Inflict Light Wounds, Mass

From DDO Compendium


Spell Inflict Light Wounds, Mass Icon.png

Inflict Light Wounds, Mass
Necromancy (Negative Energy)(Inflict)
Level: Cleric 5Dark Apostate 5Favored Soul 5
Cost (Spell Points): 25
Components: Somatic, Verbal
Metamagic: Embolden, Empower, Enlarge, Heighten, Intensify, Maximize, Quicken
Range: Standard AOE
Target: Foe, Friend (Undead)
Duration: Instantaneous
Cooldown (Seconds):  4
Save: Will save for half damage
School: Necromancy (Negative Energy)(Inflict)
Spell Resistance: Yes

D&D Dice: Deals 1d6+2 negative energy damage plus 1 additional for every caster level (max 25).
   

Description: Casts Inflict Light Wounds on multiple targets at range inflicting 3 to 8 damage plus an additional 1 for every caster level up to caster level 25, or healing undead a like amount. A successful Will save reduces the damage by half.


Vendors:

Aulandar Thistlecrown
Found on: