Extend Spells
Extend Spell grants a caster the ability to extend a spell's duration. For 10 more spell points, a spell's duration will be increased by 100%.
Only these spells are affected by the Extend Spell metamagic feat:
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Enchantment (Mind-affecting) |
Target: Friend, Self Adds 8 +1 per caster level (max level 10) temporary hit points, and grants a +1 morale bonuses on attack rolls and saves against fear. |
Cleric 2 Dark Apostate 2 Favored Soul 2 |
Enlarge Extend Quicken |
Spell Points: 15 |
![]() Enchantment (Mind-affecting) |
Target: Friend, Self Adds 8 +1 per caster level (max level 15) temporary hit points and a +1 morale bonus to attack rolls and saves against fear. Affects multiple targets. |
Cleric 3 Dark Apostate 3 Favored Soul 3 |
Enlarge Extend Quicken |
Spell Points: 20 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 2 | Extend Quicken |
Spell Points: 15 |
![]() Abjuration (Good)(Lawful) |
Target: Self The caster gains a +1 Racial bonus to Physical and magical Resistance Rating per Caster level, max 20. |
Paladin 2 Sacred Fist 2 |
Extend Quicken |
Spell Points: 15 |
![]() Evocation (Fire)(Fire Elemental) |
Target: Self You are enveloped in the anger of the noonday sun. The targets of your fire spells suffer a 8% fortification penalty. If your target is resistant or immune to fire damage they will now take full damage from fire effects. This does not stack with effects that cause targets to become more vulnerable to fire effects. |
Druid 9 | Extend Quicken |
Spell Points: 20 |
![]() Transmutation |
Target: Friend, Self Grants an Animal, Magical Beast, or Vermin a +4 Size Bonus to Strength, a +4 Size Bonus to Constitution, and a -2 penalty to Dexterity. |
Druid 5 Ranger 4 Dark Hunter 4 |
Eschew Materials Extend Quicken |
Spell Points: 30 |
![]() Transmutation (Earth) |
Target: Self (Armor) Primer Element: Ceruleite |
Alchemist 2 | Extend Eschew Materials Quicken |
Spell Points: 10 |
![]() Transmutation |
Target: Friend, Self Toughens the skin of an ally, giving a +2 natural armor bonus to AC with an additional +1 bonus for every 3 caster levels above 3rd, to a maximum of +5 at caster level 12. |
Druid 2 Blight Caster 2 Ranger 2 Dark Hunter 2 |
Enlarge Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Friend, Self An ally gains greater vitality and stamina, giving a +4 enhancement bonus to Constitution. |
Artificer 2 Cleric 2 Dark Apostate 2 Druid 2 Blight Caster 2 Favored Soul 2 Ranger 2 Dark Hunter 2 Sorcerer 2 Wild Mage 2 Wizard 2 |
Enlarge Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Friend, Self Casts Bear's Endurance on multiple targets giving a +4 enhancement bonus to Constituion to each of them. |
Artificer 5 Cleric 6 Dark Apostate 6 Druid 6 Blight Caster 6 Favored Soul 6 Sorcerer 6 Wild Mage 6 Wizard 6 |
Enlarge Extend Quicken |
Spell Points: 35 |
![]() Enchantment (Compulsion)(Mind-affecting) |
Target: Self You and any allies near you are filled with courage and gain +1 morale bonuses to attack rolls and saves against fear, with an additional +1 per 5 caster levels, max 5 at caster level 20. Bless counters and dispels Bane. |
Cleric 1 Dark Apostate 1 Favored Soul 1 Paladin 1 Sacred Fist 1 |
Extend Quicken |
Spell Points: 10 |
![]() Illusion |
Target: Friend, Self An ally's outline becomes slightly blurred, giving enemies a 20% miss chance when attacking. |
Bard 2 Stormsinger 2 Sorcerer 2 Wild Mage 2 Warlock 2 Acolyte of the Skin 2 Wizard 2 Dragon Disciple 2 |
Enlarge Extend Quicken |
Spell Points: 15 |
![]() Evocation (Fire)(Fire Elemental) |
Target: Self Your body draws on the power of the sun and emanates intense heat, burning nearby enemies. Nearby enemies take 1d6 fire damage per caster level (up to a maximum of 20d6 at level 20) every 3 seconds. Fortitude save halves. |
Druid 7 | Eschew Materials Extend Quicken |
Spell Points: 30 |
![]() Transmutation |
Target: Friend, Self The affected ally gains strength and power, giving a +4 enhancement bonus to Strength. |
Artificer 2 Cleric 2 Dark Apostate 2 Druid 2 Blight Caster 2 Favored Soul 2 Paladin 2 Sacred Fist 2 Sorcerer 2 Wild Mage 2 Wizard 2 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Friend, Self Casts Bull's Strength on multiple targets giving a +4 enhancement bonus to Strength to each. |
Artificer 5 Cleric 6 Dark Apostate 6 Druid 6 Blight Caster 6 Favored Soul 6 Sorcerer 6 Wild Mage 6 Wizard 6 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 35 |
![]() Transmutation |
Target: Friend, Self An ally becomes more able to blend in with his or her surroundings, giving a +10 Determination bonus to Hide. |
Ranger 1 Dark Hunter 1 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 10 |
![]() Transmutation |
Target: Friend, Self Casts Camouflage on multiple targets giving a +10 Determination bonus to Hide to each. |
Ranger 2 Dark Hunter 2 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Friend, Self An ally becomes more graceful, agile, and coordinated, giving a +4 enhancement bonus to Dexterity. |
Artificer 2 Bard 2 Stormsinger 2 Druid 2 Blight Caster 2 Ranger 2 Dark Hunter 2 Sorcerer 2 Wild Mage 2 Wizard 2 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Friend, Self Casts Cat's Grace on multiple targets giving a +4 enhancement bonus to Dexterity to each. |
Artificer 5 Bard 6 Stormsinger 6 Druid 6 Blight Caster 6 Sorcerer 6 Wild Mage 6 Wizard 6 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 35 |
![]() Necromancy (Negative Energy) |
Target: Self Envelops the caster in a sickly aura of negative energy. Living enemies stepping inside the aura take 2 to 8 negative energy damage plus 1 additional point per caster level every three seconds as long as they remain within it. A successful Fortitude save reduces the damage by half. Undead are instead healed by the aura. This aura can effect up to one target per caster level. |
Sorcerer 4 Wild Mage 4 Wizard 4 |
Embolden Extend Heighten Quicken |
Spell Points: 25 |
![]() Transmutation |
Target: Friend, Self Grants an ally immunity to death spells and effects, energy drain, and negative energy effects. |
Cleric 4 Dark Apostate 4 Druid 5 Blight Caster 5 Favored Soul 4 Paladin 4 Sacred Fist 4 Dragon Disciple 4 |
Enlarge Extend Quicken |
Spell Points: 25 |
![]() Transmutation |
Target: Friend, Self Grants multiple allies immunity to death spells and effects, energy drain, and negative energy effects. |
Cleric 8 Dark Apostate 8 Favored Soul 8 |
Enlarge Extend Quicken |
Spell Points: 45 |
![]() Divination |
Target: Self Allows you to find secret doors with a DC 5 or less. This increases by 3 for every two caster levels. |
Bard 1 Stormsinger 1 Sorcerer 1 Wild Mage 1 Warlock 1 Acolyte of the Skin 1 Wizard 1 |
Extend Quicken |
Spell Points: 10 |
![]() Illusion |
Target: Self Your appearance becomes extremely blurred, giving enemies a 50% miss chance when attacking. |
Bard 3 Stormsinger 3 Sorcerer 3 Wild Mage 3 Warlock 3 Acolyte of the Skin 3 Wizard 3 Dragon Disciple 3 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 20 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 3 | Eschew Materials Extend Quicken |
Spell Points: 20 |
![]() Abjuration (Fire)(Acid)(Cold)(Electricity)(Sonic) |
Target: Self Spell-Like Ability: Grants 35 Resistance to Acid, Cold, Fire, Sonic, and Electric for 1 minute per Character level to all allies in the standard area of effect; centered on the caster. This does not stack with Resist Energy spell. |
Spell Like Ability | Enlarge Extend Quicken |
Spell Points: 15 |
![]() Evocation |
Target: Self The strength and wisdom of adeity arecalled upon to grant a +1 luck bonus on weapon attack and damage. This bonus is increased by +1 for every 3 caster levels beyond level 3. |
Cleric 1 Dark Apostate 1 Favored Soul 1 Paladin 1 Sacred Fist 1 |
Extend Quicken |
Spell Points: 10 |
![]() Evocation |
Target: Self The divine power of a god imbues the caster with power and skill in combat, granting a +6 enhancement bonus to Strength, 1 temporary hit point per caster level, and a base attack bonus equal to a fighter of the same level. |
Cleric 4 Dark Apostate 4 Favored Soul 4 |
Extend Quicken |
Spell Points: 25 |
![]() Transmutation |
Target: Foe, Directional Primer Element: Ceruleite |
Alchemist 6 | Embolden Eschew Materials Extend Heighten Quicken |
Spell Points: 35 |
![]() Transmutation |
Target: Friend, Self An ally becomes more poised, articulate and personally forceful, giving a +4 enhancement bonus to Charisma. |
Artificer 2 Bard 2 Stormsinger 2 Cleric 2 Dark Apostate 2 Druid 2 Blight Caster 2 Favored Soul 2 Paladin 2 Sacred Fist 2 Sorcerer 2 Wild Mage 2 Wizard 2 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Friend, Self Casts Eagle's Splendor on multiple targets, giving a +4 enhancement bonus to Charisma to each. |
Artificer 5 Bard 6 Stormsinger 6 Cleric 6 Dark Apostate 6 Druid 6 Blight Caster 6 Favored Soul 6 Sorcerer 6 Wild Mage 6 Wizard 6 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 35 |
![]() Transmutation (Acid)(Cold)(Electricity)(Fire) |
Target: Self Primer Element: Ceruleite |
Alchemist 1 | Extend Quicken |
Spell Points: 25 |
![]() Evocation (Fire Elemental)(Water Elemental) |
Target: Self You have drawn elemental energy into your form, granting 1 physical resistance rating per druid level for the duration of the spell or until you change forms. |
Druid 7 | Extend Quicken |
Spell Points: 25 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 3 | Eschew Materials Extend Quicken |
Spell Points: 35 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 3 | Eschew Materials Extend Quicken |
Spell Points: 35 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 3 | Eschew Materials Extend Quicken |
Spell Points: 35 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 3 | Eschew Materials Extend Quicken |
Spell Points: 35 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 3 | Eschew Materials Extend Quicken |
Spell Points: 35 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 3 | Eschew Materials Extend Quicken |
Spell Points: 35 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 3 | Eschew Materials Extend Quicken |
Spell Points: 35 |
![]() Transmutation |
Target: Self Increases base run speed by 25%. |
Bard 1 Stormsinger 1 Sorcerer 1 Wild Mage 1 Wizard 1 Warlock 1 Acolyte of the Skin 1 |
Extend Quicken |
Spell Points: 10 |
![]() Necromancy |
Target: Self Harnesses the power of unlife to grant a limited ability to avoid death, giving a bonus of 10 temporary hit points plus 1 additional one per caster level up to caster level 10. |
Sorcerer 2 Wild Mage 2 Warlock 1 Acolyte of the Skin 1 Wizard 2 |
Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Friend, Self Causes an ally to fall slowly, although faster than feathers typically do. |
Bard 1 Stormsinger 1 Sorcerer 1 Wild Mage 1 Wizard 1 |
Enlarge Extend Quicken |
Spell Points: 10 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 1 | Extend Eschew Materials Quicken |
Spell Points: 15 |
![]() Divination |
Target: Self Grants the caster the ability to find traps much like a skilled rogue. The caster gains an insight bonus of caster level / 2 to the search skill. |
Cleric 2 Dark Apostate 2 Favored Soul 2 |
Extend Quicken |
Spell Points: 15 |
![]() Evocation (Cold)(Fire) |
Target: Self Wreaths the caster in hot or cold flames. Any creature striking you in melee takes 4 to 6 damage plus an additional 1 for every caster level up to caster level 15. The Fire version of this spell deals fire damage and reduces the damage the caster takes from bold by half. The cold version of this spell deals cold damage and reduces incoming fire damage by half. The flame from this spell will burn away any webs that attempt to entangle you. |
Druid 6 Sorcerer 4 Wild Mage 4 Warlock 3 Wizard 4 |
Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Evocation (Cold) |
Target: Self Wreaths the caster in flames. Any creature striking you in melee takes 4 to 6 cold damage per caster level plus an additional 1 for every caster level up to caster level 15. The Cold version of this spell deals cold damage and reduces the damage the caster takes from fire by half. The flame from this spell will burn away any webs that attempt to entangle you. Casting any Fire Shield or Energy Sheath spell will dispel any Fire Shield or Energy Sheath that is currently affecting you |
Druid 6 Sorcerer 4 Wild Mage 4 Warlock 3 Wizard 4 |
Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Evocation (Cold) |
Target: Self Wreaths the caster in flames. Any creature striking you in melee takes 4 to 6 cold damage per caster level plus an additional 1 for every caster level up to caster level 15. The Cold version of this spell deals cold damage and reduces the damage the caster takes from fire by half. The flame from this spell will burn away any webs that attempt to entangle you. Casting any Fire Shield or Energy Sheath spell will dispel any Fire Shield or Energy Sheath that is currently affecting you |
Blight Caster 6 | Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Evocation (Fire) |
Target: Self Wreaths the caster in flames. Any creature striking you in melee takes 4 to 6 fire damage per caster level plus an additional 1 for every caster level up to caster level 15. The Fire version of this spell deals fire damage and reduces the damage the caster takes from bold by half. The flame from this spell will burn away any webs that attempt to entangle you. Casting any Fire Shield or Energy Sheath spell will dispel any Fire Shield or Energy Sheath that is currently affecting you. |
Druid 6 Sorcerer 4 Wild Mage 4 Warlock 3 Wizard 4 |
Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Enchantment (Mind-affecting) |
Target: Self You gain a +1 circumstance bonus to attack rolls and skill checks. |
Bard 1 Stormsinger 1 |
Extend | Spell Points: 10 |
![]() Transmutation |
Target: Friend, Self An ally gains wit, giving a +4 enhancement bonus to Intelligence. |
Artificer 2 Bard 2 Stormsinger 2 Druid 2 Blight Caster 2 Sorcerer 2 Wild Mage 2 Wizard 2 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Friend, Self Casts Fox's Cunning on multiple targets, giving of them a +4 enhancement bonus to Intelligence. |
Artificer 5 Bard 6 Druid 6 Blight Caster 6 Stormsinger 6 Sorcerer 6 Wizard 6 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 35 |
![]() Abjuration |
Target: Friend, Self This spell enables an ally to move and attack normally for the duration of the spell while under the influence of magic that impedes movement, such as paralysis, entanglement, or solid fog. |
Bard 4 Stormsinger 4 Cleric 4 Dark Apostate 4 Druid 4 Blight Caster 4 Favored Soul 4 Ranger 4 Dark Hunter 4 Dragon Disciple 4 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Evocation (Cold)(Water Elemental) |
Target: Foe Douses an opponent in freezing spray, giving the target 25% cold vulnerability. Targets with this vulnerability will take 25% extra damage from all sources of cold damage. Once this effect wears off, it cannot be reapplied for 30 seconds. |
Druid 7 | Embolden Enlarge Extend Heighten Quicken |
Spell Points: 20 |
![]() Transmutation (Water) |
Target: Self Primer Element: Ceruleite |
Alchemist 1 | Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Abjuration |
Target: Self An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effect of level 4 and lower. Such spells fail to target anyone located within the globe, but any type of spell can be cast through or out of the magical globe. |
Artificer 6 Sorcerer 6 Wild Mage 6 Warlock 5 Acolyte of the Skin 5 Wizard 6 |
Eschew Materials Extend Quicken |
Spell Points: 35 |
![]() Conjuration (Earth) |
Target: Self Primer Element: Ceruleite |
Alchemist 6 | Eschew Materials Extend Quicken |
Spell Points: 50 |
![]() Enchantment (Compulsion)(Mind-affecting) |
Target: Friend, Self Instills powerful hope, giving a +2 morale bonus to attack, saves, abilities, skills, and weapon damage. |
Bard 3 Stormsinger 3 |
Enlarge Extend Quicken |
Spell Points: 20 |
![]() Necromancy (Negative Energy) |
Target: Self Envelops the caster in a sickly aura of negative energy. Living enemies stepping inside the aura take 3 to 12 negative energy damage plus 1 additional point per caster level every two seconds as long as they remain within it. A successful Fortitude save reduces the damage by half. Undead are instead healed by the aura. This aura can affect up to one target per caster level. |
Spell Like Ability | Embolden Extend Heighten Quicken |
Spell Points: 100 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 5 | Eschew Materials Extend Quicken |
Spell Points: 50 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 5 | Eschew Materials Extend Quicken |
Spell Points: 50 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 5 | Eschew Materials Extend Quicken |
Spell Points: 50 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 5 | Eschew Materials Extend Quicken |
Spell Points: 50 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 5 | Eschew Materials Extend Quicken |
Spell Points: 50 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 5 | Eschew Materials Extend Quicken |
Spell Points: 50 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 5 | Eschew Materials Extend Quicken |
Spell Points: 50 |
![]() Transmutation (Poison) |
Target: Self (Weapon) Primer Element: Crimsonite |
Alchemist 6 | Eschew Materials Extend Quicken |
Spell Points: 5 |
![]() Enchantment (Mind-affecting) |
Target: Friend, Self Imbues a single ally with greate bravery and morale in battle, granting a +4 morale bonus on attacks, saves, and skill checks. The target also receives temporary hit points equal to the caster level and immunity to fear. |
