement Dwarf Fortress Icon.png
Dwarf Fortress
While wearing full plate and using a shield, you gain:
Rank 1:
  • +1 Armor Class
  • +1 Intimidate
  • +1 Will saving throws vs. Fear
  • +3 Melee Power
  • +3 Ranged Power
Rank 2:
  • +2 Armor Class
  • +2 Intimidate
  • +2 Will saving throws vs. Fear
  • +5 Melee Power
  • +5 Ranged Power
Rank 3:
  • +3 Armor Class
  • +3 Intimidate
  • +3 Will saving throws vs. Fear
  • +7 Melee Power
  • +7 Ranged Power
3115
  • Stand Like Stone
Enhancement Axe Training Icon.png
Dwarven Weapon Training

Choose a set of weapons to gain bonuses:

  • Enhancement Axe Training Icon.png Axe Training:
    • +1 to hit and damage with battle axes, dwarven waraxes, hand axes, throwing axes
    • +1 to hit and +2 damage greataxes
  • Enhancement Pick and Hammer Training Icon.png Pick and Hammer Training:
    • +1 to hit and damage with heavy picks, light hammer,light picks, throwing hammers, and warhammers
    • +1 to hit and +2 damage with mauls
1215
  • Dwarven Weapon Training (Tier 3)
Enhancement Throw Your Weight Around Icon.png
Throw Your Weight Around

Put your Dwarven mass behind your weapons of choice:

  • Enhancement Throw Your Weight Around (Axes) Icon.png Axes: You may use your Constitution modifier to determine the damage you deal with battle axes, dwarven waraxes, hand axes, greataxes, and throwing axes
  • Enhancement Throw Your Weight Around (Picks and Hammers) Icon.png Picks and Hammers: You may use your Constitution modifier to determine the damage you deal with heavy picks, light hammer, light picks, mauls, throwing hammers, and warhammers
1115
  • Dwarven Weapon Training (Tier 4)