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- While using a Ranged Weapon:
- Sneak Attack Range increases by 5 Meters
- Point Blank Shot Range increases by 5 meters
- Great Crossbow Proficiency
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| 1 | 1 | 0 |
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| Cooldown: 30 Seconds
Alchemical Trap Activate: Enemies caught by the goo puddle:
- Take:
- +4d6 Acid Damage
- Ticks every 2 Seconds
- Scales with 200% Ranged Power
- Reflex DC: 10 + Rogue Level + Intelligence Modifier save for 1/2 Damage
- Are Slowed:
- Reflex DC: 10 + Rogue Level + Intelligence Modifier Save negates
Passive:
- While using a Ranged Weapon:
- Sneak Attack Range increases by 5 Meters
- Point Blank Shot Range increases by 5 meters
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| 1 | 1 | 5 |
- Antirequisite
- Tanglefoot in the Half-Elf tree
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|
- When using a Crossbow or a Thrown Weapon:
- Use the Intelligence modifier for Damage
- Gain Light Repeating Crossbow Proficiency
- While using a Ranged Weapon:
- Sneak Attack Range increases by 5 Meters
- Point Blank Shot Range increases by 5 meters
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| 1 | 1 | 10 |
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|
- While searching for a trap:
- Heavy Repeating Crossbows Proficiency
- When using Bows, Crossbows and Thrown Weapons:
- While using a Ranged Weapon:
- Sneak Attack Range increases by 5 Meters
- Point Blank Shot Range increases by 5 meters
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| 1 | 1 | 20 |
- Targeting Sights
- Rogue 12
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|
- When using a Bow, Crossbow or Thrown weapon:
- +1 Competence Bonus to Critical Multiplier
- When using a Great Crossbow:
- +2 Competence Bonus to Critical Multiplier
- -20% Cooldown for Alchemical Trap attacks
- While using a Ranged Weapon:
- Sneak Attack Range increases by 5 Meters
- Point Blank Shot Range increases by 5 meters
|
| 1 | 1 | 30 |
- Improved Detection
- Rogue 18
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| Cooldown: 3 Minutes
Action Boost:
- +10d3+30 Positive Energy Healing
- Scales with 200% ranged power
- Gain:
- +1d6 to all ability scores
- +2d6 to Attack
- +2d6 to Damage
- Lasts 60 Seconds
- Gain:
- +10 Dodge that ignores Dodge Cap
- Lasts 10 Seconds
Passive:
- +2 Dexterity
- +2 Intelligence
- +1 To Hit with Crossbows
- +1 Damage with Repeating Crossbows
- +2 Damage with Non-Repeating Crossbows
- +2 Sneak Attack dice
- +2 To Hit during a Sneak Attack
- While using a Ranged Weapon:
- Sneak Attack Range increases by 5 Meters
- Point Blank Shot Range increases by 5 meters
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| 1 | 1 | 40 |
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