Cure Light Wounds, Mass

From DDO Compendium


Spell Cure Light Wounds, Mass Icon.png

Cure Light Wounds, Mass
Conjuration (Healing)
Level: Bard 5Stormsinger 5Cleric 5Dark Apostate 5Favored Soul 5
Cost (Spell Points): 25
Components: Somatic, Verbal
Metamagic: Empower, Empower Healing, Enlarge, Intensify, Maximize, Quicken
Range: Standard AOE
Target: Foe, Self, Undead Foe
Duration: Instantaneous
Cooldown (Seconds):  4
Save: Undead: Will save for half damage
School: Conjuration (Healing)
Spell Resistance: Yes

D&D Dice: Heals 1d6+2 hp plus 1 point per caster level (max 25).
  

Description: Casts Cure Light Wounds on multiple targets. Positive energy is channeled to heal light wounds of allies or damage undead for 3 to 8 hit points plus an additional 1 for every caster level up to caster level 25. Undead who make a successful Will save reduce the damage by half.


Vendors:

Aulandar Thistlecrown
Spell-Like Ability Enhancements:
Found on: