Dinosaur Bone Crafting

From DDO Compendium
Overview

Dinosaur Bone Crafting is a new crafting system added as part of the Isle of Dread expansion, in Update 55. This is similar to other methods where you gather ingredients from the quests, wilderness, and special rare enemies found in the wilderness. This method only has level 31 items.

There are several weapons you can create, along with augments that go into the slots of those weapons, named items from quests, and drops from the raid.

How it Works

To craft using Dinosaur bones, you need to first gather the ingredients, which can be found in quests, the wilderness. Once you have gathered the ingredients, head to the Village of Tanaroa and find Sharpened Bone. He will exchange the ingredients for either Dinosaur Bone weapons, or augments that can be placed in custom Isle of Dread augments slots.

Items with Isle of Dread Augments Slots
Craftable Augments
AugmentSlotEnchantments
BrightscaleIsle of Dread: Scale (Weapon)
FlamescaleIsle of Dread: Scale (Weapon)
  • Adamantine Material: This item now also contains the Adamantine material type.
  • Fire: This weapon is sheathed in Fire. The weapon deals an additional 15d6 Fire damage each hit.
IcescaleIsle of Dread: Scale (Weapon)
  • Cold Iron Material: This item now also contains the Cold Iron material type.
  • Cold: This weapon is sheathed in Cold. The weapon deals an additional 15d6 Cold damage each hit.
SparkscaleIsle of Dread: Scale (Weapon)
  • Silver Material: This item now also contains the Silver material type.
  • Electric: This weapon is sheathed in Electric. The weapon deals an additional 15d6 Electric damage each hit.
MeltscaleIsle of Dread: Scale (Weapon)
  • Crystal Material: This item now also contains the Crystal material type.
  • Byeshk Material: This item now also contains the Byeshk material type.
  • Acid: This weapon is sheathed in Acid. The weapon deals an additional 15d6 Acid damage each hit.
ShadowcaleIsle of Dread: Scale (Weapon)
  • Reduce Spell Cost: +10% Enhancement bonus to Spell Cost Reduction
  • If placed in a Quarterstaff:
Iridiscent ScaleIsle of Dread: Scale (Weapon)
Scale: StrengthIsle of Dread: Scale (Accessory)
Scale: DexterityIsle of Dread: Scale (Accessory)
Scale: ConstitutionIsle of Dread: Scale (Accessory)
Scale: IntelligenceIsle of Dread: Scale (Accessory)
Scale: WisdomIsle of Dread: Scale (Accessory)
Scale: CharismaIsle of Dread: Scale (Accessory)
Scale: False LifeIsle of Dread: Scale (Accessory)
  • False Life +53: This item grants the wearer +53 Enhancement bonus to maximum hit points.
Scale: Fire Spell Crit DamageIsle of Dread: Scale (Accessory)
Scale: Cold Spell Crit DamageIsle of Dread: Scale (Accessory)
Scale: Electric Spell Crit DamageIsle of Dread: Scale (Accessory)
Scale: Acid Spell Crit DamageIsle of Dread: Scale (Accessory)
Scale: Light Spell Crit DamageIsle of Dread: Scale (Accessory)
Scale: Negative Spell Crit DamageIsle of Dread: Scale (Accessory)
Scale: Sonic Spell Crit DamageIsle of Dread: Scale (Accessory)
Scale: Force Spell Crit DamageIsle of Dread: Scale (Accessory)
Scale: Positive Spell Crit DamageIsle of Dread: Scale (Accessory)
Scale: Repair Spell Crit DamageIsle of Dread: Scale (Accessory)
GoldscaleIsle of Dread: Scale (Armor)
  • Fortification +150%: Passive: +150% Enhancement bonus to Fortification. (Fortification is a chance to negate additional damage incurred from Critical Hit or Sneak Attack. Some enemies can bypass a portion of your Fortification.)
SilverscaleIsle of Dread: Scale (Armor)
  • Healing Amplification: This item displays incredible regenerative abilities. +56 Enhancement Bonus to Positive, Repair and Negative Healing Amplification.
BronzescaleIsle of Dread: Scale (Armor)
  • Deathblock: The wearer of this item is immune to all death spells and magical death effects.
  • Ghostly: Equipping this item causes you to become partially incorporeal. Your melee and missile attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to your incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
VoidscaleIsle of Dread: Scale (Armor)
FlameclawIsle of Dread: Claw (Weapon)
IceclawIsle of Dread: Claw (Weapon)
SparkclawIsle of Dread: Claw (Weapon)
