The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
|
- +1 Rage Use
- Rage Uses are used to activate Shifting
|
| 1 | 1 | 0 |
|
| Multiple Selection |
| +1 to Constitution, Dexterity or Strength |
| 1 | 2 | 1 |
- Character Level 4
- Extra Shifting
|
| | 1 | 1 | 3 |
- Character Level 7
- Shifter Ability
|
| Multiple Selection |
| +1 to Constitution, Dexterity or Strength |
| 1 | 2 | 4 |
- Character Level 11
- Extra Shifting
|
| | 1 | 1 | 6 |
- Character Level 16
- Shifter Ability
|
|
While wielding Handwraps: | Rank 1:
|
| Rank 2:
|
| Rank 3:
|
|
| 3 | 1 | 1 |
|
| Rank 1:
|
- +1 Spot
- +1 Listen
- +1 Intimidate
| Rank 2:
|
- +2 Spot
- +2 Listen
- +2 Intimidate
| Rank 3:
|
- +3 Spot
- +3 Listen
- +3 Intimidate
|
| 3 | 1 | 1 |
|
|
Shifting and Barbarian rages have: | Rank 1:
|
| Rank 2:
|
| Rank 3:
|
|
| 3 | 1 | 1 |
|
|
While Shifting or Raging: | Rank 1:
|
| Rank 2:
|
| Rank 3:
|
|
| 3 | 1 | 1 |
|
| | 3 | 1 | 1 |
|
|
While Raging with Handwraps, bypass:
- Piercing Damage Reduction
- Slashing Damage Reduction
|
| 1 | 2 | 5 |
None |
| | 3 | 1 | 5 |
None |
| Cooldown: 1 Minute
Activate: Howling, Nearby allies gain:
- +2 To Hit every
- Additional 2 every 5 Character Levels
- Lasts 20 seconds
- 1 Use
|
| 1 | 2 | 5 |
None |
|
| Spell-Like Ability: Magic Fang Metamagic: Eschew Materials, Quicken Cooldown: 20 Seconds Activation Cost: 8 Hit Points
Increases the Enhancement Bonus of the target's natural weapon by 1, plus 1 per five caster levels. An item can have only one temporary item enchantment at a time. Only works on players, hirelings, or pets, and only if they are Animals, Vermin, Magical Beasts, Dragons, or Fey. Equipping a new weapon cancels the effect. | | Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost. |
|
| 1 | 1 | 5 |
None |
| Activation Cost: 4 Hit Points Cooldown: 18 Seconds
Handwrap Attack: Requires equipped Handwraps. Make an attack similar to the Druid spell Shred.
This attack deals an extra 3[W] damage, with +1 bonus to critical threat and multiplier to the target, and you may reduce the target's Armor Class by 4 for a short time. Some creatures may be immune to the sunder effect. Fortitude save negates.
Fortitude DC: 10 + Half Character Level + Highest of Wisdom or Strength Modifier + Sunder Bonus |
| 1 | 2 | 5 |
None |
|
While Razorclaw Shift is active, gain:
- Improved Destruction
- When using Handwraps:
- On a Vorpal Hit:
- Trip enemies
- Lasts 2 seconds
- When using Iconic Rage
- Immune to Fatigue
- Including Fatigue from Shifting
|
| 1 | 2 | 10 |
None |
| Cooldown: 18 Seconds |
Activate: Rush forward, upon landing: | Rank 1:
|
| Rank 2:
|
- +4[W]
- +1 Critical Threat Range
| Rank 3:
|
- +6[W]
- +1 Critical Threat Range
- +1 Critical Threat Multiplier
|
| 3 | 1 | 10 |
None |
|
When Howl is active, nearby enemies take:
- -2 to Armor Class
- An Additional -2 to Armor Class per 5 Character Levels
|
| 1 | 2 | 10 |
|
|
Gain: | Rank 1:
|
- +3% Offhand Attack Chance
| Rank 2:
|
- +6% Offhand Attack Chance
| Rank 3:
|
- +10% Offhand Attack Chance
|
| 3 | 1 | 10 |
None |
| Multiple Selection |
| Select a Favored Enemy |
| 1 | 2 | 10 |
None |
|
While Razorclaw Shift is active, and Handwraps equipped, gain:
- +2 To Hit
- +2 Damage
- +1 Primal bonus to Critical Multiplier
|
| 1 | 1 | 15 |
|
| | 1 | 2 | 15 |
None |
| Activation Cost: 15 Hit Points Cooldown: 1 Minute
Handwrap Attack: Perform a melee attack that deals:
- +5[W]
- +1 Critical Threat
- +1 Critical Multiplier
- Target is knocked down
- While the target is down, for the next 20 seconds:
- 30% chance of knocking it down again
|
| 1 | 1 | 15 |
None |