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Barbarian

From DDO Compendium

Class Information

Free
Hit Dice: d12
Skills
Creation: (4 + Intelligence Modifier) x 4
Leveling: 4 + Intelligence Modifier

Intimidate
Jump
Listen
Swim
Proficiencies
Simple Weapons
Martial Weapons
Light Armor
Medium Armor
Shields (except tower shields)
Overview

Barbarians possess incredible strength and offensive power. They are not as well armored as fighters, but they can absorb damage and go into a battle rage to overwhelm their enemies.

Barbarians are the beasts of the battlefield. Often using huge two-handed weapons or two weapons at once, they can deal immense amounts of melee damage.

By tapping into the raw fury of nature, barbarians can enter a battle rage that boosts their fighting ability to extreme levels, but they need to recover afterwards.

Barbarians also have the ability to shrug off or absorb some incoming physical attacks without taking damage. This is called damage reduction (DR) and can help make up for their lack of heavy armor.

Past Lives
Icon Feat Description
Feat Past Life - Barbarian Icon.png Past Life: Barbarian You were a Barbarian in a past life. You occasionally find yourself filled with a nearly irresistible urge to smash boxes. With your head. Each time you acquire this feat you gain:
  • 10 additional hit points.
Feat Past Life - Barbarian Icon.png Past Life: Berserker's Fury You recall more about your past life as a barbarian. By taking this feat you gain:
  • +20 hit points
  • +2 to your Intimidate skill
  • Can enter a barbarian rage one additional time per rest
  • Enter a basic rage once per rest even if you do not have any other rage abilities.
  • Grants access to Racial and Class Toughness enhancements.
Advancement
Barbarian
LevelBase Attack BonusFort SaveReflex SaveWill SaveAutogranted
1 +1/+1/+6 +2 +0 +0 Dismiss Rage, Fast Movement, Rage (1/Day)
2 +2/+2/+7 +3 +0 +0 Damage Reduction 3%
3 +3/+3/+8 +3 +1 +1 Trap Sense +1
4 +4/+4/+9 +4 +1 +1 Rage (2/Day), Uncanny Dodge
5 +5/+5/+10/+15 +4 +1 +1 Damage Reduction 4%
6 +6/+6/+11/+16 +5 +2 +2 Trap Sense +2
7 +7/+7/+12/+17 +5 +2 +2
8 +8/+8/+13/+18 +6 +2 +2 Damage Reduction 5%, Rage (3/Day), Improved Uncanny Dodge (2/day)
9 +9/+9/+14/+19 +6 +3 +3 Trap Sense +3
10 +10/+10/+15/+20 +7 +3 +3
11 +11/+11/+16/+21 +7 +3 +3 Damage Reduction 6%, Greater Rage
12 +12/+12/+17/+22 +8 +4 +4 Rage (4/Day) Trap Sense +4
13 +13/+13/+18/+23 +8 +4 +4
14 +14/+14/+19/+24 +9 +4 +4 Damage Reduction 7%, Indomitable Will
15 +15/+15/+20/+25 +9 +5 +5 Trap Sense +5, Trap Sense +6
16 +16/+16/+21/+26 +10 +5 +5 Rage (5/Day)
17 +17/+17/+22/+27 +10 +5 +5 Damage Reduction 8%, Tireless Rage
18 +18/+18/+23/+28 +11 +6 +6
19 +19/+19/+24/+29 +11 +6 +6
20 +20/+20/+25/+30 +12 +6 +6 Damage Reduction 9%, Mighty Rage, Rage (6/Day)

Class Feats[edit]

Level 1[edit]

  • Dismiss Rage: Activate this barbarian ability to prematurely end your rage.
  • Fast Movement: Allows barbarians to move 10% faster than other characters. This bonus applies even when wearing heavy armor.
  • Rage (1/Day): Activate this barbarian ability to enter a bloodthirsty frenzy, granting you a +4 bonus to Strength and Constitution, a +2 Morale bonus to Will saves, and a -2 penalty to AC. When the rage ends, however, you will lose the hit points granted to you by increased Constitution and become fatigued. The duration of Rage is 18 + (Constitution modifier x 6) seconds. The rage-enhanced Constitution score is used for this calculation.
  • Wilderness Lore: This feat grants represents your knowledge of the wilderness. One for every level of barbarian.

Level 2[edit]

Level 3[edit]

Level 4[edit]

  • Rage (2/Day): You can now rage 2 times per rest.
  • Uncanny Dodge: This feat grants you a 1% passive bonus to Dodge at levels 4, 6, 8, 12, 16, and 20. Also, you can activate this ability to gain a temporary 25% dodge bonus and a +4 reflex save bonus. Cooldown: 180 seconds

Level 5[edit]

  • Damage Reduction 4%: Damage reduction improves to a 4% reduction to all unarmed, weapon, or natural attacks.

Level 6[edit]

Level 8[edit]

  • Damage Reduction 5%: Damage reduction improves to a 5% reduction to all unarmed, weapon, or natural attacks.
  • Rage (3/Day): You can now rage 3 times per rest.
  • Improved Uncanny Dodge (2/day): This feat replaces the regular uncanny dodge feat and enhances it. You can activate this ability to gain a temporary 50% dodge bonus and a +6 reflex save bonus. Cooldown: 120 seconds

Level 9[edit]

Level 11[edit]

  • Damage Reduction 6%: Damage reduction improves to a 6% reduction to all unarmed, weapon, or natural attacks.
  • Greater Rage: The bonuses to a barbarian's rage increase to a total of +6 Strength, +6 Constitution and +3 to will saving throws but the barbarian still incurs a reduction of its Armor Class by 2. Fatigue penalties remain the same as regular rage. Replaces the regular rage feat. While wearing medium armor and Barbarian Rage is active, gain +10 Physical Resistance Rating. While Barbarian Rage is active, gain +10 Melee Power.

Level 12[edit]

Level 14[edit]

  • Damage Reduction 7%: Damage reduction improves a 7% reduction to all unarmed, weapon, or natural attacks. (Currently not displayed upon level up, but does function correctly)
  • Indomitable Will: While in a rage, a barbarian of 14th level or higher gains a +4 bonus on Will saves to resist enchantment spells. This bonus stacks with all other modifiers, including the morale bonus on Will saves he also receives during his rage.

Level 15[edit]

Level 16[edit]

Level 17[edit]

  • Damage Reduction 8%: Damage reduction improves to an 8% reduction to all unarmed, weapon, or natural attacks.
  • Tireless Rage: Upon reaching level 17, a barbarian is no longer fatigued after raging. Also grants a stacking +2 Strength and Constitution and a +1 Morale Bonus to Will Saving Throws while raging.

Level 18[edit]

Level 20[edit]

  • Damage Reduction 9%: Damage reduction improves to a 9% reduction to all unarmed, weapon, or natural attacks.
  • Mighty Rage: Upon reaching level 20, a barbarian's rage grows stronger. When raging, your base bonus to Strength and Constitution are increased to +8 and your morale bonus to Will saves is increased to +4.
  • Rage (6/Day): You can now rage 6 times per rest.