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From DDO Compendium
  • use the modifier with some numbers that aren’t die rolls. A positive modifier is called a bonus, and a negative modifier is called a penalty. modifier
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  • list). Depending on which class you leveled with, each point spent on a skill will move it a full rank (if it is a class skill), or half rank (if it is cross-class)
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  • Item Sets (category Items with Sets that Modify Spell Point Cost) (section Ravenloft Item sets)
    These sets consist of a items that you receive from the raids in The Subterrain, with the set bonus also on the Dragontouched items that have been upgraded
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  • Class Feats (category Feats that Modify Spell Point Cost)
    Warlock Wizard This is a list of all the feats automatically granted to a class within the game. If you would like to narrow it to a specific class, select
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  • an additional +1 bonus to all crafting skills, for a total of +4. Bonus Feat: An artificer can select a feat from the Artificer Bonus Feat list. Artificer
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  • Caster Sacred Fist Dark Hunter Acolyte of the Skin This is a list of spells that are found on items as clickies.                            
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  • along with Favored Souls, get more spell points than any of the other classes. They also gain more bonus spell points from special magic items. As a result
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  • Arcane Sanctum (category Items with a Bonus to Spell Points)
    Enchantment Save +1: This item gives a +1 Guild bonus to your Enchantment saves. Guild Wizardry +25: Passive: +25 Guild bonus to your spell point maximum. (If you
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  • Collegium of the Twelve (category Items with a Bonus to Spell Points)
    Enchantment Save +1: This item gives a +1 Guild bonus to your Enchantment saves. Guild Wizardry +25: Passive: +25 Guild bonus to your spell point maximum. (If you
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  • level that have a material component require either Omnispell Dust or Heart of a Hen Most spells at this level that have a material component require either
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  • level that have a material component require either Omnispell Dust or Heart of a Hen Most spells at this level that have a material component require either
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  • is not a member of the Guild, but is in a party with them. To give someone else access, until they disembark or log out, they need to first be in a party
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  • This is the spell list for the Artificer Spells.. Spells range from buffing to damage blah.. blah.. etc Most spells at this level that have a material component
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  • level that have a material component require either Omnispell Dust or Heart of a Hen Most spells at this level that have a material component require either
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  • level that have a material component require either Omnispell Dust or Heart of a Hen Most spells at this level that have a material component require either
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  • Legendary Captain's Spyglass (category Items with a Set Bonus)
    Types of Spell Power. (Universal Spell Power is a different statistic.) Spot +21: +21 Competence bonus to Spot. Good Luck +4: This item gives a +4 Luck
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  • Captain's Spyglass (category Items with a Set Bonus)
    Types of Spell Power. (Universal Spell Power is a different statistic.) Spot +9: +9 Competence bonus to Spot. Good Luck +1: This item gives a +1 Luck bonus
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  • Machrotechnic (category Vecna Unleashed Expansion Items)
    protect, to serve. We stand vigilant. We stand against the tide. Will you stand with us? Unyielding Sentinels are unstoppable forces that focus on Shields, defenses
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  • Ancient Gemstone (Battle Arcanist) (category Items with Sets that Modify Spell Point Cost)
    three items from the set are equipped and you are centered, you will gain a 10% Enhancement discount to the Spell Point cost of all your spells.
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  • Ancient Gemstone (Amaunator's Blessing) (category Items with Sets that Modify Spell Point Cost)
    set. When all three items from the set are equipped, you will gain a 10% Enhancement discount to the Spell Point cost of all your spells.
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  • Legendary Coalescent Ruby (category +100 Equipment Bonus to Fire Spell Power)
    Effect:  Potency +100: Passive: +100 Equipment Bonus to All Types of Spell Power. (Universal Spell Power is a different statistic.)
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  • Coalescent Ruby (category +41 Equipment Bonus to Fire Spell Power)
    Effect:  Potency +41: Passive: +41 Equipment Bonus to All Types of Spell Power. (Universal Spell Power is a different statistic.)
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  • Sigil of Regalport (category Items with a Bonus to Spell Points)
    Enhancement bonus to Charisma. Quality Spell Focus Mastery +2: Passive: +2 Quality bonus to DC of all spells. Wizardry +481: Passive: +481 Enhancement bonus to
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  • Greater Cunning Trinket (category Items with a Bonus to Spell Points)
    Enchantments:  Upgradeable - Tier 3: This is a tier 3 upgradeable item. Pirate Cleverness: Passive: +50 bonus to your spell point maximum. (If you have Sorcerer or
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  • Malleable Sceptre of Radiance (category Items with a Bonus to Spell Points)
    +12: Passive: +12 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Malleable Sceptre of Radiance (category Items with a Bonus to Spell Points)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Signet Ring of the Sea (category Items with a Set Bonus)
    Equipment bonus to Sonic Spell Power. Glaciation +149: Passive: +149 Equipment bonus to Cold Spell Power. Magnetism +149: Passive: +149 Equipment bonus to Electric
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  • Strap of Autumn Leaves (category Items with a Set Bonus)
    Artifact bonus to Universal Spell Power 3 Pieces Equipped: +6% Artifact bonus to Universal Spell Critical Chance 4 Pieces Equipped: +10% Legendary bonus to Maximum
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  • Claw of a Bird of Prey Most spells at this level that have a material component require either Omnispell Dust or Dried Black Rose Most spells at this level
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  • Signet Ring of the Sea (category Items with a Set Bonus)
    Enchantments:  Spell Focus Mastery +2: Passive: +2 Equipment bonus to DC of all spells. Resonance +66: Passive: +66 Equipment bonus to Sonic Spell Power. Glaciation
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  • Spells Alchemist Spells Artificer Spells Bard Spells Stormsinger Spells Cleric Spells Dark Apostate Spells Favored Soul Spells Druid Spells Paladin Spells
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  • Legendary Walking Ancestor's Helmet (category Items with a Bonus to Spell Points)
    +3 Artifact bonus to Imbue Dice +3 Artifact bonus to all Spell DCs +3 Artifact bonus to all Tactical DCs and Assassinate +3 Artifact bonus to all Ability
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  • Walking Ancestor's Helmet (category Items with a Bonus to Spell Points)
    Power +10 Profane bonus to Universal Spellpower +10 Profane bonus to Physical Resistance Rating +1 Profane bonus to Spell DCs +1 Profane bonus to all Ability
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  • Ring of Master Artifice (ML 7) (category Items with a Bonus to Spell Points)
    Wizardry +93: Passive: +93 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Legendary Admiral's Wristwatch (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dragon's Eye (category Items with a Bonus to Spell Points)
    5%: You take a 5% Enhancement discount to the Spell Point cost of your spells. Exceptional Universal Spell Power +8: Passive: +8 Exceptional bonus to Universal
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  • Ring of Master Artifice (ML 15) (category Items with a Bonus to Spell Points)
    Wizardry +159: Passive: +159 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Ring of Master Artifice (ML 11) (category Items with a Bonus to Spell Points)
    Wizardry +126: Passive: +126 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Legendary Commodore Alaina's Cutlass (category Items with a Bonus to Dodge)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Caster Sacred Fist Dark Hunter Acolyte of the Skin This is a list of spells in the Transmutation Spell School
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  • Artificer Class Feats (category Feats that Modify Spell Points)
    Increases your maximum Spell Points by 80. Increases your Spell Critical chance by 5%. Grants Echoes of Power if your spell point pool drops below 12. Prerequisites:
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  • Singed Belt (category Items with a Bonus to Spell Points)
    Wizardry VI: Passive: +150 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Eerie Belt (category Items with a Bonus to Spell Points)
    Archmagi: Passive: +200 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Dinosaur Bone Shuriken (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Throwing Dagger (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Throwing Hammer (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Tokala's Belt (category Items with a Bonus to Spell Points)
    Wizardry VI: Passive: +150 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Dinosaur Bone Khopesh (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Greatclub (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Light Crossbow (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Hand Axe (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Longbow (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Handwraps (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Greataxe (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Heavy Crossbow (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Shortsword (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Morningstar (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Light Mace (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Repeating Heavy Crossbow (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Greatsword (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Maul (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Dwarven Waraxe (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Falchion (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Club (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Kama (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Repeating Light Crossbow (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Bastard Sword (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Light Pick (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Scimitar (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Kukri (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Shortbow (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Longsword (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Quarterstaff (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Battle Axe (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Light Hammer (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Heavy Pick (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Heavy Mace (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Rapier (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Sickle (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Warhammer (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Admiral's Wristwatch (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +10 Profane bonus to Universal Spellpower +10 Profane bonus to Physical Resistance Rating +1 Profane bonus to Spell
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  • Legendary Green Dragonscale Bracers (category Items with a Bonus to Spell Point Cost)
    Artifact bonus to Universal Spell Power 3 Pieces Equipped: +6% Artifact bonus to Universal Spell Critical Chance 4 Pieces Equipped: +10% Legendary bonus to Maximum
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  • Green Dragonscale Bracers (category Items with a Bonus to Spell Point Cost)
    holding this item receive an enhancement bonus of -10% spell point cost. Insightful Resistance +1: Passive: +1 Insight bonus to Fortitude, Reflex, and Will
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  • Legendary Deadringers (category Items with a Bonus to Spell Points)
    Profane Spell Focus Mastery +2: Passive: +2 Profane bonus to DC of all spells. Spell Penetration +9: Passive: +9 Equipment bonus to penetrate Spell Resistance
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  • Aetherband (category Items with a Set Bonus)
