Name
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Effect
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Levels
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Metamagics
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Cost
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Curative Admixture: Cure Critical Wounds Conjuration (Admixture)(Healing)(Infusion)
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Target: Friend, Self, Directional, Undead Foe, Friend (Undead)
Primer Element: Gildleaf
Infuses a Cure Critical Wounds potion with magical energy, hurling it towards your target in an arc. The potion explodes in a small AOE that deals 4d6+8 plus 1 per Caster Level (Maximum caster level 20) positive energy damage to nearby living allies and enemy undead.
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Alchemist 4 Artificer 5 Dark Hunter 4
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Accelerate Empower Empower Healing Intensify Maximize
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Spell Points: 25
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Curative Admixture: Cure Light Wounds Conjuration (Admixture)(Healing)(Infusion)
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Target: Friend, Self, Directional, Undead Foe
Primer Element: Gildleaf
Infuse a Cure Light Wounds potion with magical energy, hurling it towards your target in an arc. The potions explodes in a small AOE that deals 1d6+2 plus 1 per caster level (maximum caster level 5) positive energy damage to nearby living allies and enemy undead.
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Alchemist 1 Artificer 1 Dark Hunter 1
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Accelerate Empower Empower Healing Intensify Maximize
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Spell Points: 6
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Curative Admixture: Cure Moderate Wounds Conjuration (Admixture)(Healing)(Infusion)
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Target: Friend, Self, Directional, Undead Foe
Primer Element: Gildleaf
Infuses a Cure Moderate Wounds potion with magical energy, hurling it towards your target in an arc. The potion explodes in a small AOE that deals 2d6+4 plus 1 per Caster Level (Maximum caster level 10) positive energy damage to nearby living allies and enemy undead. Special material component: Potion of Cure Moderate Wounds. This infusion is affected by Artificer Knowledge: Potions.
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Alchemist 2 Artificer 2 Dark Hunter 2
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Accelerate Empower Empower Healing Intensify Maximize
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Spell Points: 8
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Curative Admixture: Cure Serious Wounds Conjuration (Admixture)(Healing)(Infusion)
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Target: Friend, Self, Directional, Undead Foe
Primer Element: Gildleaf
Infuses a Cure Serious Wounds potion with magical energy, hurling it towards your target in an arc. The potion explodes in a small AOE that deals 3d6+6 plus 1 per Caster Level (Maximum caster level 15) positive energy damage to nearby living allies and enemy undead.
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Alchemist 3 Artificer 3 Dark Hunter 3
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Accelerate Empower Empower Healing Intensify Maximize
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Spell Points: 12
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Curative Admixture: Harm Conjuration (Admixture)(Inflict)(Infusion)
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Target: Foe, Directional, Friend (Undead)
Primer Element: Gildleaf
Infuses a Harm potion with magical energy, hurling it towards your target in an arc. This channels powerful negative energy into targets to wipe away injury and afflictions, restore 10 hit points per caster level (up to a max of 150 hit points at caster level 15), and remove ability damage and the conditions blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, and poisoned. Against undead this spell acts as Heal. Undead who make a successful Will save reduce the damage by half.
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Alchemist 6
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Accelerate Empower Empower Healing Intensify Maximize
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Spell Points: 45
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Curative Admixture: Heal Conjuration (Admixture)(Healing)(Infusion)
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Target: Friend, Self, Directional, Undead Foe, Friend (Undead)
Primer Element: Gildleaf
Infuses a Heal potion with magical energy, hurling it towards your target in an arc. This channels powerful positive energy into targets to wipe away injury and afflictions, restore 10 hit points per caster level (up to a max of 150 hit points at caster level 15), and remove ability damage and the conditions blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, and poisoned. Against undead this spell acts as Harm. Undead who make a successful Will save reduce the damage by half.
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Alchemist 6
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Accelerate Empower Empower Healing Intensify Maximize
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Spell Points: 45
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Curative Admixture: Inflict Critical Wounds Conjuration (Admixture)(Inflict)(Infusion)
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Target: Foe, Directional, Friend (Undead)
Primer Element: Gildleaf
Infuses a Inflict Critical Wounds potion with magical energy, hurling it towards your target in an arc. The potion explodes in a small AOE that deals 4d6+8 plus 1 per Caster Level (Maximum caster level 20) negative energy damage to nearby living allies and enemy undead.
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Alchemist 4
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Accelerate Empower Empower Healing Intensify Maximize
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Spell Points: 25
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Curative Admixture: Inflict Light Wounds Conjuration (Admixture)(Inflict)(Infusion)
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Target: Friend, Self, Directional, Undead Foe
Primer Element: Gildleaf
Infuse a Inflict Light Wounds potion with magical energy, hurling it towards your target in an arc. The potions explodes in a small AOE that deals 1d6+2 plus 1 per caster level (maximum caster level 5) negative energy damage to nearby living allies and enemy undead.
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Alchemist 1
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Accelerate Empower Empower Healing Intensify Maximize
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Spell Points: 6
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Curative Admixture: Inflict Moderate Wounds Conjuration (Admixture)(Inflict)(Infusion)
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Target: Friend, Directional, Undead Foe
Primer Element: Gildleaf
Infuses a Inflict Moderate Wounds potion with magical energy, hurling it towards your target in an arc. The potion explodes in a small AOE that deals 2d6+4 plus 1 per Caster Level (Maximum caster level 10) negative energy damage to nearby living allies and enemy undead.
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Alchemist 2
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Accelerate Empower Empower Healing Intensify Maximize
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Spell Points: 8
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Curative Admixture: Inflict Serious Wounds Conjuration (Admixture)(Inflict)(Infusion)
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Target: Foe, Directional, Friend (Undead)
Primer Element: Gildleaf
Infuses a Cure Serious Wounds potion with magical energy, hurling it towards your target in an arc. The potion explodes in a small AOE that deals 3d6+6 plus 1 per Caster Level (Maximum caster level 15) negative energy damage to nearby allies and enemy undead.
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Alchemist 3
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Accelerate Empower Empower Healing Intensify Maximize
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Spell Points: 12
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Elemental Combination Conjuration (Admixture)(Acid)(Cold)(Electricity)(Fire)(Poison)
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Target: Foe, Directional
Primer Element: Crimsonite
Throw a single bottle of volatile magical concoction that deals an intense combination of Poison, Fire, Cold, Acid, and Electric damage, chosen randomly each time.
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Alchemist 6
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Accelerate Embolden Empower Eschew Materials Heighten Intensify Maximize Quicken
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Spell Points: 30
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