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Thief-Acrobat Tree

From DDO Compendium
Tree For: Rogue
Unlock
Free
Thief-Acrobat Tree.png
Overview
The thief-acrobat excels at getting into and out of places no one else can. If every street-level entrance to the Jewelers' Guildhouse is locked and well guarded, the thief-acrobat simply jumps atop the building from the roof of a nearby inn, throws a grappling hook to the highest minaret, runs up the attached rope to a shuttered window, and quickly picks the lock. Should her escape go awry once she has the goods, her gymnastic combat style keeps her our of harm's way.
Core enhancements


EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Staff Control Icon.png
Staff Control
  • You can use your Dexterity modifier to hit with Quarterstaves
110
  • Rogue 1
Enhancement Stick Fighting Icon.png
Stick Fighting
  • You can now use your Dexterity modifier for damage with Quarterstaves
  • Grants feat Swords to Plowshares even if you don't qualify
115
  • Staff Control
  • Rogue 3
Enhancement Tumbler Icon.png
Tumbler
  • +2% Maximum Dodge
  • +2 Maximum Dexterity Bonus for light armor
  • You can pass through enemies when you tumble
1110
  • Stick Fighting
  • Rogue 6
Enhancement Tumbler Icon.png
Kip Up
  • +2% Maximum Dodge
  • +2 Maximum Dexterity Bonus for light armor
  • Immune to most knockdown effects
  • Immune to most slippery surfaces
1120
  • Tumbler
  • Rogue 12
Enhancement Tumbler Icon.png
Cartwheel Charge
  • +2% Maximum Dodge
  • +2 Maximum Dexterity Bonus for light armor
  • +2% Doublestrike while using staves
  • After tumbling, you gain:
    • +2 Morale bonus to Strength
    • +2 Morale bonus to Dexterity
    • Lasts 12 Seconds
1130
  • Kip Up
  • Rogue 18
Enhancement Followthrough Icon.png
Followthrough
  • After Tumbling:
    • Your basic attacks with two handed weapons strike two targets per swing instead of one
    • On Vorpal: Your target is knocked downYou can use your Dexterity modifier to hit with Quarterstaves
  • As a master thief-acrobat, you also gain the following passive benefits:
    • +2 Strength
    • +2 Dexterity
    • +1 to hit with quarterstaves
    • +2 to damage with quarterstaves
    • 5% attack speed with quarterstaves
    • +2 Critical Hit Damage with all weapons
    • +2 Balance
    • +2 Jump
    • +2 Tumble
    • +2 Sneak Attack Dice
    • +2 to hit when performing Sneak Attack
1140
  • Cartwheel Charge
  • Rogue 20
Tier 1 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Staff Training Icon.png
Acrobat Staff Training
  • When using quarterstaves:
    • +1 to hit
    • +2 damage
121
  • Rogue 1
Enhancement Acrobatic Icon.png
Thief Acrobatics
Rank 1:
  • +1 Balance
  • +1 Jump
  • +1 Tumble
  • +5% Attack Speed with Quarterstaves
Rank 2:
  • +2 Balance
  • +2 Jump
  • +2 Tumble
  • +10% Attack Speed with Quarterstaves
Rank 3:
  • +3 Balance
  • +3 Jump
  • +3 Tumble
  • +15% Attack Speed with Quarterstaves
311
  • Rogue 1
Feat Negotiator Icon.png
Charming
Rank 1:
  • +1 Bluff
  • +1 Diplomacy
  • +1 Haggle
  • +1 Intimidate
Rank 2:
  • +2 Bluff
  • +2 Diplomacy
  • +2 Haggle
  • +2 Intimidate
Rank 3:
  • +3 Bluff
  • +3 Diplomacy
  • +3 Haggle
  • +3 Intimidate
311
  • Rogue 1
Enhancement Sly Flourish Icon.png
Sly Flourish
Cooldown: 8 Seconds
Melee Attack:
Rank 1:
  • Deals +1[W]
  • +1 Critical Threat Range
  • Reduces your threat with nearby enemies by 100
  • On Sneak Attack: Intelligent target also gains:
    • -1 Balance
    • +1 Reflex Save
    • -1 Will Save
    • Lasts for 20 Seconds
    • Stacks 5 times
  • Passive:
    • +5% Thread Reduction
Rank 2:
  • Deals +2[W]
  • +2 Critical Threat Range
  • Reduces your threat with nearby enemies by 200
  • On Sneak Attack: Intelligent target also gains:
