Shintao Tree

From DDO Compendium


Tree For:
Unlock
  • Free
Shintao Tree.png
Overview

Shinsei is a figure in the history of Rokugan whose nature and true identity are shrouded in mystery and legend. He spoke for many days with the first emperor Hantei, and his words are recorded in the Tao of Shinsei, a text that guides emperors and samurai as well as humble monks. Shinsei also led the Seven Thunders - the greatest heroes of the seven Great Clans - into the Shadowlands to combat the evil of Fu Leng, creating the Twelve Black Scrolls that bound the Evil One's power for a thousand years. Shintao monks are dedicated to following his teachings, both to further their own quest for enlightenment and to continue his crusade against the evil in the Shadowlands.

Monks of Shinsei come from a wide variety of backgrounds, however many are retired samurai who become multiclass samurai/monks and then adopt the Shintao monk prestige class. Virtually all Shintao monks are human, and they come from all seven Great Clans as well as the common caste.

Core enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Bastion of Purity Icon.png
Bastion of Purity
  • +10 Positive Energy Spell Power
  • +10 Positive Healing Amplification
110
  • Monk 1
Antirequisite
This enhancement cannot be taken at the same time as Improved Recover I or II in the Half-Elf tree.
Enhancement Protection from Tainted Creatures Icon.png
Protection from Tainted Creatures
  • +1 Armor Class
  • +1 Saving Throws
  • Your unarmed attacks and attacks with Handwraps gain:
    • Byeshk Damage Trait
  • +10 Positive Energy Spell Power
  • +10 Positive Healing Amplification
115
  • Bastion of Purity
  • Monk 3
Enhancement Iron Hand Icon.png
Iron Hand
  • Your unarmed attacks and attacks with Handwraps gain:
    • Cold Iron Damage Trait
  • +10 Positive Energy Spell Power
  • +10 Positive Healing Amplification
1110
  • Protection from Tainted Creatures
  • Monk 6
Enhancement Argent Fist Icon.png
Argent Fist
  • +1 Armor Class
    • +1 Saving Throws
  • Your unarmed attacks and attacks with Handwraps gain:
    • Silver Damage Trait
  • +10 Positive Energy Spell Power
  • +10 Positive Healing Amplification
1120
  • Iron Hand
  • Monk 12
Enhancement Touch of the Void Dragon Icon.png
Touch of the Void Dragon

Activation Cost: 30 Ki
Cooldown: 3 Minutes

Ki Activate: Gain:

  • +1d4+1 to all Ability Scores
  • Lasts 1 minute


Passive:

  • +10 Positive Energy Spell Power
  • +10 Positive Healing Amplification
  • +5 Melee Power
  • While wilding handwraps or fighting Unarmed:
    • +1[W]
1130
  • Argent Fist
  • Monk 18
Enhancement To Seek Perfection Icon.png
To Seek Perfection
  • +4 Wisdom
  • +15 Melee Power
  • +1 Armor Class
  • +1 Saving Throws
  • While wielding Handwraps or fighting Unarmed:
    • +2[W]
  • No longer suffer penalties from Meditation of War
  • +10 Positive Energy Spell Power
  • +10 Positive Healing Amplification
1140
  • Touch the Void Dragon
  • Monk 20
Tier 1 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Elemental Curatives Icon.png
Elemental Curatives

Multiple Selection


Passive:

  • While centered, and wielding Handwraps:
    • +1 to Hit
    • +1 Damage
Select one of four toggles that modify your Healing Ki finisher
111
Enhancement Reed in the Wind Icon.png
Reed in the Wind
Cooldown: 15 Seconds
Ki Melee Attack:
Rank 1:
  • +1[W] Damage
  • Upon damage to your target you gain:
    • +3% Insight bonus to Dodge
Rank 2:
  • Deals +2[W] Damage
  • Upon damage to your target you gain:
    • +6% Insight bonus to Dodge
Rank 3:
  • Deals +3[W] Damage
  • Upon damage to your target you gain:
    • +9% Insight bonus to Dodge
Lasts 6 Seconds
311
  • Dodge Feat
  • Monk 1
Enhancement Deft Strikes Icon.png
Deft Strikes
While centered and wielding two weapons or fighting unarmed, gain:
Rank 1:
  • +3% Offhand Strike Chance
Rank 2:
  • +6% Offhand Strike Chance
Rank 3:
  • +10% Offhand Strike Chance
311
  • Monk 1
Antirequisite
  • Deft Strikes in any other tree
Enhancement Ki Shout Icon.png
Ki Shout

Activation Cost: 5 Ki
Cooldown: 6 Seconds

Ki Activate:

  • Intimidate nearby enemies
  • Uses Concentration
    • Shares a cooldown with Intimidate
121
  • Monk 1
Feat Self Sufficient Icon.png
Exemplar
Rank 1:
  • +1 Heal
Rank 2:
  • +2 Heal
Rank 3:
  • +3 Heal
  • +3 Intimidate
  • +10% threat generation
311
  • Monk 1
Tier 2 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Elemental Curatives Icon.png
Elemental Curatives

Multiple Selection


Passive:

  • While centered, and wielding Handwraps:
    • +1 to Hit
    • +2 Damage
Select one of four toggles that modify your Healing Ki finisher
115
Enhancement Smite Tainted Creature Icon.png
Smite Tainted Creature

Activation Cost: 15 Ki
Cooldown: 15 Seconds

Ki Melee Attack:

  • +2 x Wisdom modifier Attack
  • +Monk Level Damage
  • On Vorpal:
    • Targets are locked in a tomb of Jade
    • Will DC: 10 + Monk Level + Wisdom Modifier + Stunning Bonus negates
    • Extraplaner creatures, Aberrations, and Undead require 2 saving throws
125
  • Monk 2
Enhancement Iron Skin Icon.png
Iron Skin
While Centered:
Rank 1:
  • +5 Physical Resistance
Rank 2:
  • +10 Physical Resistance
Rank 3:
  • +20 Physical Resistance
315
  • Monk 2
Enhancement Elemental Ki Strikes Icon.png
Elemental Ki Strikes

Multiple Selection

Select one of four attacks that increase elemental damage taken by your opponent.
125
  • Monk 2
Feat Diehard Icon.png
Conditioning
Rank 1:
  • +1 Concentration
  • +1 Fortitude Saves
  • +5 Hit Points
Rank 2:
  • +2 Concentration
  • +2 Fortitude Saves
  • +10 Hit Points
Rank 3:
  • +3 Concentration
  • +3 Fortitude Saves
  • +15 Hit Points
315
  • Monk 2
Tier 3 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Elemental Curatives Icon.png
Elemental Curatives

Multiple Selection


Passive:

  • While centered, and wielding Handwraps:
    • +1 to Hit
    • +1 Damage
Select one of four toggles that modify your Healing Ki finisher
1110
Enhancement Jade Strike Icon.png
Jade Strike

Activation Cost: 10 Ki
Cooldown: 15 Seconds

Ki Melee Attack: On hit:

  • +10% Physical Damage Vulnerability
  • -25% Fortification
  • Will DC: 10 + Monk Level + Wisdom Modifier + Stunning Bonus negates
  • When target is a non-Lawful Outsider Aberration or Extraplaner Creature, or Undead:
  • On critical hit:
    • Target will be locked in a tomb of jade
    • Will DC: 10 + Monk Level + Wisdom Modifier + Stunning Bonus negates
    • When target is an Extraplaner creature, Aberration, or Undead
      • Two consecutive saves must be made
1210
  • Smite Tainted Creature
  • Monk 3
Enhancement Dismissing Strike Icon.png
Dismissing Strike

Activation Cost: 25 Ki
Cooldown: 15 Seconds

Ki Melee Attack:

  • Force an extra planar enemy back to its proper plane
    • Will DC: 10 + Monk Level + Wisdom Modifier + Stunning Bonus negates
1210
  • Monk 3
Increase Ability (Constitution-Wisdom) Icon.png
Constitution or Wisdom

Multiple Selection

+1 to Constitution or Wisdom
1210
  • Monk 3
Tier 4 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Elemental Curatives Icon.png
Elemental Curatives

Multiple Selection


Passive:

  • While centered, and wielding Handwraps:
    • +1 to Hit
    • +1 Damage
Select one of four toggles that modify your Healing Ki finisher
1120
Enhancement Tomb of Jade Icon.png
Tomb of Jade

Activation Cost: 25 Ki
Cooldown: 1 Minute

Ki Melee Attack:

  • Encase a target in a tomb of jade:
    • Will DC: 10 + Monk Level + Wisdom Modifier + Stunning Bonus negates
  • If target is an Extraplaner Creature, Aberration, or Undead must:
    • Succeed at two consecutive Will saves to avoid this fate.
1220
  • Jade Strike
  • Monk 4
Enhancement Natural Shielding Icon.png
Instinctive Defense
While helpless, you take:
Rank 1:
  • -5% Damage
Rank 2:
  • -10% Damage
Rank 3:
  • -15% Damage
3120
  • Iron Skin
  • Monk 4
Increase Ability (Constitution-Wisdom) Icon.png
Constitution or Wisdom

Multiple Selection

+1 to Constitution or Wisdom
1220
  • Constitution or Wisdom (Tier 3)
  • Monk 4
Tier 5 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Empty Handed Mastery Icon.png
Empty Handed Mastery

While centered and wielding Handwraps:

  • +1 Competence bonus to Critical Threat Range
  • +1 Competence bonus to Critical Multiplier


Passive:

  • +25% Competence bonus to Maximum Hit Points
1230
  • Character Level 12
  • Monk 5
Enhancement Kukan-Do Icon.png
Kukan-Do

Activation Cost: 25 Ki
Cooldown: 15 Seconds

Ki Activate:

  • Stunning your target for a short period of time
    • Will DC: 10 + Monk Level + Wisdom Modifier + Stunning Bonus negates
    • Sightless creatures are immune
1230
  • Tomb of Jade
  • Character Level 12
  • Monk 5
Enhancement Violence Begets Violence Icon.png
Violence Begets Violence
  • While Centered, and missed in melee, you gain:
    • +1 critical threat range
    • Lasts for 6 seconds
    • This stacks up to 5 times
    • Stacks are lost if you critically hit
1230
  • Instinctive Defense
  • Character Level 12
  • Monk 5
Enhancement Meditation of War Icon.png
Meditation of War

Toggle: You gain additional benefits in different stances:

  • Air Stance:
    • +2 to hit
    • 10% bonus to off-hand attack chance
    • +10% physical damage
    • +10% elemental damage
  • Fire Stance:
    • +2 damage
    • +2 Stun DC
    • +2 Sunder DC
    • +2 Trip DC
    • -5 Armor Class
  • Earth Stance:
    • +10 Physical Resistance Raging
    • +10% Quality bonus to Maximum Hit Points
    • -5% Dodge Cap
  • Water Stance:
    • +5 Maximum Dodge
    • -10% attack damage
1230
  • Character Level 12
  • Monk 5
Enhancement Rise of the Phoenix Icon.png
Rise of the Phoenix

Cooldown: 15 Minutes

Activate While Dead:

  • Resurrect yourself
  • One use per rest
1230
  • Character Level 12
  • Monk 5