Difference between revisions of "Resist Energy"

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|school={{SpellSchool|Abjuration}}
|school={{SpellSchool|Abjuration}}
|level ={{SpellLevel|Art|1|Clr|2|FvS|2|Pal|2|Rgr|1|Sor|2|Wiz|2|Wlk|1}}
|level ={{SpellLevel|Art|1|Clr|2|FvS|2|Pal|2|Rgr|1|Sor|2|Wiz|2|Wlk|1}}
|cost={{SpellCost|SP|15|Art|15|Clr|15|FvS|15|Pal|10|Rgr|15|Sor|15|Wiz|15|Wlk}}
|cost={{SpellCost|s|15|{{SpellCostClassGroup|15|Art|Clr|FvS|Pal|Sor|Wiz|Wlk}}|10|Rgr}}
|components={{SpellComponent||V|S}}
|components={{SpellComponent||V|S}}
|metamagic = {{SpellMeta|Enlarge|Extend|Quicken}}
|metamagic = {{SpellMeta|Enlarge|Extend|Quicken}}

Revision as of 16:49, 1 July 2019


Spell Resist Energy Icon.png

Resist Energy
Abjuration
Level: Artificer 1Cleric 2Favored Soul 2Paladin 2Ranger 1Sorcerer 2Wizard 2Warlock 1
Cost (Spell Points): 15 (Artificer, Cleric, Favored Soul, Paladin, Sorcerer, Wizard, Warlock), 10 (Ranger)
Components: Verbal, Somatic
Metamagic: Enlarge, Extend, Quicken
Range: Standard
Target: Friend, Self
Duration: 1 Minute per Caster Level
Cooldown (Seconds):  2.5
Save: None
School: Abjuration
Spell Resistance: No
  

Description: Gives an ally an Enhancement bonus against an elemental damage type, reducing that type of damage taken by 10. The bonus increases to 20 at caster level 7 and 30 at caster level 11.

Notes: Once you have taken this spell, if you try and activate it, you will receive a window with the individual spells in it. You can drag the individual spells to a button bar if you wish. The individual spells are:


Vendors:

Spell-Like Ability Enhancements:
Found on: