Chaosmancer Tree

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Revision as of 00:48, 6 June 2024 by MNDeveloper (talk | contribs)
The page contains information retrieved from either Lamannia or the forums that is scheduled for a future release.

This information is scheduled to be released when U68 goes live.
Tree For:
Unlock
Chaosmancer Tree.png
Overview
Core enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Dexterity Icon.png
Wild Magic I
  • +2 Wild Surge Luck
110 None
Increase Ability (Charisma-Intelligence-Wisdom) Icon.png
Eladrin Ability

Multiple Selection

+1 Wisdom, Intelligence, or Charisma
121
  • Character Level 4
  • Wild Magic I
Enhancement Dexterity Icon.png
Wild Magic II
  • Wild Surge Luck bonus increases to +3
113
  • Character Level 7
  • Eladrin Ability
Increase Ability (Charisma-Intelligence-Wisdom) Icon.png
Eladrin Ability

Multiple Selection

+1 Wisdom, Intelligence, or Charisma
124
  • Character Level 11
  • Wild Magic II
Enhancement Dexterity Icon.png
Wild Magic III
  • Wild Surge Luck bonus increases to +6
116
  • Character Level 16
  • Eladrin Ability
Tier 1 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Nothing is Hidden Icon.png
Nothing is Hidden
Automatically perform a Search check to locate traps and secret doors when in Spot range. The Search check occurs with:
Rank 1:
  • -12 Search
Rank 2:
  • -8 Search
Rank 3:
  • -4 Search
311
  • Keen Senses
Enhancement Keen Senses Icon.png
Keen Senses
Rank 1:
  • +1 Listen
  • +1 Search
  • +1 Spot
Rank 2:
  • +2 Listen
  • +2 Search
  • +2 Spot
Rank 3:
  • +3 Listen
  • +3 Search
  • +3 Spot
311 None
Enhancement Eladrin Chaos Control I Icon.png
Eladrin Chaos Control I
  • Any Very Bad Magic Surges is upgraded to Bad
121
Antirequisite
  • Wild Mage Chaos Control I
Enhancement Misty Step Icon.png
Arcane Fey Step

Cooldown: 10 Seconds

Activate: Disappear and reappear several feet in forward. Based on the active season, for 10 seconds also gain:

  • Spring:
    • +3 Universal Spell Power per Character Level
  • Summer:
    • Spell Costs are reduced by 20%
  • Autumn:
    • +5 Magical Resistance Rating and +1 per Character Level
    • +5 Magical Resistance Cap and +1 per Character Level
  • Winter:
    • +3 Spell Penetration with +1 per 5 Character Levels
121 None
Enhancement Wild Step Icon.png
Step Through The Fade
Rank 1:
  • +1 Fey Step Charge per Rest
Rank 2:
  • +2 Fey Step Charges per Rest
Rank 3:
  • +3 Fey Step Charges per Rest
311
  • Arcane Fey Step
Tier 2 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
[[]]
Rank 1:
  • +1% Dodge
  • While Spring Affinity is active:
    • +1 Reflex Save
Rank 2:
  • +2% Dodge
  • While Spring Affinity is active:
    • +2 Reflex Save
Rank 3:
  • +3% Dodge
  • While Spring Affinity is active:
    • +3 Reflex Save
31
[[]]
Rank 1:
  • +1 Critical Hit Confirmation
  • While Summer Affinity is active:
    • +1 Fortitude Save
Rank 2:
  • +2 Critical Hit Confirmation
  • While Summer Affinity is active:
    • +2 Fortitude Save
Rank 3:
  • +3 Critical Hit Confirmation
  • While Summer Affinity is active:
    • +3 Fortitude Save
31
Enhancement Runebow Icon.png
Arcanum
Rank 1:
Rank 2:
Rank 3:
325
  • Eladrin Chaos Control I
[[]]
Rank 1:
Rank 2:
Rank 3:
31
[[]]
Rank 1:
  • +1 To Hit
  • While Winter Affinity is active:
    • +1 Physical Resistance Rating
    • +1 Magical Resistance Rating
Rank 2:
  • +2 To Hit
  • While Winter Affinity is active:
    • +2 Physical Resistance Rating
    • +2 Magical Resistance Rating
Rank 3:
  • +3 To Hit
  • While Winter Affinity is active:
    • +3 Physical Resistance Rating
    • +3 Magical Resistance Rating
31
Tier 3 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
[[]]
Rank 1:
  • +1 Doublestrike
  • +1 Doubleshot
Rank 2:
  • +2 Doublestrike
  • +2 Doubleshot
Rank 3:
  • +3 Doublestrike
  • +3 Doubleshot
  • While Spring Affinity is active:
    • +1 Charisma
31
[[]]
Rank 1:
  • +1 Critical Hit Damage
Rank 2:
  • +2 Critical Hit Damage
Rank 3:
  • +3 Critical Hit Damage
  • While Summer Affinity is active:
    • +1 Strength
31
Favored Enemy (Elf) Icon.png
Fey Sight

While above 100 Spell Points gain:

  • Ability to see invisible creatures
  • Ability to Pierce Illusions
1210
  • Arcanum
[[]]
Rank 1:
Rank 2:
Rank 3:
  • While Autumn Affinity is active:
    • +1 Wisdom
31
[[]]
Rank 1:
  • +1 Damage
Rank 2:
  • +2 Damage
Rank 3:
  • +3 Damage
  • While Winter Affinity is active:
    • +1 Intelligence
31
Tier 4 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Spell Shocking Bolt Icon.png
Spring Storm
Spell Shocking Bolt Icon.pngSpell-Like Ability:
Spring Storm
Metamagic:
Cooldown: 10 Seconds
Activation Cost: 5 Spell Points

A spell-like Ability that creates dark storm cloud over the target which blasts it and nearby enemies with lightning for 1 to 6 +2 electric damage for every caster level. If targets are immune to electric damage they become vulnerable to it for 15 seconds. Max caster level 20. Reflex save for half damage vs Evocation DC using the highest of Intelligence, Charisma or Wisdom.


Can only be used if you have Spring Affinity Active.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
1215
  • Major Spring Attunement
Spell Flaming Bolt Icon.png
Scorching Summer
Spell Flaming Bolt Icon.pngSpell-Like Ability:
Scorching Summer
Metamagic:
Cooldown: 10 Seconds
Activation Cost: 5 Spell Points

A spell-like Ability that a wave of scorching fire from the caster dealing 1 to 6 +2 fire damage for every caster level. If targets are immune to fire damage they become vulnerable to it for 15 seconds. Max caster level 20. Reflex save for half damage vs Evocation DC using the highest of Intelligence, Charisma or Wisdom.


Can only be used if you have Summer Affinity Active.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
1215
  • Major Summer Attunement
Enhancement Eladrin Chaos Control II Icon.png
Eladrin Chaos Control II
  • Any Bad Magic Surge is upgraded to Neutral
1215
  • Character Level 4
  • Fey Sight
Antirequisite
  • Wild Mage Chaos Control II
Spell Caustic Bolt Icon.png
Autumn Decay
Spell Caustic Bolt Icon.pngSpell-Like Ability:
Autumn Decay
Metamagic:
Cooldown: 10 Seconds
Activation Cost: 5 Spell Points

A spell-like Ability that sends out an acidic blast of rotting air dealing 1 to 6 +2 acid damage for every caster level. If targets are immune to acid damage they become vulnerable to it for 15 seconds. Max caster level 20. Reflex save for half damage vs Evocation DC using the highest of Intelligence, Charisma or Wisdom.


Can only be used if you have Autumn Affinity Active.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
1215
  • Major Autumn Attunement
Spell Freezing Bolt Icon.png
Winter Hail
Spell Freezing Bolt Icon.pngSpell-Like Ability:
Winter Hail
Metamagic:
Cooldown: 10 Seconds
Activation Cost: 5 Spell Points

A spell-like Ability that creates a hail storm at the target location dealing 1 to 6 +2 cold damage for every caster level. If targets are immune to cold damage they become vulnerable to it for 15 seconds. Max caster level 20. Reflex save for half damage vs Evocation DC using the highest of Intelligence, Charisma or Wisdom.


Can only be used if you have Winter Affinity Active.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
1215
  • Major Winter Attunement