Bard 5 Stormsinger 5 Sorcerer 6 Wild Mage 6 Wizard 6 |
Enlarge Extend Quicken |
Spell Points: 30 |
![]() Transmutation (Poison) |
Target: Self (Weapon) Primer Element: Crimsonite |
Alchemist 6 | Eschew Materials Extend Quicken |
Spell Points: 5 |
![]() Transmutation (Mind-affecting) |
Target: Self Primer Element: Ceruleite |
Alchemist 3 | Extend Quicken |
Spell Points: 25 |
![]() Transmutation (Poison) |
Target: Self (Weapon) Primer Element: Crimsonite |
Alchemist 6 | Eschew Materials Extend Quicken |
Spell Points: 5 |
![]() Conjuration (Earth) |
Target: Self Primer Element: Ceruleite |
Alchemist 5 | Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Transmutation (Infusion)(Poison) |
Target: Self (Weapon) Primer Element: Crimsonite |
Alchemist 6 | Eschew Materials Extend Quicken |
Spell Points: 5 |
![]() Transmutation (Wolf)(Winter Wolf) |
Target: Self The wolf pack hounds their prey, attacking from all sides. Grants the caster and all of his or her hirelings, pets summoned creatures, and charmed creatures a +2 enhancement bonus to flanking attacks, and granting them a knockdown effect when they roll a 20 on attack roles. |
Druid 4 | Extend Quicken |
Spell Points: 35 |
![]() Transmutation |
Target: Friend, Self Quickens allies, causing them to attack 15% faster than normal. In addition, the recipient gains a +1 enhancement bonus to attack rolls, a +1 bonus to Reflex Saving Throws, and +1% Dodge. |
Bard 3 Stormsinger 3 Sorcerer 3 Wild Mage 3 Wizard 3 Warlock 3 Acolyte of the Skin 3 Dragon Disciple 3 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 20 |
![]() Transmutation (Poison) |
Target: Self (Weapon) Primer Element: Crimsonite |
Alchemist 4 | Eschew Materials Extend Quicken |
Spell Points: 10 |
![]() Conjuration |
Target: Foe, Directional Primer Element: Crimsonite |
Alchemist 3 | Extend Quicken |
Spell Points: 15 |
![]() Evocation |
Target: Self Enveloped in a cloak of infernal flame, you have a chance to deal fire damage to foes that strike you in melee range. Enemies have a chance to take 1d10 Fire damage +1 per Character Level, max 30. This damage scales with Fire Power. |
Spell Like Ability | Extend Quicken |
|
![]() Conjuration |
Target: Friend, Self Brings forth a great feast for all nearby allies. While this spell is active on someone, the next time they use a rest shrine they consume the feast. The nectarlike beverage which is part of the feast cures them of all diseases, sickness, and nausea, makes them immune to poison for 1 minute per caster level, and grants 1 to 8 temporary hit points +1 per two caster levels (maximum 10). The ambrosial food that is consumed grants each creature that partakes a +1 morale bonus on attack rolls and Will saves and immunity to fear for 1 minute per caster level. |
Bard 6 Stormsinger 6 Cleric 6 Dark Apostate 6 Favored Soul 6 |
Enlarge Extend Quicken |
Spell Points: 35 |
![]() Enchantment (Compulsion)(Mind-affecting) |
Target: Friend, Self Imbues a single ally with great bravery and morale in battle, gain a +2 morale bonus on attacks, saves, and skill checks. |
Bard 2 Stormsinger 2 Sorcerer 3 Wild Mage 3 Wizard 3 |
Enlarge Extend Quicken |
Spell Points: 20 (Sorcerer) 20 (Wild Mage) 20 (Wizard) 15 (Bard) 15 (Stormsinger) |
![]() Abjuration (Good) |
Target: Friend, Self, Foe Allies and yourself gain +4 Sacred bonus to AC, Saves, immunity to charms/mental compulsions for 1 minute per caster level. Nearby enemies must make a fortitude save or be blinded. |
Cleric 8 Dark Apostate 8 Favored Soul 8 |
Embolden Extend Heighten Quicken |
Spell Points: 45 |
![]() Evocation (Good) |
Target: Self While you are enchanted with Holy Sword, any weapons in your gands gain +1 to their Enchantment bonus, and +1 Competence Bonus to Critical Threat Range and Critical Damage Multiplier. This does not apply to shields, orbs, or Rune Arms. |
Paladin 4 Sacred Fist 4 |
Extend Quicken |
Spell Points: 25 |
![]() Transmutation (Poison) |
Target: Self (Weapon) Primer Element: Crimsonite |
Alchemist 4 | Eschew Materials Extend Quicken |
Spell Points: 10 |
![]() Illusion |
Target: Friend, Self An ally becomes invisible, vanishing from sight, even from darkvision. If he or she attacks a target, the effect is removed. |
Bard 2 Stormsinger 2 Sorcerer 2 Wild Mage 2 Warlock 2 Acolyte of the Skin 2 Wizard 2 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Illusion |
Target: Friend, Self Casts Invisibility on multiple targets, causing them to vanish from sight, even from darkvision. Attacking a target will remove the effect. |
Sorcerer 7 Wild Mage 7 Warlock 5 Acolyte of the Skin 5 Wizard 7 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 40 |
![]() Transmutation |
Target: Friend, Self Grants an ally a +10 enhancement bonus on Jump checks. This bonus increases to +20 at 5th level and +30 at 9th level. |
Druid 1 Blight Caster 1 Ranger 1 Dark Hunter 1 Dragon Disciple 1 Sorcerer 1 Wild Mage 1 Wizard 1 Warlock 1 Acolyte of the Skin 1 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 10 |
![]() Necromancy (Negative Energy) |
Target: Self Envelops the caster in a sickly aura of negative energy. Living enemies stepping inside the aura take 1d4 negative energy damage every two seconds as long as they remain with it. A successful Fortitude save reduces the damage by half. Undead are instead healed by the aura. This aura can effect up to one target per caster level. |
Sorcerer 2 Wild Mage 2 Wizard 2 |
Embolden Extend Heighten Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 1 | Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 1 | Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 1 | Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 1 | Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 1 | Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 1 | Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 1 | Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Abjuration |
Target: Self An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of level 3 and lower. Such spells fail to target anyone located within the glove, but any type of spell can be cast through or out of the magical globe. |
Artificer 4 Sorcerer 4 Wild Mage 4 Warlock 4 Acolyte of the Skin 4 Wizard 4 |
Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Transmutation (Poison) |
Target: Self (Weapon) Primer Element: Crimsonite |
Alchemist 2 | Extend Eschew Materials Quicken |
Spell Points: 5 |
![]() Transmutation (Poison) |
Target: Self (Weapon) Primer Element: Crimsonite |
Alchemist 2 | Extend Eschew Materials Quicken |
Spell Points: 5 |
![]() Transmutation (Poison) |
Target: Self (Weapon) Primer Element: Crimsonite |
Alchemist 2 | Extend Eschew Materials Quicken |
Spell Points: 5 |
![]() Transmutation (Poison) |
Target: Self (Weapon) Primer Element: Crimsonite |
Alchemist 2 | Extend Eschew Materials Quicken |
Spell Points: 5 |
![]() Abjuration (Mind-affecting) |
Target: Friend, Self Imbues a single ally with great bravery, making them immune to fear. |
Paladin 1 Sacred Fist 1 |
Extend Quicken |
Spell Points: 10 |
![]() Transmutation (Mind-affecting) |
Target: Self Primer Element: Ceruleite |
Alchemist 2 | Extend Quicken |
Spell Points: 20 |
![]() Transmutation |
Target: Self Increases your base run speed by +15% and shallow water no longer slows your movement. |
Druid 1 Blight Caster 1 Ranger 1 Dark Hunter 1 Dragon Disciple 1 |
Eschew Materials Extend Quicken |
Spell Points: 10 |
![]() Transmutation |
Target: Friend, Self Casts Longstrider on multiple targets, increasing base run speed of allies by +15% and shallow water no longer slows their movements. |
Druid 4 Blight Caster 4 Ranger 4 Dark Hunter 4 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Conjuration (Force) |
Target: Friend, Self An invisible, but tangible field of force surrounds an ally, providing +4 armor bonus to AC. |
Sorcerer 1 Wild Mage 1 Wizard 1 |
Extend Quicken |
Spell Points: 10 |
![]() Abjuration (Good) |
Target: Friend, Self Casts Protection from Evil on multiple targets, granting a +2 deflection bonus to AC and a +2 resistance bonus to saves against attacks from evil creatures. Targets are also warded from magicalmental control and compulsions. |
Cleric 3 Dark Apostate 3 Favored Soul 3 Paladin 3 Sacred Fist 3 Sorcerer 3 Wild Mage 3 Wizard 3 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 20 |
![]() Evocation (Cold)(Water Elemental) |
Target: Self You are shrouded in the mantle of the icy soul. The targets of your cold spells take a 25% penalty to movement speed, a 10% penalty to attack speed, and a -4 penalty to reflex and fortification saves. If your target is resistant or immune to cold damage they will now take full damage. This does not stack with effects tat cause targets to become more vulnerable to cold. |
Druid 9 | Extend Quicken |
Spell Points: 20 |
![]() Transmutation (Water) |
Target: Friend, Self Gives an ally per caster level a +10 enhancement bonus on Swim checks, plus one for every 2 caster levels. |
Bard 1 Stormsinger 1 Druid 1 Blight Caster 1 Ranger 1 Dark Hunter 1 Sorcerer 1 Wild Mage 1 Wizard 1 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 10 |
![]() Conjuration (Healing) |
Target: Friend, Self Detoxifies any sort of venom in an ally, causing him to suffer no additional effects from the poison. Additionally it immunizes the ally from any poison he is exposed to during the duration of the spell. |
Bard 4 Stormsinger 4 Cleric 4 Dark Apostate 4 Druid 3 Blight Caster 3 Favored Soul 4 Paladin 4 Sacred Fist 4 Ranger 3 Dark Hunter 3 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Abjuration (Force) |
Target: Self Grants a +1 resistance bonus to saves (+2 at 6th level, +3 at 9th) and protection from magic missiles. |
Cleric 1 Dark Apostate 1 Favored Soul 1 Sorcerer 1 Wild Mage 1 Warlock 1 Acolyte of the Skin 1 Wizard 1 Blight Caster 1 |
Extend Quicken |
Spell Points: 10 |
![]() Transmutation |
Target: Friend, Self Grants an ally a +4 enhancement bonus to wisdom. |
Artificer 2 Cleric 2 Dark Apostate 2 Favored Soul 2 Blight Caster 2 Paladin 2 Sacred Fist 2 Ranger 2 Dark Hunter 2 Sorcerer 2 Wild Mage 2 Wizard 2 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Friend, Self Casts Owl's Wisdom on multiple targets, giving of them a +4 enhancement bonus to Wisdom. |
Artificer 5 Cleric 6 Dark Apostate 6 Druid 6 Blight Caster 6 Favored Soul 6 Sorcerer 6 Wizard 6 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 35 |
![]() Transmutation |
Target: Self Forms a link between a leader and his or her pack, granting all of the target's hirelings, pets, summoned creatures, and charmed creatures a +6 circumstance bonus to an ability score. The caster chooses which ability score to increase. Only one may be active at a time. |
Druid 5 | Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Self Forms a link between a leader and his or her pack, granting all of the target's hirelings, pets, summoned creatures, and charmed creatures a circumstance bonus to Intelligence. It grants a +2 bonus per 3 caster levels, with a maximum of +6. The caster chooses which ability score to increase. Only one may be active at a time. |
Druid 5 | Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Self Forms a link between a leader and his or her pack, granting all of the target's hirelings, pets, summoned creatures, and charmed creatures a circumstance bonus to Constitution. It grants a +2 bonus per 3 caster levels, with a maximum of +6. The caster chooses which ability score to increase. Only one may be active at a time. |
