Inflict Spells

From DDO Compendium


This is the list of all the spells that Inflict some sort of damage


Name Effect Levels Metamagics Cost
Spell Curative Admixture- Harm Icon.pngCurative Admixture: Harm
Conjuration (Admixture)(Inflict)(Infusion)
Target: Foe, Directional, Friend (Undead)

Primer Element: Gildleaf
Infuses a Harm potion with magical energy, hurling it towards your target in an arc. This channels powerful negative energy into targets to wipe away injury and afflictions, restore 10 hit points per caster level (up to a max of 150 hit points at caster level 15), and remove ability damage and the conditions blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, and poisoned. Against undead this spell acts as Heal. Undead who make a successful Will save reduce the damage by half.

Alchemist 6 Accelerate
Empower
Empower Healing
Intensify
Maximize
Spell Points:
45
Spell Curative Admixture- Inflict Critical Wounds Icon.pngCurative Admixture: Inflict Critical Wounds
Conjuration (Admixture)(Inflict)(Infusion)
Target: Foe, Directional, Friend (Undead)

Primer Element: Gildleaf
Infuses a Inflict Critical Wounds potion with magical energy, hurling it towards your target in an arc. The potion explodes in a small AOE that deals 4d6+8 plus 1 per Caster Level (Maximum caster level 20) negative energy damage to nearby living allies and enemy undead.

Alchemist 4 Accelerate
Empower
Empower Healing
Intensify
Maximize
Spell Points:
25
Spell Curative Admixture- Inflict Light Wounds Icon.pngCurative Admixture: Inflict Light Wounds
Conjuration (Admixture)(Inflict)(Infusion)
Target: Friend, Self, Directional, Undead Foe

Primer Element: Gildleaf
Infuse a Inflict Light Wounds potion with magical energy, hurling it towards your target in an arc. The potions explodes in a small AOE that deals 1d6+2 plus 1 per caster level (maximum caster level 5) negative energy damage to nearby living allies and enemy undead.

Alchemist 1 Accelerate
Empower
Empower Healing
Intensify
Maximize
Spell Points:
6
Curative Admixture- Inflict Moderate Wounds Icon.pngCurative Admixture: Inflict Moderate Wounds
Conjuration (Admixture)(Inflict)(Infusion)
Target: Friend, Directional, Undead Foe

Primer Element: Gildleaf
Infuses a Inflict Moderate Wounds potion with magical energy, hurling it towards your target in an arc. The potion explodes in a small AOE that deals 2d6+4 plus 1 per Caster Level (Maximum caster level 10) negative energy damage to nearby living allies and enemy undead.

Alchemist 2 Accelerate
Empower
Empower Healing
Intensify
Maximize
Spell Points:
8
Spell Curative Admixture- Inflict Serious Wounds Icon.pngCurative Admixture: Inflict Serious Wounds
Conjuration (Admixture)(Inflict)(Infusion)
Target: Foe, Directional, Friend (Undead)

Primer Element: Gildleaf
Infuses a Cure Serious Wounds potion with magical energy, hurling it towards your target in an arc. The potion explodes in a small AOE that deals 3d6+6 plus 1 per Caster Level (Maximum caster level 15) negative energy damage to nearby allies and enemy undead.

Alchemist 3 Accelerate
Empower
Empower Healing
Intensify
Maximize
Spell Points:
12
Spell Deconstruct Icon.pngDeconstruct
Transmutation (Inflict)
Target: Construct

Greatly damages an enemy construct, dealing 10 damage per caster level (max 150), slows their move and attack speed, reduces fortification by 25%, and inflicts a 25% penalty to Repair effects. Reconstruction will remove this penalty. A successful Will save halves this damage and prevents the fortification and repair debuffs.

Artificer 6 Enlarge
Quicken
Spell Points:
35
Spell Inflict Critical Damage Icon.pngInflict Critical Damage
Transmutation (Inflict)
Target: Foe

Transmute the structure of a construct enemy to deal 12 to 32 damage plus an additional 1 to 4 for every caster level up to caster level 20.

Artificer 4 Empower
Enlarge
Intensify
Maximize
Quicken
Spell Points:
8
Spell Inflict Moderate Damage, Mass Icon.pngInflict Critical Damage, Mass
Transmutation (Inflict)
Target: Construct

Transmute the structure of construct enemies to deal 12 to 32 damage plus an additional 1 to 4 for every caster level up to caster level 40.

Artificer 6 Empower
Enlarge
Intensify
Maximize
Quicken
Spell Points:
22
Spell Inflict Critical Wounds Icon.pngInflict Critical Wounds
Necromancy (Negative Energy)(Inflict)
Target: Foe, Friend (Undead)

Negative energy is channeled through your touch to inflict 11 to 16 damage for every caster level up to caster level 20 on your target enemy, or heal undead a lesser amount. A successful Will save reduces the damage by half.

Cleric 4
Dark Apostate 4
Favored Soul 4
Embolden
Empower
Enlarge
Heighten
Intensify
Maximize
Quicken
Spell Points:
20
Spell Inflict Critical Wounds, Mass Icon.pngInflict Critical Wounds, Mass
Necromancy (Negative Energy)(Inflict)
Target: Foe, Friend (Undead)

Casts Inflict Critical Wounds on multiple targets at range inflicting 12 to 32 damage plus an additional 1 for every caster level up to caster level 40, or healing undead a like amount. A successful Will save reduces the damage by half.

