Inflict Light Wounds (Divine Disciple)

From DDO Compendium

Spell Inflict Light Wounds Icon.png

Inflict Light Wounds

Ranks: 3
Points (per rank): 1
Benefits:
Spell Inflict Light Wounds Icon.pngSpell-Like Ability:
Inflict Light Wounds
Metamagic: Embolden, Empower, Enlarge, Heighten, Intensify, Maximize, Quicken

Negative energy is channeled through your touch to inflict 3 to 8 damage per caster level up to caster level 5 on your target enemy, or heal undead a like amount. A successful Will save reduces the damage by half.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
Rank 1:
  • Activation Cost: 8 Spell Points
  • Cooldown: 10 Seconds
Rank 2:
  • Activation Cost: 6 Spell Points
  • Cooldown: 8 Seconds
Rank 3:
  • Activation Cost: 4 Spell Points
  • Cooldown: 6 Seconds
Selection option for: Prophetic Zenith
Requirements
  • 1 Points spent
  • Divine Emissary of Darkness
  • Cleric 1