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Tiefling Tree

From DDO Compendium
The page contains information retrieved from either lamannia or the forums that is scheduled for a future release and has not been updated with what is live.

This information is scheduled to be released when Update 41 Patch 4 goes live.
Tree For: Tiefling
Unlock
Free
Tiefling Tree.png
Overview
Core enhancements


EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Bloodhunt I Icon.png
Bloodhunt I
  • Your weapon attacks deal 1d4 Fire damage to enemies under 75% HP.
    • This scales with 100% Spell Power
  • Passive:
    • +5 Fire Spell Power
110
  • Character Level 1
Enhancement Charisma Surge Icon.png
Charisma I
  • +1 Charisma
120
  • Character Level 4
  • Bloodhunt I
Enhancement Bloodhunt II Icon.png
Bloodhunt II
  • Your weapon attacks deal and additional 1d6 Fire damage to enemies under 50% HP.
    • This scales with 100% Spell Power
  • Passive:
    • +10 Fire Spell Power
110
  • Character Level 7
  • Charisma I
Enhancement Charisma Surge Icon.png
Charisma II
  • +1 Charisma
120
  • Character Level 11
  • Bloodhunt II
Enhancement Bloodhunt III Icon.png
Bloodhunt III
  • Your weapon attacks deal 1d8 Fire damage to enemies under 25% HP.
    • This scales with 200% Spell Power
  • Passive:
    • +20 Fire Spell Power
110
  • Character Level 16
  • Charisma II
Tier 1 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Hellish Rebuke Icon.png
Hellish Rebuke

Cooldown: 12 Seconds

  • Enveloped in a cloak of infernal flame, you have a chance to deal fire damage to foes that strike you in melee range.
    • Enemies have a chance to take 1d10 Fire Damage +1 per Caster Level, max 30.
    • This damage scales with Fire Spell Power.
111 None
Enhancement Infernal Nature Icon.png
Infernal Nature
Rank 1:
  • +1 Bluff
  • +1 Diplomacy
  • +1 Balance
Rank 2:
  • +2 Bluff
  • +2 Diplomacy
  • +2 Balance
Rank 3:
  • +3 Bluff
  • +3 Diplomacy
  • +3 Balance
311 None
Enhancement Innate Protection Icon.png
Innate Protection
Rank 1:
  • +1 to Saves vs Spells
Rank 2:
  • +2 to Saves vs Spells
Rank 3:
  • +3 to Saves vs Spells
311 None
Enhancement Wand and Scroll Mastery 4 Icon.png
Wand and Scroll Mastery
Increases the effectiveness of your wands, scrolls, and other items that cast spells.
Rank 1:
  • +25% healing and damage
  • +1 Save DC to offensive Wands
Rank 2:
  • +50% healing and damage
  • +2 Save DC to offensive Wands
Rank 3:
  • +75% healing and damage
  • +3 Save DC to offensive Wands
311 None
Enhancement Obscuring Darkness Icon.png
Obscuring Darkness

Activation Cost: 10 Spell Points
Cooldown: 30 Seconds

You can channel your fiendish nature to manifest a zone of Obscuring Darkness at will

  • Foes inside the darkness suffer a 20% chance of missing any attack they make due to concealment
    • This does not apply to attacking misted targets from outside.
  • Further Enhancements can modify how Obscuring Darkness can affect both you and your enemies.
  • Lasts 30 seconds
121 None
Tier 2 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Ferocious Rebuke Icon.png
Ferocious Rebuke

While Hellish Rebuke is active:

  • Enemies that strike you have a chance to be tripped with no save
115
  • Hellish Rebuke
Enhancement Infernal Resistance (Cold) Icon.png
Infernal Resistance I

Tieflings are naturally immune to certain elements:

  • Enhancement Infernal Resistance (Acid) Icon.png Acid: Gain Acid Resistance equal to your Character Level
  • Enhancement Infernal Resistance (Cold) Icon.png Cold: Gain Cold Resistance equal to your Character Level
125 None
Enhancement Arcane Defense Icon.png
Arcane Defense
Rank 1:
  • +2 Magical Resistance Rating
Rank 2:
  • +4 Magical Resistance Rating
Rank 3:
  • +6 Magical Resistance Rating
315 None
Enhancement Traditionalist Caster 2 Icon.png
Traditionalist Caster
Rank 1:
  • +3 Universal Spell Power when wielding an Orb or Staff
Rank 2:
  • +6 Universal Spell Power when wielding an Orb or Staff
Rank 3:
  • +10 Universal Spell Power when wielding an Orb or Staff
315 None
Enhancement Lasting Darkness Icon.png
Lasting Darkness
  • Enemies that enter your Obscuring Darkness have a chance to be blinded with no save
115
  • Obscuring Darkness
Tier 3 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Ash Icon.png
Ash
Spell Scorch Icon.png Spell-Like Ability: Scorch
You may use Metamagic Feats when casting Spell-Like Abilities at no additional cost.
Rank 1:
  • Activation Cost: 8 Spell Points
  • Cooldown: 20 Seconds
Rank 2:
  • Activation Cost: 6 Spell Points
  • Cooldown: 15 Seconds
Rank 3:
  • Activation Cost: 4 Spell Points
  • Cooldown: 10 Seconds
3110 None
Enhancement Infernal Resistance (Acid) Icon.png
Infernal Resistance II

Tieflings are naturally immune to certain elements:

  • Enhancement Infernal Resistance (Acid) Icon.png Acid: Gain Acid Resistance equal to your Character Level
  • Enhancement Infernal Resistance (Cold) Icon.png Cold: Gain Cold Resistance equal to your Character Level
1110
  • Infernal Resistance I
Enhancement Inceneration Icon.png
Inceneration
  • +2% Spell Critical Chance
  • +2% Additional for Fire Spells
1110 None
Enhancement Student of Darkness Icon.png
Student of Darkness
  • While in Obscuring Darkness:
    • +3 Saving Throws
    • +3 Magical Resistance Rating
    • +15 Magical Resistance Cap
1210
  • Lasting Darkness
Tier 4 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Improved Scorch Icon.png
Improved Scorch
  • Enemies affected by your Scorch spell increase fire damage taken by 5%
  • When cast on a creature that is immune to Fire
    • They become vulnerable to that element for a short period of time
1115
  • Ash
Enhancement Infernal Sovereign (Cold) Icon.png
Infernal Sovereign

Your Fire mastery conquers other elements:

  • Enhancement Infernal Sovereign (Acid) Icon.png Acid: You user your Fire Spell Power in place of your Acid Spell Power if it is higher
  • Enhancement Infernal Sovereign (Cold) Icon.png Cold: You user your Fire Spell Power in place of your Cold Spell Power if it is higher
  • Enhancement Infernal Sovereign (Electric) Icon.png Electric: You user your Fire Spell Power in place of your Electric Spell Power if it is higher
1115
  • Infernal Resistance II
Enhancement Incineration Icon.png
Incineration
  • +2% Spell Critical Chance
  • +2% Additional for Fire Spells
1215
  • Inceneration
Enhancement Servant of Darkness Icon.png
Servant of Darkness
While in Obscuring Darkness, you gain:
Rank 1:
  • +10 Universal Spell Power
  • +1 Evocation DCs
  • +1 Conjuration DCs
Rank 2:
  • +20 Universal Spell Power
  • +2 Evocation DCs
  • +2 Conjuration DCs
Rank 3:
  • +30 Universal Spell Power
  • +3 Evocation DCs
  • +3 Conjuration DCs
3115 None