Resist Energy

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Spell Resist Energy Icon.png

Resist Energy
Abjuration
Level: Artificer 1Cleric 2Favored Soul 2Paladin 2Ranger 1Sorcerer 2Wizard 2Warlock 1
Cost (Spell Points): 15 (Artificer), 15 (Cleric), 15 (Favored Soul), 15 (Paladin), 10 (Ranger), 15 (Sorcerer), 15 (Wizard), Wlk
Components: Verbal, Somatic
Metamagic: Enlarge, Extend, Quicken
Range: Standard
Target: Friend, Self
Duration: 1 Minute per Caster Level
Cooldown (Seconds):  2.5
Save: None
School: Abjuration
Spell Resistance: No
  

Description: Gives an ally an Enhancement bonus against an elemental damage type, reducing that type of damage taken by 10. The bonus increases to 20 at caster level 7 and 30 at caster level 11.

Notes: Once you have taken this spell, if you try and activate it, you will receive a window with the individual spells in it. You can drag the individual spells to a button bar if you wish. The individual spells are:


Vendors:

Spell-Like Ability Enhancements:
Found on: