Healing Spells
This is the list of all the Spells that heal
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Conjuration (Healing) |
Target: Friend, Self Channels powerful positive energy to wipe away afflictions and restore 16 to 26 hit points for all characters including Warforged, who are resistance to other forms of healing. This effect removes temporary ability damage and the conditions cursed, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, and poisoned |
Clickie 11 | ||
![]() Conjuration (Healing) |
Target: Friend, Self, Undead Foe Positive energy is quickly channeled to heal light wounds of your target or damage undead for 2 to 4 hit points plus an additional 1 for every caster level up to caster level 5. This spell has faster than normal casting speed and minimal cooldown. |
Cleric 2 Favored Soul 2 |
Embolden Empower Empower Healing Enlarge Heighten Intensify Maximize |
Spell Points: 8 |
![]() Conjuration (Admixture)(Healing)(Infusion) |
Target: Friend, Self, Directional, Undead Foe, Friend (Undead) Primer Element: Gildleaf |
Alchemist 4 Artificer 5 |
Accelerate Empower Empower Healing Intensify Maximize |
Spell Points: 25 |
![]() Conjuration (Admixture)(Healing)(Infusion) |
Target: Friend, Self, Directional, Undead Foe Primer Element: Gildleaf |
Alchemist 1 Artificer 1 |
Accelerate Empower Empower Healing Intensify Maximize |
Spell Points: 6 |
![]() Conjuration (Admixture)(Healing)(Infusion) |
Target: Friend, Self, Directional, Undead Foe Primer Element: Gildleaf |
Alchemist 2 Artificer 2 |
Accelerate Empower Empower Healing Intensify Maximize |
Spell Points: 8 |
![]() Conjuration (Admixture)(Healing)(Infusion) |
Target: Friend, Self, Directional, Undead Foe Primer Element: Gildleaf |
Alchemist 3 Artificer 3 |
Accelerate Empower Empower Healing Intensify Maximize |
Spell Points: 12 |
![]() Conjuration (Admixture)(Healing)(Infusion) |
Target: Friend, Self, Directional, Undead Foe, Friend (Undead) Primer Element: Gildleaf |
Alchemist 6 | Accelerate Empower Empower Healing Intensify Maximize |
Spell Points: 45 |
![]() Conjuration (Healing)(Healing)(Infusion) |
Target: Friend, Self, Directional Primer Element: Gildleaf |
Alchemist 2 Artificer 5 |
Accelerate | Spell Points: 30 |
![]() Conjuration (Healing)(Infusion) |
Target: Friend, Self, Directional Primer Element: Gildleaf |
Alchemist 1 Artificer 3 |
Accelerate | Spell Points: 10 |
![]() Conjuration (Healing)(Infusion) |
Target: Friend, Self, Directional Primer Element: Gildleaf |
Alchemist 2 | Accelerate Quicken |
Spell Points: 20 |
![]() Conjuration (Healing)(Infusion) |
Target: Friend, Self, Directional Primer Element: Gildleaf |
Alchemist 1 Artificer 4 |
Accelerate | Spell Points: 20 |
![]() Conjuration (Healing) |
Target: Friend, Self, Undead Foe Positive energy is channeled to heal critical wounds of your target or damage undead for 12 to 32 hit points plus an additional 1 for every caster level up to caster level 20. Undead who make a successful Will save reduce the damage by half. |
Bard 4 Cleric 4 Druid 5 Favored Soul 4 |
Empower Empower Healing Enlarge Intensify Maximize Quicken |
Spell Points: 20 |
![]() Conjuration (Healing) |
Target: Friend, Self, Undead Foe Casts Cure Critical Wounds on multiple targets. Positive energy is channeled to heal critical wounds of allies or damage undead for 12 to 32 hit points plus an additional 1 for every caster level up to caster level 40. Undead who make a successful Will save reduce the damage by half. |
Cleric 8 Favored Soul 8 |
Empower Empower Healing Enlarge Intensify Maximize Quicken |
Spell Points: 45 |
![]() Conjuration (Healing) |
Target: Friend, Self, Undead Foe Positive energy is channeled to heal light wounds of your target or damage undead for 3 to 8 hit points plus an additional 1 per caster level, up to caster level 5. Undead who make a successful Will save reduce the damage by half. |