MeltclawIsle of Dread: Claw (Weapon)
BrightclawIsle of Dread: Claw (Weapon)
ShadowclawIsle of Dread: Claw (Weapon)
Iridiscent Claw: FireIsle of Dread: Claw (Weapon)
Iridiscent Claw: ColdIsle of Dread: Claw (Weapon)
Iridiscent Claw: ElectricIsle of Dread: Claw (Weapon)
Iridiscent Claw: AcidIsle of Dread: Claw (Weapon)
Iridiscent Claw: LightIsle of Dread: Claw (Weapon)
  • Radiance +149: Passive: +149 Equipment bonus to Light and Alignment Spell Power.
Iridiscent Claw: NegativeIsle of Dread: Claw (Weapon)
Iridiscent Claw: SonicIsle of Dread: Claw (Weapon)
Iridiscent Claw: ForceIsle of Dread: Claw (Weapon)
  • Impulse +149: Passive: +149 Equipment bonus to Force, Physical, and Untyped Spells Spell Power.
Iridiscent Claw: PositiveIsle of Dread: Claw (Weapon)
  • Devotion +149: Passive: +149 Equipment bonus to Positive Spell Power.
Iridiscent Claw: RepairIsle of Dread: Claw (Weapon)
Claw: Physical Resistance RatingIsle of Dread: Claw (Accessory)
Claw: Magical Resistance RatingIsle of Dread: Claw (Accessory)
Claw: Magical Resistance RatingIsle of Dread: Claw (Accessory)
Claw: StunningIsle of Dread: Claw (Accessory)
Claw: TripIsle of Dread: Claw (Accessory)
  • Vertigo +15: +15 Enhancement bonus to DC of character's Trip and Improved Trip attempts.
Claw: SunderIsle of Dread: Claw (Accessory)
Claw: AssassinateIsle of Dread: Claw (Accessory)
  • Assassinate +15: This effect gives a +15 enhancement bonus to the DC to resist the character's Assassinate attempts.
Claw: Fire Spell Crit DamageIsle of Dread: Claw (Accessory)
Claw: Cold Spell Crit DamageIsle of Dread: Claw (Accessory)
Claw: Electric Spell Crit DamageIsle of Dread: Claw (Accessory)
Claw: Acid Spell Crit DamageIsle of Dread: Claw (Accessory)
Claw: Light Spell Crit DamageIsle of Dread: Claw (Accessory)
Claw: Negative Spell Crit DamageIsle of Dread: Claw (Accessory)
Claw: Sonic Spell Crit DamageIsle of Dread: Claw (Accessory)
Claw: Force Spell Crit DamageIsle of Dread: Claw (Accessory)
Claw: Positive Spell Crit DamageIsle of Dread: Claw (Accessory)
Claw: Repair Spell Crit DamageIsle of Dread: Claw (Accessory)
Fang: Sonic Spell Crit DamageIsle of Dread: Fang (Accessory)
FlamefangIsle of Dread: Fang (Weapon)
  • Good Aligned: This weapon transmutes into a form that is able to bypass Good alignment based Damage Reduction.
  • Fire Damage: Your attacks and spells have a small chance to deal a large amount of Fire Damage.
IcefangIsle of Dread: Fang (Weapon)
  • Chaotic Aligned: This weapon transmutes into a form that is able to bypass Chaotic alignment based Damage Reduction.
  • Damage over Time: Your attacks and spells have a chance to inflict ten stacks of Cold damage over time.
SparkfangIsle of Dread: Fang (Weapon)
  • Lawful Aligned: This weapon transmutes into a form that is able to bypass Lawful alignment based Damage Reduction.
  • Electric Damage: Your attacks and spells have a small chance to deal a massive amount of Electric damage.
MeltfangIsle of Dread: Fang (Weapon)
  • Evil Aligned: This weapon transmutes into a form that is able to bypass Evil alignment based Damage Reduction.
  • Acid Damage: Your attacks and spells deal a large amount of stacking Acid damage over time.
BrightfangIsle of Dread: Fang (Weapon)
  • Untyped Damage: Your attacks and spells have a chance to deal Untyped damage.
ShadowfangIsle of Dread: Fang (Weapon)
  • Untyped Curse: Your attacks and spells have a chance to apply a Curse that deals significant Untyped damage over time.
Iridiscent FangIsle of Dread: Fang (Weapon)
Fang: Healing AmplificationIsle of Dread: Fang (Accessory)
  • Healing Amplification +56: Passive: +56 Competence Bonus to Positive Healing Amplification, which amplifies incoming Positive healing.
Fang: Repair AmplificationIsle of Dread: Fang (Accessory)
Fang: Negative AmplificationIsle of Dread: Fang (Accessory)
  • Profane Negative Healing Amplification +56: This sinister and unholy effect grants you a +56 Profane Bonus to your vulnerablility to Negative spells or effects. This increases the amount by which you are healed from Negative Energy if you are Undead.
Fang: AccuracyIsle of Dread: Fang (Accessory)
Fang: DamageIsle of Dread: Fang (Accessory)
Fang: DeceptionIsle of Dread: Fang (Accessory)
Fang: SeekerIsle of Dread: Fang (Accessory)
  • Seeker +14: +14 Enhancement bonus to confirm critical hits, and damage (before multiplier) on critical hits.
Fang: Fire Spell Crit DamageIsle of Dread: Fang (Accessory)
Fang: Cold Spell Crit DamageIsle of Dread: Fang (Accessory)
Fang: Electric Spell Crit DamageIsle of Dread: Fang (Accessory)
Fang: Acid Spell Crit DamageIsle of Dread: Fang (Accessory)
Fang: Light Spell Crit DamageIsle of Dread: Fang (Accessory)
Fang: Negative Spell Crit DamageIsle of Dread: Fang (Accessory)
Fang: Force Spell Crit DamageIsle of Dread: Fang (Accessory)
Fang: Positive Spell Crit DamageIsle of Dread: Fang (Accessory)
Fang: Repair Spell Crit DamageIsle of Dread: Fang (Accessory)
GoldfangIsle of Dread: Fang (Armor)
SilverfangIsle of Dread: Fang (Armor)
VoidfangIsle of Dread: Fang (Armor)
FlamehornIsle of Dread: Horn (Weapon)
  • Reduce Magical Sheltering: Your attacks and offensive spells have a chance to reduce enemy Magical Resistance Rating.
  • Reduce Spell Power: Your attacks and offensive spells have a chance to reduce enemy Universal Spell Power.
IcehornIsle of Dread: Horn (Weapon)
  • Icy Block: Your attacks and offensive spells have a chance to freeze your target in a block of ice.
SparkhornIsle of Dread: Horn (Weapon)
  • Vulnerability: Your attacks and offensive spells have a chance to inflict multiple stacks of Vulnerability.
MelthornIsle of Dread: Horn (Weapon)
  • Reduce Physical Sheltering: Your attacks and offensive spells have a chance to reduce enemy Physical Resistance Rating.
  • Reduce Positive Healing Amplification: Your attacks and offensive spells have a chance to reduce enemy Positive Healing Amplification.
BrighthornIsle of Dread: Horn (Weapon)
  • Bodyfeeder: Your attacks and offensive spells have a chance to grant you 1,000 Temporary HP.
ShadowhornIsle of Dread: Horn (Weapon)
  • Reduce Sheltering: Your attacks and offensive spells have a chance to reduce enemy Physical and Magical Resistance Rating.
Horn: ResistanceIsle of Dread: Horn (Accessory)
Horn: Enhanced GhostlyIsle of Dread: Horn (Accessory)
  • Enhanced Ghostly: Equipping this item causes you to become partially incorporeal. Your melee and missile attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 15% chance to miss you due to your incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
Horn: Relentless FuryIsle of Dread: Horn (Accessory)
  • Relentless Fury: While this item is equipped, any killing blows you strike against enemies may drive you into a furious rage, providing a 5% Enhancement damage bonus to your melee, ranged, and unarmed attacks for 30 seconds. Slaying weaker opponents has a reduced chance of producing this effect.
Horn: Armor PiercingIsle of Dread: Horn (Accessory)
Horn: Armor PiercingIsle of Dread: Horn (Accessory)
  • Wizardry +286: Passive: +286 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes).
Horn: Profane DCsIsle of Dread: Horn (Accessory)
Horn: Sacred DCsIsle of Dread: Horn (Accessory)
Set Bonus: Dread StalkerIsle of Dread: Set Bonus
+3 Artifact bonus to Sneak Attack Dice
+15 Artifact bonus to Melee and Ranged Power
+15% Artifact bonus to Doublestrike and Doubleshot
+15% Artifact bonus to damage versus the Helpless
Set Bonus: Defender of TanaroaIsle of Dread: Set Bonus
+30 Artifact bonus to Positive, Negative, and Repair Amplification
+6% Artifact bonus to Universal Spell Critical Chance
+25 Artifact bonus to Universal Spellpower
+30 Artifact bonus to Magical Resistance Rating
Set Bonus: Echoes of the Walking AncestorsIsle of Dread: Set Bonus
+3 Artifact bonus to all Spell DCs
+3 Artifact bonus to all Tactical DCs and Assassinate
+3 Artifact bonus to all Ability Scores
Set Bonus: Devotion of the FiremouthIsle of Dread: Set Bonus
+30 Artifact bonus to Positive, Negative, and Repair Amplification
+30 Artifact bonus to Physical Resistance Rating
+15% Artifact bonus to Armor Class
+100% Artifact bonus to Threat Generation
Set Bonus: Deacon of the Auricular SacrariumIsle of Dread: Set Bonus
+6% Artifact bonus to Universal Spell Critical Chance
+25 Artifact bonus to Universal Spellpower
+15% Legendary bonus to Spell Critical Damage
+30 Magical Resistance Rating Cap