Assassin Tree

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Revision as of 16:48, 13 August 2018 by MNDeveloper (talk | contribs) (MNDeveloper moved page Assassin to Assassin Tree without leaving a redirect)


Tree For:
Unlock
  • Free
Assassin Tree.png
Overview
Core enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Knife in the Darkness Icon.png
Knife in the Darkness

You gain:

  • Proficiency with Kukris
  • Dexterity modifier to hit with:
    • Daggers
    • Kukris
110
  • Rogue 1
Enhancement Dagger in the Back Icon.png
Dagger in the Back

Use your Dexterity modifier for damage with:

  • Daggers
  • Kukris
  • If you possess the Weapon Finesse feat:
    • Also applies to Finessable Melee weapons
    • Handwraps are not Melee Weapons
115
  • Knife in the Darkness
  • Rogue 3
Enhancement Assassin's Trick Icon.png
Assassin's Trick

Cooldown: 6 Seconds

1110
  • Dagger in the Back
  • Rogue 6
Enhancement Nimbleness Icon.png
Nimbleness

On Hit: Gain:

  • Max once per second
  • +1% Dodge
  • Lasts 6 seconds
  • Stacks 10 times


Passive:

  • +5 Melee Power
1120
  • Assassin's Trick
  • Rogue 12
Enhancement Lethality Icon.png
Lethality

While in light or cloth armor and wielding a one-handed weapon:

  • +1 Insight bonus to Critical Damage Multiplier
1130
  • Nimbleness
  • Rogue 18
Enhancement Deadly Shadow Icon.png
Deadly Shadow
  • +2 Dexterity
  • +2 Intelligence
  • +10 Melee Power
  • +4 Sneak Attack dice
  • +2 to the DC of Assassinate
  • +4 Reflex saving throws
1140
  • Lethality
  • Rogue 20
Tier 1 enhancements

Poison Strikes

Stealthy (Enhancement)

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Toxin Affinity Icon.png
Toxin Affinity
Rank 1:
  • +1 Imbue Dice
  • +1 to Fortitude Saves vs. Poisons
  • +1 to Save DCs of your own Poison attacks
Rank 2:
  • +2 Imbue Dice
  • +2 to Fortitude Saves vs. Poisons
  • +2 to Save DCs of your own Poison attacks
Rank 3:
  • +3 Imbue Dice
  • +3 to Fortitude Saves vs. Poisons
  • +3 to Save DCs of your own Poison attacks
315
  • Rogue 2
  • Venomed Blades
Enhancement Shiv Icon.png
Shiv
Cooldown: 12 Seconds
Melee Attack:
Rank 1:
  • Deals +1[W] damage
  • Causes your target to become Bluffed.
  • On Sneak Attack:
    • Target gains a -2 Fortitude Save against Poisons for 20 seconds
    • Stacks 5 times
Rank 2:
  • Deals +2[W] damage
  • Causes your target to become Bluffed.
  • On Sneak Attack:
    • Target gains a -2 Fortitude Save against Poisons for 20 seconds
    • Stacks 5 times
Rank 3:
  • Deals +3[W] damage
  • Causes your target to become Bluffed.
  • On Sneak Attack:
    • Target gains a -2 Fortitude Save against Poisons for 20 seconds
    • Stacks 5 times
Bluff duration is 1 second plus 1 second per for Rogue levels
311
  • Rogue 1
Enhancement Sneak Attack Training Icon.png
Sneak Attack Training
121
  • Rogue 1
Tier 2 enhancements

Poison Strikes

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Venomed Blades Icon.png
Venomed Blades
Cooldown: 3 Seconds
Imbue Toggle:
Rank 1:
  • +1d4 Poison Damage
Rank 2:
  • +1d6 Poison Damage
Rank 3:
  • +1d8 Poison Damage
Scales with 200% of Melee or Ranged Power, whichever is higher
311
  • Rogue 1
Antirequisite
Enhancement Bleed Them Out Icon.png
Bleed Them Out
Cooldown: 6 seconds
Melee Attack:
Rank 1:
  • +1[W]
Rank 2:
  • +2[W]
Rank 3:
  • +3[W]
  • On Damage:
    • +1d6 Damage
    • Ticks every 2 Seconds
    • Lasts 14 Seconds
315
  • Rogue 2
Enhancement Sneak Attack Training Icon.png
Sneak Attack Training
125
  • Sneak Attack Training (Tier 1)
  • Rogue 2
Action Boost- Power Icon.png
Action Boost: Power
Activation Cost: 1 Action Boost
Cooldown: 30 seconds
Activate to gain:
Rank 1:
  • +10 Action Boost bonus to Melee Power
  • +10 Action Boost bonus to Ranged Power
Rank 2:
  • +20 Action Boost bonus to Melee Power
  • +20 Action Boost bonus to Ranged Power
Rank 3:
  • +30 Action Boost bonus to Melee Power
  • +30 Action Boost bonus to Ranged Power
Lasts 20 Seconds
315
  • Rogue 2
Tier 3 enhancements

Poison Strikes

Increase Ability (Dexterity/Intelligence)

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Critical Mastery Icon.png
Critical Mastery
Rank 1:
  • +1 to Confirm Critical Hits
  • +1 Damage on Critical Hits
Rank 2:
  • +2 to Confirm Critical Hits
  • +2 Damage on Critical Hits
Rank 3:
  • +3 to Confirm Critical Hits
  • +3 Damage on Critical Hits
3110
  • Rogue 3
Enhancement Shadow Dagger Icon.png
Shadow Dagger
Rank 1:
  • Cooldown: 30 Seconds
  • +4d8 Unholy Damage
  • Blindness
    • Fortitude DC: 10 + Rogue Level + Higher of Dexterity of Intelligence Modifier Save Negates
Rank 2:
  • Cooldown: 20 Seconds
  • +6d8 Unholy Damage
  • Blindness
    • Fortitude DC: 14 + Rogue Level + Higher of Dexterity of Intelligence Modifier Save Negates
Rank 3:
  • Cooldown: 10 Seconds
  • +8d8 Unholy Damage
  • Blindness
    • Fortitude DC: 18 + Rogue Level + Higher of Dexterity of Intelligence Modifier Save Negates
Scales with 400% Melee Power
3110
  • Rogue 3
Enhancement Sneak Attack Training Icon.png
Sneak Attack Training
1210
  • Sneak Attack Training (Tier 2)
  • Rogue 3
Tier 4 enhancements

Increase Ability (Dexterity/Intelligence)

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Execute Icon.png
Execute

Cooldown: 15 Seconds

Melee Assassinate Attack:

  • +3[W]
  • When target is below 30% health:
    • +500 Damage
    • Scales with 400% Melee Power
1220
  • Rogue 4
Enhancement Killer Icon.png
Killer

When you kill a target:

  • +5% Morale bonus to Melee Doublestrike
  • +5% Morale bonus to Melee Doubleshot
  • Weak enemies will not always produce this effect
Rank 1:
  • Stacks up to 2 times
Rank 2:
  • Stacks up to 3 times
Rank 3:
  • Stacks up to 4 times
Lasts 15 Seconds
3120
  • Rogue 4
Enhancement Weakening Strikes Icon.png
Weakening Strikes

Target attacked that have an Assassin's Mark:

  • -(10 + Rogue Level/2) Melee Power
  • -(10 + Rogue Level/2) Ranged Power
  • Lasts 10 Seconds
1220
  • Rogue 4
Enhancement Sneak Attack Training Icon.png
Sneak Attack Training
1220
  • Sneak Attack Training (Tier 3)
  • Rogue 4
Tier 5 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Assassinate Icon.png
Assassinate

Cooldown: 12 Seconds

Stealth Melee Assassinate Attack: When Sneak Attacking:

  • Kill a living target
    • Fortitude DC: 10 + Rogue Level + Higher of Dexterity or Intelligence Modifier Save Negates
    • On a successful save:
1130
  • Character Level 12
  • Rogue 5
Enhancement Measure the Foe Icon.png
Measure the Foe

Gain every tick while in stealth:

  • +6 Melee Power
  • +2 Dodge
  • +2 Maximum Dodge
  • +1 to hit
  • +1 to the DCs of your Assassinate abilities
  • Stacks 5 times
Rank 1:
  • Ticks every 4 Seconds
Rank 2:
  • Ticks every 2 Seconds
Rank 3:
  • Ticks every Second
Lasts 10 Seconds after you leave stealth
3130
  • Character Level 12
  • Rogue 5
Enhancement Deadly Strikes Icon.png
Deadly Strikes

Target attacked that have an Assassin's Mark:

  • +10 Damage
1230
  • Character Level 12
  • Rogue 5
Enhancement Knife Specialization Icon.png
Knife Specialization
  • While wielding a Kukri:
    • +1 Competence bonus to Critical Damage Multiplier
  • While wielding a Dagger:
    • +1 Competence bonus to Critical Damage Multiplier
    • +1 Competence bonus to Critical Threat Range
1230
  • Character Level 12
  • Rogue 5
Enhancement Light Armor Mastery Icon.png
Light Armor Mastery
When wearing Light Armor:
Rank 1:
  • +2 Maximum Dexterity
  • +2 Physical Resistance Rating
Rank 2:
  • +4 Maximum Dexterity
  • +4 Physical Resistance Rating
Rank 3:
  • +6 Maximum Dexterity
  • +6 Physical Resistance Rating
  • +25% Competence bonus to Maximum Hit Points
3130
  • Character Level 12
  • Rogue 5