Cleric 1 Favored Soul 1 Ranger 2 Bard 1 Paladin 1 Druid 1 |
Empower Empower Healing Enlarge Intensify Maximize Quicken |
Spell Points: 6 |
![]() Conjuration (Healing) |
Target: Foe, Self, Undead Foe Casts Cure Light Wounds on multiple targets. Positive energy is channeled to heal light wounds of allies or damage undead for 3 to 8 hit points plus an additional 1 for every caster level up to caster level 25. Undead who make a successful Will save reduce the damage by half. |
Bard 5 Cleric 5 Favored Soul 5 |
Empower Empower Healing Enlarge Intensify Maximize Quicken |
Spell Points: 25 |
![]() Conjuration (Healing) |
Target: Friend, Self, Undead Foe Positive energy is channeled to heal light minor wounds of your target or damage undead for 1 hit point. |
Clickie 1 | ||
![]() Conjuration (Healing) |
Target: Friend, Self, Undead Foe Positive energy is channeled to heal moderate wounds of your target or damage undead for 6 to 16 hit points plus an additional 1 for every caster level up to caster level 10. Undead who make a successful Will save reduce the damage by half. |
Bard 2 Cleric 2 Druid 3 Favored Soul 2 Paladin 3 Ranger 3 |
Empower Empower Healing Enlarge Intensify Maximize Quicken |
Spell Points: 8 |
![]() Conjuration (Healing) |
Target: Friend, Self, Undead Foe Casts Cure Moderate Wounds on multiple targets. Positive energy is channeled to heal moderate wounds of allies or damage undead for 6 to 16 hit points plus an additional 1 for every caster level up to caster level 30. Undead who make a successful Will save reduce the damage by half. |
Bard 6 Cleric 6 Favored Soul 6 |
Empower Empower Healing Enlarge Intensify Maximize Quicken |
Spell Points: 35 |
![]() Conjuration (Healing) |
Target: Friend, Self, Undead Foe Positive energy is channeled to heal serious wounds of your target or damage undead for 9 to 24 hit points plus an additional 1 for every caster level up to caster level 15. Undead who make a successful Will save reduce the damage by half. |
Bard 3 Cleric 3 Druid 4 Favored Soul 3 Paladin 4 Ranger 4 |
Empower Enlarge Intensify Maximize Quicken |
Spell Points: 12 |
![]() Conjuration (Healing) |
Target: Friend, Self, Undead Foe Casts Cure Serious Wounds on multiple targets. Positive energy is channeled to heal serious woulds of allies or damage undead for 9 to 24 hit points plus an additional 1 for every caster level up to caster level 35. Undead who make a successful Will save reduce the damage by half. |
Cleric 7 Favored Soul 7 |
Empower Empower Healing Enlarge Intensify Maximize Quicken |
Spell Points: 40 |
![]() Conjuration (Healing) |
Target: Friend, Self Cures all temporary ability damage, restores all negative levels suffered from energy, and eliminates fatigue, exhaustion, confusion, and insanity suffered by the ally. |
Cleric 7 Favored Soul 7 |
Enlarge Quicken |
Spell Points: 40 |
![]() Conjuration (Healing) |
Target: Friend, Self, Directional Primer Element: Ceruleite |
Alchemist 3 | Accelerate Quicken |
Spell Points: 35 |
![]() Conjuration (Healing) |
Target: Friend, Self A positive energy conjuration that heals 1d8, +1 per 3 caster levels (max +4 at caster level 12), every 2 seconds for 8 seconds. When the initial effect expires, a smaller healing effect that heals 2 HP every 5 seconds for 30 seconds is applied. Only one Vigor spell can be active at a time, with the most beneficial taking priority. It multiple Vigor spells are cast on the same target, then the duration is extended. |
Druid 5 | Empower Empower Healing Enlarge Intensify Maximize Quicken |
Spell Points: 15 |
![]() Conjuration (Healing) |
Target: Friend, Self Casts Greater Vigor on multiple targets. A positive energy conjuration that heals 1d8, +1 per 3 caster levels (max +13 at caster level 39), every 2 seconds for 8 seconds. When the initial effect expires, a smaller healing effect that heals 1 HP every 5 seconds for 30 seconds is applied. Only one Vigor spell can be active at a time, with the most beneficial taking priority. If multiple Vigor spells are cast on the same target, then the duration is extended. |
Druid 7 | Empower Empower Healing Enlarge Intensify Maximize Quicken |
Spell Points: 45 |
![]() Conjuration (Healing) |
Target: Self Heals 6 to 11 hit points for all characters including Warforged, who are resistant to other forms of healing. |
|||
![]() Conjuration (Healing) |
Target: Friend, Self, Undead Foe Casts Heal on multiple targets. Channels powerful positive energy into allies to wipe away injury and afflictions, restore 10 hit points per caster level (up to a max of 250 at caster level 25), and remove ability damage and the conditions blindness, confusion, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, and poisoned. Against undead this spell acts like harm. Undead who make a successful Will save reduce the damage by half. |
Cleric 9 Favored Soul 9 |
Empower Healing Enlarge Heighten Quicken |
Spell Points: 50 |
![]() Conjuration (Healing) |
Target: Friend, Self Dispels magical effects reducing one of an ally's ability scores, eliminates fatigue, and improves exhaustion to fatigue. |
Cleric 2 Druid 2 Favored Soul 2 Paladin 1 |
Enlarge Quicken |
Spell Points: 10 |
![]() Conjuration (Healing) |
Target: Friend, Self, Directional Primer Element: Ceruleite |
Alchemist 1 | Accelerate Quicken |
Spell Points: 8 |
![]() Conjuration (Healing) |
Target: Friend, Self A positive energy conjuration that heals 1d2, +1 per 3 caster levels (max +2 at caster level 6), every 2 seconds for 8 seconds. Only one Vigor spell can be active at a time, with the most beneficial taking priority. If multiple Vigor spells are cast on the same target, then the duration is extended. |
Druid 1 | Empower Empower Healing Enlarge Intensify Maximize Quicken |
Spell Points: 6 |
![]() Conjuration (Healing) |
Target: Friend, Self Casts Lesser Vigor on multiple targets. A positive energy conjuration that heals 1d2, +1 per 3 caster levels (max +8 at caster level 24), every 2 seconds for 8 seconds. Only one Vigor spell can be activate at a time, with the most beneficial taking priority. If multiple Vigor spells are cast on the same target, then the duration is extended. |
Druid 4 | Empower Empower Healing Enlarge Intensify Maximize Quicken |
Spell Points: 25 |
![]() Conjuration (Healing) |
Target: Friend, Self Detoxifies any sort of venom in an ally, causing him to suffer no additional effects from the poison. Additionally it immunizes the ally from any poison he is exposed to during the duration of the spell. |
Bard 4 Cleric 4 Druid 3 Favored Soul 4 Paladin 4 Ranger 3 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Conjuration (Healing) |
Target: Friend, Self, Undead Foe Primer Element: Gildleaf |
Cleric 4 Druid 5 Favored Soul 4 |
Embolden Empower Healing Enlarge Heighten Quicken |
Spell Points: 25 |
![]() Conjuration (Healing) |
Target: Self, Friend, Undead Foe Channel Divinity: A positive energy aura envelops you in an aura of healing, positive energy, and affects a number of targets equal to Cleric level. Allies within the aura are healed 1 hit point per 3 Cleric levels as long as they remain within it. Undead enemies are damaged for the same amount. |
Spell Like Ability | Empower Healing | |
![]() Conjuration (Healing) |
Target: Self, Friend, Undead Foe Channel Divinity: A wave of positive energy that expands from the caster, healing 1d8 plus 1 per Cleric level to all nearby allies, as well as removing 1d4 negative levels and 1d6 points of ability damage. Undead are instead damaged by the energy, taking 1d8 points of damage per Cleric level - a successful Will save reduces the damage by half. |
Spell Like Ability | Empower Empower Healing Maximize Quicken |
|
![]() Conjuration (Healing) |
Target: Friend Resurrects the target, restoring 10% of the target's hit points, and preserves current spell points. |
Cleric 5 Favored Soul 5 |
Enlarge Eschew Materials Quicken |
Spell Points: 30 |
![]() Conjuration (Healing) |
Target: Friend, Self Protects target with a shield of 150 temporary Hit Points for 9 seconds. Heals 5d6 Hit Points every 2 seconds while the shield persists. |
Spell Like Ability | Empower Healing Enlarge Quicken |
12 Spell Points |
![]() Conjuration (Healing) |
Target: Friend, Self Cures blindness in an ally. |
Cleric 3 Favored Soul 3 Paladin 3 |
Enlarge Quicken |
Spell Points: 20 |
![]() Conjuration (Healing) |
Target: Friend, Self Cures all diseases on an ally. Does not prevent re-infection after a new exposure. |
Cleric 3 Druid 3 Favored Soul 3 Ranger 3 |
Enlarge Quicken |
Spell Points: 20 |
![]() Conjuration (Healing) |
Target: Friend, Self Frees ally from paralysis and effects of a slow spell. |
Cleric 2 Favored Soul 2 Paladin 2 |
Enlarge Quicken |
Spell Points: 15 |
![]() Divination (Healing) |
Target: Self, Friend Active Ability: (Cooldown 8 seconds Cost: 5 sp) Heals 1d2 HP per 2 character levels every 2 seconds for 8 seconds. As a Spell-like ability it benefits from metamagic feats at no additional cost. |
Spell Like Ability | Empower Healing Enlarge Quicken |
Spell Points: 5 |
![]() Conjuration (Healing) |
Target: Friend, Self Cures all temporary ability damage, restores a single negative level suffered from energy drain, and eliminates fatigue or exhaustion suffered by the ally. |
Cleric 4 Favored Soul 4 Paladin 4 |
Enlarge Eschew Materials Quicken |
Spell Points: 25 |
![]() Conjuration (Healing) |
Target: Friend, Self Casts Restoration on multiple targets, curing all temporary ability damage, restoring a single negative level suffered from energy drain, and eliminating fatigue or exhaustion suffered by allies. |
Cleric 7 Favored Soul 7 |
Enlarge Eschew Materials Quicken |
Spell Points: 40 |
![]() Conjuration (Healing) |
Target: Friend, Self, Directional Primer Element: Ceruleite |
Alchemist 2 | Accelerate Quicken |
Spell Points: 20 |
![]() Conjuration (Healing) |
Target: Friend Resurrects the target, restores half of the target's hit points, and preserves current spell points. |
Cleric 7 Favored Soul 7 |
Enlarge Eschew Materials Quicken |
Spell Points: 40 |
![]() Conjuration (Healing) |
Target: Foe Epic Strike: A burst of butterflies forms around the caster in a small radius applying a copy of Rejuvenation Cocoon to all allies. After several seconds the butterflies burst into flame causing 2d6 Fire damage per character level to all nearby enemies, Reflex vs Evocation (DC:20+ Highest of INT/WIS/CHA) for half damage. |
Spell Like Ability | Empower Heighten Intensify Maximize Quicken |
Spell Points: 2 |
![]() Conjuration (Healing) |
Target: Friend Resurrects the target, restores all of the target's hit points, and preserves current spell points. |
Cleric 9 Favored Soul 9 |
Quicken Enlarge |
Spell Points: 50 |
![]() Conjuration (Healing) |
Target: Friend, Self A positive energy conjuration that heals 1d6, +1 per 3 caster levels (max +3 at caster level 9), every 2 seconds for 8 seconds. When the initial effect expires, a smaller healing effect that heals 1 HP every 5 seconds for 30 seconds is applied. Only one Vigor spell can be active at a time, with the most beneficial taking priority. If multiple Vigor spells are cast on the same target then the duration is extended. |
Druid 3 | Empower Empower Healing Enlarge Intensify Maximize Quicken |
Spell Points: 12 |