Difference between revisions of "Resist Energy"

From DDO Compendium
Line 19: Line 19:
* [[Resist Energy: Electricity]]
* [[Resist Energy: Electricity]]
* [[Resist Energy: Sonic]]
* [[Resist Energy: Sonic]]
|children=
* {{SpellChild|Resist Energy: Acid||Resist Energy- Acid}}
* {{SpellChild|Resist Energy: Cold||Resist Energy- Cold}}
* {{SpellChild|Resist Energy: Fire||Resist Energy- Fire}}
* {{SpellChild|Resist Energy: Electricity||Resist Energy- Electricity}}
* {{SpellChild|Resist Energy: Sonic||Resist Energy- Sonic}}
|soldby=
|soldby=
* {{PageLink|Morna Wyrmtouched}}
* {{PageLink|Morna Wyrmtouched}}

Revision as of 02:28, 17 July 2019


Spell Resist Energy Icon.png

Resist Energy
Abjuration
Level: Artificer 1Cleric 2Favored Soul 2Paladin 2Ranger 1Sorcerer 2Wizard 2Warlock 1
Cost (Spell Points): 15 (Artificer, Cleric, Favored Soul, Paladin, Sorcerer, Wizard, Warlock), 10 (Ranger)
Components: Verbal, Somatic
Metamagic: Enlarge, Extend, Quicken
Range: Standard
Target: Friend, Self
Duration: 1 Minute per Caster Level
Cooldown (Seconds):  2.5
Save: None
School: Abjuration
Spell Resistance: No
  

Description: Gives an ally an Enhancement bonus against an elemental damage type, reducing that type of damage taken by 10. The bonus increases to 20 at caster level 7 and 30 at caster level 11.

Notes: Once you have taken this spell, if you try and activate it, you will receive a window with the individual spells in it. You can drag the individual spells to a button bar if you wish. The individual spells are:



Spells Granted by this Spell:


Vendors:

Spell-Like Ability Enhancements:
Found on: