Curative Admixture: Cure Moderate Wounds

From DDO Compendium


Curative Admixture- Cure Moderate Wounds Icon.png

Curative Admixture: Cure Moderate Wounds
Conjuration (Admixture)(Healing)(Infusion)
Level: Alchemist 2Artificer 2Dark Hunter 2
Cost (Spell Points): 8
Components: Somatic (Potion of Cure Moderate Wounds)
Metamagic: Accelerate, Empower, Empower Healing, Intensify, Maximize
Range: Thrown
Target: Friend, Self, Directional, Undead Foe
Primer Element: Gildleaf
Duration: Instantaneous
Cooldown (Seconds):  6
Save: Undead: Will save for half damage
School: Conjuration (Admixture)(Healing)(Infusion)
Spell Resistance: No
   

Description: Infuses a Cure Moderate Wounds potion with magical energy, hurling it towards your target in an arc. The potion explodes in a small AOE that deals 2d6+4 plus 1 per Caster Level (Maximum caster level 10) positive energy damage to nearby living allies and enemy undead. Special material component: Potion of Cure Moderate Wounds. This infusion is affected by Artificer Knowledge: Potions.

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