Dark Hunter Tree

From DDO Compendium
Revision as of 17:42, 23 February 2023 by MNDeveloper (talk | contribs)


Tree For:
Unlock
  • Free
Dark Hunter Tree.png
Overview
Dark Hunters strike terror into their prey. They are infused with the energies of the Underdark, and can effectively use and disarm traps.
Core enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Mist Stalker Icon.png
Underdark Stalker
  • +5 Maximum Hit Points
  • +1 Reflex Save
  • While wearing Medium Armor:
    • -1 Armor Check Penalty
110
  • Dark Hunter 1
Enhancement Assassin's Trick Icon.png
Smoke Trap
Enhancement Assassin's Trick Icon.pngSpell-Like Ability:
Smoke Trap
Metamagic: Quicken
Cooldown: 12 Seconds

Toss a Smoke Grenade at a single enemy. IF they fail a fortitude save (DC20 + Dex/Int/Wis Mod + Assassinate DCs + Trap DCs) they lose their immunity to sneak attack and 25% of their fortification for 25 seconds.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.


Passive:

  • +5 Maximum Hit Points
  • +1 Reflex Save
  • While wearing Medium Armor:
    • -1 Armor Check Penalty
116
  • Underdark Stalker
  • Dark Hunter 3
Enhancement Nimbleness Icon.png
Underdark Armor
  • +5 Maximum Hit Points
  • +1 Reflex Save
  • While wearing Medium Armor:
    • -1 Armor Check Penalty
    • +10% Exceptional bonus to Armor Class
    • -50% Damage from Traps
1110
  • Smoke Trap
  • Dark Hunter 6
Enhancement Opportune Moment Icon.png
Opportune Moment
  • When invisibile gain:
    • Primal bonus to Sneak Attack Dice equal to the Wilderness Lore
    • Lasts for 10 seconds after becoming visible
    • Only triggers once every 60 seconds.
  • +5 Maximum Hit Points
  • +1 Reflex Save
  • While wearing Medium Armor:
    • -1 Armor Check Penalty
1120
  • Underdark Armor
  • Dark Hunter 12
Enhancement Death Stalker Icon.png
Death Stalker
  • +25% Sneak Speed
  • While Sneaking, gain:
    • +5% enhancement Melee damage bonus
    • +5% enhancement Ranged damage bonus
    • +5% enhancement Unarmed damage bonus
    • Last for 10 seconds after leaving Stealth
  • +5 Maximum Hit Points
  • +1 Reflex Save
  • While wearing Medium Armor:
    • -1 Armor Check Penalty
1130
  • Opportune Moment
  • Dark Hunter 18
Enhancement Hunter in the Dark Icon.png
Hunter in the Dark
  • +2 Dexterity
  • +2 Intelligence
  • +2 Wisdom
  • +10% Doublestrike
  • +10% Doubleshot
  • +10 Melee Power
  • +10 Ranged Power
  • When using Bleed the Weak:
    • Enemies that are Snared or Entangled get full damage
  • +5 Maximum Hit Points
  • +1 Reflex Save
  • While wearing Medium Armor:
    • -1 Armor Check Penalty
1140
  • Death Stalker
  • Dark Hunter 20
Tier 1 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Druid's Wolf Pup Certificate Icon.png
Dark Wolf
Conjure your Dark Wolf companion to your side. This companion will fight alongside you as you adventure.
Rank 1:
  • Cooldown: 1 Minute
  • +5 Hit Points
Rank 2:
  • Cooldown: 45 Seconds
  • +10 Hit Points
Rank 3:
  • Cooldown: 30 Seconds
  • +15 Hit Points
311
  • Dark Hunter 1
Enhancement Brother Wolf Icon.png
Wolf Hide
Rank 1:
  • +2 Physical Resistance Rating
Rank 2:
  • +4 Physical Resistance Rating
Rank 3:
  • +6 Physical Resistance Rating
311
  • Dark Wolf
  • Dark Hunter 1
Enhancement Sneak Attack Training Icon.png
Sneak Attack Training
121
  • Dark Hunter 1
Enhancement Bleed Them Out Icon.png
Bleed the Weak

Imbue Toggle:

  • When attacking with Melee or Ranged:
    • +1d8 Bleeding Damage
    • For enemies under 50% HP
      • Increase to +1d10
    • For enemies under 25% HP
      • Increase to +1d12
    • Scales with the higher of Melee or Ranged Power
  • While this is active, and the Dark Wolf is active:
    • Adds the same damage
    • Gets your Imbue Dice
121
  • Dark Hunter 1
Enhancement Awareness Icon.png
Awareness
Rank 1:
  • +1 Listen
  • +1 Search
  • +1 Spot
  • +1 To Hit
Rank 2:
  • +2 Listen
  • +2 Search
  • +2 Spot
  • +2 To Hit
Rank 3:
  • +3 Listen
  • +3 Search
  • +3 Spot
  • +3 To Hit
311
  • Dark Hunter 1
Tier 2 enhancements

Action Boost: Skills or Sprint

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Swift Hunter Icon.png
Furor of the Hunter
Dark Wolf gains:
Rank 1:
  • +3 Primal bonus to hit
  • +3 Primal bonus to damage
  • +2 Primal bonus to Armor Class
  • 10% enemy Fortification bypass
Rank 2:
  • +6 Primal bonus to hit
  • +6 Primal bonus to damage
  • +4 Primal bonus to Armor Class
  • 20% enemy Fortification bypass
Rank 3:
  • +10 Primal bonus to hit
  • +10 Primal bonus to damage
  • +6 Primal bonus to Armor Class
  • 50% enemy Fortification bypass
315
  • Dark Wolf
  • Dark Hunter 2
Enhancement Measure the Foe Icon.png
Assassin's Training
Rank 1:
  • +1 Assassinate DC
Rank 2:
  • +2 Assassinate DC
Rank 3:
  • +3 Assassinate DC
315
  • Dark Hunter 2
Enhancement Sneak Attack Training Icon.png
Sneak Attack Training
125
  • Sneak Attack Training (Tier 1)
  • Dark Hunter 2
Enhancement Improved Traps Icon.png
Improved Traps
Rank 1:
  • +1 Save DCs of Alchemical Trap Attacks
  • +1 Save DCs of Magical Traps
  • Elemental Traps that you traps have a DC equal to 65% of your Disable Device Skill instead of 50%
Rank 2:
  • +2 Save DCs of Alchemical Trap Attacks
  • +2 Save DCs of Magical Traps
  • Elemental Traps that you traps have a DC equal to 80% of your Disable Device Skill instead of 50%
Rank 3:
  • +3 Save DCs of Alchemical Trap Attacks
  • +3 Save DCs of Magical Traps
  • Elemental Traps that you traps have a DC equal to 100% of your Disable Device Skill instead of 50%
315
  • Dark Hunter 2
Tier 3 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Tier 4 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Tier 5 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements