Shinsei is a figure in the history of Rokugan whose nature and true identity are shrouded in mystery and legend. He spoke for many days with the first emperor Hantei, and his words are recorded in the Tao of Shinsei, a text that guides emperors and samurai as well as humble monks. Shinsei also led the Seven Thunders - the greatest heroes of the seven Great Clans - into the Shadowlands to combat the evil of Fu Leng, creating the Twelve Black Scrolls that bound the Evil One's power for a thousand years. Shintao monks are dedicated to following his teachings, both to further their own quest for enlightenment and to continue his crusade against the evil in the Shadowlands.
Monks of Shinsei come from a wide variety of backgrounds, however many are retired samurai who become multiclass samurai/monks and then adopt the Shintao monk prestige class. Virtually all Shintao monks are human, and they come from all seven Great Clans as well as the common caste.
Elemental Curatives
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| Cooldown: 15 Seconds |
Ki Melee Attack: | Rank 1:
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- +1[W] Damage
- Upon damage to your target you gain:
- +3% Insight bonus to Dodge
| Rank 2:
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- Deals +2[W] Damage
- Upon damage to your target you gain:
- +6% Insight bonus to Dodge
| Rank 3:
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- Deals +3[W] Damage
- Upon damage to your target you gain:
- +9% Insight bonus to Dodge
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Lasts 6 Seconds |
| 3 | 1 | 1 |
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| Activation Cost: 5 Ki Cooldown: 6 Seconds
Ki Activate:
- Intimidate nearby enemies
- Uses Concentration
- Shares a cooldown with Intimidate
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| 1 | 2 | 1 |
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| Rank 1:
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| Rank 2:
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| Rank 3:
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- +3 Heal
- +3 Intimidate
- +10% threat generation
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| 3 | 1 | 1 |
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Elemental Curatives
This page contains links to other documents because they all have the same name that you are requesting. If you got here from an internal link, please update the link to point to the specific article.
Select the page for the specific entry:
| Activation Cost: 15 Ki Cooldown: 15 Seconds
Ki Melee Attack:
- +2 x Wisdom modifier Attack
- +Monk Level Damage
- On Vorpal:
- Targets are locked in a tomb of Jade
- Will DC: 10 + Monk Level + Wisdom Modifier + Stunning Bonus negates
- Extraplaner creatures, Aberrations, and Undead require 2 saving throws
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| 1 | 2 | 5 |
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While Centered: | Rank 1:
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| Rank 2:
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| Rank 3:
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| 3 | 1 | 5 |
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| Rank 1:
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- +1 Concentration
- +1 Fortitude Saves
- +5 Hit Points
| Rank 2:
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- +2 Concentration
- +2 Fortitude Saves
- +10 Hit Points
| Rank 3:
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- +3 Concentration
- +3 Fortitude Saves
- +15 Hit Points
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| 3 | 1 | 5 |
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Elemental Curatives
Increase Ability (Constitution/Wisdom)
| Activation Cost: 10 Ki Cooldown: 15 Seconds
Ki Melee Attack: On hit:
- +10% Physical Damage Vulnerability
- -25% Fortification
- Will DC: 10 + Monk Level + Wisdom Modifier + Stunning Bonus negates
- When target is a non-Lawful Outsider Aberration or Extraplaner Creature, or Undead:
- On critical hit:
- Target will be locked in a tomb of jade
- Will DC: 10 + Monk Level + Wisdom Modifier + Stunning Bonus negates
- When target is an Extraplaner creature, Aberration, or Undead
- Two consecutive saves must be made
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| 1 | 2 | 10 |
- Smite Tainted Creature
- Monk 3
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| Activation Cost: 25 Ki Cooldown: 15 Seconds
Ki Melee Attack:
- Force an extra planar enemy back to its proper plane
- Will DC: 10 + Monk Level + Wisdom Modifier + Stunning Bonus negates
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| 1 | 2 | 10 |
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Elemental Curatives
Increase Ability (Constitution/Wisdom)
| Activation Cost: 25 Ki Cooldown: 1 Minute
Ki Melee Attack:
- Encase a target in a tomb of jade:
- Will DC: 10 + Monk Level + Wisdom Modifier + Stunning Bonus negates
- If target is an Extraplaner Creature, Aberration, or Undead must:
- Succeed at two consecutive Will saves to avoid this fate.
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| 1 | 2 | 20 |
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While helpless, you take: | Rank 1:
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| Rank 2:
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| Rank 3:
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| 3 | 1 | 20 |
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