Hold Monster, Mass

From DDO Compendium


Spell Hold Monster, Mass Icon.png

Hold Monster, Mass
Enchantment (Compulsion)(Mind-affecting)
Level: Sorcerer 9Warlock 6Acolyte of the Skin 6Wizard 9
Cost (Spell Points): 50
Components: Material, Somatic, Verbal
Metamagic: Embolden, Enlarge, Eschew Materials, Quicken
Range: Standard AOE
Target: Foe, Positional
Duration: 6 Seconds per Caster Level
Cooldown (Seconds):  6 (Warlock, Acolyte of the Skin, Wizard), 3.5 (Sorcerer)
Save: Will save every 3 seconds negates effect
School: Enchantment (Compulsion)(Mind-affecting)
Spell Resistance: Yes
  

Description: Casts Hold Monster on multiple targets. Affected enemies become paralyzed and can take no action for a maximum of 6 secons per caster level. The enemy may attempt to make a new Will save every 3 seconds.

Spell-Like Ability Enhancements:
Found on: