Difference between revisions of "Frenzied Berserker Tree"

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(Created page with "{{EnhTree |name = Frenzied Berzerker |treeowner= Barbarian |overview=Unlike most others, Frenzied Berserkers do not fight to achieve a heroic goal or defeat a loathsome villai...")
 
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|overview=Unlike most others, Frenzied Berserkers do not fight to achieve a heroic goal or defeat a loathsome villain. Those are mere excuses, it is the thrill of combat that draws them. For the Frenzied Berserker, the insanity of battle is like an addictive drug — they must constantly seek out more conflict to feed their craving for battle.
|overview=Unlike most others, Frenzied Berserkers do not fight to achieve a heroic goal or defeat a loathsome villain. Those are mere excuses, it is the thrill of combat that draws them. For the Frenzied Berserker, the insanity of battle is like an addictive drug — they must constantly seek out more conflict to feed their craving for battle.
|core={{EnhTier|Frenzied Berzerker|Die Hard|Frenzied Toughness I|Frenzy|Frenzied Toughness II|Death Frenzy|Storm's Eye}}
|core={{EnhTier|Frenzied Berzerker|Die Hard|Frenzied Toughness I|Frenzy|Frenzied Toughness II|Death Frenzy|Storm's Eye}}
|tier1=
|tier1={{EnhTier|Frenzied Berzerker|Extra Rage|Cracking Attack|Die Harder|Power Rage|Athletics}}
|tier2=
|tier2=
|tier3=
|tier3=

Revision as of 17:30, 1 July 2018


Overview
Unlike most others, Frenzied Berserkers do not fight to achieve a heroic goal or defeat a loathsome villain. Those are mere excuses, it is the thrill of combat that draws them. For the Frenzied Berserker, the insanity of battle is like an addictive drug — they must constantly seek out more conflict to feed their craving for battle.
Core enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
[[]]
  • You gain the Die Hard feat, and automatically stabilize when incapacitated.
11
[[Frenzied Toughness I|]]
  • +20 Maximum HP
  • +10 Positive Healing Amplification
11
[[]]

Activation Cost: 10 hit points
Cooldown: 30 seconds

Imbue Toggle:

  • +1d8 Bane Damage on Hit
  • Scales with 100% Melee Power


Passive:

  • +5 Melee Power
11
[[Frenzied Toughness II|]]
  • +60 Maximum HP
  • +10 Positive Healing Amplification
  • +10 Physical Resistance
11
[[]]

Activation Cost: 20 hit points
Cooldown: 30 seconds

Enter a Death Frenzy for one minute:

  • +6 Strength
  • +1 critical damage multiplier on rolls of 19-20
  • +3 Imbue Dice

Passive:

  • +10 Melee Power
11
[[]]

Activation Cost: 100 Hit Points
Cooldown: 2 minutes 30 seconds

Activate:

  • Gain 25 stacks of Storm's Eye


Storm's Eye:

  • +1 damage
  • One stack fades away every three seconds


Passive:

  • +4 Constitution
  • +10 Melee Power
  • When raging, and wielding a melee weapon:
    • 5% chance to deal 400 bludgeoning damage
    • Scales with 100% Melee Power.
11
Tier 1 enhancements

Power Rage

EnhancementBenefitRanksAction
Points
SpentRequirements
[[]]
Rank 1:
  • +2 Rage uses per rest
Rank 2:
  • +4 Rage uses per rest
Rank 3:
  • +6 Rage uses per rest
31
[[]]
Cooldown: 12 seconds
Activate:
Rank 1:
  • Melee Attack:
    • Deals +1[W] extra damage.
    • Damaging enemies reduces their AC by -1 for 20 seconds.
    • Reduces fortification by 5%
Rank 2:
  • Melee Attack:
    • Deals +2[W] extra damage.
    • Damaging enemies reduces their AC by -2 for 20 seconds.
    • Reduces fortification by 10%
Rank 3:
  • Melee Attack:
    • Deals +3[W] extra damage.
    • Damaging enemies reduces their AC by -3 for 20 seconds.
    • Reduces fortification by 20%
31
[[]]
Rank 1:
  • Your range of unconsciousness extends +5 HP.
  • When you drop below 1 health, you gain 10 temporary hitpoints.
Rank 2:
  • Your range of unconsciousness extends +10 HP.
  • When you drop below 1 health, you gain 20 temporary hitpoints.
Rank 3:
  • Your range of unconsciousness extends +15 HP.
  • When you drop below 1 health, you gain 30 temporary hitpoints.
This can only trigger once every five minutes
31
[[Athletics|]]
Rank 1:
  • +1 Balance
  • +1 Jump
  • +1 Swim
Rank 2:
  • +2 Balance
  • +2 Jump
  • +2 Swim
Rank 3:
  • +3 Balance
  • +3 Jump
  • +3 Swim
  • When Barbarian Rage is active:
    • +35% Action Boost bonus to Movement Speed
    • Lasts 20 Seconds
31
Tier 2 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Tier 3 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Tier 4 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Tier 5 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements