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- Each action point spent in Spellsinger grants +1 Universal Spell Power.
- Each Spellsinger Core ability including this one allows you to sing your Bardic Inspiration as if you had 1 additional Bard level.
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| 1 | 1 | 0 |
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- Your Fascinate gains the power to mesmerize Oozes. They stop acting and behave like they have been fascinated.
- Unlike truly fascinated creatures, however, they are not susceptible to suggestion.
- Your Enchantment, Evocation, and Illusion spells add +1 to their Difficulty Check.
- +1 Diplomacy, Listen, Perform, and Use Magic Device.
- +2% critical chance with sonic and positive spells.
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| 1 | 1 | 5 |
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- Your Fascinate gains the power to mesmerize Undead. They stop acting and behave like they have been fascinated.
- Unlike truly fascinated creatures, however, they are not susceptible to suggestion.
- Your Sustaining Song melody now works on Undead Allies, providing them with a Negative heal over time.
- Your Inspire Greatness now provides a +10 Music bonus to Negative Healing Amplification.
- Your Enchantment, Evocation, and Illusion spells add +1 to their Difficulty Check.
- +1 Diplomacy, Listen, Perform, and Use Magic Device.
- +2% critical chance with sonic and positive spells.
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| 1 | 1 | 10 |
- Music of the Sewers
- Bard 6
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- Your Fascinate gains the power to mesmerize Constructs. They stop acting and behave like they have been fascinated.
- Unlike truly fascinated creatures, however, they are not susceptible to suggestion.
- Your Sustaining Song melody now works on Construct and Living Construct Allies, such as Warforged and Artificer Iron Defenders, providing them with a Repair over time.
- Your Inspire Greatness now provides a +10 Music bonus to Repair Amplification.
- Your Enchantment, Evocation, and Illusion spells add +1 to their Difficulty Check.
- +1 Diplomacy, Listen, Perform, and Use Magic Device.
- +2% critical chance with sonic and positive spells.
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| 1 | 1 | 20 |
- Music of the Dead
- Bard 12
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- You regenerate 1 Song every 5 minutes.
- +2 Songs per rest.
- You sing your Bardic Inspiration as if you had two more Bard Levels (for a total of 3 for this enhancement).
- Your Enchantment, Evocation, and Illusion spells add +1 to their Difficulty Check.
- +1 Diplomacy, Listen, Perform, and Use Magic Device.
- +2% critical chance with sonic and positive spells.
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| 1 | 1 | 30 |
- Music of the Makers
- Bard 18
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Your songs can fill allies with healing energy or strike down those that oppose you.
- The spell Heal is added to the Bard spellbook as a level 6 spell.
- The spell Wail of the Banshee is added to the Bard spellbook as a level 6 spell.
- +4 Charisma.
- +1 Diplomacy, Listen, Perform, and Use Magic Device.
- +2% critical chance with sonic and positive spells.
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| 1 | 1 | 40 |
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