Difference between revisions of "Charm Person"

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|name = Charm Person
|name = Charm Person
|school = {{SpellSchool|Enchantment|Charm|Mind-affecting}}
|school = {{SpellSchool|Enchantment|Charm|Mind-affecting}}
|level = {{SpellLevel|Brd|1|Sor|1|Wlk|1|Wiz|1}}
|level = {{SpellLevel|Brd|1|ss|1|Sor|1|Wlk|1|Wiz|1|aots|1}}
|cost = {{SpellCost|S|10}}
|cost = {{SpellCost|S|10}}
|components = {{SpellComponent||V|S}}
|components = {{SpellComponent||V|S}}
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|save = Will save negates the effect.  A new save is done every {{Dice||3|6||12}} seconds
|save = Will save negates the effect.  A new save is done every {{Dice||3|6||12}} seconds
|sr = Yes
|sr = Yes
|cooldown = {{SpellCooldown|Second|2|{{SpellCooldownClassGroup|2|Brd|Wlk|Wiz}}|1.5|Sor}}
|cooldown = {{SpellCooldown|Second|2|{{SpellCooldownClassGroup|2|Brd|ss|Wlk|aots|Wiz}}|1.5|Sor}}
|description = Charms an enemy humanoid, which then fights as an ally. Charmed humanoids get an additional saving throw every {{Dice||3|6||12}} seconds. A successful Will save negates this effect. Humanoids include kobolds, goblinoids, player races except for warforged, troglodytes, and more, but do not include Monstrous Humanoids.
|description = Charms an enemy humanoid, which then fights as an ally. Charmed humanoids get an additional saving throw every {{Dice||3|6||12}} seconds. A successful Will save negates this effect. Humanoids include kobolds, goblinoids, player races except for warforged, troglodytes, and more, but do not include Monstrous Humanoids.
|notes =  
|notes =  

Latest revision as of 17:30, 16 February 2023


Spell Charm Person Icon.png

Charm Person
Enchantment (Charm)(Mind-affecting)
Level: Bard 1Stormsinger 1Sorcerer 1Warlock 1Wizard 1Acolyte of the Skin 1
Cost (Spell Points): 10
Components: Verbal, Somatic
Metamagic: Quicken, Heighten, Enlarge, Embolden
Range: Standard
Target: Foe
Duration: 60 Seconds + 6 Seconds per Caster Level
Cooldown (Seconds):  2 (Bard, Stormsinger, Warlock, Acolyte of the Skin, Wizard), 1.5 (Sorcerer)
Save: Will save negates the effect. A new save is done every 3d6+12 seconds
School: Enchantment (Charm)(Mind-affecting)
Spell Resistance: Yes
   

Description: Charms an enemy humanoid, which then fights as an ally. Charmed humanoids get an additional saving throw every 3d6+12 seconds. A successful Will save negates this effect. Humanoids include kobolds, goblinoids, player races except for warforged, troglodytes, and more, but do not include Monstrous Humanoids.


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