Benefits:
Ranged Attack: To all nearby enemies, on Hit:
- +50% Damage
- +100 Holy Damage
- Scales with 200% of the higher of Melee or Ranged Power
- -6 to all ability scores
- Recharge one Smite Evil charge
- While target is an Evil Creature:
- Chance to be destroyed
- Will DC: 10 + Paladin Level + Charisma Modifier + Sunder Bonus Negates
- 100% chance if less than 1000 Hit Points
- 50% chance if between 1000 and 5000 Hit Points
- 33% chance if over 5000 Hit Points
Description: Ranged Attack: Executes a powerful holy cleave against nearby targets that deals +100 extra holy damage that scales with 200% Melee or Ranged Power, -6 to all ability scores for ten seconds, and recharges one Smite Evil charge on you. On Damage: Evil creatures may be forced to make a Will Save (DC 10 + Paladin Level + Charisma Mod + Sunder Bonuses) or be destroyed.
Evil creatures with under 1000 HP must always make this save or die. Evil creatures with between 5000 and 1000 HP have a 50% chance to be forced to make this save or die. Evil creatures with more than 5000 HP have a 33% changed to be forced to make this save or die. |