Assassin Tree

From DDO Compendium
Revision as of 01:20, 21 July 2018 by MNDeveloper (talk | contribs)


Tree For:
Unlock
  • Free
Assassin Tree.png
Overview
Core enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Knife in the Darkness Icon.png
Knife in the Darkness

You gain:

  • Proficiency with Kukris
  • Dexterity modifier to hit with:
    • Daggers
    • Kukris
110
  • Rogue 1
Enhancement Dagger in the Back Icon.png
Dagger in the Back

Use your Dexterity modifier for damage with:

  • Daggers
  • Kukris
  • If you possess the Weapon Finesse feat:
    • Also applies to Finessable Melee weapons
    • Handwraps are not Melee Weapons
115
  • Knife in the Darkness
  • Rogue 3
Enhancement Assassin's Trick Icon.png
Assassin's Trick

Cooldown: 6 Seconds

1110
  • Dagger in the Back
  • Rogue 6
Enhancement Nimbleness Icon.png
Nimbleness

On Hit: Gain:

  • Max once per second
  • +1% Dodge
  • Lasts 6 seconds
  • Stacks 10 times


Passive:

  • +5 Melee Power
1120
  • Assassin's Trick
  • Rogue 12
Enhancement Lethality Icon.png
Lethality

While in light or cloth armor and wielding a one-handed weapon:

  • +1 Insight bonus to Critical Damage Multiplier
1130
  • Nimbleness
  • Rogue 18
Enhancement Deadly Shadow Icon.png
Deadly Shadow
  • +2 Dexterity
  • +2 Intelligence
  • +10 Melee Power
  • +4 Sneak Attack dice
  • +2 to the DC of Assassinate
  • +4 Reflex saving throws
1140
  • Lethality
  • Rogue 20
Tier 1 enhancements

Poison Strikes

Stealthy (Enhancement)

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Toxin Affinity Icon.png
Toxin Affinity
Rank 1:
  • +1 Imbue Dice
  • +1 to Fortitude Saves vs. Poisons
  • +1 to Save DCs of your own Poison attacks
Rank 2:
  • +2 Imbue Dice
  • +2 to Fortitude Saves vs. Poisons
  • +2 to Save DCs of your own Poison attacks
Rank 3:
  • +3 Imbue Dice
  • +3 to Fortitude Saves vs. Poisons
  • +3 to Save DCs of your own Poison attacks
315
  • Rogue 2
  • Venomed Blades
Enhancement Shiv Icon.png
Shiv
Cooldown: 12 Seconds
Melee Attack:
Rank 1:
  • Deals +1[W] damage
  • Causes your target to become Bluffed.
  • On Sneak Attack:
    • Target gains a -2 Fortitude Save against Poisons for 20 seconds
    • Stacks 5 times
Rank 2:
  • Deals +2[W] damage
  • Causes your target to become Bluffed.
  • On Sneak Attack:
    • Target gains a -2 Fortitude Save against Poisons for 20 seconds
    • Stacks 5 times
Rank 3:
  • Deals +3[W] damage
  • Causes your target to become Bluffed.
  • On Sneak Attack:
    • Target gains a -2 Fortitude Save against Poisons for 20 seconds
    • Stacks 5 times
Bluff duration is 1 second plus 1 second per for Rogue levels
311
  • Rogue 1
Enhancement Sneak Attack Training Icon.png
Sneak Attack Training
121
  • Rogue 1
Tier 2 enhancements

Poison Strikes

Bleed Them out

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Venomed Blades Icon.png
Venomed Blades
Cooldown: 3 Seconds
Imbue Toggle:
Rank 1:
  • +1d4 Poison Damage
Rank 2:
  • +1d6 Poison Damage
Rank 3:
  • +1d8 Poison Damage
Scales with 200% of Melee or Ranged Power, whichever is higher
311
  • Rogue 1
Antirequisite
Enhancement Sneak Attack Training Icon.png
Sneak Attack Training
125
  • Sneak Attack Training (Tier 1)
  • Rogue 2
Action Boost- Power Icon.png
Action Boost: Power
Activation Cost: 1 Action Boost
Cooldown: 30 seconds
Activate to gain:
Rank 1:
  • +10 Action Boost bonus to Melee Power
  • +10 Action Boost bonus to Ranged Power
Rank 2:
  • +20 Action Boost bonus to Melee Power
  • +20 Action Boost bonus to Ranged Power
Rank 3:
  • +30 Action Boost bonus to Melee Power
  • +30 Action Boost bonus to Ranged Power
Lasts 20 Seconds
315
  • Rogue 2
Tier 3 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Tier 4 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Tier 5 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements