Clickie Spells
Level 1 Spells | Level 2 Spells | Level 3 Spells | Level 4 Spells | Level 5 Spells | Level 6 Spells | Level 7 Spells | Level 8 Spells | Level 9 Spells | Level 10 Spells | Level 11 Spells | Level 12 Spells | Level 13 Spells | Level 14 Spells | Level 15 Spells | Level 16 Spells | Level 17 Spells | Level 18 Spells | Level 19 Spells | Level 20 Spells | Level 21 Spells | Level 22 Spells | Level 23 Spells | Level 24 Spells | Level 25 Spells | Level 26 Spells | Level 27 Spells | Level 28 Spells | Level 29 Spells | Level 30 Spells
This is a list of spells that are found on items as clickies.
Level 1 Spells[edit]
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Abjuration |
Target: Self Exchanges 25 hit points for 50 spell points. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +10 Alchemical bonus to your Light and Alignment Spell Power for three minutes. |
Clickie 1 | ||
![]() Transmutation |
You gain a +1 alchemical bonus to all Strength based skills. | Clickie 1 | ||
![]() Transmutation |
You gain a +2 alchemical bonus to all Strength base skills. | Clickie 1 | ||
![]() Transmutation |
You gain a +3 alchemical bonus to all Strength based skills. | Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +10 Alchemical bonus to your Sonic Spell Power for one minute. |
Clickie 1 | ||
![]() Transmutation |
You gain a +1 alchemical bonus to all Dexterity based skills. | Clickie 1 | ||
![]() Transmutation |
You gain a +2 alchemical bonus to all Dexterity based skills. | Clickie 1 | ||
![]() Transmutation |
You gain a +3 alchemical bonus to all Dexterity based skills. | Clickie 1 | ||
![]() Conjuration |
Target: Self This weapon can summon its Radiant Bolt - The Everstar - at will once per day. The Everstar can explode on impact, dealing Light damage to your enemies in an area. |
Clickie 1 | ||
![]() Conjuration (Healing) |
Target: Friend, Self, Undead Foe Positive energy is channeled to heal light minor wounds of your target or damage undead for 1 hit point. |
Clickie 1 | ||
![]() Transmutation |
You gain a +1 alchemical bonus to all Charisma based skills. | Clickie 1 | ||
![]() Transmutation |
You gain a +2 alchemical bonus to all Charisma based skills. | Clickie 1 | ||
![]() Transmutation |
You gain a +3 alchemical bonus to all Charisma based skills. | Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +6 Alchemical bonus to your Universal Spell Power for one minute. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +10 Alchemical bonus to your Acid Spell Power for three minutes. |
Clickie 1 | ||
![]() Necromancy |
Target: Self This elixir was created to enhance the abilities of Yugoloth casters. Zah Jan is uncertain what effects it will have on you, but believes that most of them will be beneficial. |
Clickie 1 | ||
![]() Necromancy |
Target: Self This elixir was created to enhance the abilities of Yugoloth casters. Zah Jan is uncertain what effects it will have on you, but believes that most of them will be beneficial. |
Clickie 1 | ||
![]() Necromancy |
Target: Self This elixir was created to enhance the abilities of Yugoloth casters. Zah Jan is uncertain what effects it will have on you, but believes that most of them will be beneficial. |
Clickie 1 | ||
![]() Necromancy |
Target: Self This elixir was created to enhance the abilities of Yugoloth casters. Zah Jan is uncertain what effects it will have on you, but believes that most of them will be beneficial. |
Clickie 1 | ||
![]() Necromancy |
Target: Self This elixir was created to enhance the abilities of Yugoloth casters. Zah Jan is uncertain what effects it will have on you, but believes that most of them will be beneficial. |
Clickie 1 | ||
![]() Necromancy |
Target: Self This elixir was created to enhance the abilities of Yugoloth casters. Zah Jan is uncertain what effects it will have on you, but believes that most of them will be beneficial. |
Clickie 1 | ||
![]() Divination |
Target: Self This amazing concoction heightens the senses and sharpens the mind, and greatly enhances learning ability for a long while. Consuming this elixir grants your character a +30% bonus on all earned experience for the next 3 hours that you are logged in and in a quest. (The effect timer pauses while you are in public areas.) |
Clickie 1 | ||
![]() Conjuration (Teleportation) |
Target: Self Teleports you to one of a variety of locations. |
Clickie 1 |
} | |
![]() Evocation (Fire) |
Target: Foe, Directional, Breakable Fires a small beam of fire at a target, doing 1 to 4 fire damage plus an additional 1 for every caster level up to caster level 5. |
Clickie 1 | ||
![]() Transmutation |
You gain a +1 alchemical bonus to all Intelligence base skills. | Clickie 1 | ||
![]() Transmutation |
You gain a +2 alchemical bonus to all Intelligence base skills. | Clickie 1 | ||
![]() Transmutation |
You gain a +3 alchemical bonus to all Intelligence base skills. | Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +10 Alchemical bonus to your Cold Spell Power for three minutes. |
Clickie 1 | ||
![]() Transmutation |
You gain a +1 alchemical bonus to Dexterity. | Clickie 1 | ||
![]() Transmutation |
You gain a +2 alchemical bonus to Dexterity. | Clickie 1 | ||
![]() Transmutation |
You gain a +3 alchemical bonus to Dexterity. | Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +2 Alchemical Bonus to your Healing Spell Power for three minutes. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +20 Alchemical bonus to your Light and Alignment Spell Power for three minutes. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +20 Alchemical bonus to your Sonic Spell Power for one minute. |
Clickie 1 | ||
![]() Divination |
Target: Self This oaky smelling concoction increases focus and attention to detail, sharpens the mind, and enhances crafting learning ability. Consuming this elixir grants your character a +75% bonus on all earned crafting experience for the next 30 minutes that you are logged in. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +12 Alchemical bonus to your Universal Spell Power for one minute. |
Clickie 1 | ||
![]() Divination |
Target: Friend, Self A large bottle housing a glowing violet liquid, shining with potential. When used, this item adds 6 to your dice rolls to your chance of getting a fourth affix on Random Loot. |
Clickie 1 | ||
![]() Divination |
Target: Friend, Self A large bottle housing a glowing violet liquid, shining with potential. When used, this item adds 6 to your dice rolls to your chance of getting a fourth affix on Random Loot. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +20 Alchemical bonus to your Acid Spell Power for three minutes. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +20 Alchemical bonus to your Cold Spell Power for three minutes. |
Clickie 1 | ||
![]() Divination |
Target: Friend, Self This elixir enhances your ability to function as part of a team and grants you a heightened sense of how you use your skills for the betterment of your guild. Consuming this elixir grants your character a +75% bonus to all earned guild renown for the next 3 hours that you are logged in and in a quest. (The effect timer pauses while you are in public areas.) |
Clickie 1 | ||
![]() Abjuration |
Target: Self When Activated, this effect provides a +20 Alchemical bonus to your Fire Spell Power for three minutes. |
Clickie 1 | ||
![]() Divination |
Target: Self This amazing concoction heightens the senses and sharpens the mind for a long while. Consuming this elixer grants your character a +20% bonus on all earned experience for the next 3 hours that you are logged in and in a quest. (The effect timer pauses while you are in public areas.) |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +20 Alchemical bonus to your Rust and Repair Spell Power for one minute. |
Clickie 1 | ||
![]() Abjuration |
Target: Self Restores 55-300 spell points and dispels feeblemind. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +20 Alchemical bonus to your Negative Energy Spell Power for one minute. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +20 Alchemical bonus to your Electric Spell Power for three minutes. |
Clickie 1 | ||
![]() Transmutation |
You gain a +1 alchemical bonus to Constitution. | Clickie 1 | ||
![]() Transmutation |
You gain a +2 alchemical bonus to Constitution. | Clickie 1 | ||
![]() Transmutation |
You gain a +3 alchemical bonus to Constitution. | Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +15 Alchemical bonus to your Light and Alignment Spell Power for Three minutes. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +15 Alchemical bonus to your Sonic Spell Power for one minute. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +9 Alchemical bonus to your Universal Spell Power for one minute. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +15 Alchemical bonus to your Acid Spell Power for one minute. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +15 Alchemical bonus to your Cold Spell Power for one minute. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +15 Alchemical bonus to your Fire Spell Power for one minute. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +15 Alchemical bonus to your Repair and Rust Spell Power for three minutes. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +15 Alchemical bonus to your Negative Energy Spell Power for one minute. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +15 Alchemical bonus to your Electric Spell Power for one minute. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When Activated, this effect provides a +10 Alchemical bonus to your Fire Spell Power for three minutes. |
Clickie 1 | ||
![]() Transmutation |
You gain a +1 alchemical bonus to Charisma. | Clickie 1 | ||
![]() Transmutation |
You gain a +2 alchemical bonus to Charisma. | Clickie 1 | ||
![]() Transmutation |
You gain a +3 alchemical bonus to Charisma. | Clickie 1 | ||
![]() Transmutation |
You gain a +1 alchemical bonus to Intelligence. | Clickie 1 | ||
![]() Transmutation |
You gain a +2 alchemical bonus to Intelligence. | Clickie 1 | ||
![]() Transmutation |
You gain a +3 alchemical bonus to Intelligence. | Clickie 1 | ||
![]() Divination |
Target: Self This oaky smelling concoction increases focus and attention to detail and sharpens the mind. Consuming this elixir grants your character a +25% bonus on all earned crafting experience for the next 30 minutes that you are logged in. |
Clickie 1 | ||
![]() Divination |
Target: Friend, Self A small bottle housing a glowing violet liquid, shining with potential. When used, this item adds 3 to your dice rolls to your chance of getting a fourth affix on Random Loot. |
Clickie 1 | ||
![]() Divination |
Target: Friend, Self A small bottle housing a glowing violet liquid, shining with potential. When used, this item adds 3 to your dice rolls to your chance of getting a fourth affix on Random Loot. |
Clickie 1 | ||
![]() Divination |
Target: Friend, Self This elixir enhances your ability to function as part of a team and grants you a heightened sense of how you use your skills for the betterment of your guild. Consuming this elixir grants your character a +20% bonus to all earned guild renown for the next 3 hours that you are logged in and in a quest. (The effect timer pauses while you are in public areas.) |
Clickie 1 | ||
![]() Divination |
Target: Self This amazing concoction heightens the senses and sharpens the mind for a long while. Consuming this elixir grants your character a +10% bonus on all earned experience for the next 2 hours that you are logged in and in a quest. (The effect timer pauses while you are in public areas.) |
Clickie 1 | ||
![]() Abjuration |
Target: Self Restores 15-70 spell points and dispels feeblemind. |
Clickie 1 | ||
![]() Evocation |
Target: Foe, Directional, Breakable Temporarily petrifies susceptible targets that fail a Fortitude DC: 29 save. Petrified creatures cannot move or act and are extremely resistant to physical damage. |
Clickie 1 | ||
![]() Divination |
Target: Self This oaky smelling concoction increases focus and attention to detail, sharpens the mind, and enhances crafting learning ability. Consuming this elixir grants your character a +100% bonus on all earned crafting experience for the next 30 minutes that you are logged in. |
Clickie 1 | ||
![]() Divination |
Target: Friend, Self This elixir enhances your ability to function as part of a team and grants you a heightened sense of how you use your skills for the betterment of your guild. Consuming this elixir grants your character a +100% bonus to all earned guild renown for the next 3 hours that you are logged in and in a quest. (The effect timer pauses while you are in public areas.) |
Clickie 1 | ||
![]() Divination |
Target: Self This amazing concoction heightens the senses and sharpens the mind, and greatly enhances learning ability for a long while. Consuming this elixir grants your character a +20% bonus on all earned experience for the next 6 hours that you are logged in and in a quest. (The effect timer pauses while you are in public areas.) |
Clickie 1 | ||
![]() Abjuration |
Target: Self Restores 105-600 spell points and dispels feeblemind. |
Clickie 1 | ||
![]() Divination |
Target: Self This oaky smelling concoction increases focus and attention to detail and sharpens the mind. Consuming this elixir grants your character a +50% bonus on all earned crafting experience for the next 30 minutes that you are logged in. |
