Difference between revisions of "Divine Disciple Tree"

From DDO Compendium
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THIS IS A WORK IN PROGRESS, FOR NOW, USE THE IN GAME ENHANCEMENT PANEL
{{EnhTree
{{EnhTree
|name = Divine Disciple
|name = Divine Disciple
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|overview=<p>The most zealous, devout, and pious clerics possess the ability to serve their deity as intermediaries between the deity's mortal and divine servants. They interpret the divine will, act as teachers and guides to other members of the clergy, and arm the lay followers of their deity with the power of their patron. Eventually they transcend their mortal nature and embody the divine</p><p>Divine disciples are always divine spellcasters.</p>
|overview=<p>The most zealous, devout, and pious clerics possess the ability to serve their deity as intermediaries between the deity's mortal and divine servants. They interpret the divine will, act as teachers and guides to other members of the clergy, and arm the lay followers of their deity with the power of their patron. Eventually they transcend their mortal nature and embody the divine</p><p>Divine disciples are always divine spellcasters.</p>
|core={{EnhTier|Divine Disciple|Emissary|Sacred Defense|Divine Spell Knowledge I|Divine Spell Knowledge II|Divine Spell Knowledge III|Transcendence}}
|core={{EnhTier|Divine Disciple|Emissary|Sacred Defense|Divine Spell Knowledge I|Divine Spell Knowledge II|Divine Spell Knowledge III|Transcendence}}
|coredescription=<span class="box-header">Path of Light</span><br/>These are the cores for the path of light.  These cores move left to right on the tree. So the first core for level one is on the left, and the capstone is on the right.  You cannot take both a light and a dark core at the same location (i.e. core 1 for dark and the light capstone).
|core2={{EnhTier|Divine Disciple|Emissary|Sacred Defense|Divine Spell Knowledge I|Divine Spell Knowledge II|Divine Spell Knowledge III|Transcendence}}
|core2description=<span class="box-header">Path of Darkness</span><br/>These are the cores for the path of darkness.  These cores move right to left on the tree. So the first core for level one is on the right, and the capstone is on the left.  You cannot take both a light and a dark core at the same location (i.e. core 1 for dark and the light capstone).
|tier1={{EnhTier|Divine Disciple|Prophetic Zenith I|Spellpower (Divine Disciple) (Tier 1)|Divine Vitality|Spell Critical (Divine Disciple) (Tier 1)|Energy of the Disciple}}
|tier1={{EnhTier|Divine Disciple|Prophetic Zenith I|Spellpower (Divine Disciple) (Tier 1)|Divine Vitality|Spell Critical (Divine Disciple) (Tier 1)|Energy of the Disciple}}
|tier2={{EnhTier|Divine Disciple|Spell Penetration (Enhancement)|Spellpower (Divine Disciple) (Tier 2)|Efficient Metamagic (Divine Disciple) (Tier 2)|Spell Critical (Divine Disciple) (Tier 2)|Efficient Metamagic (Divine Disciple) (Tier 2)}}
|tier2={{EnhTier|Divine Disciple|Spell Penetration (Enhancement)|Spellpower (Divine Disciple) (Tier 2)|Efficient Metamagic (Divine Disciple) (Tier 2)|Spell Critical (Divine Disciple) (Tier 2)|Efficient Metamagic (Divine Disciple) (Tier 2)}}

Revision as of 12:17, 4 September 2022

THIS IS A WORK IN PROGRESS, FOR NOW, USE THE IN GAME ENHANCEMENT PANEL


Tree For:
Unlock
  • Free
Divine Disciple Tree.png
Overview

The most zealous, devout, and pious clerics possess the ability to serve their deity as intermediaries between the deity's mortal and divine servants. They interpret the divine will, act as teachers and guides to other members of the clergy, and arm the lay followers of their deity with the power of their patron. Eventually they transcend their mortal nature and embody the divine

Divine disciples are always divine spellcasters.

Core enhancements
Path of Light
These are the cores for the path of light. These cores move left to right on the tree. So the first core for level one is on the left, and the capstone is on the right. You cannot take both a light and a dark core at the same location (i.e. core 1 for dark and the light capstone).