Cleric 8
Dark Apostate 8
Favored Soul 8
Embolden
Empower
Enlarge
Heighten
Intensify
Maximize
Quicken
Spell Points:
45
Spell Inflict Light Damage Icon.pngInflict Light Damage
Transmutation (Inflict)
Target: Construct

Transmutes the structure of a construct enemy to deal 3 to 8 damage plus an additional 1 to 4 for every caster level up to caster level 5.

Artificer 1 Empower
Enlarge
Intensify
Maximize
Quicken
Spell Points:
2
Spell Inflict Moderate Damage, Mass Icon.pngInflict Light Damage, Mass
Transmutation (Inflict)
Target: Construct

Transmute the structure of construct enemies to deal 3 to 8 damage plus an additional 1 to 4 for every caster level up to caster level 25.

Artificer 3 Empower
Enlarge
Intensify
Maximize
Quicken
Spell Points:
10
Spell Inflict Light Wounds Icon.pngInflict Light Wounds
Necromancy (Negative Energy)(Inflict)
Target: Foe, Friend (Undead)

Negative energy is channeled through your touch to inflict 3 to 8 damage per caster level up to caster level 5 on your target enemy, or heal undead a like amount. A successful Will save reduces the damage by half.

Cleric 1
Dark Apostate 1
Favored Soul 1
Embolden
Empower
Enlarge
Heighten
Intensify
Maximize
Quicken
Spell Points:
6
Spell Inflict Light Wounds, Mass Icon.pngInflict Light Wounds, Mass
Necromancy (Negative Energy)(Inflict)
Target: Foe, Friend (Undead)

Casts Inflict Light Wounds on multiple targets at range inflicting 3 to 8 damage plus an additional 1 for every caster level up to caster level 25, or healing undead a like amount. A successful Will save reduces the damage by half.

Cleric 5
Dark Apostate 5
Favored Soul 5
Embolden
Empower
Enlarge
Heighten
Intensify
Maximize
Quicken
Spell Points:
25
Spell Inflict Moderate Damage Icon.pngInflict Moderate Damage
Transmutation (Inflict)
Artificer 2 Empower
Enlarge
Intensify
Maximize
Quicken
Spell Points:
4
Spell Inflict Moderate Damage, Mass Icon.pngInflict Moderate Damage, Mass
Transmutation (Inflict)
Target: Construct

Transmute the structure of construct enemies to deal 6 to 16 damage plus an additional 1 to 4 for every caster level up to caster level 30.

Artificer 4 Empower
Enlarge
Intensify
Maximize
Quicken
Spell Points:
14
Spell Inflict Moderate Wounds Icon.pngInflict Moderate Wounds
Necromancy (Negative Energy)(Inflict)
Target: Foe, Friend (Undead)

Negative energy is channeled through your touch to inflict 5 to 10 damage per caster level up to caster level 10 on your target enemy, or heal undead for a like amount. A successful Will save reduces the damage by half.

Cleric 2
Dark Apostate 2
Favored Soul 2
Embolden
Empower
Enlarge
Heighten
Intensify
Maximize
Quicken
Spell Points:
12
Spell Inflict Moderate Wounds, Mass Icon.pngInflict Moderate Wounds, Mass
Necromancy (Negative Energy)(Inflict)
Target: Foe, Friend (Undead)

Casts Inflict Moderate Wounds on multiple targets at range inflicting 6 to 16 damage plus an additional 1 for every caster level up to caster level 30, or healing undead for like amount. A successful Will save reduces the damage by half.

Cleric 6
Dark Apostate 6
Favored Soul 6
Embolden
Empower
Enlarge
Heighten
Intensify
Maximize
Quicken
Spell Points:
35
Spell Inflict Serious Damage Icon.pngInflict Serious Damage
Transmutation (Inflict)
Artificer 3 Empower
Enlarge
Intensify
Maximize
Quicken
Spell Points:
6
Spell Inflict Moderate Damage, Mass Icon.pngInflict Serious Damage, Mass
Transmutation (Inflict)
Target: Construct

Transmute the structure of construct enemies to deal 9 to 24 damage plus an additional 1 to 4 for every caster level up to caster level 35.

Artificer 5 Empower
Enlarge
Intensify
Maximize
Quicken
Spell Points:
18
Spell Inflict Serious Wounds Icon.pngInflict Serious Wounds
Necromancy (Negative Energy)(Inflict)
Target: Foe, Friend (Undead)

Negative energy is channeled through your touch to inflict 7 to 12 damage per caster level up to caster level 15 on your target enemy, or heal undead for a like amount. A successful Will save reduces the damage by half.

Cleric 3
Dark Apostate 3
Favored Soul 3
Embolden
Empower
Enlarge
Heighten
Intensify
Maximize
Quicken
Spell Points:
16
Spell Inflict Serious Wounds, Mass Icon.pngInflict Serious Wounds, Mass
Necromancy (Negative Energy)(Inflict)
Target: Foe, Friend (Undead)

Casts Inflict Serious Wounds on multiple targets at range inflicting 9 to 24 damage plus an additional 1 for every caster level up to caster level 35, or healing undead for a like amount. A successful Will save reduces the damage by half.

Cleric 7
Dark Apostate 7
Favored Soul 7
Embolden
Empower
Enlarge
Heighten
Intensify
Maximize
Quicken
Spell Points:
40