Improved Harm

From DDO Compendium

Spell Harm Icon.png

Improved Harm
Necromancy (Negative Energy)
Level: Clickie 11
Metamagic: Embolden, Enlarge, Heighten, Quicken
Range: Touch
Target: Foe, Friend (Undead)
Duration: Instantaneous
Cooldown (Seconds):  5
Save: Will Save for half damage
School: Necromancy (Negative Energy)
Spell Resistance: Yes

D&D Dice: Deals 15 damage per caster level (max 225) but cannot reduce target to less than 1 hp.

Description: Charges the target with a massive amount of negative energy, dealing 15 points of damage per caster level (up to a max of 225 damage at caster level 15). Harm cannot reduce the target's hit points to less than 1. A successful Will save reduces the damage by half. Against undead targets this spell acts as Heal.

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