Difference between revisions of "Hold Person"

From DDO Compendium
 
Line 2: Line 2:
|name = Hold Person
|name = Hold Person
|school = {{SpellSchool|Enchantment|Compulsion|Mind-affecting}}
|school = {{SpellSchool|Enchantment|Compulsion|Mind-affecting}}
|level = {{SpellLevel|Brd|2|ss|2|Clr|2|da|2|Fvs|2|Sor|3|Wiz|3}}
|level = {{SpellLevel|Brd|2|ss|2|Clr|2|da|2|Fvs|2|Sor|3|wm|3|Wiz|3}}
|cost = {{SpellCost|S|15}}
|cost = {{SpellCost|S|15}}
|components = {{SpellComponent||S|V}}
|components = {{SpellComponent||S|V}}
Line 11: Line 11:
|save = Will save every 3 seconds negates
|save = Will save every 3 seconds negates
|sr = Yes
|sr = Yes
|cooldown = {{SpellCooldown|Second|2.5|{{SpellCooldownClassGroup|2.5|Brd|ss|Clr|da|Fvs|Wiz}}|2|Sor}}
|cooldown = {{SpellCooldown|Second|2.5|{{SpellCooldownClassGroup|2.5|Brd|ss|Clr|da|Fvs|Wiz}}|2|{{SpellCooldownClassGroup|2|Sor|Wm}}}}
|description = The target enemy humanoid becomes paralyzed and freezes in place. It is aware, but can take no actions for a maximum of 6 seconds per caster level. The enemy may attempt to make a new Will save every 3 seconds. Humanoids include kobolds, goblinoids, player races except for warforged, troglodytes, and more, but do not include Monstrous Humanoids.
|description = The target enemy humanoid becomes paralyzed and freezes in place. It is aware, but can take no actions for a maximum of 6 seconds per caster level. The enemy may attempt to make a new Will save every 3 seconds. Humanoids include kobolds, goblinoids, player races except for warforged, troglodytes, and more, but do not include Monstrous Humanoids.
|notes =  
|notes =  

Latest revision as of 13:12, 6 June 2024


Spell Hold Person Icon.png

Hold Person
Enchantment (Compulsion)(Mind-affecting)
Level: Bard 2Stormsinger 2Cleric 2Dark Apostate 2Favored Soul 2Sorcerer 3Wild Mage 3Wizard 3
Cost (Spell Points): 15
Components: Somatic, Verbal
Metamagic: Embolden, Enlarge, Heighten, Quicken
Range: Standard
Target: Foe
Duration: 6 Seconds per Caster Level
Cooldown (Seconds):  2.5 (Bard, Stormsinger, Cleric, Dark Apostate, Favored Soul, Wizard), 2 (Sorcerer, Wild Mage)
Save: Will save every 3 seconds negates
School: Enchantment (Compulsion)(Mind-affecting)
Spell Resistance: Yes
 

Description: The target enemy humanoid becomes paralyzed and freezes in place. It is aware, but can take no actions for a maximum of 6 seconds per caster level. The enemy may attempt to make a new Will save every 3 seconds. Humanoids include kobolds, goblinoids, player races except for warforged, troglodytes, and more, but do not include Monstrous Humanoids.


Vendors:

Spell-Like Ability Enhancements:
Found on:
Hirelings: