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Paladin Spells

From DDO Compendium


Class Paladin Icon.png This is a list of the divine spells that Paladin's get access to. While Paladin's barely get any spells, and are melee focused themselves, there are barely any offensive damage spells.

Level 1 Spells[edit]

Name Effect Levels
Spell Bless Icon.pngBless
Enchantment (Compulsion)(Mind-affecting)
Spell Points: 10

Metamagics: Extend, Quicken
Target: Self
Bless fills multiple Party targets with courage. Each target gains a +1 morale bonus on attack rolls and on saving throws against fear effects, counters and dispels Bane. This spell does not stack with the Bard song Inspire Courage.

Clr/Fvs 1, Pal 1
Spell Cure Light Wounds Icon.pngCure Light Wounds
Conjuration (Healing)
Spell Points: 6

Metamagics: Empower, Maximize, Quicken, Enlarge, Intensify
Target: Friend, Self, Undead Foe
Positive energy is channeled to heal light wounds of your target or damage undead for 1d6+2 hit points plus an additional 1 per character level, up to caster level 5. Undead who make a successful Will save reduce the damage by half.

Clr/Fvs 1, Rng 2, Brd 1, Pal 1, Drd 1

Level 2 Spells[edit]

Name Effect Levels
Spell Resist Energy- Fire Icon.pngResist Energy: Fire
Abjuration (Fire)
Spell Points: 15

Metamagics: Enlarge, Extend, Quicken
Target: Friend, Self
Grants a creature limited resistance from an elemental damage of whichever one of five energy types you select: acid, cold, electricity, fire, or sonic. The creature gains energy resistance 10 against the energy type chosen, meaning that each time the creature is subjected to such damage (Whether from a natural or magical source.), that damage is reduced by 10 points before being applied to the creature’s hit points. The value of the energy resistance granted increases to 20 points at 7th level, and to a maximum of 30 points at 11th level.

Art 1, Clr 2, FvS 2, Pal 2, Rng 1, Sor/Wiz 2, Wlk 1

Level 3 Spells[edit]

Name Effect Levels
Spell Remove Curse Icon.pngRemove Curse
Abjuration
Spell Points: 20

Metamagics: Quicken, Enlarge
Target: Friend, Self
Removes all curses on an ally. Counters and dispels Bestow Curse.

Brd 3, Clr/Fvs 3, Pal 3, Sor/Wiz 3

Level 4 Spells[edit]

Name Effect Levels
Spell Cure Serious Wounds Icon.pngCure Serious Wounds
Conjuration (Healing)
Spell Points: 12

Metamagics: Empower, Maximize, Quicken, Enlarge, Intensify
Target: Friend, Self, Foe (Undead)
Positive energy is channeled to heal serious wounds of your target or damage undead for 3d6+6 hit points plus an additional 1 for every caster level up to caster level 15. Undead who make a successful Will save reduce the damage by half.

Brd 3, Clr/FvS 3, Pal 4, Rng 4
Spell Death Ward Icon.pngDeath Ward
Transmutation
Spell Points: 25

Metamagics: Enlarge, Extend, Quicken
Target: Friend, Self
Grants a friendly creature immunity to death spells, death effects, energy drain, and negative energy effects.

Clr/Fvs 4, Drd 5, Pal 4
Spell Neutralize Poison Icon.pngNeutralize Poison
Conjuration
Spell Points: 25

Metamagics: Enlarge, Eschew, Extend, Quicken
Target: Friend, Self
You dispel any poison effects on the target, and grant the target immunity to poison effects for a duration equal to 3 * your caster level

Brd 4, Clr/Fvs 4, Pal 4, Drd 3, Rng 3