Emissary Sacred Defense Divine Spell Knowledge I Divine Spell Knowledge II Divine Spell Knowledge III

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Transcendence Icon.png
Transcendence

Multiple Selection

Add spells based on your path
1230
  • Character Level 12
  • Cleric 5
Path of Darkness
These are the cores for the path of darkness. These cores move right to left on the tree. So the first core for level one is on the right, and the capstone is on the left. You cannot take both a light and a dark core at the same location (i.e. core 1 for dark and the light capstone).

Emissary Sacred Defense Divine Spell Knowledge I Divine Spell Knowledge II Divine Spell Knowledge III

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Transcendence Icon.png
Transcendence

Multiple Selection

Add spells based on your path
1230
  • Character Level 12
  • Cleric 5
Tier 1 enhancements

Spellpower (Divine Disciple) (Tier 1) Divine Vitality Spell Critical (Divine Disciple) (Tier 1)

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Prophetic Zenith Icon.png
Prophetic Zenith

Multiple Selection

Chose your SLA
311
  • Cleric 1
Feat Magical Training Icon.png
Energy of the Disciple
Rank 1:
  • +30 Spell Points
Rank 2:
  • +60 Spell Points
Rank 3:
  • +90 Spell Points
311
  • Cleric 1
Tier 2 enhancements

Spell Critical (Divine Disciple) (Tier 2)

EnhancementBenefitRanksAction
Points
SpentRequirements
[[Spell Penetration (Enhancement)|]]
While casting a spell:
Rank 1:
  • +1 Caster Level Check
Rank 2:
  • +2 Caster Level Check
Rank 3:
  • +3 Caster Level Check
31
Enhancement Spellpower- Universal Icon.png
Spellpower

Multiple Selection

+6/12/18 Fire, +5/10/15 Force, or +3/6/9 Universal Spell Power
315
  • Cleric 2
Enhancement Efficient Metamagic Icon.png
Efficient Metamagic

Multiple Selection

Reduce Metamagic cost by +2/4/6 (Empower), +1/2/4 (Enlarge), +3/6/9 (Maximize), +1/2/4 (Quicken)
325
  • Cleric 2
Enhancement Efficient Metamagic Icon.png
Efficient Metamagic

Multiple Selection

Reduce Metamagic cost by +2/4/6 (Empower), +1/2/4 (Enlarge), +3/6/9 (Maximize), +1/2/4 (Quicken)
325
  • Cleric 2
Tier 3 enhancements

Spellpower (Divine Disciple) (Tier 3)

Spell Critical (Divine Disciple) (Tier 3)

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Prophetic Zenith Icon.png
Prophetic Zenith

Multiple Selection

Chose your SLA
3110
  • Cleric 3
Enhancement Efficient Metamagic Icon.png
Efficient Metamagic

Multiple Selection

Reduce Metamagic cost by +2/4/6 (Empower), +1/2/4 (Enlarge), +3/6/9 (Maximize), +1/2/4 (Quicken)
3210
  • Efficient Metamagic (Tier 2)
  • Cleric 3
Enhancement Wisdom Icon.png
Increase Ability
  • +1 Wisdom
1210
  • Cleric 3
Tier 4 enhancements

DC or Spellpower I

Spell Critical (Divine Disciple) (Tier 4)

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Prophetic Zenith Icon.png
Prophetic Zenith

Multiple Selection

Chose your SLA
3120
  • Cleric 4
Enhancement Efficient Heighten Icon.png
Efficient Heighten
Reduce Metamagic Heighten cost by:
Rank 1:
Rank 2:
2220
Enhancement Wisdom Icon.png
Increase Ability
  • +1 Wisdom
1220
  • Increased Ability (Tier 3)
  • Cleric 4
Tier 5 enhancements

Prophetic Zenith IV DC or Spellpower II

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Divine Empowerment Icon.png
Divine Empowerment
  • +1 Necromancy DC
  • +1 Evocation DC
1230
  • Character Level 12
  • Cleric 5