Clickie 1 | ||
![]() Divination |
Target: Friend, Self This elixir enhances your ability to function as part of a team and grants you a heightened sense of how you use your skills for the betterment of your guild. Consuming this elixir grants your character a +50% bonus to all earned guild renown for the next 3 hours that you are logged in and in a quest. (The effect timer pauses while you are in public areas.) |
Clickie 1 | ||
![]() Divination |
Target: Self This amazing concoction heightens the senses and sharpens the mind for a long while. Consuming this elixer grants your character a +10% bonus on all earned experience for the next 6 hours that you are logged in and in a quest. (The effect timer pauses while you are in public areas.) |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +10 Alchemical bonus to your Repair and Rust Spell Power for three minutes. |
Clickie 1 | ||
![]() Divination |
Target: Self This oaky smelling concoction increases focus and attention to detail and sharpens the mind. Consuming this elixir grants your character a +10% bonus on all earned crafting experience for the next 30 minutes that you are logged in. |
Clickie 1 | ||
![]() Divination |
Target: Friend, Self This elixir enhances your ability to function as part of a team and grants you a heightened sense of how you use your skills for the betterment of your guild. Consuming this elixir grants your character a +20% bonus to all earned guild renown for the next 3 hours that you are logged in and in a quest. (The effect timer pauses while you are in public areas.) |
Clickie 1 | ||
![]() Divination |
Target: Self This amazing concoction heightens the senses and sharpens the mind for a long while. Consuming this elixir grants your character a +5% bonus on all earned experience for the next 2 hours that you are logged in and in a quest. (The effect timer pauses while you are in public areas.) |
Clickie 1 | ||
![]() Abjuration |
Target: Self Restores 10-35 spell points. |
Clickie 1 | ||
![]() Abjuration |
Target: Self Restores 10-35 spell points and dispels feeblemind. |
Clickie 1 | ||
![]() Evocation |
Target: Foe, Directional, Breakable Blinds susceptible targets that fail a save and dazes those that fail a save. Blinded creatures lose their Dexterity bonus to AC, take an additional -2 to AC, move at half speed, have a 50% miss chance on every attack, and are vulnerable to sneak attacks. Dazed creatures will not move or act until damaged. |
Clickie 1 | ||
![]() Evocation |
Target: Foe, Directional, Breakable Temporarily petrifies susceptible targets that fail a Fortitude DC: 24 save. Petrified creatures cannot move or act and are extremely resistant to physical damage. |
Clickie 1 | ||
![]() Evocation |
Target: Foe, Directional, Breakable Stuns susceptible targets that fail a save. Stunned creatures cannot move or act and take extra damage from attacks. |
Clickie 1 | ||
![]() Abjuration |
Target: Self Restores 25-145 spell points and dispels feeblemind. |
Clickie 1 | ||
![]() Conjuration |
Target: Self Creates several servings of a tasteless, sticky mush that is nevertheless quite filling. |
Clickie 1 | ||
![]() Conjuration (Teleportation) |
Target: Self Teleports you to the village of Eveningstar, in the kingdom of Cormyr. After being used, this effect requires one hour to recharge. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +10 Alchemical bonus to your Negative Energy Spell Power for one minute. |
Clickie 1 | ||
![]() Transmutation |
You gain a +1 alchemical bonus to all Wisdom based skills. | Clickie 1 | ||
![]() Transmutation |
You gain a +2 alchemical bonus to all Wisdom base skills. | Clickie 1 | ||
![]() Transmutation |
You gain a +3 alchemical bonus to all Wisdom based skills. | Clickie 1 | ||
![]() Transmutation |
You gain a +1 alchemical bonus to Strength. | Clickie 1 | ||
![]() Transmutation |
You gain a +2 alchemical bonus to Strength. | Clickie 1 | ||
![]() Transmutation |
You gain a +3 alchemical bonus to Strength. | Clickie 1 | ||
![]() Transmutation |
You gain a +1 alchemical bonus to Wisdom. | Clickie 1 | ||
![]() Transmutation |
You gain a +2 alchemical bonus to Wisdom. | Clickie 1 | ||
![]() Transmutation |
You gain a +3 alchemical bonus to Wisdom. | Clickie 1 | ||
![]() Conjuration |
Target: Self Your wounds slowly close over time healing 100 hit points over 2 minutes. |
Clickie 1 | ||
![]() |
Target: Friend, Self Your target's currently equipped weapons gain Hit Effect: 1 to 6 negative damage. An item can have only one temporary item enchantment at a time. |
Clickie 1 | ||
![]() Abjuration |
You shine your lantern dispelling the mists, curing it's afflications and sometimes stunning nearby Mist Stalkers. | Clickie 1 | ||
![]() Divination |
Target: Friend, Self A small bottle housing a glowing violet liquid, shining with potential. When used, this item adds 3 to your dice rolls to your chance of getting a fourth affix on Random Loot. |
Clickie 1 | ||
![]() Divination |
Target: Friend, Self A small bottle housing a glowing violet liquid, shining with potential. When used, this item adds 3 to your dice rolls to your chance of getting a fourth affix on Random Loot. |
Clickie 1 | ||
![]() Divination |
Target: Friend, Self This elixir enhances your ability to function as part of a team and grants you a heightened sense of how you use your skills for the betterment of your guild. Consuming this elixir grants your character a +200% bonus to all earned guild renown for the next 6 hours that you are logged in and in a quest. (The effect timer pauses while you are in public areas.) |
Clickie 1 | ||
![]() Divination |
Target: Self This amazing concoction heightens the senses and sharpens the mind, and greatly enhances learning ability for a long while. Consuming this elixir grants your character a +50% bonus on all earned experience for the next 3 hours that you are logged in and in a quest. (The effect timer pauses while you are in public areas.) |
Clickie 1 | ||
![]() Divination |
Target: Self This amazing concoction heightens the senses and sharpens the mind, and greatly enhances learning ability for a long while. Consuming this elixir grants your character a +50% bonus on all earned experience for the next 6 hours that you are logged in and in a quest. (The effect timer pauses while you are in public areas.) |
Clickie 1 | ||
![]() Divination |
Target: Self This amazing concoction heightens the senses and sharpens the mind, and greatly enhances learning ability for a long while. Consuming this elixir grants your character a +50% bonus on all earned experience for the next 3 hours that you are logged in and in a quest. (The effect timer pauses while you are in public areas.) |
Clickie 1 | ||
![]() Evocation (Light) |
Target: Foe, Directional, Breakable Fires a small beam of holy light at a target, doing 1 to 3 light damage plus an additional 1 for every caster level up to caster level 5. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +25 Alchemical bonus to your Positive Spell Power for three minutes. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +25 Alchemical bonus to your Light and Alignment Spell Power for three minutes. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +25 Alchemical bonus to your Sonic Spell Power for one minute. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +15 Alchemical bonus to your Universal Spell Power for three minutes. |
Clickie 1 | ||
![]() Divination |
Target: Friend, Self This elixir enhances your ability to function as part of a team and grants you a heightened sense of how you use your skills for the betterment of your guild. Consuming this elixir grants your character a +200% bonus to all earned guild renown for the next 3 hours that you are logged in and in a quest. (The effect timer pauses while you are in public areas.) |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +25 Alchemical bonus to your Fire Spell Power for three minutes. |
Clickie 1 | ||
![]() Divination |
Target: Self This amazing concoction heightens the senses and sharpens the mind, and greatly enhances learning ability for a long while. Consuming this elixir grants your character a +30% bonus on all earned experience for the next 6 hours that you are logged in and in a quest. (The effect timer pauses while you are in public areas.) |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +25 Alchemical bonus to your Repair and Rust Spell Power for three minutes. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +25 Alchemical bonus to your Negative Energy Spell Power for three minutes. |
Clickie 1 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +25 Alchemical bonus to your Electric Spell Power for three minutes. |
Clickie 1 | ||
![]() Abjuration |
Target: Self You are surrounded in a sphere of icy wind that reduces all damage (except for untyped damage) you take by 25% for one minute. |
Clickie 1 |
Level 2 Spells[edit]
Level 3 Spells[edit]
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Abjuration |
Target: Foe, Friend, Self, Usable Removes the deleterious effects of Madstone |
Clickie 3 | ||
![]() Conjuration |
Target: Self Heals 2d6+4 + 1 per caster level hit points for all characters. Applies equally to Warforged, who are resistant to other forms of healing. |
Clickie 3 | ||
![]() Transmutation |
Target: Friend, Self Gain a 50% Festive Bonus to Dodge that ignores your Dodge Cap. |
Clickie 3 | ||
![]() Transmutation |
Target: Friend, Self Gain a 25% Festive Bonus to Spell Critical Damage that lasts for 90 seconds. |
Clickie 3 | ||
![]() Evocation (Fire) |
Target: Foe, Directional, Breakable Arcs a flare of faerie fire through the air, bursting outward to affect all enemies near it. Targets are dazzled and take a -1 penalty to attack, spot, and search. Targets are also illuminated by faerie fire, dispelling stealth, invisibility, blur, and displacement, for 30 seconds, and giving a -40 penalty to hide. Sightless enemies are immune to the dazzle effect. |
Clickie 3 | ||
![]() Abjuration |
Target: Friend, Self Removes any Exhaustion and Fatigue effects. |
Clickie 3 |
Level 4 Spells[edit]
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Abjuration |
Target: Self Restores 5sp + 5sp per caster level of item. |
Clickie 4 | ||
![]() Conjuration (Summoning) |
Target: Self, Positional Summons a randomly chosen monster to fight for you for a brief time. |
Clickie 4 |
Level 5 Spells[edit]
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Evocation |
Target: Foe, Directional, Breakable Fires a small orb of acid at a target, doing 1 to 4 acid damage plus an additiona 1 for every caster level up to caster level 5. |
Clickie 5 | ||
![]() Evocation |
Target: Foe, Directional, Breakable Blinds targets with a globe of searing radiance. Fortitude save negates this effect. This effect is unlikely to land on mid-high level monsters due to its very low DC. |
Clickie 5 | ||
![]() Conjuration |
Target: Foe Horn of Thunder blasts your foes with 1d4+1 Sonic and 1d4+1 Electric damage per caster level (max caster level: 25). Sonic damage is doubled vs. Oozes, as the thunderous pressure disrupt there amorphous structure. Creatures making a reflex save take half damage. |
Clickie 5 | Embolden Heighten Intensify Maximize Quicken |
|
![]() Enchantment |
Target: Self The chaotic effects of madstone drive you into a murderous rage. Madstone Rage grants a +2 Strength, +4 Constitution, +4 natural armor bonus and 20% Melee Haste, while prohibiting any spell casting. |
Clickie 5 |
Level 6 Spells[edit]
Level 7 Spells[edit]
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Conjuration |
Target: Self Something magical and Wondrous will happen to you. |
Clickie 7 |
Level 8 Spells[edit]
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() |
Target: Self You temporarily gain strength and power, giving a +6 enhancement bonus to Strength. |
Clickie 8 |
Level 9 Spells[edit]
Level 10 Spells[edit]
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Breath Weapon |
Target: Foe, Directional You breathe a cone of potent acidic energy. Enemies hit by the cone take acid damage and suffer additional acid damage over time. |
Clickie 10 | ||
![]() Enchantment (Charm)(Mind-affecting) |
Target: Foe An enemy non-magical canine is charmed and will fight as a trusted friend and ally. Charmed monsters get additional saves every 15 to 30 seconds. A successful Will save negates this effect. |
Clickie 10 | ||
![]() Evocation |
Target: Foe, Directional Releases a cone of petrifying dust and rock that is similar to the breath of a gorgon. Enemies made of flesh in the area of the cone are turned to stone if they fail a Fortitude DC: 17 save. This effect lasts 60 seconds + 10 seconds per caster level, but the target has a chance to remake its Fortitude save every 24 seconds. |
Clickie 10 | ||
![]() Conjuration |
Target: Self Eating the jerky from the pouch causes burning sensation of wellbeing to suffuse your body. Your wounds slowly close and all poisons and diseases are expelled. |
Clickie 10 | ||
![]() |
Target: Self Since you are the enemy of fun, this potion removes entertaining heads and protects against them for one hour. |
Clickie 10 | ||
![]() Necromancy |
Target: Self, Positional Activating this item opens a rift to Mabar, allowing a Shadow to enter this plane. |
Clickie 10 | ||
![]() Conjuration |
Target: Self Activating this item opens a rift to Risia, allowing a snow elemental to enter this plane. You can have only one summoned creature active at a time, and it will disappear if you leave this instance. |
Clickie 10 | ||
![]() Necromancy |
Target: Self, Positional Activating this item opens a rift to Mabar, allowing an Umbral Gargoyle to enter this plane. |
Clickie 10 | ||
![]() Necromancy |
Target: Self, Positional Activating this item opens a rift to Mabar, allowing an Umbral Worg to enter this plane. |
Clickie 10 | ||
![]() Transmutation |
Target: Self This spell is able to warp the effect of time on the user, effectively increasing run speed. This enchantment is delicate, however, and is only usable in non-hostile areas like the city wards and other pacified public areas. |
Clickie 10 |
Level 11 Spells[edit]
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Conjuration (Healing) |
Target: Friend, Self Channels powerful positive energy to wipe away afflictions and restore 16 to 26 hit points for all characters including Warforged, who are resistance to other forms of healing. This effect removes temporary ability damage and the conditions cursed, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, and poisoned |
Clickie 11 | ||
![]() Conjuration (Healing) |
Target: Friend, Self Channels powerful positive energy to wipe away afflictions and restore 26 to 51 hit points for all characters including Warforged, who are resistance to other forms of healing. This effect removes temporary ability damage and the conditions cursed, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, and poisoned. |
Clickie 11 | ||
![]() Necromancy (Negative Energy) |
Target: Foe, Friend (Undead) Charges the target with a massive amount of negative energy, dealing 15 points of damage per caster level (up to a max of 225 damage at caster level 15). Harm cannot reduce the target's hit points to less than 1. A successful Will save reduces the damage by half. Against undead targets this spell acts as Heal. |
Clickie 11 | Embolden Enlarge Heighten Quicken |
Level 12 Spells[edit]
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Evocation |
Target: Foe, Directional, Breakable Casts a random damage-dealing elemental spell. |
Clickie 12 | ||
![]() |
Target: Self Negates extra mana cost for Heighten Spell metamagic while this effect is active. |
Clickie 12 | ||
![]() |
Target: Self Lesser Maximize allows spell casters to use the Metamagic Maximize feat at no additional SP cost. This effect lasts for 20 seconds |
Clickie 12 | ||
![]() |
Target: Self Power Drain draws magical power from nearby entities and slowly feeds it to the caster. Caster gains 2 to 12 SP every 6 seconds for 1 minute. |
Clickie 12 | ||
![]() Abjuration |
Target: Self Quell disrupts the targets connection to all Divine Power. All Divine casters become powerless while under the effects of Quell. Powerful beings with a close personal connection to their deities may not be Quelled. |
Clickie 12 | ||
![]() Conjuration |
Target: Self This staff may cast Magic Missle, Ray of Enfeeblement, Lightning Bolt, Fireball, Cone of Cold, Hold Monster or Globe of Invulnerability |
Clickie 12 | ||
![]() |
Target: Self Turning the page of the Litany of the Dead releases magical energy that a spell caster can harness to power his own spells. Spell Point costs are reduced by 50% for the next 6 seconds. |
Clickie 12 |
Level 13 Spells[edit]
Level 14 Spells[edit]
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Transmutation |
Target: Foe Deals 3d6 damage plus 1d8 damage every 2 seconds and cripples the target on a failed Fortitude save. Deals 2d6 damage on a successful Fotitude save. |
Clickie 14 |
Level 15 Spells[edit]
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Conjuration |
Target: Friend You apply a small machine to your targeted ally, which temporarily sets their base healing taken from Repair effects to 100%. |
Clickie 15 | ||
![]() Evocation |
Target: Foe, Directional, Breakable Creates an area of extreme cold, originating at your hand and spreading outward in a cone. It drains heat, dealing 4 to 6 points of cold damage per caster level up to a maximum of 60 to 90 damage at caster level 15). A successful Reflex save reduces the damage by half. |
Clickie 15 | ||
![]() Abjuration |
Target: Self Restores 105-600 spell points |
Clickie 15 | ||
