Fire Elemental Spells
This is the list of all the Spells that require you to be in Fire Elemental form
Name | Effect | Levels | Metamagics | Cost |
---|---|---|---|---|
![]() Evocation (Fire)(Fire Elemental) |
Target: Self You are enveloped in the anger of the noonday sun. The targets of your fire spells suffer a 8% fortification penalty. If your target is resistant or immune to fire damage they will now take full damage from fire effects. This does not stack with effects that cause targets to become more vulnerable to fire effects. |
Druid 9 | Extend Quicken |
Spell Points: 20 |
![]() Evocation (Fire)(Fire Elemental) |
Target: Self Your body draws on the power of the sun and emanates intense heat, burning nearby enemies. Nearby enemies take 1d6 fire damage per caster level (up to a maximum of 20d6 at level 20) every 3 seconds. Fortitude save halves. |
Druid 7 | Eschew Materials Extend Quicken |
Spell Points: 30 |
![]() Evocation (Fire Elemental)(Water Elemental) |
Target: Self You have drawn elemental energy into your form, granting 1 physical resistance rating per druid level for the duration of the spell or until you change forms. |
Druid 7 | Extend Quicken |
Spell Points: 25 |
![]() Evocation (Fire)(Fire Elemental) |
Target: Friend, Self Enchants your target's weapons with fires of purity. They deal an extra 2d4 fire damage, and enemies that struck by them become 10% more vulnerable to fire damage. An item can have only one temporary item enchantement at a time. |
Druid 8 | Quicken | Spell Points: 20 |