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Frenzied Berserker Tree

From DDO Compendium
Tree For: Barbarian
Unlock
Free
Frenzied Berserker Tree.png
Overview
Unlike most others, Frenzied Berserkers do not fight to achieve a heroic goal or defeat a loathsome villain. Those are mere excuses, it is the thrill of combat that draws them. For the Frenzied Berserker, the insanity of battle is like an addictive drug — they must constantly seek out more conflict to feed their craving for battle.
Core enhancements


EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Die Hard Icon.png
Die Hard
  • You gain the Die Hard feat, and automatically stabilize when incapacitated.
110
  • Barbarian 1
Enhancement Toughness Icon.png
Frenzied Toughness
  • +20 Maximum HP
  • +10 Positive Healing Amplification
115
  • Die Hard
  • Barbarian 3
Enhancement Frenzy Icon.png
Frenzy

Activation Cost: 10 hit points
Cooldown: 30 seconds

  • Enter a frenzy, increasing your strength by +2 and adding Vicious to your melee weapons
    • 2d6 damage
    • This damage scales with 100% Melee Power.
  • Passive:
    • +5 Melee Power
1110
  • Frenzied Toughness I
  • Barbarian 6
Enhancement Toughness Icon.png
Frenzied Toughness
  • +60 Maximum HP
  • +10 Positive Healing Amplification
  • +10 Physical Resistance
1120
  • Frenzy
  • Barbarian 12
Enhancement Death Frenzy Icon.png
Death Frenzy

Activation Cost: 20 hit points
Cooldown: 30 seconds

  • Enter a Death Frenzy for one minute:
    • +4 Strength
    • +1 critical damage multiplier on rolls of 19-20
  • Your melee weapons gain 'Greater Vicious'
    • +4d6 damage to your attacks
    • This damage scales with 100% Melee Power
  • Passive:
    • +10 Melee Power
1130
  • Frenzied Toughness II
  • Barbarian 18
Enhancement Storm's Eye Icon.png
Storm's Eye

Activation Cost: 100 Hit Points
Cooldown: 2 minutes 30 seconds

  • You gain 25 stacks of Storm's Eye.
    • Storm's Eye: +1 melee damage. One stack fades away every three seconds.
  • Passive:
    • +4 Constitution
    • +10 Melee Power
    • When raging your melee attacks have a 5% chance to deal 400 bludgeoning damage. This damage scales with 100% Melee Power.
1140
  • Death Frenzy
  • Barbarian 20
Tier 1 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Extra Rage Icon.png
Extra Rage
Rank 1:
  • +2 Rage uses per rest
Rank 2:
  • +4 Rage uses per rest
Rank 3:
  • +6 Rage uses per rest
311
  • Barbarian 1
Enhancement Cracking Attack Icon.png
Cracking Attack
Cooldown: 12 seconds
Activate:
Rank 1:
  • Melee Attack:
    • Deals +1[W] extra damage.
    • Damaging enemies reduces their AC by -1 for 20 seconds.
    • Reduces fortification by 5%
Rank 2:
  • Melee Attack:
    • Deals +2[W] extra damage.
    • Damaging enemies reduces their AC by -2 for 20 seconds.
    • Reduces fortification by 10%
Rank 3:
  • Melee Attack:
    • Deals +3[W] extra damage.
    • Damaging enemies reduces their AC by -3 for 20 seconds.
    • Reduces fortification by 20%
311
  • Barbarian 1
Enhancement Die Harder Icon.png
Die Harder
Rank 1:
  • Your range of unconsciousness extends +5 HP.
  • When you drop below 1 health, you gain 10 temporary hitpoints.
Rank 2:
  • Your range of unconsciousness extends +10 HP.
  • When you drop below 1 health, you gain 20 temporary hitpoints.
Rank 3:
  • Your range of unconsciousness extends +15 HP.
  • When you drop below 1 health, you gain 30 temporary hitpoints.
This can only trigger once every five minutes
311
  • Barbarian 1
Enhancement Power Rage Icon.png
Power Rage
Rank 1:
  • +1 Strength
Rank 2:
  • +2 Strength
Rank 3:
  • +3 Strength
321
  • Barbarian 1
Enhancement Athletics Icon.png
Athletics
Rank 1:
  • +1 Balance
  • +1 Jump
  • +1 Swim
Rank 2:
  • +2 Balance
  • +2 Jump
  • +2 Swim
Rank 3:
  • +3 Balance
  • +3 Jump
  • +3 Swim
  • When you activate Barbarian Rage, you gain +35% Action Boost bonus to movement speed for 20 seconds
311
  • Barbarian 1
Tier 2 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Angry Arms Icon.png
Angry Arms
Rank 1:
  • +1% chance of triggering weapon effects on glancing blows
  • +3% glancing blow damage
Rank 2:
  • +2% chance of triggering weapon effects on glancing blows
  • +4% glancing blow damage
Rank 3:
  • +3% chance of triggering weapon effects on glancing blows
  • +5% glancing blow damage
315
Enhancement Body Blow Icon.png
Body Blow
Damaging enemies with Cracking Attack reduces their Fortitude saving throws by:
Rank 1:
  • 1
Rank 2:
  • 2
Rank 3:
  • 3
Lasts for 20 seconds
315
  • Cracking Attack (Tier 1)
  • Barbarian 2
Enhancement Blood Tribute Icon.png
Blood Tribute
Cooldown: 3 seconds
Rank 1:
  • Gain +50 Temporary Health for one minute.
    • Each epic level adds +25 temporary hitpoints.
  • You have a -1 penalty to constitution until you rest or die.
Rank 2:
  • Gain +100 Temporary Health for one minute.
    • Each epic level adds +25 temporary hitpoints.
  • You have a -1 penalty to constitution until you rest or die.
Rank 3:
  • Gain +150 Temporary Health for one minute.
    • Each epic level adds +25 temporary hitpoints.
  • You have a -1 penalty to constitution until you rest or die.
315
  • Barbarian 2
Enhancement Extra Action Boost Icon.png
Extra Action Boost
You can use each of your action boosts additional times per rest.
Rank 1:
  • +1 Action Boost Usage
Rank 2:
  • +1 Action Boost Usage, total increase to 2.
Rank 3:
  • +1 Action Boost Usage, total increase to 3.
325
  • Barbarian 2
Enhancement Sprint Boost Icon.png
Sprint Boost
Activation Cost: 1 Action Boost
Cooldown: 30 seconds
Rank 1:
  • +35% Action Boost bonus to movement speed for 20 seconds.
Rank 2:
  • +40% Action Boost bonus to movement speed for 20 seconds.
Rank 3:
  • +50% Action Boost bonus to movement speed for 20 seconds.
315
  • Barbarian 2
Tier 3 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Mad Munitions Icon.png
Mad Munitions
Rank 1:
  • +1% chance of triggering weapon effects on glancing blows
  • +3% glancing blow damage
Rank 2:
  • +2% chance of triggering weapon effects on glancing blows
  • +4% glancing blow damage
Rank 3:
  • +3% chance of triggering weapon effects on glancing blows
  • +5% glancing blow damage
3110
Enhancement Blood Trail Icon.png
Blood Trail
Supreme Cleave costs:
Rank 1:
  • 3 fewer hit points to activate.
Rank 2:
  • 6 fewer hit points to activate.
Rank 3:
  • 10 fewer hit points to activate.
3110
  • Supreme Cleave
  • Blood Tribute
  • Barbarian 3
Enhancement Supreme Cleave Icon.png
Supreme Cleave
Activation Cost: 10 hit points
Tactical Melee Cleave: Attack enemies all around you.
Rank 1:
  • Cooldown: 9 seconds
Rank 2:
  • Cooldown: 6 seconds
Rank 3:
  • Cooldown: 3 seconds
3110
  • Barbarian 3
Enhancement Constitution Icon.png
Constitution
+1 Constitution
1210
  • Barbarian 3
Tier 4 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Crazy Strike Icon.png
Crazy Strike
When you hit with Cracking Attack, for 12 seconds you gain:
Rank 1:
  • +0.5[W] damage
  • 1 Melee Power
Rank 2:
  • +1[W] damage
  • 2 Melee Power
Rank 3:
  • +2[W] damage
  • 3 Melee Power
3120
  • Body Blow
  • Barbarian 4
Enhancement Exhausting Blow Icon.png
Exhausting Blow
Cooldown: 20 seconds
Melee Attack that deals:
Rank 1:
  • +2[W]
  • 1d6 Strength damage
  • 1d6 Dexterity damage
Rank 2:
  • +3[W]
  • 2d6 Strength damage
  • 2d6 Dexterity damage
Rank 3:
  • +4[W]
  • 3d6 Strength damage
  • 3d6 Dexterity damage
3120
  • Barbarian 4
Enhancement Wade In Icon.png
Wade In
When you Supreme Cleave, gain +1 Primal Bonus to Attack that lasts for 4 seconds, stacking:
Rank 1:
  • Up to 3 maximum
Rank 2:
  • Up to 6 maximum
Rank 3:
  • Up to 10 maximum
3120
  • Supreme Cleave
  • Barbarian 4
Enhancement Constitution Icon.png
Constitution
+1 Constitution
1220
  • Intelligence (Tier 3)
  • Barbarian 4
Tier 5 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Focus Wide Icon.png
Focus Wide
  • On Vorpal Hit:
    • Increase your chance of triggering weapon effects with glancing blows by +10%
    • Gain +10% glancing blow damage for 12 seconds.
1230
  • Mad Munitions
  • Character Level 12
  • Barbarian 5
Enhancement Focused Wrath Icon.png
Focused Wrath
While raging:
Rank 1:
  • Increases the critical multiplier of all weapons you use when you roll a natural 19 or 20 that is a confirmed critical hit by 1.
  • +1 Competence Bonus to Critical Thread Range
Rank 2:
  • Increases the critical multiplier of all weapons you use when you roll a natural 19 or 20 that is a confirmed critical hit by an additional 1, bringing the total to 2.
  • +2 Competence Bonus to Critical Thread Range
2130
  • Character Level 12
  • Barbarian 5
Enhancement Lash Out Icon.png
Lash Out
Supreme Cleave:
Rank 1:
  • Has a 50% chance to bleed damaged enemies.
  • Reduces the AC of enemies by 1 for six seconds.
  • Both can stack up to five times.
Rank 2:
  • Has a 75% chance to bleed damaged enemies, inflicting up to 2 stacks.
  • Reduces the AC of enemies by 2 for six seconds.
  • Both can stack up to five times.
Rank 3:
  • Has a 82% chance to bleed damaged enemies, inflicting up to 3 stacks.
  • Reduces the AC of enemies by 3 for six seconds.
  • Both can stack up to five times.
3130
  • Character Level 12
  • Barbarian 5
Accelerated Metabolism Icon.png
Healing or Hurting
  • Accelerated Metabolism Icon.png Accelerated Metabolism: While barbarian raging, you gain:
    • +20 Healing Amplification
    • Heal 3d6 hit points every 4 seconds. This healing scales with 100% Melee Power
  • Raging Blows Icon.png Raging Blows: While barbarian raging, you gain
    • +5 Melee Power
    • Melee attacks gain +1[W] to damage.
1130
  • Character Level 12
  • Barbarian 5
Enhancement Tantrum Icon.png
Tantrum

Activation Cost: 25 hit points
Cooldown: 30 seconds

  • Tactical Melee Cleave: Activate this ability and attack enemies around you.
    • This deals +5[W] damage
    • Has a 50% chance to knock down each damaged enemy briefly on a failed Fortitude Save (10 + Strength modifier + Barbarian Level)
  • Abilities that trigger on Supreme Cleave also trigger on Tantrum.
1230
  • Character Level 12
  • Barbarian 5