Horizon Walker Tree

From DDO Compendium


Universal Tree
Unlock
Free to VIP

Favor: The Gatekeepers - 400 Favor
Horizon Walker Tree.png
Overview
Core enhancements


EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Mark Target Icon.png
Mark Target

Cooldown: 4 Seconds

Activate: Mark a Target:

  • -2 Armor Class


Passive:

  • +1 to Spot
  • +1 to Listen
110
  • Character Level 1
Enhancement Improved Marking Icon.png
Improved Marking

While Wearing Light Armor, gain:

  • +3 Maximum Dexterity Bonus


Marked targets now get:

  • -10% Fortification
  • -4 Armor Class
115
  • Character Level 3
  • Marked Target
Spell Haste Icon.png
Haste
Spell Haste Icon.pngSpell-Like Ability:
Haste
Metamagic: Enlarge, Eschew Materials, Extend, Quicken
Cooldown: 2 Minutes
Activation Cost: Free

Quickens allies, causing them to attack 15% faster than normal. In addition, the recipient gains a +1 enhancement bonus to attack rolls, a +1 bonus to Reflex Saving Throws, and +1% Dodge.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.


Passive: Marked targets now get:

  • -2 to Saving throws
  • -20% Fortification
  • -6 Armor Class
1110
  • Character Level 6
  • Improved Marking
Enhancement Dauntless Marking Icon.png
Dauntless Marking

Gain:

  • +3 Maximum Dodge


Marked targets now get:

  • -4 Saves
  • -25% Fortification
  • -10 Armor Class
1120
  • Character Level 12
  • Haste
Enhancement Dimension Door Icon.png
Dimension Door
Spell Dimension Door Icon.pngSpell-Like Ability:
Dimension Door
Metamagic: Quicken
Cooldown: 10 Minutes
Activation Cost: Free

Creates a magical portal that can transport you and your companions back to the entrance of your dungeon.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.


Passive: Marked targets now get:

  • -20% to Movement Speed
1130
  • Character Level 18
  • Dauntless Marking
Enhancement Horizon Icon.png
Horizon
  • +2 to all Ability Scores
  • +2 to Maximum Manyshot charges
  • Gain Favored Enemy: Marked Target Feat
    • Can apply twice if the enemy is favored through another feat as well
1140
  • Character Level 20
  • Dimension Door
Tier 1 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Eye for Accuracy (Horizon Walker) Icon.png
Eye for Accuracy
While wielding a weapon:
Rank 1:
  • +1 To Hit
Rank 2:
  • +2 To Hit
Rank 3:
  • +3 To Hit
311
  • Character Level 1
Enhancement Opening Shot Icon.png
Opening Shot
Cooldown: 6 Seconds
Bow Attack: While wielding a Bow:
Rank 1:
  • +1[W]
  • +1d6 Force Damage
Rank 2:
  • +2[W]
  • +2d6 Force Damage
Rank 3:
  • +3[W]
  • +3d6 Force Damage
Scales with Ranged Power
311
  • Character Level 1
Enhancement Planar Dodge Icon.png
Planar Dodge
Rank 1:
  • +1% Dodge
Rank 2:
  • +2% Dodge
Rank 3:
  • +3% Dodge
311
  • Character Level 1
Enhancement Skills Icon.png
Skills
Cooldown: 6 Seconds
Rank 1:
  • +1 Tumble
  • +1 Spot
  • +1 Listen
Rank 2:
  • +2 Tumble
  • +2 Spot
  • +2 Listen
Rank 3:
  • +3 Tumble
  • +3 Spot
  • +3 Listen
  • +1 Reflex Save
311
  • Character Level 1
Enhancement Conjure Arrows Icon.png
Conjure Arrows

Cooldown: 3 Seconds

Activate:

  • Create a stack of returning +1 arrows
  • Lasts until log out
121
  • Character Level 1
Antirequisite
  • Conjure Arrows in other trees
Tier 2 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Walker Training I Icon.png
Walker Training I

While wielding a Longbow or Shortbow:

  • +1 Attack
  • +1 Damage
115
  • Character Level 2
Enhancement Take the Opening Icon.png
Take the Opening

When activating Opening Shot, and the target has 100% Hit Points:

  • +1d10 extra Force Damage per Character level
    • Scales with 200% Ranged Power
  • Opening Shot force damage is now applied twice against Marked Targets
125
  • Character Level 2
  • Opening Shot
Enhancement Protection from Evil Icon.png
Protection from Evil
When attacked by Evil creatures:
Rank 1:
  • +2 Deflection bonus to Armor Class
  • +2 Resistance bonus to saves vs Evil Creatures
Rank 2:
  • +2 Deflection bonus to Armor Class
  • +2 Resistance bonus to saves vs Evil Creatures
Rank 3:
  • +2 Deflection bonus to Armor Class
  • +2 Resistance bonus to saves vs Evil Creatures
  • Warded against:
    • Magical mental control and compulsions
315
  • Character Level 2
Enhancement Skilled Navigator Icon.png
Skilled Navigator
Rank 1:
  • +2 Saves vs. Traps
Rank 2:
  • +4 Saves vs. Traps
Rank 3:
  • +6 Saves vs. Traps
315
  • Character Level 2
Favored Enemy- Evil Outsider Icon.png
Favored Enemy: Evil Outsider