Druid 5 | Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Self Forms a link between a leader and his or her pack, granting all of the target's hirelings, pets, summoned creatures, and charmed creatures a circumstance bonus to Dexterity. It grants a +2 bonus per 3 caster levels, with a maximum of +6. The caster chooses which ability score to increase. Only one may be active at a time. |
Druid 5 | Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Self Forms a link between a leader and his or her pack. The caster chooses to reduce or increase his or her minions' hate generation by 75%. The spell affects all of the target's hirelings, pets, summoned creatures, and charmed creatures. The more hate a creature generates, the more likely that its enemies will choose to attack it. If the caster chooses to increase hate generation, then casting the spell causes the caster's hirelings and pets to do an intimidate check with a +20 circumstance bonus to creatures around them. |
Druid 2 | Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Self Forms a link between a leader and his or her pack, granting all of the target's hirelings, pets, summoned creatures, and charmed creatures a circumstance bonus to Charisma. It grants a +2 bonus per 3 caster levels, with a maximum of +6. The caster chooses which ability score to increase. Only one may be active at a time. |
Druid 5 | Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Self Forms a link between a leader and his or her pack, granting all of the target's hirelings, pets, summoned creatures, and charmed creatures a circumstance bonus to Strength. It grants a +2 bonus per 3 caster levels, with a maximum of +6. The caster chooses which ability score to increase. Only one may be active at a time. |
Druid 5 | Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Self Forms a link between a leader and his or her pack, granting all of the target's hirelings, pets, summoned creatures, and charmed creatures a circumstance bonus to Wisdom. It grants a +2 bonus per 3 caster levels, with a maximum of +6. The caster chooses which ability score to increase. Only one may be active at a time. |
Druid 5 | Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Friend, Self Your feet touch the ground, but leave no trace. Gives an ally a +5 Enhancement bonus on Move Silently checks, plus 1 per 2 caster levels to a maximum of 20. |
Druid 1 Blight Caster 1 Ranger 1 Dark Hunter 1 Dragon Disciple 1 |
Eschew Materials Extend Quicken |
Spell Points: 10 |
![]() Transmutation |
Target: Friend, Self Grants any Plant or Plant like creature a +4 Size Bonus to Strenth, a +4 Size Bonus to Constituion, and a -2 penalty to Dexterity. |
Blight Caster 5 | Extend Quicken Eschew Materials |
Spell Points: 30 |
![]() Transmutation (Infusion) |
Target: Friend You enhance an ally with some of your life force, giving them a 10% enhancement bonus to maximum hit points. You suffer a stacking maximum hit point penalty of 10% for each time this spell has been cast. The effect lasts for five minutes before expiring. |
Artificer 3 | Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Enchantment (Compulsion)(Mind-affecting) |
Target: Self Gives special favor to you and any allies near you, giving a +1 luck bonus to allies and a -1 penalty to enemies attack rolls, weapon damage, saves, and skill checks, with this buff and debuff increasing in magnitude by 1 every 5 caster levels - max total of 5 at caster level 20. |
Cleric 3 Dark Apostate 3 Favored Soul 3 Paladin 3 Sacred Fist 3 |
Extend Quicken |
Spell Points: 20 |
![]() Abjuration (Good) |
Target: Friend, Self At your touch, a magical barrier is created that wards a target from attacks by evil creatures, granting a +2 deflection bonus to AC and a +2 resistance bonus to saves against attacks from evil creatures. The target is also warded from magical mental control and compulsions. |
Cleric 1 Dark Apostate 1 Favored Soul 1 Paladin 1 Sacred Fist 1 Sorcerer 1 Wild Mage 1 Wizard 1 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 10 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 3 | Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Enchantment |
Target: Friend, Self Causes the target and all nearby allies to fly into a screming bloody frenzy, gaining phenomenal strength and durability but becoming reckless. Grants a +2 morale bonus to Strength, Constitution, and a +1 morale bonus to Will saves, but also causes a -2 penalty to armor. |
Bard 2 Stormsinger 2 Sorcerer 3 Wild Mage 3 Warlock 2 Wizard 3 |
Enlarge Extend Quicken |
Spell Points: 20 (Sorcerer) 20 (Wild Mage) 20 (Warlock) 20 (Wizard) 15 (Bard) |
![]() Transmutation |
Target: Self Your hands increase in size, granting a +2 size bonus to Strength and damage. |
Druid 1 Blight Caster 1 Ranger 1 Dark Hunter 1 |
Extend Quicken |
Spell Points: 10 |
![]() Enchantment (Mind-affecting) |
Target: Self Gives special favor to you and any allies near you, granting a +2 luck bonus to attack rolls, Armor Class, and saves. |
Cleric 4 Dark Apostate 4 Favored Soul 4 |
Enlarge Extend Quicken |
Spell Points: 25 |
![]() Transmutation |
Target: Friend, Self Reinforces the target ally construct or living construct, giving a bonus of 10 temporary hit points plus 1 additional one per caster level up to caster level 10. |
Artificer 2 | Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Abjuration |
Target: Friend, Self Instills courage in an ally, granting a +4 morale bonus against Fear effects for 10 minutes. Counters and dispels Cause Fear. |
Bard 1 Stormsinger 1 Cleric 1 Dark Apostate 1 Favored Soul 1 |
Enlarge Extend Quicken |
Spell Points: 10 |
![]() Abjuration (Fire)(Acid)(Cold)(Electricity)(Sonic) |
Target: Friend, Self Gives an ally an Enhancement bonus against Fire, Cold, Electric, Acid, and Sonic damage, reduction that damage taken by 10. The bonus increases to 20 at caster level 7 and 30 at caster level 11. |
Spell Like Ability | Enlarge Extend Quicken |
Spell Points: 60 (Rank 1) 50 (Rank 2) 40 (Rank 3) |
![]() Abjuration |
