Difference between revisions of "Thief-Acrobat Tree"

From DDO Compendium
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|core={{EnhTier|Thief-Acrobat|Staff Control|Stick Fighting|Tumbler|Kip Up|Cartwheel Charge|Followthrough}}
|core={{EnhTier|Thief-Acrobat|Staff Control|Stick Fighting|Tumbler|Kip Up|Cartwheel Charge|Followthrough}}
|tier1={{EnhTier|Thief-Acrobat|Staff Training II|Acrobatic_(Enhancement)|Negotiator (Enhancement)|Sly Flourish|Fast Movement (Enhancement)}}
|tier1={{EnhTier|Thief-Acrobat|Staff Training II|Acrobatic_(Enhancement)|Negotiator (Enhancement)|Sly Flourish|Fast Movement (Enhancement)}}
|tier2={{EnhTier|Thief-Acrobat|Staff Training IV|Trip Focus|Subtlety|Quick Strike|Haste Boost}}
|tier2={{EnhTier|Thief-Acrobat|Staff Training IV|Trip Focus|Subtlety|Quick Strike|Action Boost (Haste)}}
|tier3=
|tier3=
|tier4=
|tier4=

Revision as of 21:54, 21 July 2018


Tree For:
Unlock
  • Free
Thief-Acrobat Tree.png
Overview
Core enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Staff Control Icon.png
Staff Control
  • While wielding a Quarterstaff:
    • Use your Dexterity Modifier To Hit
110
  • Rogue 1
Enhancement Stick Fighting Icon.png
Stick Fighting
  • While wielding a Quarterstaff:
    • Use your Dexterity modifier for Damage
  • Grants Swords to Plowshares feat
115
  • Staff Control
  • Rogue 3
Enhancement Tumbler Icon.png
Tumbler
  • +2% Maximum Dodge
  • While wearing Light Armor:
    • +2 Maximum Dexterity Bonus
  • When Tumbling:
    • Pass through enemies
  • +1 Maximum Tumble charges.
1110
  • Stick Fighting
  • Rogue 6
Enhancement Tumbler Icon.png
Kip Up
  • +2% Maximum Dodge
  • While wearing Light Armor:
    • +2 Maximum Dexterity Bonus
  • Immunity to:
    • Most knockdown effects
    • Most slippery surfaces
1120
  • Tumbler
  • Rogue 12
Enhancement Tumbler Icon.png
Cartwheel Charge
  • +2% Maximum Dodge
  • While wearing Light Armor:
    • +2 Maximum Dexterity Bonus
  • While wielding a quarterstaff:
    • +2% Doublestrike
  • After Tumbling, gain:
    • +2 Morale Bonus to Strength
    • +2 Morale Bonus to Dexterity
    • Lasts 12 Seconds
1130
  • Kip Up
  • Rogue 18
Enhancement Followthrough Icon.png
Followthrough
  • After Tumbling:
    • +50% Strikethrough Chance
    • On Vorpal:
      • Your target is knocked down
    • Lasts 12 Seconds
  • +2 Strength
  • +2 Dexterity
  • While wielding a Quarterstaff:
    • +1 To Hit
    • +2 to Damage
    • 5% Attack Speed
  • +2 Critical Hit Damage
  • +2 Balance
  • +2 Jump
  • +2 Tumble
  • +2 Sneak Attack Dice
  • While Sneak Attacking:
    • +2 To Hit
1140
  • Cartwheel Charge
  • Rogue 20
Tier 1 enhancements

Acrobatic (Enhancement)

Fast Movement (Enhancement)

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Staff Training Icon.png
Acrobat Staff Training
  • While wielding a Quarterstaff:
    • +1 To Hit
    • +2 Damage
121
  • Rogue 1
Feat Negotiator Icon.png
Charming
Rank 1:
  • +1 Bluff
  • +1 Diplomacy
  • +1 Haggle
  • +1 Intimidate
Rank 2:
  • +2 Bluff
  • +2 Diplomacy
  • +2 Haggle
  • +2 Intimidate
Rank 3:
  • +3 Bluff
  • +3 Diplomacy
  • +3 Haggle
  • +3 Intimidate
311
  • Rogue 1
Enhancement Sly Flourish Icon.png
Sly Flourish
Cooldown: 8 Seconds
Melee Attack:
Rank 1:
  • +1[W]
  • +1 Critical Threat Range
  • +100 Threat Reduction
  • On Sneak Attack}: An Intelligent target takes:
    • -1 Balance
    • -1 Reflex Save
    • -1 Will Save
    • Lasts for 20 Seconds
    • Stacks 5 times


Passive:

  • +5% Threat Reduction
Rank 2:
  • +2[W]
  • +2 Critical Threat Range
  • +200 Threat Reduction
  • On Sneak Attack: An Intelligent target takes:
    • -1 Balance
    • -1 Reflex Save
    • -1 Will Save
    • Lasts for 20 Seconds
    • Stacks 5 times


Passive:

  • +10% Threat Reduction
Rank 3:
  • +3[W]
  • +3 Critical Threat Range
  • +300 Reduction
  • On Sneak Attack: An Intelligent target takes:
    • -1 Balance
    • -1 Reflex Save
    • -1 Will Save
    • Lasts for 20 Seconds
    • Stacks 5 times


Passive:

  • +15% Threat Reduction
311
  • Rogue 1
Antirequisite
  • Sly Flourish in the Half-Elf tree
Tier 2 enhancements

Trip Focus

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Acrobat Staff Training Icon.png
Acrobat Staff Training
  • While wielding a Quarterstaff:
    • +1 To Hit
    • +2 Damage
125
  • Acrobat Staff Training (Tier 1)
  • Rogue 2
Enhancement Subtlety 2 Icon.png
Subtlety
Rank 1:
  • -20% threat generation with melee attacks
Rank 2:
  • -30% threat generation with melee attacks
Rank 3:
  • -40% threat generation with melee attacks
315
  • Rogue 2
Antirequisite
  • Subtlety enhancements in other trees
Enhancement Quick Strike Icon.png
Quick Strike
Melee Quarterstaff Attack:
Rank 1:
  • Cooldown: 18 Seconds
  • +1[W]
  • +5% Morale Bonus to Doublestrike
Rank 2:
  • Cooldown: 15 Seconds
  • +2[W]
  • +15% Morale Bonus to Doublestrike
Rank 3:
  • Cooldown: 12 Seconds
  • +3[W]
  • +25% Morale Bonus to Doublestrike
Doublestrike bonus lasts 10 Seconds
315
  • Rogue 2
Haste Boost Icon.png
Action Boost
Activation Cost: 1 Action Boost
Cooldown: 30 Seconds
Action Boost:
Rank 1:
  • +10% Action Boost bonus to Attack Speed
Rank 2:
  • +20% Action Boost bonus to Attack Speed
Rank 3:
  • +30% Action Boost bonus to Attack Speed
Lasts 20 seconds
315
  • Rogue 2
Tier 3 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Tier 4 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Tier 5 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements