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Ranger Spells

From DDO Compendium


Class Ranger Icon.png This is a list of Ranger Spells. While there is little to no damaging spells, there are some healing, buffing, and some CC spells.

Level 1 Spells[edit]

Name Effect Levels
Spell Resist Energy- Fire Icon.pngResist Energy: Fire
Abjuration (Fire)
Spell Points: 15

Metamagics: Enlarge, Extend, Quicken
Target: Friend, Self
Grants a creature limited resistance from an elemental damage of whichever one of five energy types you select: acid, cold, electricity, fire, or sonic. The creature gains energy resistance 10 against the energy type chosen, meaning that each time the creature is subjected to such damage (Whether from a natural or magical source.), that damage is reduced by 10 points before being applied to the creature’s hit points. The value of the energy resistance granted increases to 20 points at 7th level, and to a maximum of 30 points at 11th level.

Art 1, Clr 2, FvS 2, Pal 2, Rng 1, Sor/Wiz 2, Wlk 1
Spell Jump Icon.pngJump
Transmutation
Spell Points: 10

Metamagics: Enlarge, Eschew, Extend, Quicken
Target: Friend, Self
Grants the target a +10 enhancement bonus to their Jump Skill. This bonus increases by an additional +10 at caster levels 5 and 9 (To a maximum of +30)

Drd 1, Rng 1, Sor/Wiz 1, Wlk 1

Level 2 Spells[edit]

Name Effect Levels
Spell Cure Light Wounds Icon.pngCure Light Wounds
Conjuration (Healing)
Spell Points: 6

Metamagics: Empower, Maximize, Quicken, Enlarge, Intensify
Target: Friend, Self, Undead Foe
Positive energy is channeled to heal light wounds of your target or damage undead for 1d6+2 hit points plus an additional 1 per character level, up to caster level 5. Undead who make a successful Will save reduce the damage by half.

Clr/Fvs 1, Rng 2, Brd 1, Pal 1, Drd 1

Level 3 Spells[edit]

Name Effect Levels
Spell Neutralize Poison Icon.pngNeutralize Poison
Conjuration
Spell Points: 25

Metamagics: Enlarge, Eschew, Extend, Quicken
Target: Friend, Self
You dispel any poison effects on the target, and grant the target immunity to poison effects for a duration equal to 3 * your caster level

Brd 4, Clr/Fvs 4, Pal 4, Drd 3, Rng 3

Level 4 Spells[edit]

Name Effect Levels
Spell Cure Serious Wounds Icon.pngCure Serious Wounds
Conjuration (Healing)
Spell Points: 12

Metamagics: Empower, Maximize, Quicken, Enlarge, Intensify
Target: Friend, Self, Foe (Undead)
Positive energy is channeled to heal serious wounds of your target or damage undead for 3d6+6 hit points plus an additional 1 for every caster level up to caster level 15. Undead who make a successful Will save reduce the damage by half.

Brd 3, Clr/FvS 3, Pal 4, Rng 4
Spell Freedom of Movement Icon.pngFreedom of Movement
Abjuration
Spell Points: 25

Metamagics: Extend, Quicken, Enlarge
Target: Friend, Self
This spell enables an ally to move and attack normally for the duration of the spell while under the influence of magic that impedes movement, such as paralysis, entanglement, or solid fog.

Brd 4, Clr/Fvs 4, Drd 4, Rng 4