Target: Friend, Self Gives an ally an Enhancement bonus against an elemental damage type, reducing that type of damage taken by 10. The bonus increases to 20 at caster level 7 and 30 at caster level 11. |
Artificer 1 Cleric 2 Dark Apostate 2 Favored Soul 2 Druid 2 Blight Caster 2 Paladin 2 Sacred Fist 2 Ranger 1 Dark Hunter 1 Dragon Disciple 1 Sorcerer 2 Wild Mage 2 Wizard 2 Warlock 1 Acolyte of the Skin 1 |
Enlarge Extend Quicken |
Spell Points: 15 (Artificer) 15 (Cleric) 15 (Druid) 15 (Blight Caster) 15 (Dragon Disciple) 15 (Favored Soul) 15 (Paladin) 15 (Sorcerer) 15 (Wild Mage) 15 (Wizard) 10 (Ranger) |
![]() Abjuration (Acid) |
Target: Friend, Self Gives an ally an Enhancement bonus against acid damage, reduction the acid damage taken by 10. The damage reduction increases to 20 at caster level 7 and 30 at caster level 11. |
Artificer 1 Cleric 2 Favored Soul 2 Paladin 2 Ranger 1 Sorcerer 2 Wild Mage 2 Wizard 2 Warlock 1 Acolyte of the Skin 1 Dragon Disciple 1 |
Enlarge Extend Quicken |
Spell Points: 15 (Artificer) 15 (Cleric) 15 (Favored Soul) 15 (Paladin) 15 (Sorcerer) 15 (Wild Mage) 15 (Wizard) 15 (Warlock) 15 (Acolyte of the Skin) 15 (Dragon Disciple) 10 (Ranger) |
![]() Abjuration (Cold) |
Target: Friend, Self Gives an ally an Enhancement bonus against cold damage, reduction the cold damage taken by 10. The damage reduction increases to 20 at caster level 7 and 30 at caster level 11. |
Artificer 1 Cleric 2 Favored Soul 2 Paladin 2 Ranger 1 Sorcerer 2 Wild Mage 2 Wizard 2 Warlock 1 Acolyte of the Skin 1 Dragon Disciple 1 |
Enlarge Extend Quicken |
Spell Points: 15 (Artificer) 15 (Cleric) 15 (Favored Soul) 15 (Paladin) 15 (Sorcerer) 15 (Wild Mage) 15 (Wizard) 15 (Warlock) 15 (Acolyte of the Skin) 15 (Dragon Disciple) 10 (Ranger) |
![]() Abjuration (Electricity) |
Target: Friend, Self Gives an ally an Enhancement bonus against electricity damage, reduction the electrical damage taken by 10. The damage reduction increases to 20 at caster level 7 and 30 at caster level 11. |
Artificer 1 Cleric 2 Favored Soul 2 Paladin 2 Ranger 1 Sorcerer 2 Wild Mage 2 Wizard 2 Warlock 1 Acolyte of the Skin 1 Dragon Disciple 1 |
Enlarge Extend Quicken |
Spell Points: 15 (Artificer) 15 (Cleric) 15 (Favored Soul) 15 (Paladin) 15 (Sorcerer) 15 (Wild Mage) 15 (Wizard) 15 (Warlock) 15 (Acolyte of the Skin) 15 (Dragon Disciple) 10 (Ranger) |
![]() Abjuration (Fire) |
Target: Friend, Self Gives an ally an Enhancement bonus against fire damage, reduction the fire damage taken by 10. The damage reduction increases to 20 at caster level 7 and 30 at caster level 11. |
Artificer 1 Cleric 2 Favored Soul 2 Paladin 2 Ranger 1 Sorcerer 2 Wild Mage 2 Wizard 2 Warlock 1 Acolyte of the Skin 1 Dragon Disciple 1 |
Enlarge Extend Quicken |
Spell Points: 15 (Artificer) 15 (Cleric) 15 (Favored Soul) 15 (Paladin) 15 (Sorcerer) 15 (Wild Mage) 15 (Wizard) 15 (Warlock) 15 (Acolyte of the Skin) 15 (Dragon Disciple) 10 (Ranger) |
![]() Abjuration (Sonic) |
Target: Friend, Self Gives an ally an Enhancement bonus against sonic damage, reduction the sonic damage taken by 10. The damage reduction increases to 20 at caster level 7 and 30 at caster level 11. |
Artificer 1 Cleric 2 Favored Soul 2 Paladin 2 Ranger 1 Sorcerer 2 Wild Mage 2 Wizard 2 Warlock 1 Acolyte of the Skin 1 Dragon Disciple 1 |
Enlarge Extend Quicken |
Spell Points: 15 (Artificer) 15 (Cleric) 15 (Favored Soul) 15 (Paladin) 15 (Sorcerer) 15 (Wild Mage) 15 (Wizard) 15 (Warlock) 15 (Acolyte of the Skin) 15 (Dragon Disciple) 10 (Ranger) |
![]() Abjuration |
Target: Friend, Self Grants a +1 resistance bonus to saves (+2 at 6th level, +3 at 9th) |
Artificer 1 Paladin 1 Sacred Fist 1 |
Extend Quicken |
Spell Points: 5 |
![]() Transmutation (Bear)(Dire Bear) |
Target: Self With each blow, your fury rises. For the duration of this spell, every time an enemy hits you, you gain a +2 morale bonus to Strength and Constitution. This stacks up to 5 times. |
Druid 4 | Extend Quicken |
Spell Points: 5 |
![]() Innate Attack (Bear) |
Target: Self You let our a menacing roar, drawing the attention of your foes. You generate 50% more hate for the duration of the spell. |
Druid 2 | Extend Quicken |
Spell Points: 6 |
![]() Evocation |
Target: Self Upon cast, you are empowered by holy magic, granting you +3 Sacred Fist Dice and allowing your critical hits to deal 1d20 Bane damage per Sacred Fist Dice, scaling with 100% of your Melee Power. |
Sacred Fist 2 | Extend Quicken |
Ki 18 |
![]() Divination |
Target: Self You can see invisible creatures and objects. |
Bard 3 Stormsinger 3 Sorcerer 2 Wild Mage 2 Warlock 1 Acolyte of the Skin 1 Wizard 2 |
Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Conjuration |
Target: Self Grants the caster a +4 sacred bonus to level for the purposes of turning undead. |
Cleric 2 Dark Apostate 2 Paladin 1 Sacred Fist 1 |
Extend Quicken |
Spell Points: 5 |
![]() Illusion |
Target: Self Transports you to the edge of the Material Plane where it borders the Plane of Shadow. While this spell is active, you move much faster than normal and your outline appears faint and you are harder to hit. Attacking another creature or otherwise interacting with objects shunts you back to the Material Plane. |
Bard 5 Stormsinger 5 Sorcerer 6 Wild Mage 6 Warlock 5 Wizard 6 |
Extend Quicken |
Spell Points: 30 |
![]() Abjuration |
Target: Self Grants a +4 shield bonus to Armor Class and protection from magic missiles. |
Sorcerer 1 Wild Mage 1 Warlock 1 Acolyte of the Skin 1 Wizard 1 Dragon Disciple 1 |
Extend Quicken |
Spell Points: 10 |
![]() Abjuration |
Target: Friend, Self Creates a shimmering, magical field around an ally that averts attacks, giving a +2 deflection bonus to AC. This bonus is increased by 1 for every 6 caster levels. |
Artificer 1 Cleric 1 Dark Apostate 1 Favored Soul 1 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 10 |
![]() Abjuration |
