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Unlike most others, Frenzied Berserkers do not fight to achieve a heroic goal or defeat a loathsome villain. Those are mere excuses, it is the thrill of combat that draws them. For the Frenzied Berserker, the insanity of battle is like an addictive drug — they must constantly seek out more conflict to feed their craving for battle.
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- You gain the Die Hard feat, and automatically stabilize when incapacitated.
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| 1 | 1 | 0 |
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- +20 Maximum HP
- +10 Positive Healing Amplification
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| 1 | 1 | 5 |
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| Activation Cost: 10 hit points Cooldown: 30 seconds
Imbue Toggle:
- +1d8 Bane Damage on Hit
- Scales with 100% Melee Power
Passive:
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| 1 | 1 | 10 |
- Frenzied Toughness I
- Barbarian 6
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- +60 Maximum HP
- +10 Positive Healing Amplification
- +10 Physical Resistance
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| 1 | 1 | 20 |
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| Activation Cost: 20 hit points Cooldown: 30 seconds
Enter a Death Frenzy for one minute:
- +6 Strength
- +1 critical damage multiplier on rolls of 19-20
- +3 Imbue Dice
Passive:
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| 1 | 1 | 30 |
- Frenzied Toughness II
- Barbarian 18
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| Activation Cost: 100 Hit Points Cooldown: 2 minutes 30 seconds
Activate:
- Gain 25 stacks of Storm's Eye
Storm's Eye:
- +1 damage
- One stack fades away every three seconds
Passive:
- +4 Constitution
- +10 Melee Power
- When raging, and wielding a melee weapon:
- 5% chance to deal 400 bludgeoning damage
- Scales with 100% Melee Power.
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| 1 | 1 | 40 |
- Death Frenzy
- Barbarian 20
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| | 3 | 1 | 1 |
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| Cooldown: 12 seconds |
Activate: | Rank 1:
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- Melee Attack:
- Deals +1[W] extra damage.
- Damaging enemies reduces their AC by -1 for 20 seconds.
- Reduces fortification by 5%
| Rank 2:
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- Melee Attack:
- Deals +2[W] extra damage.
- Damaging enemies reduces their AC by -2 for 20 seconds.
- Reduces fortification by 10%
| Rank 3:
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- Melee Attack:
- Deals +3[W] extra damage.
- Damaging enemies reduces their AC by -3 for 20 seconds.
- Reduces fortification by 20%
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| 3 | 1 | 1 |
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| Rank 1:
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- Your range of unconsciousness extends +5 HP.
- When you drop below 1 health, you gain 10 temporary hitpoints.
| Rank 2:
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- Your range of unconsciousness extends +10 HP.
- When you drop below 1 health, you gain 20 temporary hitpoints.
| Rank 3:
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- Your range of unconsciousness extends +15 HP.
- When you drop below 1 health, you gain 30 temporary hitpoints.
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This can only trigger once every five minutes |
| 3 | 1 | 1 |
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While Raging: | Rank 1:
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| Rank 2:
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| Rank 3:
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| 3 | 2 | 1 |
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| Rank 1:
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- +1 Balance
- +1 Jump
- +1 Swim
| Rank 2:
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- +2 Balance
- +2 Jump
- +2 Swim
| Rank 3:
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- +3 Balance
- +3 Jump
- +3 Swim
- When Barbarian Rage is active:
- +35% Action Boost bonus to Movement Speed
- Lasts 20 Seconds
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| 3 | 1 | 1 |
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| Rank 1:
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| Rank 2:
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- +10% Strikethrough Chance
| Rank 3:
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- +20% Strikethrough Chance
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| 3 | 1 | 5 |
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Damaging enemies with Cracking Attack reduces their Fortitude saving throws by: | Rank 1:
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| Rank 2:
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| Rank 3:
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Lasts for 20 seconds |
| 3 | 1 | 5 |
- Cracking Attack
- Barbarian 2
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| Cooldown: 3 seconds | Rank 1:
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- Gain +50 Temporary Health for one minute.
- Each Epic and Legendary level adds +25 temporary hitpoints.
- You have a -1 penalty to constitution until you rest or die.
| Rank 2:
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- Gain +100 Temporary Health for one minute.
- Each Epic and Legendary level adds +25 temporary hitpoints.
- You have a -1 penalty to constitution until you rest or die.
| Rank 3:
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- Gain +150 Temporary Health for one minute.
- Each Epic and Legendary level adds +25 temporary hitpoints.
- You have a -1 penalty to constitution until you rest or die.
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| 3 | 1 | 5 |
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You can use each of your action boosts additional times per rest. | Rank 1:
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| Rank 2:
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| Rank 3:
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| 3 | 2 | 5 |
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| Activation Cost: 1 Action Boost | Cooldown: 30 seconds | Rank 1:
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- +35% Action Boost bonus to movement speed
| Rank 2:
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- +40% Action Boost bonus to movement speed
| Rank 3:
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- +50% Action Boost bonus to movement speed
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Lasts 20 Seconds |
| 3 | 1 | 5 |
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| Rank 1:
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| Rank 2:
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- +10% Strikethrough Chance
| Rank 3:
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- +20% Strikethrough Chance
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| 3 | 1 | 10 |
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Supreme Cleave costs: | Rank 1:
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- 3 fewer hit points to activate.
| Rank 2:
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- 6 fewer hit points to activate.
| Rank 3:
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- 10 fewer hit points to activate.
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| 3 | 1 | 10 |
- Supreme Cleave
- Blood Tribute
- Barbarian 3
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| Activation Cost: 10 hit points |
Tactical Melee Cleave: Attack enemies all around you. | Rank 1:
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| Rank 2:
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| Rank 3:
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| 3 | 1 | 10 |
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| | 1 | 2 | 10 |
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When you hit with Cracking Attack, for 12 seconds you gain: | Rank 1:
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- +0.5[W] damage
- 1 Melee Power
| Rank 2:
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- +1[W] damage
- 2 Melee Power
| Rank 3:
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- +2[W] damage
- 3 Melee Power
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| 3 | 1 | 20 |
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| Cooldown: 20 seconds |
Melee Attack that deals: | Rank 1:
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- +2[W]
- 1d6 Strength damage
- 1d6 Dexterity damage
| Rank 2:
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- +3[W]
- 2d6 Strength damage
- 2d6 Dexterity damage
| Rank 3:
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- +4[W]
- 3d6 Strength damage
- 3d6 Dexterity damage
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| 3 | 1 | 20 |
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When you Supreme Cleave, gain +1 Primal Bonus to Attack that lasts for 4 seconds, stacking: | Rank 1:
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| Rank 2:
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| Rank 3:
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| 3 | 1 | 20 |
- Supreme Cleave
- Barbarian 4
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| | 1 | 2 | 20 |
- Constitution (Tier 3)
- Barbarian 4
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- On Vorpal Hit:
- Gain +50% Strikethrough Chance for 12 seconds.
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| 1 | 2 | 30 |
- Mad Munitions
- Character Level 12
- Barbarian 5
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While raging: | Rank 1:
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- +1 Competence Bonus to Critical Threat Multiplier
| Rank 2:
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- +2 Competence Bonus to Critical Threat Multiplier
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| 2 | 1 | 30 |
- Character Level 12
- Barbarian 5
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Supreme Cleave: | Rank 1:
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- Has a 50% chance to bleed damaged enemies.
- Reduces the AC of enemies by 1 for six seconds.
- Both can stack up to five times.
| Rank 2:
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- Has a 75% chance to bleed damaged enemies, inflicting up to 2 stacks.
- Reduces the AC of enemies by 2 for six seconds.
- Both can stack up to five times.
| Rank 3:
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- Has a 82% chance to bleed damaged enemies, inflicting up to 3 stacks.
- Reduces the AC of enemies by 3 for six seconds.
- Both can stack up to five times.
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| 3 | 1 | 30 |
- Character Level 12
- Barbarian 5
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| Multiple Selection |
| Gain Healing or Melee Power with raging |
| 1 | 1 | 30 |
- Character Level 12
- Barbarian 5
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| Activation Cost: 25 hit points Cooldown: 30 seconds
- Tactical Melee Cleave: Activate this ability and attack enemies around you.
- This deals +5[W] damage
- Has a 50% chance to knock down each damaged enemy briefly on a failed Fortitude Save (10 + Strength modifier + Barbarian Level)
- Abilities that trigger on Supreme Cleave also trigger on Tantrum.
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| 1 | 2 | 30 |
- Character Level 12
- Barbarian 5
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