Bombardiers create and throw powerful elemental concoctions; these Spellvials have a variety of effects, from massive damage to stopping enemies in their tracks. Bombardiers primarily take an offensive role, dealing with large groups of enemies effectively.
Spell Vial
Spell Critical: Elemental and Poison I
| Rank 1:
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- +1 Spellcraft
- +1 Use Magic Device
| Rank 2:
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- +2 Spellcraft
- +2 Use Magic Device
| Rank 3:
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- +3 Spellcraft
- +3 Use Magic Device
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| 3 | 1 | 1 |
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| | 3 | 1 | 1 |
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When using a Scroll or Wand: | Rank 1:
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- +25% Healing
- +25% Damage
- +1 Save DC
| Rank 2:
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- +50% Healing
- +50% Damage
- +3 Save DC
| Rank 3:
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- +75% Healing
- +75% Damage
- +6 Save DC
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| 3 | 1 | 1 |
- Antirequisite
- Wand and Scroll Mastery taken in any other tree.
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Rapid Condensation (SLA)
Efficient Metamagic (Empower/Maximize/Quicken)
Spell Critical: Elemental and Poison II
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Alchemist's Stone Toggle: While wielding an Orb in your off hand, you gain:
- +1 Magical Resistance Rating per Alchemist Level
- +1 Magical Resistance Rating Cap per Alchemist Level
You can only have one Alchemist's Stone Toggle active at a time. |
| 1 | 2 | 5 |
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When enemy spells deal elemental damage to you, there's a 25% chance you'll gain temporary hitpoints for 30 seconds. This can trigger up to once every 12 seconds. | Rank 1:
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- Gain 10 temporary hitpoints
| Rank 2:
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- Gain 20 temporary hitpoints
| Rank 3:
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- Gain 30 temporary hitpoints
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Elemental Damage includes Acid, Cold, Electric, Fire, Sonic |
| 3 | 1 | 5 |
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Efficient Metamagic (Empower/Maximize/Quicken)
Spell Critical: Elemental and Poison III
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When your reaction is Orchidium, you gain:
- +1 Reflex Save
- An additional +1 Reflex Save every 5 Alchemist Levels
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| 1 | 2 |
| | 1 | 2 | 10 |
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Spell Critical: Elemental and Poison IV
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| Spell-Like Ability: Smoke Bomb Metamagic: Eschew Materials, Extend, Quicken Cooldown: 12 Seconds Primer Element: Gildleaf
Throw a bottle beneath you that explodes into a cloud of smoke and leaves you Invisible and Displaced for 12 Seconds | | Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost. |
| Rank 1: - Activation Cost: 25 Spell Points
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| Rank 2: - Activation Cost: 20 Spell Points
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| Rank 3: - Activation Cost: 15 Spell Points
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| 3 | 1 | 20 |
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Reduce Metamagic Heighten cost by: | Rank 1:
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| Rank 2:
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| 2 | 2 | 20 |
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While your reaction is Pyrite, your offensive Crimsonite and Guildleaf Alchemist spells will ignite your enemies with magic, dealing additional damage. This damage determines its element based on the element of the spell cast.
This ability begins at 1d4 damage, adding another 1d4 for each Burning Ambition die you get from other abilities. This damage scales with Spell Power. |
| 1 | 2 | 20 |
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| | 1 | 2 | 20 |
- Intelligence (Tier 3)
- Alchemist 4
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