![]() Evocation |
Target: Self, Friend This spell allows a benevolent Eladrin to bestow a restful effect on your character from far away on her home plane. This will fully rest your character as if you had used a rest shrine, replenishing all spell points and feat uses, some hit points, and removing all harmful status effects. |
Clickie 15 | ||
![]() Conjuration (Summoning) |
Target: Self, Positional Activating this item opens a rift to Mabar, allowing an Shadow to enter this plane. |
Clickie 15 | ||
![]() Conjuration (Summoning) |
Target: Self, Positional Activating this item opens a rift to Mabar, allowing an Umbral Gargoyle to enter this plane. |
Clickie 15 | ||
![]() Conjuration (Summoning) |
Target: Self, Positional Activating this item opens a rift to Mabar, allowing an Umbral Worg to enter this plane. |
Clickie 15 | ||
![]() Conjuration |
Target: Friend, Self As wild magic surges, a random spell will be cast. |
Clickie 15 |
Level 16 Spells[edit]
Level 17 Spells[edit]
Level 18 Spells[edit]
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Spell Like Ability |
Target: Self Spurred into action, the Xachosian Eardweller increases its hosts spellcasting abilities. This grants 100% bonus to Spell damange and healing for 1 minute. This effect does not stack with other spell boosting item effects or potions and does not effect the spells you cast with wands and scrolls. When the effect ends, the host is exhausted. |
Clickie 18 |
Level 19 Spells[edit]
Level 20 Spells[edit]
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() |
The staff may cast power versions of Lightning Bolt, Fireball, Cone of Cold, or Hold Monster. Although it does not regain charges when you rest, it automatically regains charges over time. | Clickie 20 | ||
![]() Conjuration |
Target: Self, Friend This spell creates a fully functional ethereal rest shrine at your location. Resting replenishes all spell points and feat uses, some hit points, and removes all harmful status effects. Only works with dungeons and landscape quest areas. If in a solo or normal dungeon or area, the rest shrine will be re-usable every 5 minutes (solo difficulty) or 15 minutes (normal difficulty). |
Clickie 20 | ||
![]() Conjuration (Summoning) |
Target: Self, Positional This spell summons a tremendously powerful thaarak hound to fight for you for a brief time. |
Clickie 20 | ||
![]() Conjuration (Summoning) |
Target: Self, Positional Summons a randomly chosen monster to fight for you for a brief time. |
Clickie 20 | ||
![]() Conjuration (Summoning) |
Target: Self, Positional Creates a rift to the plane of Xoriat, summoning a randomly chosen monster to fight for you for a brief time. |
Clickie 20 |
Level 21 Spells[edit]
Level 22 Spells[edit]
Level 23 Spells[edit]
Level 24 Spells[edit]
Level 25 Spells[edit]
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Abjuration |
Target: Self When activated, this effect provides a +25 Alchemical bonus to your Acid Spell Power for one minute. |
Clickie 25 | ||
![]() Abjuration |
Target: Self When activated, this effect provides a +25 Alchemical bonus to your Cold Spell Power for three minutes. |
Clickie 25 |
Level 26 Spells[edit]
Level 27 Spells[edit]
Level 28 Spells[edit]
Level 29 Spells[edit]
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Conjuration |
Target: Self Summons this bow's Icy Arrow, the Frozen Terror, which has a chance to conjure a frozen gale on a natural 20. Summons Frozen Terror. |
Clickie 29 | ||
![]() Transmutation |
Target: Self You gain feather fall and gain the Deflect Arrows feat. When you damage an enemy with attacks or spells, they are also struck by lightning. For each enemy, lightning only strikes once. |
Clickie 29 Druid 8 Blight Caster 8 |
Level 30 Spells[edit]
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Abjuration |
Target: Self You become invisible and are able to move through monsters as if you are ethereal for twenty seconds. |
Clickie 30 | ||
![]() Conjuration (Summoning) |
Target: Self, Positional This spell summons a tremendously powerful Werewolf to fight for you for a brief time. |
Clickie 30 | ||
![]() Conjuration (Healing) |
Target: Self, Friend Target is touched by Unyielding Sovereignty, which heals all hit point damage done to a targeted ally, and removes ability damage, death penalty effects, negative levels, and the conditions, blinded, dazed, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, and stunned. |
Clickie 30 |