Summoning Spells
These spells summon an extraplanar or a natural creature. It appears where you designate and acts immediately, and it attacks your opponents to the best of its ability. You can only have 1 summoned creature of any type serving you at a time. Summoning a new creature of any type will return the previous one to its home plane.
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Conjuration (Summoning) |
Target: Self, Positional Summons one of the following creatures, depending on which enhancement option was chosen:
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Spell Like Ability | Quicken | |
![]() Conjuration (Summoning) |
Target: Self Conjures a destroyable turret that fire jets of flame at nearby enemies. You can have only one summoned creature at a time. |
Artificer 3 | Eschew Materials Quicken |
Spell Points: 20 |
![]() Conjuration (Summoning) |
Target: Self, Positional Heart Flame Dryad: Creates an elder dryad that casts Fire, Light and Healing spells (using your Fire, Light and Positive Spell Powers respectivly) and adding double the highest of your (INT/WIS/CHA) modifier to their casting DCs. She remains rooted to her summoning point. |
Spell Like Ability | Quicken | Spell Points: 50 |
![]() Conjuration (Summoning) |
Target: Self, Positional Sky Storm Rager: Creates a greater storm spirit to blast your foes with Lightning, Cold and Sound (using your Electric, Cold, and Sonic Spell Powers, respectively) and adding double the highest of your (INT/WS/CHA) modifier to their casting DCs. Remains bound to their summoning spot. |
Spell Like Ability | Quicken | Spell Points: 50 |
![]() Conjuration (Summoning) |
Target: Self, Positional Thorn Walker: Creates a greater thorn spirit to blast your foes with Acid, Poison and Force (using your Acid, Poison and Force Spell Powers respectively) and adding double the highest of your (INT/WIS/CHA) modifier to their casting DCs. Remains bound to their summoning spot. |
Spell Like Ability | Quicken | Spell Points: 50 |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell summons a tremendously powerful thaarak hound to fight for you for a brief time. |
Clickie 20 | ||
![]() Conjuration (Summoning) |
Target: Self, Positional Activating this item opens a rift to Mabar, allowing an Shadow to enter this plane. |
Clickie 15 | ||
![]() Conjuration (Summoning) |
Target: Self, Positional Activating this item opens a rift to Mabar, allowing an Umbral Gargoyle to enter this plane. |
Clickie 15 | ||
![]() Conjuration (Summoning) |
Target: Self, Positional Activating this item opens a rift to Mabar, allowing an Umbral Worg to enter this plane. |
Clickie 15 | ||
![]() Conjuration (Summoning) |
Target: Self, Positional This spell summons a tremendously powerful Werewolf to fight for you for a brief time. |
Clickie 30 | ||
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon of three different creatures: a celestial dog, a giant rat, or a brown spider. It will fight for you for a brief time, but you can only have one summoned creature serving you at a time. Summoning another creature will return this one to its home plane. |
Bard 1 Stormsinger 1 Cleric 1 Dark Apostate 1 Favored Soul 1 Sorcerer 1 Wild Mage 1 Warlock 1 Acolyte of the Skin 1 Wizard 1 |
Quicken | Spell Points: 10 |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon of three different creatures: a fiendish monstrous scorpion, a fiendish bat, or a black widow. It will fight for you for a brief time, but you can only have one summoned creature serving you at a time. Summoning another creature will return this one to its home plane. |
Bard 2 Stormsinger 2 Cleric 2 Dark Apostate 2 Favored Soul 2 Sorcerer 2 Wild Mage 2 Warlock 2 Wizard 2 |
Quicken | Spell Points: 15 |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon one of three different creatures: a hellhound, a winter wolf, or an air mephit. It will fight for you for a brief time, but you can only have one summoned creature serving you at a time. Summoning another creature will return this one to its home plane. |
Bard 3 Stormsinger 3 Cleric 3 Dark Apostate 3 Favored Soul 3 Sorcerer 3 Wild Mage 3 Warlock 2 Acolyte of the Skin 2 Wizard 3 |
Quicken | Spell Points: 20 |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon one of three different creatures: a fiendish monstrous spider, a greater ice mephit, or a lantern archon. It will fight for you for a brief time, but you can only have one summoned creature serving you at a time. Summoning another creature will return this one to its home plane. |
Bard 4 Stormsinger 4 Cleric 4 Dark Apostate 4 Favored Soul 4 Sorcerer 4 Wild Mage 4 Warlock 3 Acolyte of the Skin 3 Wizard 4 |
Quicken | Spell Points: 25 |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon one of three different creatures: a hezrou, an elder fire elemental, or an eladrin ghaele. It will fight for you for a brief time, but you can only have one summoned creature serving you at a time. Summoning another creature will return this one to its home plane. |
Cleric 9 Dark Apostate 9 Favored Soul 9 Sorcerer 9 Wild Mage 9 Warlock 6 Acolyte of the Skin 6 Wizard 9 |
Quicken | Spell Points: 50 |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon one of three different creatures: a medium earth elemental, a bearded devil, or an umbral worg. It will fight for you for a brief time, but you can only have one summoned creature serving you at a time. Summoning another creature will return this one to its home plane. |
Bard 5 Stormsinger 5 Cleric 5 Dark Apostate 5 Favored Soul 5 Sorcerer 5 Wild Mage 5 Wizard 5 |
Quicken | Spell Points: 30 |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon one of three different creatures: a fiendish troll, a large water elemental, or an eladrin bralani. It will fight for you for a brief time, but you can only have one summoned creature serving you at a time. Summoning another creature will return this one to its home plane. |
Bard 6 Stormsinger 6 Cleric 6 Dark Apostate 6 Favored Soul 6 Sorcerer 6 Wild Mage 6 Warlock 4 Acolyte of the Skin 4 Wizard 4 |
Quicken | Spell Points: 35 |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon one of three different creatures: an efreeti, a djinni, or a huge earth elemental. It will fight for you for a brief time, but you can only have one summoned creature serving you at a time. Summoning another creature will return this one to its home plane. |
Cleric 7 Dark Apostate 7 Favored Soul 7 Sorcerer 7 Wild Mage 7 Wizard 7 |
Quicken | Spell Points: 40 |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon one of three different creatures: a bezekira, a greater air elemental, or an orthon. It will fight for you for a brief time, but you can only have one summoned creature serving you at a time. Summoning another creature will return this one to its home plane. |
Cleric 8 Dark Apostate 8 Favored Soul 8 Sorcerer 8 Wild Mage 8 Warlock 5 Acolyte of the Skin 5 Wizard 8 |
Quicken | Spell Points: 45 |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon one of two different creatures: a gray wolf or a brown rat. It will fight for you for a brief time, but you can only have one summoned creature serving you at a time. Summoning another creature will return this one to its home plane. |
Druid 1 Ranger 1 Dark Hunter 1 |
Quicken | Spell Points: 10 |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon one of two different creatures: a hyena or a black widow. It will fight for you for a brief time, but you can only have one summoned creature serving you at a time. Summoning another creature will return this one to its home plane. |
Druid 2 Ranger 2 Dark Hunter 2 |
Quicken | Spell Points: 15 (Ranger) 15 (Dark Hunter) 10 (Druid) |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon one of two different creatures: a lioness or a winter wolf. It will fight for you for a brief time, but you can only have one summoned creature serving you at a time. Summoning another creature will return this one to its home plane. |
Druid 3 Ranger 3 Dark Hunter 3 |
Quicken | Spell Points: 20 (Ranger) 20 (Dark Hunter) 10 (Druid) |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon one of two different creatures: a young razor cat or a glass spider. It will fight for you for a brief time, but you can only have one summoned creature serving you at a time. Summoning another creature will return this one to its home plane. |
Druid 4 Ranger 4 Dark Hunter 4 |
Quicken | Spell Points: 25 |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon one of two different creatures: a dryad or an elder fire elemental. It will fight for you for a brief time, but you can only have one summoned creatures serving you at a time. Summoning another creature will return this one to its home plane. |
Druid 9 | Quicken | Spell Points: 45 } |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon one of two different creatures: a bear or a medium earth elemental. It will fight for you for a brief time, but you can only have one summoned creature serving you at a time. Summoning another creature will return this one to its home plane. |
Druid 5 | Quicken | Spell Points: 30 |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon one of two different creatures: a mudman or a large water elemental. It will fight for you for a brief time, but you can only have one summoned creature serving you at a time. Summoning another creature will return this one to its home plane. |
Druid 6 | Quicken | Spell Points: 35 |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon one of two different creatures: a djinni or a huge earth elemental. It will fight for you for a brief time, but you can only have one summoned creatures serving you at a time. Summoning another creature will return this one to its home plane. |
Druid 7 | Quicken | Spell Points: 40 } |
![]() Conjuration (Summoning) |
Target: Self, Positional This spell allows you to summon one of two different creatures: a greater air elemental or a dire bear. It will fight for you for a brief time, but you can only have one summoned creatures serving you at a time. Summoning another creature will return this one to its home plane. |
Druid 8 | Quicken | Spell Points: 45 } |
![]() Conjuration (Summoning) |
Target: Self, Positional Summons a randomly chosen monster to fight for you for a brief time. |
Clickie 4 | ||
![]() Conjuration (Summoning) |
Target: Self, Positional Summons a randomly chosen monster to fight for you for a brief time. |
Clickie 20 | ||
![]() Conjuration (Summoning) |
Target: Self, Positional Creates a rift to the plane of Xoriat, summoning a randomly chosen monster to fight for you for a brief time. |
Clickie 20 |