    Enchantments:  Spell Penetration +5: Passive: +5 Equipment bonus to penetrate Spell Resistance. Insightful Spell Penetration +3: Passive: +3 Insight bonus to penetrate
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  • Staff of the Petitioner (category Items with a Bonus to Spell Point Cost)
    holding this item receive an enhancement bonus of -10% spell point cost. Enchantment Focus +2: Passive: +2 Equipment bonus to DC of Enchantment spells. Necromancy
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  • Epic Litany of the Dead (category Items with Litany of the Dead II - Combat Bonus)
    Litany of the Dead releases magical energy that a spell caster can harness to power his own spells. Spell Point costs are reduced by 50% for the next 6 seconds
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  • Legendary Aetherband (category Items with a Set Bonus)
    Enchantments:  Spell Penetration +8: Passive: +8 Equipment bonus to penetrate Spell Resistance. Insightful Spell Penetration +4: Passive: +4 Insight bonus to penetrate
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  • Sunstone Gauntlets (category Items with a Bonus to Spell Points)
    Healing spells gain a +14% Equipment bonus to their chance to Critical Hit. Wizardry +154: Passive: +154 Enhancement bonus to your spell point maximum
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  • Prismatic Cloak, Grey (ML 17) (category Items with a Bonus to Spell Points)
    +6: Passive: +6 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry VI: Passive: +150 bonus to your spell point maximum. (If you have Sorcerer
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  • Commodore Alaina's Cutlass (category Items with a Bonus to Dodge)
    Profane bonus to Melee and Ranged Power +10 Profane bonus to Universal Spellpower +10 Profane bonus to Physical Resistance Rating +1 Profane bonus to Spell
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  • Faedark Faerielights (category Items with a Bonus to Spell Points)
    Artifact bonus to Universal Spell Critical Chance 4 Pieces Equipped: +10% Legendary bonus to Maximum Spellpoints 5 Pieces Equipped: +3 Artifact bonus to Intelligence
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  • Legendary Sunstone Gauntlets (category Items with a Bonus to Spell Points)
    Healing spells gain a +21% Equipment bonus to their chance to Critical Hit. Wizardry +269: Passive: +269 Enhancement bonus to your spell point maximum
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  • Epic Dragon's Eye (category Items with a Bonus to Spell Points)
    10%: You take a 10% Enhancement discount to the Spell Point cost of your spells. Exceptional Universal Spell Power +15: Passive: +15 Exceptional bonus to Universal
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  • Dinosaur Bone Bracers (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Celestial Topaz Ring (category Items with a Bonus to Spell Points)
    materials to activate this item's set bonus trigger. Wizardry +154: Passive: +154 Enhancement bonus to your spell point maximum. (If you have Sorcerer or
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  • Legendary Celestial Topaz Ring (category Items with a Bonus to Spell Points)
    materials to activate this item's set bonus trigger. Wizardry +269: Passive: +269 Enhancement bonus to your spell point maximum. (If you have Sorcerer or
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  • Page Regalia: Unsanctioned Arcana (category Items with Spell Focus Mastery)
    Insightful Spell Focus Mastery +3: Passive: +3 Insight bonus to DC of all spells. Quality Spell Focus Mastery +2: Passive: +2 Quality bonus to DC of all
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  • Ring of Master Artifice (ML 3) (category Items with a Bonus to Spell Points)
    Wizardry +57: Passive: +57 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Cloak of the Mountain (category Items with a Set Bonus)
    Insight bonus to Charisma. Spell Focus Mastery +5: Passive: +5 Equipment bonus to DC of all spells. Spell Penetration +9: Passive: +9 Equipment bonus to penetrate
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  • Dinosaur Bone Dart (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Legendary Admiral's Gloves (category Items with a Bonus to Spell Points)
    Illusion Focus +6: Passive: +6 Equipment bonus to DC of Illusion spells. Wizardry: Passive: +286 bonus to your spell point maximum. (If you have Sorcerer or Favored
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  • Ring of Master Artifice (ML 20) (category Items with a Bonus to Spell Points)
    Wizardry +192: Passive: +192 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Master Transmuter's Staff (category Items with Implement Bonuses)
    Transmutation spells. Devotion +84: Passive: +84 Equipment bonus to Positive Spell Power. Potency +52: Passive: +52 Equipment Bonus to All Types of Spell Power
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  • Acolyte of the Skin Extend Spell grants a caster the ability to extend a spell's duration. For 10 more spell points, a spell's duration will be increased
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  • Claw of a Bird of Prey Most spells at this level that have a material component require either Omnispell Dust or Dried Black Rose Most spells at this level
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  • Hands of the Dawn Healer (category Items with a Set Bonus)
    +145: Passive: +145 Equipment bonus to Positive Spell Power. Healing Lore +21%: Passive: Your Healing spells gain a +21% Equipment bonus to their chance to Critical
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  • Staff of Arcane Power (category Items with a Bonus to Spell Points)
    Mastery +2: Passive: +2 Equipment bonus to DC of all spells. Wizardry +129: Passive: +129 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Conduit of the Soul (category Items with a Bonus to Spell Points)
    Healing spells gain a +14% Equipment bonus to their chance to Critical Hit. Quality Devotion +23: Passive: +23 Quality bonus to Positive Spell Power. Augments: 
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  • Devoted Goggles (category Items with a Bonus to Spell Points)
    Competence bonus to Heal. Power I: Passive: +10 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points
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  • Signet of Shavarath (category Items with a Bonus to Spell Points)
    and Untyped Spells Spell Power. Wizardry +162: Passive: +162 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels
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  • Legendary Conduit of the Soul (category Items with a Bonus to Spell Points)
    Healing spells gain a +31% Equipment bonus to their chance to Critical Hit. Quality Devotion +53: Passive: +53 Quality bonus to Positive Spell Power. Augments: 
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  • Dinosaur Bone Ring (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Boots (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Gloves (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Belt (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Dinosaur Bone Necklace (category Items with a Set Bonus)
    Profane bonus to Melee and Ranged Power +25 Profane bonus to Universal Spellpower +30 Profane bonus to Physical Resistance Rating +2 Profane bonus to Spell
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  • Legendary Signet of Shavarath (category Items with a Bonus to Spell Points)
    and Untyped Spells Spell Power. Wizardry +286: Passive: +286 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels
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  • Acolyte's Lenses (category Items with a Bonus to Spell Points)
    Wizardry +77: Passive: +77 Insight bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Legendary Acolyte's Lenses (category Items with a Bonus to Spell Points)
    Wizardry +134: Passive: +134 Insight bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Pendant of the Azure Sky (category Items with a Set Bonus)
    +94: Passive: +94 Equipment bonus to Fire Spell Power. Fire Lore +14%: Passive: Your Fire spells gain a +14% Equipment bonus to their chance to Critical
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  • Pendant of the Azure Sea (category Items with a Set Bonus)
    +94: Passive: +94 Equipment bonus to Cold Spell Power. Ice Lore +14%: Passive: Your Cold spells gain a +14% Equipment bonus to their chance to Critical
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  • Admiral's Gloves (category Items with a Bonus to Spell Points)
    Enhancement bonus to Charisma. Illusion Focus +2: Passive: +2 Equipment bonus to DC of Illusion spells. Wizardry: Passive: +88 bonus to your spell point maximum
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  • Archivist's Goggles (category Items with a Bonus to Spell Points)
    Enchantments:  Concentration +3: +3 Competence bonus to Concentration. Power I: Passive: +10 bonus to your spell point maximum. (If you have Sorcerer or Favored
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  • Mantle of the Worldshaper (category Items with Spell Absorption)
    regenerate 1 hit point a minute using positive energy. Spell Absorption: This effect absorbs 5 harmful spells targeted at the wearer. Material: This item is made
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  • Wristbound Register (category Items with a Bonus to Spell Points)
    Pieces Equipped: +5 Profane Bonus to Melee and Ranged Power +10 Profane Bonus to Universal Spell Power +1 Profane Bonus to Spell DCs
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  • Cannoneer's Goggles (category Items with a Bonus to Spell Points)
    Equipment bonus to Force, Physical, and Untyped Spells Spell Power. Magical Efficiency 10%: You take a 10% Enhancement discount to the Spell Point cost of
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  • Prismatic Cloak, Blue (ML 26) (category Items with a Bonus to Spell Points)
    +10: Passive: +10 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry X: Passive: +250 bonus to your spell point maximum. (If you have Sorcerer
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  • Legendary Alchemist's Crown (category Items with a Bonus to Spell Points)
    +148 Equipment bonus to Negative Energy and Poison Spell Power. Wizardry +283: Passive: +283 Enhancement bonus to your spell point maximum. (If you have
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  • Legendary Pendant of the Azure Sky (category Items with a Set Bonus)
    +214: Passive: +214 Equipment bonus to Fire Spell Power. Fire Lore +31%: Passive: Your Fire spells gain a +31% Equipment bonus to their chance to Critical
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  • Ironweave Robe (category Items with a Bonus to Spell Points)
    Armor Bonus: +0 Enchantments:  Armor Bonus +5: This item surrounds the wearer with an invisible but tangible field of force, granting +5 Armor bonus to AC
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  • Legendary Pendant of the Azure Sea (category Items with a Set Bonus)
    +214: Passive: +214 Equipment bonus to Cold Spell Power. Ice Lore +31%: Passive: Your Cold spells gain a +31% Equipment bonus to their chance to Critical
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  • Legendary Phasecloak (category Items with a Bonus to Spell Points)
    +3: Passive: +3 Quality bonus to Intelligence. Wizardry +269: Passive: +269 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored
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  • Mask of the Asylum (category Items with a Bonus to Spell Points)
    Concentration +5: +5 Competence bonus to Concentration. Wizardry +41: Passive: +41 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Legendary Magewright's Cloak (category Items with a Bonus to Spell Points)
    materials to activate this item's set bonus trigger. Wizardry +283: Passive: +283 Enhancement bonus to your spell point maximum. (If you have Sorcerer or
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  • Gauntlets of the Arcane Soldier (category Items with a Bonus to Spell Points)
    wizard spells by two. Quality Spellsight +5: +5 Quality bonus to Spellcraft. Quality Wizardry +67: Passive: +67 Quality bonus to your spell point maximum
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  • Legendary Dragon's Eye (category Items with a Bonus to Spell Points)
    10%: You take a 10% Enhancement discount to the Spell Point cost of your spells. Exceptional Universal Spell Power +15: Passive: +15 Exceptional bonus to Universal
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  • Epic Ring of Elemental Essence (category Items with a Bonus to Spell Points)
    Equipment bonus to Cold Spell Power. Combustion +111: Passive: +111 Equipment bonus to Fire Spell Power. Magnetism +111: Passive: +111 Equipment bonus to Electric
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  • Legendary Ring of Thelis (category Items with a Bonus to Spell Points)
    Wizardry +283: Passive: +283 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Ring of Master Artifice (ML 7) (Tier 2) (category Items with a Bonus to Spell Points)
    Upgradeable - Tier 2: This is a tier 2 upgradeable item. Wizardry +107: Passive: +107 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Epic Ironweave Robe (category Items with a Bonus to Spell Points)
    Armor and Shields: +6 enhancement bonus to Armor Class. Wizardry +195: Passive: +195 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Legendary Bracers of the Glacier (category Items with a Bonus to Spell Points)
    Enchantments:  Spell Penetration +9: Passive: +9 Equipment bonus to penetrate Spell Resistance. Wizardry +283: Passive: +283 Enhancement bonus to your spell point
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  • Legendary Wristbound Register (category Items with a Bonus to Spell Points)
    Pieces Equipped: +15 Profane Bonus to Melee and Ranged Power +25 Profane Bonus to Universal Spell Power +3 Profane Bonus to Spell DCs
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  • Torin's Choker (category Items with a Bonus to Spell Points)
    Equipment Bonus to All Types of Spell Power. (Universal Spell Power is a different statistic.) Wizardy VI: Passive: +150 bonus to your spell point maximum
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  • Ring of Master Artifice (ML 15) (Tier 2) (category Items with a Bonus to Spell Points)
    Upgradeable - Tier 2: This is a tier 2 upgradeable item. Wizardry +173: Passive: +173 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Adherent's Pendant (category Items with a Bonus to Spell Points)
    Your Healing spells gain a +12% Equipment bonus to their chance to Critical Hit. Devotion +80: Passive: +80 Equipment bonus to Positive Spell Power. Wiz
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  • Ring of Master Artifice (ML 11) (Tier 2) (category Items with a Bonus to Spell Points)
    Upgradeable - Tier 2: This is a tier 2 upgradeable item. Wizardry +140: Passive: +140 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Spells Alchemist Artificer Bard Cleric Favored Soul Druid Paladin Ranger Sorcerer Wizard Warlock Clickie Rune Arm SLA Stormsinger Dark Apostate Blight
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  • Smedgar's Necklace (category Items with a Bonus to Spell Points)
    Equipment Bonus to All Types of Spell Power. (Universal Spell Power is a different statistic.) Wizardry VI: Passive: +150 bonus to your spell point maximum
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  • University Mage's Hat (category Items with a Bonus to Spell Points)
    Enchantments:  Spell Focus Mastery +3: Passive: +3 Equipment bonus to DC of all spells. Wizardry +178: Passive: +178 Enhancement bonus to your spell point maximum
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  • Magnetic Radiant Quarterstaff (category Items with a Bonus to Spell Points)
    +12: Passive: +12 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Benign Breath (category Items with a Bonus to Spell Points)
    Enchantments:  Magi: Passive: +100 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Legendary University Mage's Hat (category Items with a Bonus to Spell Points)
    Enchantments:  Spell Focus Mastery +5: Passive: +5 Equipment bonus to DC of all spells. Wizardry +294: Passive: +294 Enhancement bonus to your spell point maximum
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  • Sage's Sash (ML 15) (category Items with a Bonus to Spell Points)
    Archmagi: Passive: +200 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Glaciated Radiant Quarterstaff (category Items with a Bonus to Spell Points)
    +12: Passive: +12 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Magnetic Radiant Quarterstaff (category Items with a Bonus to Spell Points)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Corrosive Radiant Quarterstaff (category Items with a Bonus to Spell Points)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Corrosive Radiant Quarterstaff (category Items with a Bonus to Spell Points)
    +12: Passive: +12 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Glaciated Radiant Quarterstaff (category Items with a Bonus to Spell Points)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Combustible Radiant Quarterstaff (category Items with a Bonus to Spell Points)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Impulsive Radiant Quarterstaff (category Items with a Bonus to Spell Points)
    Insight bonus to Force, Physical, and Untyped Spells Spell Power. Insightful Radiance +142: Passive: +142 Insight bonus to Light and Alignment Spell Power
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  • Combustible Radiant Quarterstaff (category Items with a Bonus to Spell Points)
    +12: Passive: +12 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Impulsive Radiant Quarterstaff (category Items with a Bonus to Spell Points)
    Insight bonus to Force, Physical, and Untyped Spells Spell Power. Insightful Radiance +42: Passive: +42 Insight bonus to Light and Alignment Spell Power
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  • Prismatic Cloak, Green (ML 27) (category Items with a Bonus to Spell Points)
    +10: Passive: +10 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry X: Passive: +250 bonus to your spell point maximum. (If you have Sorcerer
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  • Spells Alchemist Artificer Bard Cleric Favored Soul Druid Paladin Ranger Sorcerer Wizard Warlock Clickie Rune Arm SLA Stormsinger Dark Apostate Blight
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  • Sage's Sash (ML 26) (category Items with a Bonus to Spell Points)
    Wizardry X: Passive: +250 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Prismatic Cloak, Green (ML 17) (category Items with a Bonus to Spell Points)
    +6: Passive: +6 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry VI: Passive: +150 bonus to your spell point maximum. (If you have Sorcerer
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  • Legendary Maiming Stonedust Handwraps (category Items with a Red Augment)
    Enchantments:  +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class. Path
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  • Epic Staff of Arcane Power (category Items with a Bonus to Spell Points)
    Mastery +3: Passive: +3 Equipment bonus to DC of all spells. Wizardry +195: Passive: +195 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Legendary Master Transmuter's Staff (category Items with a Red Augment)
    Equipment bonus to Positive Spell Power. Potency +103: Passive: +103 Equipment Bonus to All Types of Spell Power. (Universal Spell Power is a different
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  • Adversion (category Items with a Bonus to Spell Points)
    Wizardry +112: Passive: +112 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Shaman's Band (category Items with a Bonus to Spell Points)
    Enchantments:  Spell Penetration +2: Passive: +2 Equipment bonus to penetrate Spell Resistance. Wizardry +60: Passive: +60 Enhancement bonus to your spell point
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  • Legendary Delicate Thimbletips (category Items with a Set Bonus)
    take a 10% Enhancement discount to the Spell Point cost of your spells. Insightful Spell Penetration +4: Passive: +4 Insight bonus to penetrate Spell Resistance
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  • Delicate Thimbletips (category Items with a Set Bonus)
    take a 5% Enhancement discount to the Spell Point cost of your spells. Insightful Spell Penetration +3: Passive: +3 Insight bonus to penetrate Spell Resistance
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  • Rahkir's Sash (category Items with a Bonus to Spell Points)
    Archmagi: Passive: +200 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
    717 bytes (0 words) - 19:49, 11 November 2020
  • Arcane Goggles (category Items with a Bonus to Spell Points)
    Concentration +3: +3 Competence bonus to Concentration. Power +10: Passive: +10 Enhancement bonus to your spell point maximum. (If you have Sorcerer or
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  • Legendary Adversion (category Items with a Bonus to Spell Points)
    Wizardry +269: Passive: +269 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Topaz of Wizardry +60 (category Items with a Bonus to Spell Points)
    this augment into a slot to upgrade an item to provide a +60 Enhancement bonus to your maximum Spell Points. This augment can go in a Yellow, Green, or
    655 bytes (0 words) - 16:51, 23 July 2021
  • Maiming Stonedust Handwraps (category Items with a Red Augment)
    Enchantments:  +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class. Path
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  • Bracers of the Owl (category Items with a Bonus to Spell Points)
    Wisdom +10: Passive: +10 Enhancement bonus to Wisdom. Wizardry +203: Passive: +203 Enhancement bonus to your spell point maximum. (If you have Sorcerer or
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  • Bracers of the Eagle (category Items with a Bonus to Spell Points)
    Charisma +10: Passive: +10 Enhancement bonus to Charisma. Wizardry +203: Passive: +203 Enhancement bonus to your spell point maximum. (If you have Sorcerer or
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  • Bracers of the Fox (category Items with a Bonus to Spell Points)
    +10: Passive: +10 Enhancement bonus to Intelligence. Wizardry +203: Passive: +203 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Focal Point (category Items with a Change to Threat Generation)
    Enchantments: +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +6 enhancement bonus to Armor Class. Incite
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  • Thamor's Belt (category Items with a Bonus to Spell Points)
    Wizardry VI: Passive: +150 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Legendary Skulled Ring (category Items with a Bonus to Spell Points)
    Wizardry +269: Passive: +269 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
    774 bytes (0 words) - 10:15, 16 September 2022
  • Calitomes' Sash (category Items with a Bonus to Spell Points)
    Wizardry VI: Passive: +150 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Amara's Belt (category Items with a Bonus to Spell Points)
    Wizardry VI: Passive: +150 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Telvi's Sash (category Items with a Bonus to Spell Points)
    Wizardry VI: Passive: +150 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
    774 bytes (0 words) - 02:22, 16 November 2021
  • Eyes of the Lady of Rot and Decay (category Items with a Bonus to Spell Points)
    Wizardry +96: Passive: +96 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Topaz of Wizardry +195 (category Items with a Bonus to Spell Points)
    this augment into a slot to upgrade an item to provide a +195 Enhancement bonus to your maximum Spell Points. This augment can go in a Yellow, Green, or
    743 bytes (0 words) - 12:39, 19 October 2021
  • Topaz of Wizardry +96 (category Items with a Bonus to Spell Points)
    this augment into a slot to upgrade an item to provide a +96 Enhancement bonus to your maximum Spell Points. This augment can go in a Yellow, Green, or
    649 bytes (0 words) - 00:42, 21 September 2021
  • Stolen Necklace (ML 25) (category Items with a Bonus to Spell Points)
    +9: Passive: +9 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry IX: Passive: +225 bonus to your spell point maximum. (If you have Sorcerer
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  • Phasecloak (category Items with a Bonus to Spell Points)
    +1: Passive: +1 Quality bonus to Intelligence. Wizardry +112: Passive: +112 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored
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  • Eyes of the Eternal Flame (category Items with a Bonus to Spell Points)
    Wizardry +96: Passive: +96 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Eyes of the Black Earth (category Items with a Bonus to Spell Points)
    Wizardry +96: Passive: +96 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Eyes of the Howling Hatred (category Items with a Bonus to Spell Points)
    Wizardry +96: Passive: +96 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Eyes of the Crushing Wave (category Items with a Bonus to Spell Points)
    Wizardry +96: Passive: +96 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Legendary Eyes of the Crushing Wave (category Items with a Bonus to Spell Points)
    Wizardry +286: Passive: +286 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Legendary Eyes of the Howling Hatred (category Items with a Bonus to Spell Points)
    Wizardry +286: Passive: +286 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Legendary Eyes of the Eternal Flame (category Items with a Bonus to Spell Points)
    Wizardry +286: Passive: +286 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Legendary Eyes of the Black Earth (category Items with a Bonus to Spell Points)
    Wizardry +286: Passive: +286 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Epic Sceptre of Resonation (category Items with a Bonus to Spell Points)
    +20: Passive: +20 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Epic Sceptre of Combustion (category Items with a Bonus to Spell Points)
    +20: Passive: +20 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Epic Sceptre of Reconstruction (category Items with a Bonus to Spell Points)
    +20: Passive: +20 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Epic Sceptre of Magnetism (category Items with a Bonus to Spell Points)
    +20: Passive: +20 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Epic Sceptre of Devotion (category Items with a Bonus to Spell Points)
    +20: Passive: +20 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Epic Sceptre of Corrosion (category Items with a Bonus to Spell Points)
    +20: Passive: +20 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Deep Arcanum (category Items with a Bonus to Spell Points)
    Wizardry +134: Passive: +134 Insight bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Deep Arcanum (category Items with a Bonus to Spell Points)
    Wizardry +77: Passive: +77 Insight bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Shining Reliquary Gleaming Sceptre (category Items with a Bonus to Spell Points)
    +18: Passive: +18 Implement bonus to Universal Spell Power. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor
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  • Shining Reliquary Deathly Sceptre (category Items with a Bonus to Spell Points)
    +18: Passive: +18 Implement bonus to Universal Spell Power. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Eyes of the Lady of Rot and Decay (category Items with a Bonus to Spell Points)
    Wizardry +286: Passive: +286 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Crystalline Wristlet (category Items with a Bonus to Spell Points)
    Pieces Equipped: +5 Profane Bonus to Melee and Ranged Power +10 Profane Bonus to Universal Spell Power +1 Profane Bonus to Spell DCs
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  • World-Weary Wrappings (category Items with a Bonus to Spell Points)
    Pieces Equipped: +5 Profane Bonus to Melee and Ranged Power +10 Profane Bonus to Universal Spell Power +1 Profane Bonus to Spell DCs
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  • Epic Shard of Vollun (category Items with a Bonus to Spell Points)
    +55: Passive: +55 Insight bonus to Positive Spell Power. Wizardry +195: Passive: +195 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Gauntlets of Innate Arcanum (category Items with a Bonus to Spell Points)
    Wizardry +112: Passive: +112 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Legendary Gauntlets of Innate Arcanum (category Items with a Bonus to Spell Points)
    Wizardry +269: Passive: +269 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Epic Sceptre of Impulse (category Items with a Bonus to Spell Points)
    and Untyped Spells Spell Power. Insightful Wizardry +97: Passive: +97 Insight bonus to your spell point maximum. (If you have Sorcerer or Favored Soul
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  • Shard of Vollun (category Items with a Bonus to Spell Points)
    +40: Passive: +40 Insight bonus to Positive Spell Power. Wizardry +121: Passive: +121 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Legendary Shining Reliquary Shocking Sceptre (category Items with a Bonus to Spell Points)
    +32: Passive: +32 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Shining Reliquary Blessed Sceptre (category Items with a Bonus to Spell Points)
    +32: Passive: +32 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Shining Reliquary Burning Sceptre (category Items with a Bonus to Spell Points)
    +32: Passive: +32 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Shining Reliquary Mending Sceptre (category Items with a Bonus to Spell Points)
    +32: Passive: +32 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Shining Reliquary Booming Sceptre (category Items with a Bonus to Spell Points)
    +32: Passive: +32 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Shining Reliquary Kinetic Sceptre (category Items with a Bonus to Spell Points)
    +32: Passive: +32 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Shining Reliquary Freezing Sceptre (category Items with a Bonus to Spell Points)
    +32: Passive: +32 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Shining Reliquary Caustic Sceptre (category Items with a Bonus to Spell Points)
    +32: Passive: +32 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Flicker (Runearm) (category Items with a Bonus to Spell Points)
    II. Reflex Save +2: This item gives a +2 Resistance bonus to your Reflex saves. Power II: Passive: +20 bonus to your spell point maximum. (If you have Sorcerer
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  • Shining Reliquary Blessed Sceptre (category Items with a Bonus to Spell Points)
    +18: Passive: +18 Implement bonus to Universal Spell Power. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor
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  • Shining Reliquary Kinetic Sceptre (category Items with a Bonus to Spell Points)
    +18: Passive: +18 Implement bonus to Universal Spell Power. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor
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  • Shining Reliquary Caustic Sceptre (category Items with a Bonus to Spell Points)
    +18: Passive: +18 Implement bonus to Universal Spell Power. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor
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  • Shining Reliquary Booming Sceptre (category Items with a Bonus to Spell Points)
    +18: Passive: +18 Implement bonus to Universal Spell Power. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor
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  • Shining Reliquary Mending Sceptre (category Items with a Bonus to Spell Points)
    +18: Passive: +18 Implement bonus to Universal Spell Power. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor
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  • Shining Reliquary Freezing Sceptre (category Items with a Bonus to Spell Points)
    +18: Passive: +18 Implement bonus to Universal Spell Power. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor
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  • Shining Reliquary Burning Sceptre (category Items with a Bonus to Spell Points)
    +18: Passive: +18 Implement bonus to Universal Spell Power. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor
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  • Shining Reliquary Shocking Sceptre (category Items with a Bonus to Spell Points)
    +18: Passive: +18 Implement bonus to Universal Spell Power. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor
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  • Kormor's Belt (category Items with a Bonus to Spell Points)
    Archmagi: Passive: +200 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Torc of Prince Raiyum-de II (category Items with a Bonus to Spell Points)
    Enchantment spells. Spell Penetration +4: Passive: +4 Equipment bonus to penetrate Spell Resistance. Wizardry +121: Passive: +121 Enhancement bonus to your
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  • Legendary Shining Reliquary Gleaming Sceptre (category Items with a Bonus to Spell Points)
    +32: Passive: +32 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Shining Reliquary Deathly Sceptre (category Items with a Bonus to Spell Points)
    +32: Passive: +32 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Epic Sceptre of Radiance (category Items with a Bonus to Spell Points)
    +20: Passive: +20 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Epic Sceptre of Nullification (category Items with a Bonus to Spell Points)
    +20: Passive: +20 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Crystalline Wristlet (category Items with a Bonus to Spell Points)
    Pieces Equipped: +15 Profane Bonus to Melee and Ranged Power +25 Profane Bonus to Universal Spell Power +3 Profane Bonus to Spell DCs
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  • Legendary World-Weary Wrappings (category Items with a Bonus to Spell Points)
    Pieces Equipped: +15 Profane Bonus to Melee and Ranged Power +25 Profane Bonus to Universal Spell Power +3 Profane Bonus to Spell DCs
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  • Epic Elder's Focus (category Items with a Bonus to Spell Points)
    Wizardry +195: Passive: +195 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Epic Torc of Prince Raiyum-de II (category Items with a Bonus to Spell Points)
    Enchantment spells. Spell Penetration +6: Passive: +6 Equipment bonus to penetrate Spell Resistance. Wizardry +195: Passive: +195 Enhancement bonus to your
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  • Legendary Night Hag's Heartstone (category Items with a Set Bonus)
    Insightful Spell Focus Mastery +5: Passive: +5 Insight bonus to DC of all spells. Spell Penetration +9: Passive: +9 Equipment bonus to penetrate Spell Resistance
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  • Scroll of Divine Power (category Clickie Items with Divine Power (Spell))
    divine power of a god imbues the caster with power and skill in combat, granting a +6 enhancement bonus to Strength, 1 temporary hit point per caster level
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  • Ring of Master Artifice (ML 15) (Tier 3) (category Items with a Bonus to Spell Points)
    Upgradeable - Tier 3: This is a tier 3 upgradeable item. Wizardry +187: Passive: +187 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Ring of Master Artifice (ML 7) (Tier 3) (category Items with a Bonus to Spell Points)
    Upgradeable - Tier 3: This is a tier 3 upgradeable item. Wizardry +118: Passive: +118 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Ring of Master Artifice (ML 11) (Tier 3) (category Items with a Bonus to Spell Points)
    Upgradeable - Tier 3: This is a tier 3 upgradeable item. Wizardry +154: Passive: +154 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Epic Adherent's Pendant (category Items with a Bonus to Spell Points)
    Your Healing spells gain a +16% Equipment bonus to their chance to Critical Hit. Devotion +111: Passive: +111 Equipment bonus to Positive Spell Power. Wi
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  • Legendary Lorik's Necklace (category Items with a Bonus to Spell Points)
    Wisdom +10: Passive: +10 Insight bonus to Wisdom. Wizardry +453: Passive: +453 Enhancement bonus to your spell point maximum. (If you have Sorcerer or
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  • Strinati's Hand Cannon (category Items with a Bonus to Spell Points)
    Wizardry II: Passive: +50 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Caster Sacred Fist Dark Hunter Acolyte of the Skin This is a list of spells in the Evocation Spell School
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  • Ring of Master Artifice (ML 20) (Tier 2) (category Items with a Bonus to Spell Points)
    Upgradeable - Tier 2: This is a tier 2 upgradeable item. Wizardry +206: Passive: +206 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Legendary Boundless (category Items with a Bonus to Spell Points)
    Quality Bonus to All Types of Spell Power. (Universal Spell Power is a different statistic.) Quality Physical Sheltering +8: Passive: +8 Quality bonus to Physical
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  • Boundless (category Items with a Bonus to Spell Points)
    Quality Bonus to All Types of Spell Power. (Universal Spell Power is a different statistic.) Quality Physical Sheltering +4: Passive: +4 Quality bonus to Physical
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  • Tiara of Madness (category Items with a Bonus to Spell Points)
    Enhancement bonus to Intelligence. Shatter +8: +8 Enhancement bonus to DC of character's Sunder attempts. Wizardry +145: Passive: +145 Enhancement bonus to your
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  • Legendary Tiara of Madness (category Items with a Bonus to Spell Points)
    Enhancement bonus to Intelligence. Shatter +15: +15 Enhancement bonus to DC of character's Sunder attempts. Wizardry +269: Passive: +269 Enhancement bonus to your
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  • Gloves of Tranquility (category Items with a Set Bonus)
    Artifact bonus to your maximum Hit Points 3 Pieces Equipped: +50 Artifact bonus to your maximum Spell Points 4 Pieces Equipped: +1 Artifact bonus to all
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  • Legendary University Researcher's Cloak (category Items with a Bonus to Will Saves)
    take a 10% Enhancement discount to the Spell Point cost of your spells. Insightful Potency +53: Passive: +53 Insight Bonus to All Types of Spell Power
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  • Prismatic Cloak, Green (ML 18) (category Items with a Bonus to Spell Points)
    +6: Passive: +6 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry VI: Passive: +150 bonus to your spell point maximum. (If you have Sorcerer
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  • Prismatic Cloak, Green (ML 19) (category Items with a Bonus to Spell Points)
    +6: Passive: +6 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry VI: Passive: +150 bonus to your spell point maximum. (If you have Sorcerer
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  • Prismatic Cloak, Red (ML 28) (category Items with a Bonus to Spell Points)
    Wizardry X: Passive: +250 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Litany of the Dead (Item) (category Items with Litany of the Dead -Ability Bonus)
    owner. Grants a +1 Profane bonus to attack bonus and damage. Upgradeable Item (Black Abbot): This item could be upgraded if you found a Seal of the Black
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  • University Researcher's Cloak (category Items with a Bonus to Will Saves)
    take a 10% Enhancement discount to the Spell Point cost of your spells. Insightful Potency +34: Passive: +34 Insight Bonus to All Types of Spell Power
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  • Caster Sacred Fist Dark Hunter Acolyte of the Skin This is a list of spells in the Necromancy Spell School
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  • Celestial Oak (category Items with a Bonus to Spell Points)
    percentage to cast a Heal spell on you when you take damage. Quality Wizardry +66: Passive: +66 Quality bonus to your spell point maximum. (If you have
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  • The Legendary Arc Welder (Long Range) (category Items with a Bonus to Combat Mastery)
    +142: Passive: +142 Equipment bonus to Electric Spell Power. Lightning Lore +21%: Passive: Your Electric spells gain a +21% Equipment bonus to their chance to Critical
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  • Prismatic Cloak, Violet (ML 17) (category Items with a Bonus to Spell Points)
    Competence bonus to Haggle. Heal +13: +13 Competence bonus to Heal. Intimidate +13: +13 Competence bonus to Intimidate. Listen +13: +13 Competence bonus to Listen
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  • Prismatic Cloak, Violet (ML 26) (category Items with a Bonus to Spell Points)
    Wizardry X: Passive: +250 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Legendary Glaciated Nullified Quarterstaff (category Items with a Red Augment)
    Equipment bonus to DC of Necromancy spells. Magical Efficiency 10%: You take a 10% Enhancement discount to the Spell Point cost of your spells. Augments: 
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  • Combustible Nullified Quarterstaff (category Items with a Red Augment)
    Equipment bonus to DC of Necromancy spells. Magical Efficiency 5%: You take a 5% Enhancement discount to the Spell Point cost of your spells. Augments: 
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  • Glaciated Nullified Quarterstaff (category Items with a Red Augment)
    Equipment bonus to DC of Necromancy spells. Magical Efficiency 5%: You take a 5% Enhancement discount to the Spell Point cost of your spells. Augments: 
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  • Magnetic Nullified Quarterstaff (category Items with a Red Augment)
    Equipment bonus to DC of Necromancy spells. Magical Efficiency 5%: You take a 5% Enhancement discount to the Spell Point cost of your spells. Augments: 
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  • Corrosive Nullified Quarterstaff (category Items with a Red Augment)
    Equipment bonus to DC of Necromancy spells. Magical Efficiency 5%: You take a 5% Enhancement discount to the Spell Point cost of your spells. Augments: 
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  • Legendary Corrosive Nullified Quarterstaff (category Items with a Red Augment)
    Equipment bonus to DC of Necromancy spells. Magical Efficiency 10%: You take a 10% Enhancement discount to the Spell Point cost of your spells. Augments: 
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  • Impulsive Nullified Quarterstaff (category Items with a Red Augment)
    +12: Passive: +12 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Combustible Nullified Quarterstaff (category Items with a Red Augment)
    Equipment bonus to DC of Necromancy spells. Magical Efficiency 10%: You take a 10% Enhancement discount to the Spell Point cost of your spells. Augments: 
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  • Legendary Magnetic Nullified Quarterstaff (category Items with a Red Augment)
    Equipment bonus to DC of Necromancy spells. Magical Efficiency 10%: You take a 10% Enhancement discount to the Spell Point cost of your spells. Augments: 
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  • Prismatic Cloak, Red (ML 26) (category Items with a Bonus to Spell Points)
    Wizardry X: Passive: +250 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Prismatic Cloak, Red (ML 17) (category Items with a Bonus to Spell Points)
    Competence bonus to Haggle. Heal +13: +13 Competence bonus to Heal. Intimidate +13: +13 Competence bonus to Intimidate. Listen +13: +13 Competence bonus to Listen
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  • Deadringers (category Items with a Bonus to Spell Points)
    Profane Spell Focus Mastery +1: Passive: +1 Profane bonus to DC of all spells. Spell Penetration +3: Passive: +3 Equipment bonus to penetrate Spell Resistance
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  • Shadowmail (ML 23) (category Items with a Bonus to Spell Points)
    Equipment bonus to Fire Spell Power. Corrosion +108: Passive: +108 Equipment bonus to Acid Spell Power. Glaciation +108: Passive: +108 Equipment bonus to Cold
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  • Corrosive Reconstructed Quarterstaff (category Items with a Red Augment)
    you a +24 bonus to your maximum hit points. Magical Efficiency 5%: You take a 5% Enhancement discount to the Spell Point cost of your spells. Augments: 
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  • Impulsive Reconstructed Quarterstaff (category Items with a Red Augment)
    Untyped Spells Spell Power. Reconstruction +84: Passive: +84 Equipment bonus to Repair Spell Power. Insightful Impulse +42: Passive: +42 Insight bonus to Force
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  • Glaciated Reconstructed Quarterstaff (category Items with a Red Augment)
    Insight bonus to Repair Spell Power. Evocation Focus +3: Passive: +3 Equipment bonus to DC of Evocation spells. Hit Points +24: This item grants you a +24
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  • Magnetic Reconstructed Quarterstaff (category Items with a Red Augment)
    Insight bonus to Repair Spell Power. Evocation Focus +3: Passive: +3 Equipment bonus to DC of Evocation spells. Hit Points +24: This item grants you a +24
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  • Legendary Corrosive Resonating Quarterstaff (category Items with a Red Augment)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Magnetic Resonating Quarterstaff (category Items with a Red Augment)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Combustible Devoted Quarterstaff (category Items with a Red Augment)
    +12: Passive: +12 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Combustible Resonating Quarterstaff (category Items with a Red Augment)
    +12: Passive: +12 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Impulsive Devoted Quarterstaff (category Items with a Red Augment)
    Untyped Spells Spell Power. Devotion +84: Passive: +84 Equipment bonus to Positive Spell Power. Insightful Impulse +42: Passive: +42 Insight bonus to Force
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  • Magnetic Resonating Quarterstaff (category Items with a Red Augment)
    +12: Passive: +12 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Impulsive Resonating Quarterstaff (category Items with a Red Augment)
    Untyped Spells Spell Power. Resonance +142: Passive: +142 Equipment bonus to Sonic Spell Power. Insightful Impulse +71: Passive: +71 Insight bonus to Force
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  • Legendary Combustible Devoted Quarterstaff (category Items with a Red Augment)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Corrosive Resonating Quarterstaff (category Items with a Red Augment)
    +12: Passive: +12 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Combustible Resonating Quarterstaff (category Items with a Red Augment)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Glaciated Resonating Quarterstaff (category Items with a Red Augment)
    +12: Passive: +12 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Impulsive Devoted Quarterstaff (category Items with a Red Augment)
    Untyped Spells Spell Power. Devotion +142: Passive: +142 Equipment bonus to Positive Spell Power. Insightful Impulse +71: Passive: +71 Insight bonus to Force
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  • Glaciated Devoted Quarterstaff (category Items with a Red Augment)
    +12: Passive: +12 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Glaciated Devoted Quarterstaff (category Items with a Red Augment)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Corrosive Devoted Quarterstaff (category Items with a Red Augment)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Magnetic Devoted Quarterstaff (category Items with a Red Augment)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Corrosive Devoted Quarterstaff (category Items with a Red Augment)
    +12: Passive: +12 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Impulsive Resonating Quarterstaff (category Items with a Red Augment)
    Untyped Spells Spell Power. Resonance +84: Passive: +84 Equipment bonus to Sonic Spell Power. Insightful Impulse +42: Passive: +42 Insight bonus to Force
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  • Magnetic Devoted Quarterstaff (category Items with a Red Augment)
    +12: Passive: +12 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Glaciated Resonating Quarterstaff (category Items with a Red Augment)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Glaciated Reconstructed Quarterstaff (category Items with a Red Augment)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Combustible Reconstructed Quarterstaff (category Items with a Red Augment)
    +12: Passive: +12 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Magnetic Reconstructed Quarterstaff (category Items with a Red Augment)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Corrosive Reconstructed Quarterstaff (category Items with a Red Augment)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Combustible Reconstructed Quarterstaff (category Items with a Red Augment)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Legendary Impulsive Reconstructed Quarterstaff (category Items with a Red Augment)
    Untyped Spells Spell Power. Reconstruction +142: Passive: +142 Equipment bonus to Repair Spell Power. Insightful Impulse +71: Passive: +71 Insight bonus to
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  • The Legendary Arc Welder (Short Range) (category Items with a Bonus to Combat Mastery)
    +142: Passive: +142 Equipment bonus to Electric Spell Power. Lightning Lore +21%: Passive: Your Electric spells gain a +21% Equipment bonus to their chance to Critical
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  • Legendary Petrifying Hooked Blade (category Items with a Red Augment)
    Enchantments:  +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class. Limb
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  • Marro, the Bone of Demons (category Items with a Bonus to Spell Points)
    Intensify Metamagic feat is reduced by 2 Spell Points. Greater Elemental Spell Power: Passive: +100 bonus to your spell point maximum. (If you have Sorcerer or
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  • Ferrocrystal Great Crossbow (category Items with a Red Augment)
    Implement +9: Passive: +9 Implement bonus to Universal Spell Power. +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls. Armor
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  • Petrifying Hooked Blade (category Items with a Red Augment)
    Enchantments:  +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class. Limb
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  • Legendary Impulsive Nullified Quarterstaff (category Items with a Red Augment)
    +29: Passive: +29 Implement bonus to Universal Spell Power. +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor
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  • Hunter Acolyte of the Skin This is the list of all the Spells that create or use fire. If there is a flammable object in the effect area, it will burst into
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  • Bluescale Guides (category Items with a Green Augment)
    discount to the Spell Point cost of your spells. Quality Mystic Diversion +4%: +4% Quality bonus to Decreased threat generated by spell damage. Profane Well
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  • Spidersilk Robes (category Items with a Bonus to Spell Points)
    Equipment Bonus to All Types of Spell Power. (Universal Spell Power is a different statistic.) Wizardry IX: Passive: +225 bonus to your spell point maximum
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  • Spells Alchemist Artificer Bard Cleric Favored Soul Druid Paladin Ranger Sorcerer Wizard Warlock Clickie Rune Arm SLA Stormsinger Dark Apostate Blight
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  • You can only have 1 summoned creature of any type serving you at a time. Summoning a new creature of any type will return the previous one to its home
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  • Discarded Ring (category Items with a Bonus to Spell Points)
    Power I: Passive: +10 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Stolen Necklace (ML 27) (category Items with a Bonus to Spell Points)
    +9: Passive: +9 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry IX: Passive: +225 bonus to your spell point maximum. (If you have Sorcerer
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  • Tattered Gloves (category Items with a Bonus to Spell Points)
    Power II: Passive: +20 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Chillring (category Items with a Bonus to Spell Points)
    Glaciation +38: Passive: +38 Equipment bonus to Cold Spell Power. Wizardry +19: Passive: +19 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Sparkring (category Items with a Bonus to Spell Points)
    +38: Passive: +38 Equipment bonus to Electric Spell Power. Wizardry +19: Passive: +19 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Flamering (category Items with a Bonus to Spell Points)
    Combustion +38: Passive: +38 Equipment bonus to Fire Spell Power. Wizardry +19: Passive: +19 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Stonering (category Items with a Bonus to Spell Points)
    Corrosion +38: Passive: +38 Equipment bonus to Acid Spell Power. Wizardry +19: Passive: +19 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Horn: Wizardry (category Items with a Bonus to Spell Points)
    Wizardry +286: Passive: +286 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Witchdoctor's Mantle (category Items with a Bonus to Spell Points)
    Will Save +2: This item gives a +2 Resistance bonus to your Will saves. Power +20: Passive: +20 Enhancement bonus to your spell point maximum. (If you have
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  • Stolen Necklace (ML 14) (category Items with a Bonus to Spell Points)
    +5: Passive: +5 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry V: Passive: +125 bonus to your spell point maximum. (If you have Sorcerer
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  • Venn's Necklace (category Items with a Bonus to Spell Points)
    Wizardry +25: Passive: +25 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • the Skin When using the Enlarge Spells metamagic, spells can be cast 100% further (doubling distance). In some cases a targeted monster will not even be
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  • Kwan's Band (category Items with a Bonus to Spell Points)
    Enhancement bonus to Wisdom. Concentration +6: +6 Competence bonus to Concentration. Wizardry +60: Passive: +60 Enhancement bonus to your spell point maximum
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  • Morleth's Docent (category Items with a Bonus to Spell Points)
    rolls. Armor and Shields: +3 enhancement bonus to Armor Class. Wizardry II: Passive: +50 bonus to your spell point maximum. (If you have Sorcerer or Favored
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  • Mysterious Bauble (category Items with a Bonus to Spell Points)
    Wizardry VI: Passive: +150 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
    616 bytes (0 words) - 19:23, 28 June 2022
  • prove that the best offense is a good defense. Stalwart defenders are normally found on the front lines of battle, holding a position to cover their allies
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  • Vibrant Purple Ioun Stone (category Items with a Bonus to Spell Points)
    Power III: Passive: +30 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Pansophic Circlet (category Items with a Green Augment)
    Equipment Bonus to All Types of Spell Power. (Universal Spell Power is a different statistic.) Insightful Potency +31: Passive: +31 Insight Bonus to All Types
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  • Legendary Pansophic Circlet (category Items with a Green Augment)
    Equipment Bonus to All Types of Spell Power. (Universal Spell Power is a different statistic.) Insightful Potency +49: Passive: +49 Insight Bonus to All Types
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  • Conduit of the Arcane (category Items with a Bonus to Spell Points)
    Wizardry +41: Passive: +41 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
    581 bytes (0 words) - 21:07, 10 November 2020
  • War Wizard's Amulet (category Items with a Bonus to Spell Points)
    Elemental Spell Power: Passive: +100 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate
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  • Dragon's Eye (Pre U50) (category Items with a Bonus to Spell Points)
    Enchantments:  Magi: Passive: +100 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Cunning Trinket (category Items with a Bonus to Spell Points)
    Enchantments:  Upgradeable - Tier 2: This is a tier 2 upgradeable item. Pirate Cleverness: Passive: +50 bonus to your spell point maximum. (If you have Sorcerer or
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  • War Wizard's Bracers (category Items with a Bonus to Spell Points)
    armor. Spell Penetration +3: Passive: +3 Equipment bonus to penetrate Spell Resistance. Elemental Energy: Passive: +50 bonus to your spell point maximum
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  • Topaz of Wizardry +129 (category Items with a Bonus to Spell Points)
    this augment into a slot to upgrade an item to provide a +129 Enhancement bonus to your maximum Spell Points. This augment can go in a Yellow, Green, or
    661 bytes (0 words) - 12:40, 19 October 2021
  • Topaz of Wizardry +19 (category Items with a Bonus to Spell Points)
    this augment into a slot to upgrade an item to provide a +19 Enhancment bonus to your maximum Spell Points. This augment can go in a Yellow, Green, or
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  • Topaz of Wizardry +162 (category Items with a Bonus to Spell Points)
    this augment into a slot to upgrade an item to provide a +162 Enhancement bonus to your maximum Spell Points. This augment can go in a Yellow, Green, or
    658 bytes (0 words) - 20:15, 28 March 2022
  • Topaz of Wizardry +228 (category Items with a Bonus to Spell Points)
    this augment into a slot to upgrade an item to provide a +228 Enhancement bonus to your maximum Spell Points. This augment can go in a Yellow, Green, or
    688 bytes (0 words) - 13:00, 19 October 2021
  • Topaz of Wizardry +261 (category Items with a Bonus to Spell Points)
    this augment into a slot to upgrade an item to provide a +261 Enhancement bonus to your maximum Spell Points. This augment can go in a Yellow, Green, or
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  • Ring of the Archbishop (category Items with a Bonus to Spell Points)
    Wizardry +41: Passive: +41 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Skulled Ring (category Items with a Bonus to Spell Points)
    Wizardry +112: Passive: +112 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Prismatic Cloak, Red (ML 27) (category Items with a Bonus to Spell Points)
    Wizardry X: Passive: +250 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Prismatic Cloak, Red (ML 18) (category Items with a Bonus to Spell Points)
    Competence bonus to Haggle. Heal +13: +13 Competence bonus to Heal. Intimidate +13: +13 Competence bonus to Intimidate. Listen +13: +13 Competence bonus to Listen
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  • Prismatic Cloak, Red (ML 19) (category Items with a Bonus to Spell Points)
    Competence bonus to Haggle. Heal +13: +13 Competence bonus to Heal. Intimidate +13: +13 Competence bonus to Intimidate. Listen +13: +13 Competence bonus to Listen
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  • Prismatic Cloak, Grey (ML 18) (category Items with a Bonus to Spell Points)
    +6: Passive: +6 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry VI: Passive: +150 bonus to your spell point maximum. (If you have Sorcerer
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  • Prismatic Cloak, Grey (ML 27) (category Items with a Bonus to Spell Points)
    +10: Passive: +10 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry X: Passive: +250 bonus to your spell point maximum. (If you have Sorcerer
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  • Bracers of the Glacier (category Items with a Bonus to Spell Points)
    Enchantments:  Spell Penetration +3: Passive: +3 Equipment bonus to penetrate Spell Resistance. Archmagi: Passive: +200 bonus to your spell point maximum. (If
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  • Legendary Conduit of the Arcane (category Items with a Bonus to Spell Points)
    Wizardry +269: Passive: +269 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Halcyonia (category Items with a Yellow Augment)
    discount to the Spell Point cost of your spells. Healing Lore +14%: Passive: Your Healing spells gain a +14% Equipment bonus to their chance to Critical
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  • Epic Halcyonia (category Items with a Green Augment)
    Equipment bonus to Positive Spell Power. Magical Efficiency 10%: You take a 10% Enhancement discount to the Spell Point cost of your spells. Healing Lore
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  • Legendary Ring of Elemental Essence (category Items with a Bonus to Spell Points)
    Equipment bonus to Cold Spell Power. Combustion +146: Passive: +146 Equipment bonus to Fire Spell Power. Magnetism +146: Passive: +146 Equipment bonus to Electric
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  • Legendary Ironweave Robe (category Items with a Bonus to Spell Points)
    Armor and Shields: +15 enhancement bonus to Armor Class. Wizardry +291: Passive: +291 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Elder's Focus (category Items with a Bonus to Spell Points)
    Wizardry +60: Passive: +60 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • War Wizard's Robes (category Items with a Bonus to Spell Points)
    Armor Bonus: +0 Enchantments:  Resistance +6: Passive: +6 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Archmagi: Passive: +200 bonus to
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  • Epic Dragon's Eye (Pre U50) (category Items with a Bonus to Spell Points)
    Archmagi: Passive: +200 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Epic Sceptre of Glaciation (category Items with a Bonus to Spell Points)
    +20: Passive: +20 Implement bonus to Universal Spell Power. +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor
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  • Brilliant Docent of the Dawn (category Items with a Bonus to Spell Points)
    Armor and Shields: +4 enhancement bonus to Armor Class. Magi +100: Passive: +100 Enhancement bonus to your spell point maximum. (If you have Sorcerer or
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  • Signet of the Shining Sun (category Items with Sets that Modify Spell Point Cost)
    items from the set are equipped, you will gain a 10% Enhancement discount to the Spell Point cost of all your spells.
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  • Guantlets of the Arcane Soldier (Pre U41) (category Items with a Bonus to Spell Points)
    sorcerer or wizard spells by two. Spellsight +20: +20 Competence bonus to Spellcraft. Wizardry XI: Passive: +275 bonus to your spell point maximum. (If you
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  • Prismatic Cloak, Green (ML 26) (category Items with a Bonus to Spell Points)
    +10: Passive: +10 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry X: Passive: +250 bonus to your spell point maximum. (If you have Sorcerer
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  • Prismatic Cloak, Grey (ML 26) (category Items with a Bonus to Spell Points)
    +10: Passive: +10 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry X: Passive: +250 bonus to your spell point maximum. (If you have Sorcerer
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  • Prismatic Cloak, Blue (ML 17) (category Items with a Bonus to Spell Points)
    +6: Passive: +6 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry VI: Passive: +150 bonus to your spell point maximum. (If you have Sorcerer
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  • Epic Driftwood Bracers (category Items with a Bonus to Spell Points)
    +111: Passive: +111 Equipment bonus to Positive Spell Power. Wizardry +195: Passive: +195 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Warchanter's Band (category Items with Sets that Modify Spell Point Cost)
    bard songs after resting, Maximize Spell costs 4 Spell Points less, and Extend Spell will cost 1 Spell Point less.
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  • Eldritch Knight (Sorcerer) Tree (category Spells with Metamagic Extend)
    equal degree, the eldritch knight is a versatile combatant who can cast a fireball on her foes or charge them with sword drawn. The eldritch knight takes
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  • Legendary Driftwood Bracers (category Items with a Bonus to Spell Points)
    +146: Passive: +146 Equipment bonus to Positive Spell Power. Wizardry +277: Passive: +277 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Breastplate of the Shining Sun (category Items with Sets that Modify Spell Point Cost)
    Character on Acquire Armor Bonus: +20 Max Dex Bonus: 11 Armor Check Penalty: -3 Spell Failure: 25% Enchantments:  +6 Enhancement Bonus: Weapons and Shields:
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  • Eldritch Knight Tree (category Spells with Metamagic Extend)
    equal degree, the eldritch knight is a versatile combatant who can cast a fireball on her foes or charge them with sword drawn. The eldritch knight takes
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  • Symbol of the Shining Sun (category Items with Sets that Modify Spell Point Cost)
    set. When all three items from the set are equipped, you will gain a 10% Enhancement discount to the Spell Point cost of all your spells.
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  • Smedgar's Ring (category Items with Sets that Modify Spell Point Cost)
    Virtuoso set. When both items are equipped you will gain an additional bard song after resting, and Extend Spell costs 2 Spell Points less..
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  • Arcane Armor (category Items with a Bonus to Spell Points)
    Acquire Armor Bonus: +10 Max Dex Bonus: 8 Spell Failure: 10% Enchantments:  +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage
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  • Epic Arcane Armor (category Items with a Bonus to Spell Points)
    Acquire Armor Bonus: +14 Max Dex Bonus: 8 Spell Failure: 10% Enchantments:  +10 Enhancement Bonus: Weapons and Shields: +10 Enhancement Bonus Attack and Damage
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  • Epic Ironweave Robe (Pre U50) (category Items with a Bonus to Spell Points)
    Armor Bonus: +0 Enchantments:  Armor Bonus +8: This item surrounds the wearer with an invisible but tangible field of force, granting +8 Armor bonus to AC
    794 bytes (0 words) - 02:07, 16 November 2021
  • Flame Insignia (category Items with a Bonus to Spell Points)
    Metamagic feat is reduced by 2 Spell Points. Insightful Wizardry +133: Passive: +133 Insight bonus to your spell point maximum. (If you have Sorcerer or
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  • Bolt Insignia (category Items with a Bonus to Spell Points)
    Metamagic feat is reduced by 2 Spell Points. Insightful Wizardry +133: Passive: +133 Insight bonus to your spell point maximum. (If you have Sorcerer or
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  • Glacial Insignia (category Items with a Bonus to Spell Points)
    Metamagic feat is reduced by 2 Spell Points. Insightful Wizardry +133: Passive: +133 Insight bonus to your spell point maximum. (If you have Sorcerer or
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  • Acidic Insignia (category Items with a Bonus to Spell Points)
    Metamagic feat is reduced by 2 Spell Points. Insightful Wizardry +133: Passive: +133 Insight bonus to your spell point maximum. (If you have Sorcerer or
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  • tempest is the point of calm within a whirling barrier of deadly blades. Poets use colorful terms such as dancer to describe the movement of a tempest and
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  • Legendary Celestial Topaz Ring (Upgraded) (category Items with a Bonus to Spell Points)
    Wizardry +440: Passive: +440 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
    721 bytes (0 words) - 23:08, 30 April 2022
  • Celestial Topaz Ring (Upgraded) (category Items with a Bonus to Spell Points)
    Wizardry +154: Passive: +154 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
    718 bytes (0 words) - 19:06, 30 April 2022
  • Flaming Forum Post (ML 30) (category Items with a Bonus to Spell Points)
    Focus +3: Passive: +3 Insight bonus to DC of Evocation spells. Wizardry +277: Passive: +277 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Shocking Forum Post (ML 10) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Evocation spells. Wizardry +112: Passive: +112 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Flaming Forum Post (ML 20) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Evocation spells. Wizardry +195: Passive: +195 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Caustic Forum Post (ML 30) (category Items with a Bonus to Spell Points)
    Focus +3: Passive: +3 Insight bonus to DC of Evocation spells. Wizardry +277: Passive: +277 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Icy Forum Post (ML 5) (category Items with a Bonus to Spell Points)
    Focus +1: Passive: +1 Insight bonus to DC of Evocation spells. Wizardry +71: Passive: +71 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Caustic Forum Post (ML 25) (category Items with a Bonus to Spell Points)
    Focus +3: Passive: +3 Insight bonus to DC of Evocation spells. Wizardry +236: Passive: +236 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Shocking Forum Post (ML 5) (category Items with a Bonus to Spell Points)
    Focus +1: Passive: +1 Insight bonus to DC of Evocation spells. Wizardry +71: Passive: +71 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Flaming Forum Post (ML 25) (category Items with a Bonus to Spell Points)
    Focus +3: Passive: +3 Insight bonus to DC of Evocation spells. Wizardry +236: Passive: +236 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Icy Forum Post (ML 20) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Evocation spells. Wizardry +195: Passive: +195 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Shocking Forum Post (ML 20) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Evocation spells. Wizardry +195: Passive: +195 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Shocking Forum Post (ML 30) (category Items with a Bonus to Spell Points)
    Focus +3: Passive: +3 Insight bonus to DC of Evocation spells. Wizardry +310: Passive: +310 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Shocking Forum Post (ML 15) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Evocation spells. Wizardry +154: Passive: +154 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Clamorous Forum Post (ML 5) (category Items with a Bonus to Spell Points)
    Focus +1: Passive: +1 Insight bonus to DC of Evocation spells. Wizardry +71: Passive: +71 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Caustic Forum Post (ML 10) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Evocation spells. Wizardry +112: Passive: +112 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Shocking Forum Post (ML 25) (category Items with a Bonus to Spell Points)
    Focus +3: Passive: +3 Insight bonus to DC of Evocation spells. Wizardry +236: Passive: +236 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Clamorous Forum Post (ML 30) (category Items with a Bonus to Spell Points)
    Focus +3: Passive: +3 Insight bonus to DC of Evocation spells. Wizardry +277: Passive: +277 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Caustic Forum Post (ML 20) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Evocation spells. Wizardry +195: Passive: +195 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Icy Forum Post (ML 30) (category Items with a Bonus to Spell Points)
    Focus +3: Passive: +3 Insight bonus to DC of Evocation spells. Wizardry +310: Passive: +310 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Flaming Forum Post (ML 15) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Evocation spells. Wizardry +154: Passive: +154 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Caustic Forum Post (ML 5) (category Items with a Bonus to Spell Points)
    Focus +1: Passive: +1 Insight bonus to DC of Evocation spells. Wizardry +71: Passive: +71 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Clamorous Forum Post (ML 20) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Evocation spells. Wizardry +195: Passive: +195 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Clamorous Forum Post (ML 25) (category Items with a Bonus to Spell Points)
    Focus +3: Passive: +3 Insight bonus to DC of Evocation spells. Wizardry +236: Passive: +236 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Icy Forum Post (ML 25) (category Items with a Bonus to Spell Points)
    Focus +3: Passive: +3 Insight bonus to DC of Evocation spells. Wizardry +236: Passive: +236 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Clamorous Forum Post (ML 15) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Evocation spells. Wizardry +154: Passive: +154 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Caustic Forum Post (ML 15) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Evocation spells. Wizardry +154: Passive: +154 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Icy Forum Post (ML 10) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Evocation spells. Wizardry +112: Passive: +112 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Flaming Forum Post (ML 10) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Evocation spells. Wizardry +112: Passive: +112 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Flaming Forum Post (ML 5) (category Items with a Bonus to Spell Points)
    Focus +1: Passive: +1 Insight bonus to DC of Evocation spells. Wizardry +71: Passive: +71 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Icy Forum Post (ML 15) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Evocation spells. Wizardry +154: Passive: +154 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Clamorous Forum Post (ML 10) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Evocation spells. Wizardry +112: Passive: +112 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Ferrocrystal Battle Axe (category Items with a Red Augment)
    Implement +9: Passive: +9 Implement bonus to Universal Spell Power. +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls. Armor
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  • Perfected Dragon's Eye (category Items with Bonus to Universal Spell Power)
    10%: You take a 10% Enhancement discount to the Spell Point cost of your spells. Exceptional Universal Spell Power +15: Passive: +15 Exceptional bonus to Universal
    798 bytes (0 words) - 23:09, 22 April 2022
  • Epic Wooden Prayer Beads (category Items with a Bonus to Spell Points)
    Competence Bonus to Positive Healing Amplification, which amplifies incoming Positive healing. Wizardry +220: Passive: +220 Enhancement bonus to your spell point
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  • Necrotic Forum Post (ML 25) (category Items with a Bonus to Spell Points)
    Focus +3: Passive: +3 Insight bonus to DC of Necromancy spells. Wizardry +236: Passive: +236 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Necrotic Forum Post (ML 30) (category Items with a Bonus to Spell Points)
    Focus +3: Passive: +3 Insight bonus to DC of Necromancy spells. Wizardry +277: Passive: +277 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Necrotic Forum Post (ML 5) (category Items with a Bonus to Spell Points)
    Focus +1: Passive: +1 Insight bonus to DC of Necromancy spells. Wizardry +71: Passive: +71 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Necrotic Forum Post (ML 10) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Necromancy spells. Wizardry +112: Passive: +112 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Necrotic Forum Post (ML 15) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Necromancy spells. Wizardry +154: Passive: +154 Enhancement bonus to your spell point maximum. (If you have Sorcerer
    1,003 bytes (0 words) - 20:05, 21 October 2023
  • Necrotic Forum Post (ML 20) (category Items with a Bonus to Spell Points)
    Focus +2: Passive: +2 Insight bonus to DC of Necromancy spells. Wizardry +195: Passive: +195 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • Spidersilk Robes (Battle Archanist) (category Items with a Bonus to Spell Points)
    Equipment Bonus to All Types of Spell Power. (Universal Spell Power is a different statistic.) Wizardry IX: Passive: +225 bonus to your spell point maximum
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  • Runic Trinket (category Items with a Bonus to Spell Points)
    Wizardry +60: Passive: +60 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
    516 bytes (0 words) - 02:21, 16 November 2021
  • Shiona's Pendant (category Items with a Bonus to Spell Points)
    Equipment Bonus to All Types of Spell Power. (Universal Spell Power is a different statistic.) Wizardry VI: Passive: +150 bonus to your spell point maximum
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  • Eternal Wand of Cure Minor Wounds (category +36 Equipment Bonus to Positive Spell Power)
    +36: Passive: +36 Equipment bonus to Positive Spell Power. Material: This item is made out of: Wood Hardness: 10 Durability: 25 A thin rod of smooth mahogany
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  • Legendary Ship-Mage's Attire (category Items with a Bonus to Spell Points)
    Points +51: This item grants you a +51 bonus to your maximum hit points. Wizardry +277: Passive: +277 Enhancement bonus to your spell point maximum. (If you
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  • Fanion (category Items with a Bonus to Spell Points)
    Twilight: This ability reduces the arcane spell failure chance by -10%. Archmagi: Passive: +200 bonus to your spell point maximum. (If you have Sorcerer or Favored
    1,010 bytes (0 words) - 21:45, 17 November 2023
  • Ring of Master Artifice (ML 20) (Tier 3) (category Items with a Bonus to Spell Points)
    Wizardry +220: Passive: +220 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
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  • Legendary Chaos in a Bottle (category Items with a Bonus to Spell Points)
    Types of Spell Power. (Universal Spell Power is a different statistic.) Wizardry +269: Passive: +269 Enhancement bonus to your spell point maximum. (If you
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  • Chaos in a Bottle (category Items with a Bonus to Spell Points)
    Types of Spell Power. (Universal Spell Power is a different statistic.) Wizardry +129: Passive: +129 Enhancement bonus to your spell point maximum. (If you
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  • Epic Diabolist's Ring (category Items with a Bonus to Spell Points)
    DC of Evocation spells. Insightful Wizardry +97: Passive: +97 Insight bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels,
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  • Staff of the Petitioner (Upgraded) (category Items with a Bonus to Spell Point Cost)
    Implement bonus to Universal Spell Power. Potency +48: Passive: +48 Equipment Bonus to All Types of Spell Power. (Universal Spell Power is a different
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  • Shadowmail (ML 25) (category Items with a Bonus to Spell Points)
    Equipment bonus to Fire Spell Power. Corrosion +120: Passive: +120 Equipment bonus to Acid Spell Power. Glaciation +120: Passive: +120 Equipment bonus to Cold
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  • Shadowmail (ML 24) (category Items with a Bonus to Spell Points)
    Equipment bonus to Fire Spell Power. Corrosion +114: Passive: +114 Equipment bonus to Acid Spell Power. Glaciation +114: Passive: +114 Equipment bonus to Cold
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  • Shadowmail (ML 18) (category Items with a Bonus to Spell Points)
    Equipment bonus to Fire Spell Power. Corrosion +90: Passive: +90 Equipment bonus to Acid Spell Power. Glaciation +90: Passive: +90 Equipment bonus to Cold
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  • Shadowmail (ML 17) (category Items with a Bonus to Spell Points)
    Equipment bonus to Fire Spell Power. Corrosion +84: Passive: +84 Equipment bonus to Acid Spell Power. Glaciation +84: Passive: +84 Equipment bonus to Cold
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  • Shadowmail (ML 16) (category Items with a Bonus to Spell Points)
    Equipment bonus to Fire Spell Power. Corrosion +78: Passive: +78 Equipment bonus to Acid Spell Power. Glaciation +78: Passive: +78 Equipment bonus to Cold
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  • +2 to the DC of all spells with DCs, but they consume 10 additional spell points Only these spells are affected by the Embolden Spell metamagic feat:
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  • Legendary Fancy Flayer's Cape (category Items with a Bonus to Spell Points)
    Legendary Date With a Mind Flayer:  3 Pieces Equipped: +3 Artifact Bonus to Spell DCs +10 Artifact Bonus to Spell Penetration +30 Artifact Bonus to Magical
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  • Fancy Flayer's Cape (category Items with a Bonus to Spell Points)
    +1 Artifact Bonus to Spell DCs +3 Artifact Bonus to Spell Penetration +10 Artifact Bonus to Magical Resistance Rating Cap +1 Artifact Bonus to Saving Throws
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  • Epic Staff of Arcane Power (Pre U50) (category Items with a Bonus to Spell Points)
    Enchantments:  +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +6 enhancement bonus to Armor Class. Arcane
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  • Epic Litany of the Dead (Pre U41) (category Items with Litany of the Dead II - Combat Bonus)
    Litany of the Dead releases magical energy that a spell caster can harness to power his own spells. Spell Point costs are reduced by 50% for the next 6 seconds
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  • Epic Ship-Mage's Attire (category Items with a Bonus to Spell Points)
    Points +36: This item grants you a +36 bonus to your maximum hit points. Wizardry +195: Passive: +195 Enhancement bonus to your spell point maximum. (If you
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  • Stone Heart (Amaunator's Blessing) (category Items with Sets that Modify Spell Point Cost)
    granting a +6 deflection bonus to AC. Vitality +20: Passive: +20 Vitality bonus to Hit Points. One Of: Charisma +8: Passive: +8 Enhancement bonus to Charisma
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  • Stone Heart (Battle Archanist) (category Items with Sets that Modify Spell Point Cost)
    granting a +6 deflection bonus to AC. Vitality +20: Passive: +20 Vitality bonus to Hit Points. One Of: Charisma +8: Passive: +8 Enhancement bonus to Charisma
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  • The Arc Welder (Short Range) (category Items with a Bonus to Combat Mastery)
    +94: Passive: +94 Equipment bonus to Electric Spell Power. Lightning Lore +14%: Passive: Your Electric spells gain a +14% Equipment bonus to their chance to Critical
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  • All Feats (category Feats that Modify Spell Point Cost)
    Spellcasting Feats Proficiency Feats Skill Feats Past Life Feats Cosmetic Feats A List of every single feat $(document).ready(function () { $( "#bodyContent"
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  • The Arc Welder (Long Range) (category Items with a Bonus to Combat Mastery)
    +94: Passive: +94 Equipment bonus to Electric Spell Power. Lightning Lore +14%: Passive: Your Electric spells gain a +14% Equipment bonus to their chance to Critical
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  • Diabolist's Ring (category Items with a Bonus to Spell Points)
    DC of Evocation spells. Insightful Wizardry +31: Passive: +31 Insight bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels,
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  • Planar Focus of Erudition (category Items with a Set Bonus)
    maximum Spell Point total, and a +15 Psionic bonus to your Universal Spell Power.
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  • Firebreak (ML 17) (category Items with a Bonus to All Saves)
    Character on Equip Armor Bonus: +18 Max Dex Bonus: 4 Armor Check Penalty: -4 Spell Failure: 30% Enchantments:  +5 Enhancement Bonus: Weapons and Shields:
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  • Legendary Staff of Arcane Power (category Items with a Bonus to Spell Points)
    Mastery +5: Passive: +5 Equipment bonus to DC of all spells. Wizardry +291: Passive: +291 Enhancement bonus to your spell point maximum. (If you have Sorcerer
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  • The Hedge Trimmer (category Items with a Red Augment)
    Enchantments:  +3 Enhancement Bonus: Weapons and Shields: +3 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +3 enhancement bonus to Armor Class. Plant
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  • The Legendary Hedge Trimmer (category Items with a Red Augment)
    Enchantments:  +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class. Plant
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  • Slave Master's Staff (category Items with a Bonus to Spell Points)
    +96 Enhancement bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio
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  • Legendary Slave Master's Staff (category Items with a Bonus to Spell Points)
    +28: Passive: +28 Implement bonus to Universal Spell Power. +14 Enhancement Bonus: Weapons and Shields: +14 Enhancement Bonus Attack and Damage rolls. Armor
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  • Stolen Necklace (ML 15) (category Items with a Bonus to Spell Points)
    +5: Passive: +5 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry V: Passive: +125 bonus to your spell point maximum. (If you have Sorcerer
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  • Stolen Necklace (ML 16) (category Items with a Bonus to Spell Points)
    +5: Passive: +5 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry V: Passive: +125 bonus to your spell point maximum. (If you have Sorcerer
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  • Stolen Necklace (ML 26) (category Items with a Bonus to Spell Points)
    +9: Passive: +9 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry IX: Passive: +225 bonus to your spell point maximum. (If you have Sorcerer
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  • Cursekeeper (category Items with a Set Bonus)
    Pieces Equipped: +5 Artifact Bonus to Negative Amplification. Whenever you cast a Negative spell, you have a chance to apply a stack of Dreadful Curse, reducing
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  • Legendary Cursekeeper (category Items with a Set Bonus)
    Pieces Equipped: +15 Artifact Bonus to Negative Amplification. Whenever you cast a Negative spell, you have a chance to apply a stack of Legendary Dreadful
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  • Litany of the Dead (Upgraded) (category Items with Litany of the Dead -Ability Bonus)
    Litany of the Dead releases magical energy that a spell caster can harness to power his own spells. Spell Point costs are reduced by 50% for the next 6 seconds
    1,010 bytes (0 words) - 00:35, 1 May 2022
  • Epic Fanged Gloves (category Items with Bonuses to Intelligence)
    +11 Enhancement bonus to Intelligence. Magical Efficiency 10%: You take a 10% Enhancement discount to the Spell Point cost of your spells. Upgradeable -
    1 KB (0 words) - 01:35, 3 December 2020
  • Transmutation Talisman (category Items with a Bonus to Spell Points)
    5%: You take a 5% Enhancement discount to the Spell Point cost of your spells. Wizardry +63: Passive: +63 Enhancement bonus to your spell point maximum. (If
    718 bytes (0 words) - 20:06, 7 December 2023
  • Legendary Transmutation Talisman (category Items with a Bonus to Spell Points)
    10%: You take a 10% Enhancement discount to the Spell Point cost of your spells. Wizardry +294: Passive: +294 Enhancement bonus to your spell point maximum.
    736 bytes (0 words) - 20:06, 7 December 2023
  • Cannoneer's Goggles (Pre U48 Patch 2) (category Items with a Bonus to Spell Points)
    Equipment bonus to Force, Physical, and Untyped Spells Spell Power. Magical Efficiency 10%: You take a 10% Enhancement discount to the Spell Point cost of
    842 bytes (0 words) - 00:44, 18 June 2022
  • Ferrocrystal Morningstar (category Items with a Red Augment)
    Enchantments:  +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +2 enhancement bonus to Armor Class. Feybane
    1 KB (0 words) - 13:17, 21 October 2023
  • Ferrocrystal Scimitar (category Items with a Red Augment)
    Enchantments:  +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +2 enhancement bonus to Armor Class. Feybane
    1 KB (0 words) - 13:23, 21 October 2023
  • Ferrocrystal Longsword (category Items with a Red Augment)
    Enchantments:  +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +2 enhancement bonus to Armor Class. Feybane
    1 KB (0 words) - 14:10, 21 October 2023
  • Ferrocrystal Club (category Items with a Red Augment)
    Enchantments:  +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +2 enhancement bonus to Armor Class. Feybane
    1 KB (0 words) - 11:09, 21 October 2023
  • Legendary Ferrocrystal Handwraps (category Items with a Red Augment)
    Enchantments:  +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class. Feybane
    1,018 bytes (0 words) - 17:23, 21 October 2023
  • Prismatic Cloak, Violet (ML 18) (category Items with a Bonus to Spell Points)
    Competence bonus to Haggle. Heal +13: +13 Competence bonus to Heal. Intimidate +13: +13 Competence bonus to Intimidate. Listen +13: +13 Competence bonus to Listen
    942 bytes (0 words) - 20:17, 17 September 2023
  • Prismatic Cloak, Violet (ML 19) (category Items with a Bonus to Spell Points)
    Competence bonus to Haggle. Heal +13: +13 Competence bonus to Heal. Intimidate +13: +13 Competence bonus to Intimidate. Listen +13: +13 Competence bonus to Listen
    943 bytes (0 words) - 20:18, 17 September 2023
  • Prismatic Cloak, Violet (ML 28) (category Items with a Bonus to Spell Points)
    Wizardry X: Passive: +250 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
    945 bytes (0 words) - 20:18, 17 September 2023
  • Prismatic Cloak, Violet (ML 27) (category Items with a Bonus to Spell Points)
    Wizardry X: Passive: +250 bonus to your spell point maximum. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to
    943 bytes (0 words) - 20:19, 17 September 2023
  • Prismatic Cloak, Grey (ML 28) (category Items with a Bonus to Spell Points)
    +10: Passive: +10 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry X: Passive: +250 bonus to your spell point maximum. (If you have Sorcerer
    932 bytes (0 words) - 11:45, 18 September 2023
  • Prismatic Cloak, Green (ML 28) (category Items with a Bonus to Spell Points)
    +10: Passive: +10 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry X: Passive: +250 bonus to your spell point maximum. (If you have Sorcerer
    957 bytes (0 words) - 14:55, 19 September 2023
  • Prismatic Cloak, Grey (ML 19) (category Items with a Bonus to Spell Points)
    +6: Passive: +6 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry VI: Passive: +150 bonus to your spell point maximum. (If you have Sorcerer
    931 bytes (0 words) - 11:45, 18 September 2023
  • Prismatic Cloak, Blue (ML 27) (category Items with a Bonus to Spell Points)
    +10: Passive: +10 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry X: Passive: +250 bonus to your spell point maximum. (If you have Sorcerer
    906 bytes (0 words) - 20:33, 17 September 2023
  • Prismatic Cloak, Blue (ML 18) (category Items with a Bonus to Spell Points)
    +6: Passive: +6 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry VI: Passive: +150 bonus to your spell point maximum. (If you have Sorcerer
    904 bytes (0 words) - 20:33, 17 September 2023
  • Prismatic Cloak, Blue (ML 19) (category Items with a Bonus to Spell Points)
    +6: Passive: +6 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry VI: Passive: +150 bonus to your spell point maximum. (If you have Sorcerer
    906 bytes (0 words) - 20:33, 17 September 2023
  • Prismatic Cloak, Blue (ML 28) (category Items with a Bonus to Spell Points)
    +10: Passive: +10 Resistance bonus to Fortitude, Reflex, and Will Saving Throws. Wizardry X: Passive: +250 bonus to your spell point maximum. (If you have Sorcerer
    907 bytes (0 words) - 20:34, 17 September 2023
  • Epic Morningstar of the Heretic (category Items with a Red Augment)
    Enchantments:  +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +6 enhancement bonus to Armor Class. Improved
    962 bytes (0 words) - 11:27, 21 October 2023
  • Update 52.1 (section Items)
    Breath's epic strike now has a tooltip explaining its DC. Bring About Destruction now gives its proper Spell Power. Draconic Spell Focus: Conjuration now properly
    7 KB (1,062 words) - 15:32, 27 January 2022
  • Action Point (uses the 3rd rank bonuses). True Strike is now 1 rank 2 Action Point (uses 3rd rank bonuses) Inferno Shot is now 1 rank 2 Action Point (uses
    13 KB (1,929 words) - 11:42, 19 October 2023
  • Legendary Ferrocrystal Throwing Hammer (category Items with a Red Augment)
    Enchantments:  +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class. Feybane
    1 KB (0 words) - 00:28, 21 October 2023

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