Gain:

115
  • Character Level 2
Tier 3 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement No Step Missed Icon.png
No Step Missed
Activation Cost: 1 Charge
Cooldown: 20 Seconds

Trance: Gain:

  • 1/2 of Dexterity Modifier as an Insight bonus to Damage Tactical DCs
Rank 1:
  • Lasts for 30 Seconds
Rank 2:
  • Lasts for 60 Seconds
Rank 3:
  • Lasts for 120 Seconds

On Vorpal Weapon Hit:

  • Chance to restore 1 Charge
3110
  • Character Level 3
Antirequisite
  • Any other trance
Enhancement Two Places at Once Icon.png
Two Places at Once

When using Manyshot or Scattershot gain:

1210
  • Character Level 3
Enhancement Hunter's Focus Icon.png
Hunter's Focus

When Archer's Focus is active and stationary for 6 Seconds, gain:

  • 1d4+4 stacks of Archer's Focus
  • Only triggers once per staying stationary
1110
  • Character Level 3
Enhancement Tenacious Hunter Icon.png
Tenacious Hunter
While wielding a Longbow or Shortbow and target is Extraplaner or a Marked Target:
Rank 1:
  • +2 Damage
Rank 2:
  • +4 Damage
Rank 3:
  • +6 Damage
3110
  • Character Level 3
Increased Ability (Dexterity-Wisdom) Icon.png
Ability Score

Multiple Selection

+1 to Dexterity or Wisdom
1210
  • Character Level 3
Tier 4 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Walker Training II Icon.png
Walker Training II

While wielding a Longbow or Shortbow:

  • +2 To Hit
  • +2 Damage
1120
  • Character Level 4
Enhancement Corner the Quarry Icon.png
Corner the Quarry
Cooldown: 20 Seconds

Bow Attack: When Target is Marked:

  • On Hit: Immobilized
    • Reflex DC: 20 + Listen Bonus negates
    • Lasts 12 seconds
  • On Vorpal: Stunned
    • No save
  • Bosses are Immune
Rank 1:
  • +2[W]
Rank 2:
  • +3[W]
Rank 3:
  • +4[W]
3120
  • Character Level 4
Enhancement Walker's Guidance Icon.png
Walker's Guidance

Cooldown: 1 Minute

Feat Wholeness of Body Icon.pngSpell-Like Ability:
Walker's Guidance
Metamagic:

You and targeted ally gain Evasion, Improved Evasion, and +5 to Saving Throws vs. Traps for 12 seconds.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
1120
  • Character Level 4
Enhancement Scattershot Icon.png
Scattershot

Activation Cost: 1 Charge
Cooldown: 2 Seconds

Ranged Bow Attack: Shoot an arrow at 3 random enemies nearby:

  • +1 Critical Threat Range
  • +1 Critical Multiplier


Charges:

  • Start with 4
  • Regain 1 every 12 seconds you don't use Scattershot or Manyshot
  • Shares Charges and a Cooldown with Manyshot
1220
  • Character Level 4
Increased Ability (Dexterity-Wisdom) Icon.png
Ability Score

Multiple Selection

+1 to Dexterity or Wisdom
1220
  • Character Level 4
Tier 5 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Feywild Attunement Icon.png
Feywild Attunement

While wielding a Longbow or Shortbow:

  • +1 Competence Bonus to Critical Threat Range
  • +1 Competence Bonus to Critical Multiplier
  • Base Attack Bonus equal to your Character Level
1130
  • Character Level 12
Enhancement Banish the Quarry Icon.png
Banish the Quarry

While using Corner the Quarry on a Marked Target:

  • +1d10 Extra Force Damage per Character level
  • Scales with 200% Ranged Power


While using Corner the Quarry on a Marked Extraplaner Target:

  • They will be banished:
  • Will DC: 20 + Listen Bonus save negates
  • Bosses cannot be banished
1130
  • Character Level 12
  • Corner the QUarry
Enhancement Misty Step Icon.png
Misty Step

Cooldown: 12 Seconds

Rush Forward, while Stepping gain:

  • +5 Reflex Saves
  • +20% Stacking Incorporeality
  • Shares a cooldown with other abundant step


Passive: After Tumble or use of Misty Step, gain:

  • Ranged Power equal to your Character Level
  • Lasts 12 Seconds
1130
  • Character Level 12
Enhancement Powershot Icon.png
Powershot

On Critical with Manyshot or Scattershot:

  • +1d10 additional Force Damage per Character level
  • Scales with 200% Ranged Power
1130
  • Character Level 12
Improved Archer's Focus (Horizon Walker) Icon.png
Improved Archer's Focus

While Archer's Focus is active:

  • Stack size is increased to 25


Passive:

  • +10% Doubleshot
1230
  • Character Level 12