Target: Friend, Self Casts Shield of Faith on multiple targets, creating a shimmering, magical field around allies that averts attacks, giving a +2 deflection bonus to AC. This bonus is increased by 1 for every 6 caster levels. |
Artificer 3 Cleric 4 Dark Apostate 4 Favored Soul 4 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 25 |
![]() Transmutation |
Target: Self Forms a link between a leader and his or her pack. The target's hirelings, pets, summoned creatures, and charmed creatures generate 75% less hate. The more hate a creature generates, the more likely that its enemies will choose to attack it. |
Druid 2 | Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Transmutation (Creation) |
Target: Self Primer Element: Gildleaf |
Alchemist 4 | Eschew Materials Extend Quicken |
Spell Points: 6 |
![]() Transmutation (Poison) |
Target: Self (Weapon) Primer Element: Crimsonite |
Alchemist 4 | Eschew Materials Extend Quicken |
Spell Points: 10 |
![]() Necromancy |
Target: Friend, Self Applies a ward to nearby allies, preventing them from rising as undead. Certain rare, extremely powerful undead can circumvent this protection. |
Cleric 2 Dark Apostate 2 Favored Soul 2 Sorcerer 2 Wild Mage 2 Wizard 2 |
Enlarge Extend Quicken |
Spell Points: 15 |
![]() Abjuration |
Target: Friend, Self Wards an ally with a Spell Resistance of 12 plus 1 per caster level. |
Cleric 5 Dark Apostate 5 Favored Soul 5 |
Enlarge Extend Quicken |
Spell Points: 30 |
![]() Abjuration |
Target: Friend, Self Casts Spell Resistance on multiple targets, warding allies with a Spell Resistance of 12 plus 1 per caster level. |
Cleric 7 Dark Apostate 7 Favored Soul 7 |
Enlarge Extend Quicken |
Spell Points: 40 |
![]() Transmutation |
Target: Friend, Self Your target gains a +2 enhancement bonus to saves against poison, a bonus to hide skill equal to your caster level, and a +2 Natural Armor bonus to ac, with an additional +1 for every six of your caster levels. |
Druid 3 Blight Caster 3 |
Eschew Materials Extend Quicken |
Spell Points: 20 |
![]() Transmutation |
Target: Self Primer Element: Ceruleite |
Alchemist 1 | Extend Quicken |
Spell Points: 8 |
![]() Transmutation |
Target: Self Forms a link between a leader and his or her pack, granting all of the target's hirelings, pets, summoned creatures, and charmed creatures a 30% enhancement bonus to fortification and positive healing amplification. |
Druid 6 | Eschew Materials Extend Quicken |
Spell Points: 35 |
![]() Transmutation |
Target: Self Causes the caster to become a virtual fighting machine - stronger, tougher, faster, and more skilled in combat. You gain a +4 Alchemical bonus to Strength, Dexterity, and Constitution, a +6 Alchemical bonus to Armor Class, and proficiency with all simple and martial weapons. Your base attack bonus equals your character level. Your spellcasting ability is reduced, doubling the cooldown of your spells and resulting in a -2 penalty to all spell DCs and a -2 to your rolls to bypass enemy Spell Resistance. |
Artificer 5 Sorcerer 6 Wild Mage 6 Warlock 5 Acolyte of the Skin 5 Wizard 6 |
Embolden Eschew Materials Extend Heighten Quicken |
Spell Points: 35 |
![]() Transmutation |
Target: Friend, Self Toughens the skin of an ally construct, giving a +2 natural armor bonus to AC with an additional +1 bonus for every 3 caster levels above 3rd, to a maximum of +5 at caster level 12. |
Artificer 2 | Eschew Materials Extend Quicken |
Spell Points: 15 |
![]() Divination |
Target: Friend, Self You confer on the subject the ability to see things as they actually are. This allows the target to find secret doors that have a DC of 30 or less, see the exact location of creatures hidden by blur or displacement effects, and see invisible creatures or objects normally. |
Cleric 5 Dark Apostate 5 Druid 7 Blight Caster 7 Favored Soul 5 Sorcerer 6 Wild Mage 6 Warlock 4 Acolyte of the Skin 4 Wizard 6 Dragon Disciple 4 |
Eschew Materials Extend Quicken |
Spell Points: 35 (Sorcerer) 35 (Wild Mage) 35 (Warlock) 35 (Acolyte of the Skin) 35 (Wizard) 35 (Dragon Disciple) 30 (Cleric) 30 (Dark Apostate) 30 (Favored Soul) 30 (Druid) 30 (Blight Caster) |
![]() Divination |
Target: Friend, Self You confer on yourself and nearby allies the ability to see things as they actually are. This allows the target to find secret doors that have a DC of 30 or less, see the exact location of creatures hidden by blur or displacement effects, and see invisible creatures or objects normally. |
Cleric 8 Dark Apostate 8 Favored Soul 8 |
Eschew Materials Extend Quicken |
Spell Points: 20 (Cleric) da (Favored Soul) |
![]() Transmutation |
Target: Friend, Self Grants an ally a +10 enhancement bonus on Tumbling. |
Ranger 1 Dark Hunter 1 Sorcerer 1 Wild Mage 1 Wizard 1 |
Enlarge Extend Eschew Materials Quicken |
Spell Points: 10 |
![]() Transmutation |
Target: Friend, Self Grants 10 plus 2 per caster level over 4th (max 20) temporary hit points to an ally. |
Paladin 1 Sacred Fist 1 |
Enlarge Extend Quicken |
Spell Points: 10 |
![]() Transmutation (Poison) |
Target: Self (Weapon) Primer Element: Crimsonite |
Alchemist 4 | Eschew Materials Extend Quicken |
Spell Points: 10 |
![]() Transmutation (Water) |
Target: Friend, Self Grants the ability to breathe underwater to you and your allies. |
Cleric 3 Dark Apostate 3 Druid 3 Blight Caster 3 Favored Soul 3 Sorcerer 3 Wild Mage 3 Warlock 2 Acolyte of the Skin 2 Wizard 3 Dragon Disciple 2 |
Enlarge Eschew Materials Extend Quicken |
Spell Points: 20 |
![]() Divination |
Target: Self You sharpen your instincts and your awareness of immediate surroundings, giving a +10 Insight bonus on listen and Spot checks. |
Ranger 3 Dark Hunter 3 |
Extend Quicken |
Spell Points: 15 |
![]() Transmutation |
Target: Self Grants the caster a 10% sacred bonus to their chance to doublestrike and doubleshot for a short duration. |
Paladin 4 Sacred Fist 4 |
Extend Quicken |
Spell Points: 25 |