Inflict Critical Wounds

From DDO Compendium


Spell Inflict Critical Wounds Icon.png

Inflict Critical Wounds
Necromancy (Negative Energy)(Inflict)
Level: Cleric 4Dark Apostate 4Favored Soul 4
Cost (Spell Points): 20
Components: Somatic, Verbal
Metamagic: Embolden, Empower, Enlarge, Heighten, Intensify, Maximize, Quicken
Range: Touch
Target: Foe, Friend (Undead)
Duration: Instantaneous
Cooldown (Seconds):  4
Save: Will save for half damage
School: Necromancy (Negative Energy)(Inflict)
Spell Resistance: No

D&D Dice: Deals 1d6+10 negative energy damage for every caster level (max 20).
   

Description: Negative energy is channeled through your touch to inflict 11 to 16 damage for every caster level up to caster level 20 on your target enemy, or heal undead a lesser amount. A successful Will save reduces the damage by half.


Vendors:

Joe Candymaker
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