Elemental Combination

From DDO Compendium



Spell Elemental Combination Icon.png

Elemental Combination
Conjuration (Admixture)(Acid)(Cold)(Electricity)(Fire)(Poison)
Level: Alchemist 6
Cost (Spell Points): 30
Components: Material, Somatic, Verbal
Metamagic: Accelerate, Embolden, Empower, Eschew Materials, Heighten, Intensify, Maximize, Quicken
Range: Thrown
Target: Foe, Directional
Primer Element: Crimsonite
Duration: Instantaneous
Cooldown (Seconds):  6
Save: Reflex save for half damage
School: Conjuration (Admixture)(Acid)(Cold)(Electricity)(Fire)(Poison)
Spell Resistance: No

D&D Dice: Deals 1d6+3 damage of a random 3 selections among Poison, Fire, Cold, Acid, and Electric damage per caster level, max 20d6+60 per element, A successful Reflex save reduces the damage by half.
    

Description: Throw a single bottle of volatile magical concoction that deals an intense combination of Poison, Fire, Cold, Acid, and Electric damage, chosen randomly each time.