    • -1 Balance
    • +1 Reflex Save
    • -1 Will Save
    • Lasts for 20 Seconds
    • Stacks 5 times
  • Passive:
    • +10% Thread Reduction
Rank 3:
  • Deals +3[W]
  • +3 Critical Threat Range
  • Reduces your threat with nearby enemies by 300
  • On Sneak Attack: Intelligent target also gains:
    • -1 Balance
    • +1 Reflex Save
    • -1 Will Save
    • Lasts for 20 Seconds
    • Stacks 5 times
  • Passive:
    • +15% Thread Reduction
311
  • Rogue 1
Antirequisite
  • Sly Flourish in the Half-Elf tree
Enhancement Fast Movement Icon.png
Fast Movement
  • While wearing cloth or light armor:
    • You run 1% faster for each of your Rogue levels
121
  • Rogue 1
Antirequisite
Tier 2 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Acrobat Staff Training Icon.png
Acrobat Staff Training
  • When using quarterstaves:
    • +1 to hit
    • +2 damage
125
  • Acrobat Staff Training (Tier 1)
  • Rogue 2
Enhancement Take Down Icon.png
Trip Focus
Rank 1:
  • +1 to the save DC's of Trip Attacks
Rank 2:
  • +2 to the save DC's of Trip Attacks
Rank 3:
  • +3 to the save DC's of Trip Attacks
315
  • Rogue 2
Enhancement Subtlety 2 Icon.png
Subtlety
Rank 1:
  • -20% thread generation wit melee attacks
Rank 2:
  • -30% thread generation wit melee attacks
Rank 3:
  • -40% thread generation wit melee attacks
315
  • Rogue 2
Antirequisite
  • Subtlety enhancements in other trees
Enhancement Quick Strike Icon.png
Quick Strike
Melee Quarterstaff Attack:
Rank 1:
  • Cooldown: 18 Seconds
  • Deals +1[W] damage
  • Your gain a 5% Morale bonus to melee doublestrike for 10 seconds
Rank 2:
  • Cooldown: 15 Seconds
  • Deals +2[W] damage
  • Your gain a 15% Morale bonus to melee doublestrike for 10 seconds
Rank 3:
  • Cooldown: 12 Seconds
  • Deals +3[W] damage
  • Your gain a 25% Morale bonus to melee doublestrike for 10 seconds
325
  • Rogue 2
Haste Boost Icon.png
Action Boost
Activation Cost: 1 Action Boost
Cooldown: 30 Seconds
Haste Boost Icon.png Action Boost: Haste:
Rank 1:
  • Activate to gain a +10% Action Boost bonus to attack speed
Rank 2:
  • Activate to gain a +20% Action Boost bonus to attack speed
Rank 3:
  • Activate to gain a +30% Action Boost bonus to attack speed
Lasts 20 seconds
315
  • Rogue 2
Tier 3 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Staff Training Icon.png
Acrobat Staff Training
  • When using quarterstaves:
    • +1 to hit
    • +2 damage
1210
  • Acrobat Staff Training (Tier 2)
  • Rogue 3
Feat Two Handed Fighting Icon.png
Improved Glancing Blows
Glancing blows produced by your two handed weapon attacks get an additional chance of productizing secondary weapon effects.
Rank 1:
  • +4% Chance
Rank 2:
  • +8% Chance
Rank 3:
  • +12% Chance
3110
  • Rogue 3
Enhancement Shadow Dodge Icon.png
Shadow Dodge
Rank 1:
  • +1% Dodge
  • +1 Dexterity
  • +1 Maximum Dexterity Bonus for light armor
Rank 2:
  • +2% Dodge
  • +2 Dexterity
  • +2 Maximum Dexterity Bonus for light armor
Rank 3:
  • +3% Dodge
  • +3 Dexterity
  • +3 Maximum Dexterity Bonus for light armor
3210
  • Rogue 3
Enhancement Sweeping Strikes Icon.png
Sweeping Strikes
Melee Quarterstaff Trip Attack:
Rank 1:
  • Cooldown: 30 Seconds
  • Deals +1[W] to all nearby enemies
  • Trips them, saving throw negates:
    • Balance DC: 10 + Rogue Level + Dexterity Modifier
Rank 2:
  • Cooldown: 25 Seconds
  • Deals +2[W] to all nearby enemies
  • Trips them, saving throw negates:
    • Balance DC: 10 + Rogue Level + Dexterity Modifier
Rank 3:
  • Cooldown: 20 Seconds
  • Deals +5[W] to all nearby enemies
  • Trips them, saving throw negates:
    • Balance DC: 10 + Rogue Level + Dexterity Modifier
3110
  • Quick Strike
  • Rogue 3
Increase Ability (Strength-Dexterity) Icon.png
Increase Ability

Select from one of the following:

  • Enhancement Dexterity Icon.png Dexterity: +1 Dexterity
  • Enhancement Strength Icon.png Strength: +1 Strength
1210
  • Rogue 3
Tier 4 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Acrobat Staff Training Icon.png
Acrobat Staff Training
  • When using quarterstaves:
    • +1 to hit
    • +2 damage
1220
  • Acrobat Staff Training (Tier 3)
  • Rogue 4
Feat Defensive Roll Icon.png
Improved Defensive Roll
Defensive Roll now triggers at:
Rank 1:
  • 30% health or below
Rank 2:
  • 40% health or below
Rank 3:
  • 50% health or below
3120
Enhancement No Mercy Icon.png
No Mercy
Rank 1:
  • You deal 10% additional damage to helpless opponents
Rank 2:
  • You deal 20% additional damage to helpless opponents
Rank 3:
  • You deal 30% additional damage to helpless opponents
3120
  • Rogue 4
Enhancement Staff Lunge Icon.png
Staff Lunge
Melee Quarterstaff Attack: Deal damage as you whirl through enemies in a line
Rank 1:
  • Cooldown: 30 Seconds
  • +2[W] Damage
Rank 2:
  • Cooldown: 25 Seconds
  • +4[W] Damage
Rank 3:
  • Cooldown: 20 Seconds
  • +6[W] Damage
3120
  • Sweeping Strikes
  • Rogue 4
Increase Ability (Strength-Dexterity) Icon.png
Increase Ability

Select from one of the following:

  • Enhancement Dexterity Icon.png Dexterity: +1 Dexterity
  • Enhancement Strength Icon.png Strength: +1 Strength
1220
  • Increased Ability (Tier 3)
  • Rogue 4
Tier 5 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Acrobat Staff Training 2 Icon.png
Henshin Staff Training
  • When using quarterstaves:
    • +3 to hit
    • +3 damage
    • +10 Melee Power
1230
  • Acrobat Staff Training (Tier 4)
  • Class Level 12
  • Rogue 5
Enhancement Staff Specialization 2 Icon.png
Staff Specialization
  • While wielding a quarterstaff:
    • +1 Competence Bonus to Critical Damage Multiplier
    • +1 Competence Bonus to Critical Threat Range
1230
  • Character Level 12
  • Rogue 5
Enhancement Spinning Staff Wall Icon.png
Spinning Staff Wall

Cooldown: 1 Minute 30 Seconds

  • Activate:
    • +50 Physical Resistance Rating
    • Lasts 20 Seconds
  • Passive: While wearing light or cloth armor:
    • +5% Dodge
    • +5% Maximum Dodge
    • +5 Maximum Dexterity Bonus for light armor
1230
  • Character Level 12
  • Rogue 5
Enhancement Vault Icon.png
Vault

Cooldown: 15 Seconds

  • Quarterstaff Action:
    • Use your quarterstaff to propel yourself forward at great speed.
    • Requires you to have a quarterstaff equipped
1230
  • Staff Lunge
  • Character Level 12
  • Rogue 5