Name
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Effect
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Levels
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Metamagics
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Cost
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Elemental Combination Conjuration (Admixture)(Acid)(Cold)(Electricity)(Fire)(Poison)
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Target: Foe, Directional
Primer Element: Crimsonite
Throw a single bottle of volatile magical concoction that deals an intense combination of Poison, Fire, Cold, Acid, and Electric damage, chosen randomly each time.
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Alchemist 6
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Accelerate Embolden Empower Eschew Materials Heighten Intensify Maximize Quicken
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Spell Points: 30
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Greater Heartseeker Poison Imbue Transmutation (Poison)
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Target: Self (Weapon)
Primer Element: Crimsonite
Coat your weapon in a magical poison that saps the fortitude from your enemies on contact. On Hit: -1 Fort Save per stack, stacks 3 times. On Crit: 1d6 Constitution Damage. On Vorpal: 1 stack of Vulnerability. An item can have only one temporary item enchantment at a time.
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Alchemist 6
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Eschew Materials Extend Quicken
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Spell Points: 5
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Greater Ice Chill Poison Imbue Transmutation (Poison)
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Target: Self (Weapon)
Primer Element: Crimsonite
Coat your weapon in a magical poison that saps the speed from your enemies on contact. On Hit: -1 Reflex Save per stack, stacks 3 times. On Crit: 1d6 Dexterity Damage. On Vorpal: 1 stack of Vulnerability. An item can have only one temporary item enchantment at a time.
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Alchemist 6
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Eschew Materials Extend Quicken
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Spell Points: 5
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Greater Soulshatter Poison Imbue Transmutation (Poison)
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Target: Self (Weapon)
Primer Element: Crimsonite
Coat your weapon in a magical poison that saps the willpower from your enemies on contact. On Hit: -1 Will Save per stack, stacks 3 times. On Crit: 1d6 Wisdom Damage. On Vorpal: 1 stack of Vulnerability. An item can have only one temporary item enchantment at a time.
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Alchemist 6
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Eschew Materials Extend Quicken
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Spell Points: 5
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Greater Venom Vial Conjuration (Poison)
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Target: Foe, Directional
Primer Element: Crimsonite
Conjuring a bottle of magical poison, you throw a projectile that explodes on impact, dealing 3 to 8 Poison damage per caster level, max caster level 10, to all foes caught within the area. This poison will leave the enemies struck Contaminated.
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Alchemist 2
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Accelerate Embolden Empower Heighten Intensify Maximize Quicken
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Spell Points: 6
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Greater Voidmind Poison Imbue Transmutation (Infusion)(Poison)
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Target: Self (Weapon)
Primer Element: Crimsonite
Coat your weapon in a magical poison that saps the defenses from your enemies on contact. On Hit: -1 Spell Resistance per stack, stacks 3 times. On Crit: 1d6 Intelligence Damage. On Vorpal: 1 stack of Vulnerability. An item can have only one temporary item enchantment at a time.
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Alchemist 6
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Eschew Materials Extend Quicken
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Spell Points: 5
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Heartseeker Poison Imbue Transmutation (Poison)
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Target: Self (Weapon)
Primer Element: Crimsonite
Coat your weapon in a magical poison that saps the fortitude from your enemies on contact. On Hit: -1 Fort Save per stack, stacks 3 times. On Crit: 1d6 Constitution Damage. An item can have only one temporary item enchantment at a time.
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Alchemist 4
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Eschew Materials Extend Quicken
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Spell Points: 10
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Ice Chill Poison Imbue Transmutation (Poison)
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Target: Self (Weapon)
Primer Element: Crimsonite
Coat your weapon in a magical poison that saps the speed from your enemies on contact. On Hit: -1 Reflex Save per stack, stacks 3 times. On Crit: 1d6 Dexterity Damage. An item can have only one temporary item enchantment at a time.
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Alchemist 4
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Eschew Materials Extend Quicken
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Spell Points: 10
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Lesser Heartseeker Poison Imbue Transmutation (Poison)
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Target: Self (Weapon)
Primer Element: Crimsonite
Coat your weapon in a magical poison that saps the fortitude from your enemies on contact. On Hit: -1 Fort Save. On Crit: 1d6 Constitution Damage. An item can have only one temporary item enchantment at a time.
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Alchemist 2
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Extend Eschew Materials Quicken
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Spell Points: 5
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Lesser Ice Chill Poison Imbue Transmutation (Poison)
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Target: Self (Weapon)
Primer Element: Crimsonite
Coat your weapon in a magical poison that saps the speed from your enemies on contact. On Hit: -1 Reflex Save. On Crit: 1d6 Dexterity Damage. An item can have only one temporary item enchantment at a time.
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Alchemist 2
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Extend Eschew Materials Quicken
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Spell Points: 5
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Lesser Soulshatter Poison Imbue Transmutation (Poison)
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Target: Self (Weapon)
Primer Element: Crimsonite
Coat your weapon in a magical poison that saps the willpower from your enemies on contact. On Hit: -1 Will Save. On Crit: 1d6 Wisdom Damage. An item can have only one temporary item enchantment at a time.
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Alchemist 2
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Extend Eschew Materials Quicken
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Spell Points: 5
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Lesser Voidmind Poison Imbue Transmutation (Poison)
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Target: Self (Weapon)
Primer Element: Crimsonite
Coat your weapon in a magical poison that saps the defenses from your enemies on contact. On Hit: -1 Spell Resistance. On Crit: 1d6 Intelligence Damage. An item can have only one temporary item enchantment at a time.
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Alchemist 2
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Extend Eschew Materials Quicken
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Spell Points: 5
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Multivial of Poison Conjuration (Poison)
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Target: Foe, Directional, Breakable
Primer Element: Crimsonite
Conjuring many bottles of poisonous material, you throw 5 projectiles that explode on impact, with each dealing 4 to 7 Poison damage per caster level to all nearby foes, max caster level 20.
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Alchemist 5
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Accelerate Embolden Empower Eschew Materials Heighten Intensify Maximize Quicken
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Spell Points: 40
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Poison Breath Conjuration (Poison)
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Target: Foe, Directional
Primer Element: Crimsonite
You exhale poison through your mouth in a large cone, causing enemies caught within the area to take 6 to 11 Poison per caster level, max caster level 20. This is a Breath Attack. This poison will leave enemies struck Contaminated.
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Alchemist 5
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Embolden Empower Eschew Materials Heighten Intensify Maximize Quicken
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Spell Points: 20
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Soulshatter Poison Imbue Transmutation (Poison)
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Target: Self (Weapon)
Primer Element: Crimsonite
Coat your weapon in a magical poison that saps the willpower from your enemies on contact. On Hit: -1 Will Save per stack, stacks 3 times. On Crit: 1d6 Wisdom Damage. An item can have only one temporary item enchantment at a time.
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Alchemist 4
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Eschew Materials Extend Quicken
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Spell Points: 10
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Vial Smash: Poison Transmutation (Poison)
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Target: Foe, Directional, Breakable
Primer Element: Crimsonite
Conjuring a bottle of toxic liquid, you throw it at your feet dealing 2 to 7 Poison damage per caster level to nearby enemies, max caster level 5.
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Alchemist 1
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Embolden Empower Heighten Intensify Maximize Quicken
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Spell Points: 4
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Vial of Venom Conjuration (Poison)
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Target: Foe, Directional, Breakable
Primer Element: Crimsonite
Conjuring a bottle of magical poison, you throw a projectile at a single foe that deals 3 to 8 Poison damage per caster level, max caster level 10. This poison will leave the enemy Contaminated.
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Alchemist 1
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Accelerate Embolden Empower Heighten Intensify Maximize Quicken
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Spell Points: 2
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Voidmind Poison Imbue Transmutation (Poison)
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Target: Self (Weapon)
Primer Element: Crimsonite
Coat your weapon in a magical poison that saps the defenses from your enemies on contact. On Hit: -1 Spell Resistance per stack, stacks 3 times. On Crit: 1d6 Intelligence Damage. An item can have only one temporary item enchantment at a time.
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Alchemist 4
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Eschew Materials Extend Quicken
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Spell Points: 10
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